diff options
Diffstat (limited to 'common')
| -rw-r--r-- | common/gameDetector.cpp | 5 | 
1 files changed, 3 insertions, 2 deletions
diff --git a/common/gameDetector.cpp b/common/gameDetector.cpp index 2d4dafb226..0d01028915 100644 --- a/common/gameDetector.cpp +++ b/common/gameDetector.cpp @@ -632,9 +632,10 @@ int GameDetector::detectMain() {  	/* Use the adlib sound driver if auto mode is selected,  	 * and the game is one of those that want adlib as -	 * default */ +	 * default, OR if the game is an older game that doesn't +	 * support anything else anyway. */  #ifndef __PALM_OS__ // currently adlib is not supported, is this really needed ? -	if (_midi_driver == MD_AUTO && _features & GF_ADLIB_DEFAULT) { +	if ((_midi_driver == MD_AUTO && _features & GF_ADLIB_DEFAULT) || GF_SMALL_HEADER) {  		_midi_driver = MD_ADLIB;  		_use_adlib = true;  	}  | 
