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-rw-r--r--common/advancedDetector.cpp39
-rw-r--r--common/advancedDetector.h36
2 files changed, 5 insertions, 70 deletions
diff --git a/common/advancedDetector.cpp b/common/advancedDetector.cpp
index b15477c5a2..3b235835f3 100644
--- a/common/advancedDetector.cpp
+++ b/common/advancedDetector.cpp
@@ -70,7 +70,7 @@ GameList gameIDList(const Common::ADParams &params) {
return GameList(params.list);
}
-static void upgradeTargetIfNecessary(const Common::ADParams &params) {
+void upgradeTargetIfNecessary(const Common::ADParams &params) {
if (params.obsoleteList == 0)
return;
@@ -264,43 +264,6 @@ EncapsulatedADGameDesc detectBestMatchingGame(
return result;
}
-PluginError detectGameForEngineCreation(
- const Common::ADParams &params
- ) {
-
- upgradeTargetIfNecessary(params);
-
- Common::String gameid = ConfMan.get("gameid");
-
- FSList fslist;
- FilesystemNode dir(ConfMan.get("path"));
- if (!dir.getChildren(fslist, FilesystemNode::kListFilesOnly)) {
- return kInvalidPathError;
- }
-
- ADGameDescList matches = detectGame(&fslist, params, Common::UNK_LANG, Common::kPlatformUnknown);
-
- // We have single ID set, so we have a game if there are hits
- if (params.singleid != NULL && matches.size())
- return kNoError;
-
- for (uint i = 0; i < matches.size(); i++) {
- if (matches[i]->gameid == gameid) {
- return kNoError;
- }
- }
-
- // Use fallback detector if there were no matches by other means
- if (params.fallbackDetectFunc != NULL) {
- EncapsulatedADGameDesc fallbackDesc = (*params.fallbackDetectFunc)(&fslist);
- if (fallbackDesc.realDesc != 0 && (params.singleid != NULL || fallbackDesc.getGameID() == gameid)) {
- return kNoError;
- }
- }
-
- return kNoGameDataFoundError;
-}
-
void reportUnknown(StringMap &filesMD5, HashMap<String, int32, Common::CaseSensitiveString_Hash, Common::CaseSensitiveString_EqualTo> &filesSize) {
// TODO: This message should be cleaned up / made more specific.
// For example, we should specify at least which engine triggered this.
diff --git a/common/advancedDetector.h b/common/advancedDetector.h
index b98b7a45ff..9acd2d22be 100644
--- a/common/advancedDetector.h
+++ b/common/advancedDetector.h
@@ -236,22 +236,13 @@ GameList detectAllGames(const FSList &fslist, const Common::ADParams &params);
// FIXME/TODO: Rename this function to something more sensible.
EncapsulatedADGameDesc detectBestMatchingGame(const Common::ADParams &params);
-// FIXME/TODO: Rename this function to something more sensible.
-// Only used by ADVANCED_DETECTOR_DEFINE_PLUGIN_WITH_FUNC
-PluginError detectGameForEngineCreation(const Common::ADParams &params);
+void upgradeTargetIfNecessary(const Common::ADParams &params);
+// FIXME/TODO: Rename this function to something more sensible.
// Helper function to announce an unknown version of the game (useful for
// fallback detection functions).
void reportUnknown(StringList &files, int md5Bytes);
-// FIXME: It would probably be good to merge detectBestMatchingGame
-// and detectGameForEngineCreation into a single function. Right now, the
-// detection code called priort to creating an engine instance
-// (i.e. detectGameForEngineCreation) differs from the detection code the
-// engines call internally (i.e. detectBestMatchingGame). This could lead
-// to hard to debug and odd errors.
-
-
} // End of namespace AdvancedDetector
@@ -267,22 +258,11 @@ void reportUnknown(StringList &files, int md5Bytes);
} \
void dummyFuncToAllowTrailingSemicolon()
-#define _ADVANCED_DETECTOR_DEFINE_PLUGIN_WITH_PREDEFINED_FUNC(engine,factoryFunc,params) \
- _ADVANCED_DETECTOR_DEFINE_PLUGIN_HEAD(engine,params); \
- PluginError Engine_##engine##_create(OSystem *syst, Engine **engine) { \
- assert(syst); \
- assert(engine); \
- PluginError err = Common::AdvancedDetector::detectGameForEngineCreation(params); \
- if (err == kNoError) \
- *engine = factoryFunc(syst); \
- return err; \
- } \
- void dummyFuncToAllowTrailingSemicolon()
-
-#define ADVANCED_DETECTOR_DEFINE_PLUGIN_WITH_COMPLEX_CREATION(engine,factoryFunc,params) \
+#define ADVANCED_DETECTOR_DEFINE_PLUGIN(engine,factoryFunc,params) \
_ADVANCED_DETECTOR_DEFINE_PLUGIN_HEAD(engine,params); \
PluginError Engine_##engine##_create(OSystem *syst, Engine **engine) { \
assert(engine); \
+ Common::AdvancedDetector::upgradeTargetIfNecessary(params); \
Common::EncapsulatedADGameDesc encapsulatedDesc = Common::AdvancedDetector::detectBestMatchingGame(params); \
if (encapsulatedDesc.realDesc == 0) { \
return kNoGameDataFoundError; \
@@ -294,14 +274,6 @@ void reportUnknown(StringList &files, int md5Bytes);
} \
void dummyFuncToAllowTrailingSemicolon()
-#define ADVANCED_DETECTOR_DEFINE_PLUGIN(engine,className,params) \
- static Engine *engine##_createInstance(OSystem *syst) { \
- return new className(syst); \
- } \
- _ADVANCED_DETECTOR_DEFINE_PLUGIN_WITH_PREDEFINED_FUNC(engine,engine##_createInstance,params); \
- void dummyFuncToAllowTrailingSemicolon()
-
-
} // End of namespace Common
#endif