diff options
Diffstat (limited to 'common')
-rw-r--r-- | common/cloudmanager.h | 77 | ||||
-rw-r--r-- | common/system.h | 22 |
2 files changed, 0 insertions, 99 deletions
diff --git a/common/cloudmanager.h b/common/cloudmanager.h deleted file mode 100644 index 936f0e0108..0000000000 --- a/common/cloudmanager.h +++ /dev/null @@ -1,77 +0,0 @@ -/* ScummVM - Graphic Adventure Engine -* -* ScummVM is the legal property of its developers, whose names -* are too numerous to list here. Please refer to the COPYRIGHT -* file distributed with this source distribution. -* -* This program is free software; you can redistribute it and/or -* modify it under the terms of the GNU General Public License -* as published by the Free Software Foundation; either version 2 -* of the License, or (at your option) any later version. -* -* This program is distributed in the hope that it will be useful, -* but WITHOUT ANY WARRANTY; without even the implied warranty of -* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -* GNU General Public License for more details. -* -* You should have received a copy of the GNU General Public License -* along with this program; if not, write to the Free Software -* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. -* -*/ - -#ifndef COMMON_CLOUDMANAGER_H -#define COMMON_CLOUDMANAGER_H - -#include "backends/cloud/storage.h" - -namespace Common { - -class CloudManager { -public: - CloudManager() {} - virtual ~CloudManager() {} - - /** - * Loads all information from configs and creates current Storage instance. - * - * @note It's called once on startup in scummvm_main(). - */ - virtual void init() = 0; - - /** - * Saves all information into configuration file. - */ - virtual void save() = 0; - - /** - * Adds new Storage into list. - * - * @param storage Cloud::Storage to add. - * @param makeCurrent whether added storage should be the new current storage. - * @param saveConfig whether save() should be called to update configuration file. - */ - virtual void addStorage(Cloud::Storage *storage, bool makeCurrent = true, bool saveConfig = true) = 0; - - /** - * Returns active Storage, which could be used to interact - * with cloud storage. - * - * @return active Cloud::Storage or null, if there is no active Storage. - */ - virtual Cloud::Storage *getCurrentStorage() = 0; - - /** - * Starts saves syncing process in currently active storage if there is any. - */ - virtual void syncSaves(Cloud::Storage::BoolCallback callback = nullptr, Networking::ErrorCallback errorCallback = nullptr) = 0; - - /** - * Starts feature testing (the one I'm working on currently). (Temporary) - */ - virtual void testFeature() = 0; -}; - -} // End of namespace Common - -#endif diff --git a/common/system.h b/common/system.h index 815fa9d19d..6d185d3075 100644 --- a/common/system.h +++ b/common/system.h @@ -56,7 +56,6 @@ class HardwareInputSet; class Keymap; class KeymapperDefaultBindings; #endif -class CloudManager; } class AudioCDManager; @@ -179,15 +178,6 @@ protected: Common::UpdateManager *_updateManager; #endif -#if defined(USE_CLOUD) - /** - * No default value is provided for _cloudThread by OSystem. - * - * @note _cloudThread is deleted by the OSystem destructor. - */ - Common::CloudManager *_cloudManager; -#endif - /** * No default value is provided for _fsFactory by OSystem. * @@ -1126,18 +1116,6 @@ public: } #endif -#if defined(USE_CLOUD) - /** - * Returns the CloudManager, used to sync save games and - * upload/download files from user's cloud storage. - * - * @return the CloudManager for the current architecture - */ - virtual Common::CloudManager *getCloudManager() { - return _cloudManager; - } -#endif - /** * Returns the FilesystemFactory object, depending on the current architecture. * |