diff options
Diffstat (limited to 'common')
| -rw-r--r-- | common/array.h | 18 | ||||
| -rw-r--r-- | common/func.h | 8 | ||||
| -rw-r--r-- | common/hashmap.h | 66 | ||||
| -rw-r--r-- | common/list.h | 20 | ||||
| -rw-r--r-- | common/noncopyable.h | 2 | ||||
| -rw-r--r-- | common/singleton.h | 12 | ||||
| -rw-r--r-- | common/stack.h | 18 | 
7 files changed, 72 insertions, 72 deletions
| diff --git a/common/array.h b/common/array.h index ff98ec4307..24a07b49bf 100644 --- a/common/array.h +++ b/common/array.h @@ -30,7 +30,7 @@  namespace Common { -template <class T> +template<class T>  class Array {  protected:  	uint _capacity; @@ -45,7 +45,7 @@ public:  public:  	Array() : _capacity(0), _size(0), _data(0) {} -	Array(const Array<T>& array) : _capacity(0), _size(0), _data(0) { +	Array(const Array<T> &array) : _capacity(0), _size(0), _data(0) {  		_size = array._size;  		_capacity = _size + 32;  		_data = new T[_capacity]; @@ -53,21 +53,21 @@ public:  	}  	~Array() { -		delete [] _data; +		delete[] _data;  	} -	void push_back(const T& element) { +	void push_back(const T &element) {  		ensureCapacity(_size + 1);  		_data[_size++] = element;  	} -	void push_back(const Array<T>& array) { +	void push_back(const Array<T> &array) {  		ensureCapacity(_size + array._size);  		copy(array._data, array._data + array._size, _data + _size);  		_size += array._size;  	} -	void insert_at(int idx, const T& element) { +	void insert_at(int idx, const T &element) {  		assert(idx >= 0 && (uint)idx <= _size);  		ensureCapacity(_size + 1);  		copy_backward(_data + idx, _data + _size, _data + _size + 1); @@ -85,17 +85,17 @@ public:  	// TODO: insert, remove, ... -	T& operator [](int idx) { +	T& operator[](int idx) {  		assert(idx >= 0 && (uint)idx < _size);  		return _data[idx];  	} -	const T& operator [](int idx) const { +	const T& operator[](int idx) const {  		assert(idx >= 0 && (uint)idx < _size);  		return _data[idx];  	} -	Array<T>& operator  =(const Array<T>& array) { +	Array<T>& operator=(const Array<T> &array) {  		if (this == &array)  			return *this; diff --git a/common/func.h b/common/func.h index fa8f0d2151..95df96123a 100644 --- a/common/func.h +++ b/common/func.h @@ -279,13 +279,13 @@ private:   * Base template for hash functor objects, used by HashMap.   * This needs to be specialized for every type that you need to hash.   */ -template <typename T> struct Hash; +template<typename T> struct Hash;  #define GENERATE_TRIVIAL_HASH_FUNCTOR(T) \ -    template <> struct Hash<T> : public UnaryFunction<T, uint> { \ -      uint operator()(T val) const { return (uint)val; } \ -    } +	template<> struct Hash<T> : public UnaryFunction<T, uint> { \ +		uint operator()(T val) const { return (uint)val; } \ +	}  GENERATE_TRIVIAL_HASH_FUNCTOR(bool);  GENERATE_TRIVIAL_HASH_FUNCTOR(char); diff --git a/common/hashmap.h b/common/hashmap.h index fb1de38fd1..81a4b0d17e 100644 --- a/common/hashmap.h +++ b/common/hashmap.h @@ -94,7 +94,7 @@ uint nextTableSize(uint x);   * triggered instead. Hence if you are not sure whether a key is contained in   * the map, use contains() first to check for its presence.   */ -template <class Key, class Val, class HashFunc = Hash<Key>, class EqualFunc = EqualTo<Key> > +template<class Key, class Val, class HashFunc = Hash<Key>, class EqualFunc = EqualTo<Key> >  class HashMap {  private:  #if defined (PALMOS_MODE) @@ -113,17 +113,17 @@ public:  #ifdef USE_HASHMAP_MEMORY_POOL  	MemoryPool _nodePool; -	Node *allocNode(const Key& key) { +	Node *allocNode(const Key &key) {  		void* mem = _nodePool.malloc();  		return new (mem) Node(key);  	}  -	void freeNode(Node* node) { +	void freeNode(Node *node) {  		node->~Node();  		_nodePool.free(node);  	}  #else -	Node* allocNode(const Key& key) { +	Node* allocNode(const Key &key) {  		return new Node(key);  	}  @@ -145,7 +145,7 @@ public:  	mutable int _collisions, _lookups;  #endif -	void assign(const HM_t& map); +	void assign(const HM_t &map);  	int lookup(const Key &key) const;  	int lookupAndCreateIfMissing(const Key &key);  	void expand_array(uint newsize); @@ -181,13 +181,13 @@ public:  		template<class T>  		IteratorImpl(const IteratorImpl<T> &c) : _idx(c._idx), _hashmap(c._hashmap) {} -		NodeType &operator *() const { return *deref(); } +		NodeType &operator*() const { return *deref(); }  		NodeType *operator->() const { return deref(); } -		bool operator ==(const IteratorImpl &iter) const { return _idx == iter._idx && _hashmap == iter._hashmap; } -		bool operator !=(const IteratorImpl &iter) const { return !(*this == iter); } +		bool operator==(const IteratorImpl &iter) const { return _idx == iter._idx && _hashmap == iter._hashmap; } +		bool operator!=(const IteratorImpl &iter) const { return !(*this == iter); } -		IteratorImpl &operator ++() { +		IteratorImpl &operator++() {  			assert(_hashmap);  			do {  				_idx++; @@ -198,7 +198,7 @@ public:  			return *this;  		} -		IteratorImpl operator ++(int) { +		IteratorImpl operator++(int) {  			IteratorImpl old = *this;  			operator ++();  			return old; @@ -210,10 +210,10 @@ public:  	typedef IteratorImpl<const Node> const_iterator;  	HashMap(); -	HashMap(const HM_t& map); +	HashMap(const HM_t &map);  	~HashMap(); -	HM_t &operator =(const HM_t &map) { +	HM_t &operator=(const HM_t &map) {  		if (this == &map)  			return *this; @@ -227,8 +227,8 @@ public:  	bool contains(const Key &key) const; -	Val &operator [](const Key &key); -	const Val &operator [](const Key &key) const; +	Val &operator[](const Key &key); +	const Val &operator[](const Key &key) const;  	Val &getVal(const Key &key);  	const Val &getVal(const Key &key) const; @@ -291,7 +291,7 @@ public:  /**   * Base constructor, creates an empty hashmap.   */ -template <class Key, class Val, class HashFunc, class EqualFunc> +template<class Key, class Val, class HashFunc, class EqualFunc>  HashMap<Key, Val, HashFunc, EqualFunc>::HashMap() :  #ifdef USE_HASHMAP_MEMORY_POOL  	_nodePool(sizeof(Node)), @@ -315,8 +315,8 @@ HashMap<Key, Val, HashFunc, EqualFunc>::HashMap() :   * We must provide a custom copy constructor as we use pointers   * to heap buffers for the internal storage.   */ -template <class Key, class Val, class HashFunc, class EqualFunc> -HashMap<Key, Val, HashFunc, EqualFunc>::HashMap(const HM_t& map) :  +template<class Key, class Val, class HashFunc, class EqualFunc> +HashMap<Key, Val, HashFunc, EqualFunc>::HashMap(const HM_t &map) :   #ifdef USE_HASHMAP_MEMORY_POOL  	_nodePool(sizeof(Node)),  #endif @@ -327,7 +327,7 @@ HashMap<Key, Val, HashFunc, EqualFunc>::HashMap(const HM_t& map) :  /**   * Destructor, frees all used memory.   */ -template <class Key, class Val, class HashFunc, class EqualFunc> +template<class Key, class Val, class HashFunc, class EqualFunc>  HashMap<Key, Val, HashFunc, EqualFunc>::~HashMap() {  	for (uint ctr = 0; ctr < _arrsize; ++ctr)  		if (_arr[ctr] != NULL) @@ -343,8 +343,8 @@ HashMap<Key, Val, HashFunc, EqualFunc>::~HashMap() {   * @note We do *not* deallocate the previous storage here -- the caller is   *       responsible for doing that!   */ -template <class Key, class Val, class HashFunc, class EqualFunc> -void HashMap<Key, Val, HashFunc, EqualFunc>::assign(const HM_t& map) { +template<class Key, class Val, class HashFunc, class EqualFunc> +void HashMap<Key, Val, HashFunc, EqualFunc>::assign(const HM_t &map) {  	_arrsize = map._arrsize;  	_arr = new Node *[_arrsize];  	assert(_arr != NULL); @@ -364,7 +364,7 @@ void HashMap<Key, Val, HashFunc, EqualFunc>::assign(const HM_t& map) {  } -template <class Key, class Val, class HashFunc, class EqualFunc> +template<class Key, class Val, class HashFunc, class EqualFunc>  void HashMap<Key, Val, HashFunc, EqualFunc>::clear(bool shrinkArray) {  	for (uint ctr = 0; ctr < _arrsize; ++ctr) {  		if (_arr[ctr] != NULL) { @@ -385,7 +385,7 @@ void HashMap<Key, Val, HashFunc, EqualFunc>::clear(bool shrinkArray) {  	_nele = 0;  } -template <class Key, class Val, class HashFunc, class EqualFunc> +template<class Key, class Val, class HashFunc, class EqualFunc>  void HashMap<Key, Val, HashFunc, EqualFunc>::expand_array(uint newsize) {  	assert(newsize > _arrsize);  	uint ctr, dex; @@ -428,7 +428,7 @@ void HashMap<Key, Val, HashFunc, EqualFunc>::expand_array(uint newsize) {  	return;  } -template <class Key, class Val, class HashFunc, class EqualFunc> +template<class Key, class Val, class HashFunc, class EqualFunc>  int HashMap<Key, Val, HashFunc, EqualFunc>::lookup(const Key &key) const {  	uint ctr = _hash(key) % _arrsize; @@ -450,7 +450,7 @@ int HashMap<Key, Val, HashFunc, EqualFunc>::lookup(const Key &key) const {  	return ctr;  } -template <class Key, class Val, class HashFunc, class EqualFunc> +template<class Key, class Val, class HashFunc, class EqualFunc>  int HashMap<Key, Val, HashFunc, EqualFunc>::lookupAndCreateIfMissing(const Key &key) {  	uint ctr = lookup(key); @@ -469,30 +469,30 @@ int HashMap<Key, Val, HashFunc, EqualFunc>::lookupAndCreateIfMissing(const Key &  } -template <class Key, class Val, class HashFunc, class EqualFunc> +template<class Key, class Val, class HashFunc, class EqualFunc>  bool HashMap<Key, Val, HashFunc, EqualFunc>::contains(const Key &key) const {  	uint ctr = lookup(key);  	return (_arr[ctr] != NULL);  } -template <class Key, class Val, class HashFunc, class EqualFunc> -Val &HashMap<Key, Val, HashFunc, EqualFunc>::operator [](const Key &key) { +template<class Key, class Val, class HashFunc, class EqualFunc> +Val &HashMap<Key, Val, HashFunc, EqualFunc>::operator[](const Key &key) {  	return getVal(key);  } -template <class Key, class Val, class HashFunc, class EqualFunc> -const Val &HashMap<Key, Val, HashFunc, EqualFunc>::operator [](const Key &key) const { +template<class Key, class Val, class HashFunc, class EqualFunc> +const Val &HashMap<Key, Val, HashFunc, EqualFunc>::operator[](const Key &key) const {  	return getVal(key);  } -template <class Key, class Val, class HashFunc, class EqualFunc> +template<class Key, class Val, class HashFunc, class EqualFunc>  Val &HashMap<Key, Val, HashFunc, EqualFunc>::getVal(const Key &key) {  	uint ctr = lookupAndCreateIfMissing(key);  	assert(_arr[ctr] != NULL);  	return _arr[ctr]->_value;  } -template <class Key, class Val, class HashFunc, class EqualFunc> +template<class Key, class Val, class HashFunc, class EqualFunc>  const Val &HashMap<Key, Val, HashFunc, EqualFunc>::getVal(const Key &key) const {  	uint ctr = lookup(key);  	if (_arr[ctr] != NULL) @@ -501,14 +501,14 @@ const Val &HashMap<Key, Val, HashFunc, EqualFunc>::getVal(const Key &key) const  		return _defaultVal;  } -template <class Key, class Val, class HashFunc, class EqualFunc> +template<class Key, class Val, class HashFunc, class EqualFunc>  void HashMap<Key, Val, HashFunc, EqualFunc>::setVal(const Key &key, const Val &val) {  	uint ctr = lookupAndCreateIfMissing(key);  	assert(_arr[ctr] != NULL);  	_arr[ctr]->_value = val;  } -template <class Key, class Val, class HashFunc, class EqualFunc> +template<class Key, class Val, class HashFunc, class EqualFunc>  void HashMap<Key, Val, HashFunc, EqualFunc>::erase(const Key &key) {  	// This is based on code in the Wikipedia article on Hash tables.  	uint i = lookup(key); diff --git a/common/list.h b/common/list.h index fb093804ce..c4e7b47644 100644 --- a/common/list.h +++ b/common/list.h @@ -33,7 +33,7 @@ namespace Common {   * Simple double linked list, modeled after the list template of the standard   * C++ library.   */ -template <class t_T> +template<class t_T>  class List {  protected:  #if defined (_WIN32_WCE) || defined (_MSC_VER) @@ -52,7 +52,7 @@ public:  		Node(const t_T2 &x) : _data(x) {}  	}; -	template <class t_T2> +	template<class t_T2>  	class Iterator {  		template<class T> friend class Iterator;  		friend class List<t_T>; @@ -70,7 +70,7 @@ public:  		Iterator(const Iterator<T> &c) : _node(c._node) {}  		template<class T> -		Iterator<t_T2> &operator =(const Iterator<T> &c) { +		Iterator<t_T2> &operator=(const Iterator<T> &c) {  			_node = c._node;  			return *this;  		} @@ -104,7 +104,7 @@ public:  #if (__GNUC__ == 2) && (__GNUC_MINOR__ >= 95)  			return static_cast<List<t_T>::Node<t_T2> *>(_node)->_data;  #else -			return static_cast<Node<t_T2>*>(_node)->_data; +			return static_cast<Node<t_T2> *>(_node)->_data;  #endif  		}  		t_T2 *operator->() const { @@ -135,7 +135,7 @@ public:  		_anchor._prev = &_anchor;  		_anchor._next = &_anchor;  	} -	List(const List<t_T>& list) { +	List(const List<t_T> &list) {  		_anchor._prev = &_anchor;  		_anchor._next = &_anchor; @@ -146,15 +146,15 @@ public:  		clear();  	} -	void push_front(const t_T& element) { +	void push_front(const t_T &element) {  		insert(begin(), element);  	} -	void push_back(const t_T& element) { +	void push_back(const t_T &element) {  		insert(end(), element);  	} -	void insert(iterator pos, const t_T& element) { +	void insert(iterator pos, const t_T &element) {  		NodeBase *newNode = new Node<t_T>(element);  		newNode->_next = pos._node; @@ -163,7 +163,7 @@ public:  		newNode->_next->_prev = newNode;  	} -	template <typename iterator2> +	template<typename iterator2>  	void insert(iterator pos, iterator2 first, iterator2 last) {  		for (; first != last; ++first)  			insert(pos, *first); @@ -210,7 +210,7 @@ public:  	} -	List<t_T>& operator  =(const List<t_T>& list) { +	List<t_T> &operator=(const List<t_T> &list) {  		if (this != &list) {  			iterator i;  			const_iterator j; diff --git a/common/noncopyable.h b/common/noncopyable.h index e0af397546..f639d9abf7 100644 --- a/common/noncopyable.h +++ b/common/noncopyable.h @@ -38,7 +38,7 @@ public:  private:  	// Prevent copying instances by accident  	NonCopyable(const NonCopyable&); -	NonCopyable& operator= (const NonCopyable&); +	NonCopyable& operator=(const NonCopyable&);  };  } // End of namespace Common diff --git a/common/singleton.h b/common/singleton.h index be9f5d6dba..1a7b339bf6 100644 --- a/common/singleton.h +++ b/common/singleton.h @@ -33,13 +33,13 @@ namespace Common {  /**   * Generic template base class for implementing the singleton design pattern.   */ -template <class T> +template<class T>  class Singleton : NonCopyable {  private: -	Singleton<T>(const Singleton<T>&); -	Singleton<T>& operator= (const Singleton<T>&); +	Singleton<T>(const Singleton<T> &); +	Singleton<T> &operator=(const Singleton<T> &); -	static T* _singleton; +	static T *_singleton;  	/**  	 * The default object factory used by the template class Singleton. @@ -53,7 +53,7 @@ private:  //FIXME evc4 and msvc7 doesn't like it as private member  public:  #endif -	static T* makeInstance() { +	static T *makeInstance() {  		return new T();  	} @@ -91,7 +91,7 @@ protected:  	typedef T	SingletonBaseType;  }; -#define DECLARE_SINGLETON(T) template<> T* Common::Singleton<T>::_singleton=0 +#define DECLARE_SINGLETON(T) template<> T *Common::Singleton<T>::_singleton = 0  }	// End of namespace Common diff --git a/common/stack.h b/common/stack.h index 1d38c7d2ac..876efacc3f 100644 --- a/common/stack.h +++ b/common/stack.h @@ -33,7 +33,7 @@ namespace Common {  /**   * Extremly simple fixed size stack class.   */ -template <class T, int MAX_SIZE = 10> +template<class T, int MAX_SIZE = 10>  class FixedStack {  protected:  	T	_stack[MAX_SIZE]; @@ -47,15 +47,15 @@ public:  	void clear() {  		_size = 0;  	} -	void push(const T& x) { +	void push(const T &x) {  		assert(_size < MAX_SIZE);  		_stack[_size++] = x;  	} -	const T& top() const { +	const T &top() const {  		assert(_size > 0);  		return _stack[_size - 1];  	} -	T& top() { +	T &top() {  		assert(_size > 0);  		return _stack[_size - 1];  	} @@ -67,11 +67,11 @@ public:  	int size() const {  		return _size;  	} -	T& operator [](int i) { +	T &operator[](int i) {  		assert(0 <= i && i < MAX_SIZE);  		return _stack[i];  	} -	const T& operator [](int i) const { +	const T &operator[](int i) const {  		assert(0 <= i && i < MAX_SIZE);  		return _stack[i];  	} @@ -81,7 +81,7 @@ public:  /**   * Variable size stack class, implemented using our Array class.   */ -template <class T> +template<class T>  class Stack {  protected:  	Array<T>	_stack; @@ -95,7 +95,7 @@ public:  	void clear() {  		_stack.clear();  	} -	void push(const T& x) { +	void push(const T &x) {  		_stack.push_back(x);  	}  	T top() const { @@ -110,7 +110,7 @@ public:  	int size() const {  		return _stack.size();  	} -	T operator [](int i) { +	T operator[](int i) {  		return _stack[i];  	}  }; | 
