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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef CREATE_DRASCULA_H
+#define CREATE_DRASCULA_H
+
+#define ARRAYSIZE(x) ((int)(sizeof(x) / sizeof(x[0])))
+
+#define DATAALIGNMENT 4
+
+#define NUM_LANGS 5
+#define NUM_TEXT 501
+#define NUM_TEXTD 84
+#define NUM_TEXTB 15
+#define NUM_TEXTBJ 29
+#define NUM_TEXTE 24
+#define NUM_TEXTI 33
+#define NUM_TEXTL 32
+#define NUM_TEXTP 20
+#define NUM_TEXTT 25
+#define NUM_TEXTVB 63
+#define NUM_TEXTSYS 4
+#define NUM_TEXTHIS 5
+#define NUM_TEXTVERBS 6
+#define NUM_TEXTMISC 3
+#define NUM_TEXTD1 11
+
+typedef unsigned char uint8;
+typedef unsigned short uint16;
+typedef signed short int16;
+
+enum Verbs {
+ kVerbDefault = -1,
+ kVerbLook = 1,
+ kVerbPick = 2,
+ kVerbOpen = 3,
+ kVerbClose = 4,
+ kVerbTalk = 5,
+ kVerbMove = 6
+};
+
+struct RoomTalkAction {
+ int room;
+ int chapter;
+ int action;
+ int objectID;
+ int speechID;
+};
+
+struct ItemLocation {
+ int x;
+ int y;
+};
+
+struct CharInfo {
+ char inChar;
+ uint16 mappedChar;
+ char charType; // 0 - letters, 1 - signs, 2 - accented
+};
+
+struct RoomUpdate {
+ int roomNum;
+ int flag;
+ int flagValue;
+ int sourceX;
+ int sourceY;
+ int destX;
+ int destY;
+ int width;
+ int height;
+ int type; // 0 - background, 1 - rect
+};
+
+enum TalkSequenceCommands {
+ kPause = 0,
+ kSetFlag = 1,
+ kClearFlag = 2,
+ kPickObject = 3,
+ kAddObject = 4,
+ kBreakOut = 5,
+ kConverse = 6,
+ kPlaceVB = 7,
+ kUpdateRoom = 8,
+ kUpdateScreen = 9,
+ kTrackProtagonist = 10,
+ kPlaySound = 11,
+ kFinishSound = 12,
+ kTalkerGeneral = 13,
+ kTalkerDrunk = 14,
+ kTalkerPianist = 15,
+ kTalkerBJ = 16,
+ kTalkerVBNormal = 17,
+ kTalkerVBDoor = 18,
+ kTalkerIgorSeated = 19,
+ kTalkerWerewolf = 20,
+ kTalkerMus = 21,
+ kTalkerDrascula = 22,
+ kTalkerBartender0 = 23,
+ kTalkerBartender1 = 24
+};
+
+struct TalkSequenceCommand {
+ int chapter;
+ int sequence;
+ int commandType;
+ int action;
+};
+
+#endif /* CREATE_DRASCULA_H */