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Diffstat (limited to 'devtools/create_hugo/create_hugo.h')
-rw-r--r--devtools/create_hugo/create_hugo.h14
1 files changed, 7 insertions, 7 deletions
diff --git a/devtools/create_hugo/create_hugo.h b/devtools/create_hugo/create_hugo.h
index 16d15fe317..e176dbb195 100644
--- a/devtools/create_hugo/create_hugo.h
+++ b/devtools/create_hugo/create_hugo.h
@@ -144,7 +144,7 @@ struct act1 { // Type 1 - Start an object
cycle_t cycle; // Direction to start cycling
};
-struct act2 { // Type 2 - Initialise an object coords
+struct act2 { // Type 2 - Initialize an object coords
byte actType; // The type of action
int timer; // Time to set off the action
int objNumb; // The object number
@@ -168,21 +168,21 @@ struct act4 { // Type 4 - Set new backgrou
long newBkgColor; // New color
};
-struct act5 { // Type 5 - Initialise an object velocity
+struct act5 { // Type 5 - Initialize an object velocity
byte actType; // The type of action
int timer; // Time to set off the action
int objNumb; // The object number
int vx, vy; // velocity
};
-struct act6 { // Type 6 - Initialise an object carrying
+struct act6 { // Type 6 - Initialize an object carrying
byte actType; // The type of action
int timer; // Time to set off the action
int objNumb; // The object number
bool carriedFl; // carrying
};
-struct act7 { // Type 7 - Initialise an object to hero's coords
+struct act7 { // Type 7 - Initialize an object to hero's coords
byte actType; // The type of action
int timer; // Time to set off the action
int objNumb; // The object number
@@ -194,14 +194,14 @@ struct act8 { // Type 8 - switch to new sc
int screenIndex; // The new screen number
};
-struct act9 { // Type 9 - Initialise an object state
+struct act9 { // Type 9 - Initialize an object state
byte actType; // The type of action
int timer; // Time to set off the action
int objNumb; // The object number
byte newState; // New state
};
-struct act10 { // Type 10 - Initialise an object path type
+struct act10 { // Type 10 - Initialize an object path type
byte actType; // The type of action
int timer; // Time to set off the action
int objNumb; // The object number
@@ -290,7 +290,7 @@ struct act21 { // Type 21 - Gameover. Disa
int timer; // Time to set off the action
};
-struct act22 { // Type 22 - Initialise an object to hero's coords
+struct act22 { // Type 22 - Initialize an object to hero's coords
byte actType; // The type of action
int timer; // Time to set off the action
int objNumb; // The object number