diff options
Diffstat (limited to 'devtools/create_bladerunner/subtitles/module.mk')
-rw-r--r-- | devtools/create_bladerunner/subtitles/module.mk | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/devtools/create_bladerunner/subtitles/module.mk b/devtools/create_bladerunner/subtitles/module.mk index 66ebab78c3..7a355690c6 100644 --- a/devtools/create_bladerunner/subtitles/module.mk +++ b/devtools/create_bladerunner/subtitles/module.mk @@ -27,7 +27,9 @@ $(FONT_OUTPUT): $(BLADERUNNER_SUBTITLES_SAMPLE_INPUT_FOLDER)/$(INPUT_FONT_GLYPHS $(info contains: ) $(info *. $(INPUT_FONT_GLYPHS_PNG_FILENAME) - a PNG (image) input file with the Font glyphs) $(info *. $(INPUT_FONT_GLYPHS_PNG_AUX_CONF_FILENAME) - a TXT (text) input file with configuration settings for the glyph image processing) - $(info If successful a $(FONT_OUTPUT) file will be created in your working directory) + $(info If successful, a $(FONT_OUTPUT) file will be created in your working directory) + $(info This is an intermediate file. You don't need to copy this in your Blade Runner game directory) + $(info ---------) $(BLADERUNNER_SUBTITLES_SCRIPTS_ROOT_FOLDER)/fontCreator/fontCreator.py -im $(BLADERUNNER_SUBTITLES_SAMPLE_INPUT_FOLDER)/$(INPUT_FONT_GLYPHS_PNG_FILENAME) -oe $(BLADERUNNER_SUBTITLES_SAMPLE_INPUT_FOLDER)/$(INPUT_FONT_GLYPHS_PNG_AUX_CONF_FILENAME) -om $(FONT_OUTPUT) -pxLL 42 -pxTT 30 -pxKn 1 -pxWS 7 # Creation of final output mix file SUBTILES.MIX @@ -43,7 +45,8 @@ $(TOOL_OUTPUT): $(FONT_OUTPUT) $(BLADERUNNER_SUBTITLES_SCRIPTS_ROOT_FOLDER)/com $(info contains: ) $(info *. $(INPUT_TRANSCRIPT_FILENAME) - an XLS (Excel) input file with the transcript) $(info *. $(INPUT_TRANSCRIPT_AUX_CONF_FILENAME) - a TXT (text) input file with configuration settings for the transcript processing) - $(info If successful a $(TOOL_OUTPUT) file will be created in your working directory) - $(info Copy the $(TOOL_OUTPUT) into your Blade Runner game directory) + $(info If successful, a $(TOOL_OUTPUT) file will be created in your working directory) + $(info Please, copy this $(TOOL_OUTPUT) into your Blade Runner game directory!) + $(info ---------) $(BLADERUNNER_SUBTITLES_SCRIPTS_ROOT_FOLDER)/mixResourceCreator/mixResourceCreator.py -x $(BLADERUNNER_SUBTITLES_SAMPLE_INPUT_FOLDER)/$(INPUT_TRANSCRIPT_FILENAME) -ian $(BLADERUNNER_SUBTITLES_SCRIPTS_ROOT_FOLDER)/common/actornames.txt -cft $(BLADERUNNER_SUBTITLES_SAMPLE_INPUT_FOLDER)/$(INPUT_TRANSCRIPT_AUX_CONF_FILENAME) -$(RM) $(INTERMEDIATE_RESOURCE_FILES_UI) $(INTERMEDIATE_RESOURCE_FILES_SUBS) |