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-rw-r--r--common/cloudmanager.h77
-rw-r--r--common/system.h22
2 files changed, 0 insertions, 99 deletions
diff --git a/common/cloudmanager.h b/common/cloudmanager.h
deleted file mode 100644
index 936f0e0108..0000000000
--- a/common/cloudmanager.h
+++ /dev/null
@@ -1,77 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
-*
-* ScummVM is the legal property of its developers, whose names
-* are too numerous to list here. Please refer to the COPYRIGHT
-* file distributed with this source distribution.
-*
-* This program is free software; you can redistribute it and/or
-* modify it under the terms of the GNU General Public License
-* as published by the Free Software Foundation; either version 2
-* of the License, or (at your option) any later version.
-*
-* This program is distributed in the hope that it will be useful,
-* but WITHOUT ANY WARRANTY; without even the implied warranty of
-* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-* GNU General Public License for more details.
-*
-* You should have received a copy of the GNU General Public License
-* along with this program; if not, write to the Free Software
-* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
-*
-*/
-
-#ifndef COMMON_CLOUDMANAGER_H
-#define COMMON_CLOUDMANAGER_H
-
-#include "backends/cloud/storage.h"
-
-namespace Common {
-
-class CloudManager {
-public:
- CloudManager() {}
- virtual ~CloudManager() {}
-
- /**
- * Loads all information from configs and creates current Storage instance.
- *
- * @note It's called once on startup in scummvm_main().
- */
- virtual void init() = 0;
-
- /**
- * Saves all information into configuration file.
- */
- virtual void save() = 0;
-
- /**
- * Adds new Storage into list.
- *
- * @param storage Cloud::Storage to add.
- * @param makeCurrent whether added storage should be the new current storage.
- * @param saveConfig whether save() should be called to update configuration file.
- */
- virtual void addStorage(Cloud::Storage *storage, bool makeCurrent = true, bool saveConfig = true) = 0;
-
- /**
- * Returns active Storage, which could be used to interact
- * with cloud storage.
- *
- * @return active Cloud::Storage or null, if there is no active Storage.
- */
- virtual Cloud::Storage *getCurrentStorage() = 0;
-
- /**
- * Starts saves syncing process in currently active storage if there is any.
- */
- virtual void syncSaves(Cloud::Storage::BoolCallback callback = nullptr, Networking::ErrorCallback errorCallback = nullptr) = 0;
-
- /**
- * Starts feature testing (the one I'm working on currently). (Temporary)
- */
- virtual void testFeature() = 0;
-};
-
-} // End of namespace Common
-
-#endif
diff --git a/common/system.h b/common/system.h
index 815fa9d19d..6d185d3075 100644
--- a/common/system.h
+++ b/common/system.h
@@ -56,7 +56,6 @@ class HardwareInputSet;
class Keymap;
class KeymapperDefaultBindings;
#endif
-class CloudManager;
}
class AudioCDManager;
@@ -179,15 +178,6 @@ protected:
Common::UpdateManager *_updateManager;
#endif
-#if defined(USE_CLOUD)
- /**
- * No default value is provided for _cloudThread by OSystem.
- *
- * @note _cloudThread is deleted by the OSystem destructor.
- */
- Common::CloudManager *_cloudManager;
-#endif
-
/**
* No default value is provided for _fsFactory by OSystem.
*
@@ -1126,18 +1116,6 @@ public:
}
#endif
-#if defined(USE_CLOUD)
- /**
- * Returns the CloudManager, used to sync save games and
- * upload/download files from user's cloud storage.
- *
- * @return the CloudManager for the current architecture
- */
- virtual Common::CloudManager *getCloudManager() {
- return _cloudManager;
- }
-#endif
-
/**
* Returns the FilesystemFactory object, depending on the current architecture.
*