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-rw-r--r--devtools/create_kyradat/resources/eob2_dos_english.h1347
1 files changed, 1347 insertions, 0 deletions
diff --git a/devtools/create_kyradat/resources/eob2_dos_english.h b/devtools/create_kyradat/resources/eob2_dos_english.h
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index 0000000000..1bcf794131
--- /dev/null
+++ b/devtools/create_kyradat/resources/eob2_dos_english.h
@@ -0,0 +1,1347 @@
+static const char *const kEoB2ChargenStrings1DOSEnglish[9] = {
+ "Your party is\rcomplete. Select\rthe PLAY button\ror press 'P' to\rstart the game.",
+ " ",
+ "AC\rHP\rLVL",
+ "%s\r%d\r%d\r%d\r%d\r%d",
+ "%d\r%d",
+ "%d",
+ "%d/%d",
+ "%d/%d/%d",
+ "Select the box of\rthe character you\rwish to create or\rview."
+};
+
+static const StringListProvider kEoB2ChargenStrings1DOSEnglishProvider = { ARRAYSIZE(kEoB2ChargenStrings1DOSEnglish), kEoB2ChargenStrings1DOSEnglish };
+
+static const char *const kEoB2ChargenStrings2DOSEnglish[12] = {
+ "%s",
+ "%d",
+ "%s",
+ "%d",
+ "%d",
+ "%d",
+ "%s",
+ "%d",
+ "SELECT RACE:",
+ "SELECT CLASS:",
+ "SELECT ALIGNMENT:",
+ "Name:"
+};
+
+static const StringListProvider kEoB2ChargenStrings2DOSEnglishProvider = { ARRAYSIZE(kEoB2ChargenStrings2DOSEnglish), kEoB2ChargenStrings2DOSEnglish };
+
+static const char *const kEoB2ChargenStatStringsDOSEnglish[12] = {
+ "STR",
+ "INT",
+ "WIS",
+ "DEX",
+ "CON",
+ "CHA",
+ "STRENGTH",
+ "INTELLIGENCE",
+ "WISDOM",
+ "DEXTERITY",
+ "CONSTITUTION",
+ "CHARISMA"
+};
+
+static const StringListProvider kEoB2ChargenStatStringsDOSEnglishProvider = { ARRAYSIZE(kEoB2ChargenStatStringsDOSEnglish), kEoB2ChargenStatStringsDOSEnglish };
+
+static const char *const kEoB2ChargenRaceSexStringsDOSEnglish[12] = {
+ "HUMAN MALE",
+ "HUMAN FEMALE",
+ "ELF MALE",
+ "ELF FEMALE",
+ "HALF-ELF MALE",
+ "HALF-ELF FEMALE",
+ "DWARF MALE",
+ "DWARF FEMALE",
+ "GNOME MALE",
+ "GNOME FEMALE",
+ "HALFLING MALE",
+ "HALFLING FEMALE"
+};
+
+static const StringListProvider kEoB2ChargenRaceSexStringsDOSEnglishProvider = { ARRAYSIZE(kEoB2ChargenRaceSexStringsDOSEnglish), kEoB2ChargenRaceSexStringsDOSEnglish };
+
+static const char *const kEoB2ChargenClassStringsDOSEnglish[21] = {
+ "FIGHTER",
+ "RANGER",
+ "PALADIN",
+ "MAGE",
+ "CLERIC",
+ "THIEF",
+ "FIGHTER/CLERIC",
+ "FIGHTER/THIEF",
+ "FIGHTER/MAGE",
+ "FIGHTER/MAGE/THIEF",
+ "THIEF/MAGE",
+ "CLERIC/THIEF",
+ "FIGHTER/CLERIC/MAGE",
+ "RANGER/CLERIC",
+ "CLERIC/MAGE",
+ "FIGHTER",
+ "MAGE",
+ "CLERIC",
+ "THIEF",
+ "PALADIN",
+ "RANGER"
+};
+
+static const StringListProvider kEoB2ChargenClassStringsDOSEnglishProvider = { ARRAYSIZE(kEoB2ChargenClassStringsDOSEnglish), kEoB2ChargenClassStringsDOSEnglish };
+
+static const char *const kEoB2ChargenAlignmentStringsDOSEnglish[9] = {
+ "LAWFUL GOOD",
+ "NEUTRAL GOOD",
+ "CHAOTIC GOOD",
+ "LAWFUL NEUTRAL",
+ "TRUE NEUTRAL",
+ "CHAOTIC NEUTRAL",
+ "LAWFUL EVIL",
+ "NEUTRAL EVIL",
+ "CHAOTIC EVIL"
+};
+
+static const StringListProvider kEoB2ChargenAlignmentStringsDOSEnglishProvider = { ARRAYSIZE(kEoB2ChargenAlignmentStringsDOSEnglish), kEoB2ChargenAlignmentStringsDOSEnglish };
+
+static const char *const kEoB2ChargenEnterGameStringsDOSEnglish[1] = {
+ " Entering game.\r Please wait."
+};
+
+static const StringListProvider kEoB2ChargenEnterGameStringsDOSEnglishProvider = { ARRAYSIZE(kEoB2ChargenEnterGameStringsDOSEnglish), kEoB2ChargenEnterGameStringsDOSEnglish };
+
+static const char *const kEoB2PryDoorStringsDOSEnglish[8] = {
+ "\r",
+ "You are not capable of forcing the door.\r",
+ "\x06\x04""You force the door.\r",
+ "\x06\x06""You try to force the door but fail.\r",
+ "You can't put that item there.\r",
+ "The item is too large to fit.\r",
+ "No one is able to pry this door open.\r",
+ "\r"
+};
+
+static const StringListProvider kEoB2PryDoorStringsDOSEnglishProvider = { ARRAYSIZE(kEoB2PryDoorStringsDOSEnglish), kEoB2PryDoorStringsDOSEnglish };
+
+static const char *const kEoB2WarningStringsDOSEnglish[4] = {
+ "You can't go that way.\r",
+ "%s isn't capable of eating food!\r",
+ "That food is rotten! You don't want to eat that!\r",
+ "You may only eat food!\r"
+};
+
+static const StringListProvider kEoB2WarningStringsDOSEnglishProvider = { ARRAYSIZE(kEoB2WarningStringsDOSEnglish), kEoB2WarningStringsDOSEnglish };
+
+static const char *const kEoB2ItemSuffixStringsRingsDOSEnglish[4] = {
+ "Adornment",
+ "Wizardry",
+ "Sustenance",
+ "Feather Fall"
+};
+
+static const StringListProvider kEoB2ItemSuffixStringsRingsDOSEnglishProvider = { ARRAYSIZE(kEoB2ItemSuffixStringsRingsDOSEnglish), kEoB2ItemSuffixStringsRingsDOSEnglish };
+
+static const char *const kEoB2ItemSuffixStringsPotionsDOSEnglish[8] = {
+ "Giant Strength",
+ "Healing",
+ "Extra Healing",
+ "Poison",
+ "Vitality",
+ "Speed",
+ "Invisibility",
+ "Cure Poison"
+};
+
+static const StringListProvider kEoB2ItemSuffixStringsPotionsDOSEnglishProvider = { ARRAYSIZE(kEoB2ItemSuffixStringsPotionsDOSEnglish), kEoB2ItemSuffixStringsPotionsDOSEnglish };
+
+static const char *const kEoB2ItemSuffixStringsWandsDOSEnglish[8] = {
+ "Stick",
+ "Lightning",
+ "Frost",
+ "Curing",
+ "Fireball",
+ "Starfire",
+ "Magic Missile",
+ "Dispel Magic"
+};
+
+static const StringListProvider kEoB2ItemSuffixStringsWandsDOSEnglishProvider = { ARRAYSIZE(kEoB2ItemSuffixStringsWandsDOSEnglish), kEoB2ItemSuffixStringsWandsDOSEnglish };
+
+static const char *const kEoB2RipItemStringsDOSEnglish[3] = {
+ "%s has lost her ",
+ "%s has lost his ",
+ ".\r"
+};
+
+static const StringListProvider kEoB2RipItemStringsDOSEnglishProvider = { ARRAYSIZE(kEoB2RipItemStringsDOSEnglish), kEoB2RipItemStringsDOSEnglish };
+
+static const char *const kEoB2CursedStringDOSEnglish[1] = {
+ "%d Cursed %s"
+};
+
+static const StringListProvider kEoB2CursedStringDOSEnglishProvider = { ARRAYSIZE(kEoB2CursedStringDOSEnglish), kEoB2CursedStringDOSEnglish };
+
+static const char *const kEoB2MagicObjectStringsDOSEnglish[5] = {
+ "Mage Scroll",
+ "Cleric Scroll",
+ "Ring",
+ "Potion",
+ "Wand"
+};
+
+static const StringListProvider kEoB2MagicObjectStringsDOSEnglishProvider = { ARRAYSIZE(kEoB2MagicObjectStringsDOSEnglish), kEoB2MagicObjectStringsDOSEnglish };
+
+static const char *const kEoB2MagicObjectString5DOSEnglish[1] = {
+ "Stick"
+};
+
+static const StringListProvider kEoB2MagicObjectString5DOSEnglishProvider = { ARRAYSIZE(kEoB2MagicObjectString5DOSEnglish), kEoB2MagicObjectString5DOSEnglish };
+
+static const char *const kEoB2PatternSuffixDOSEnglish[1] = {
+ "%s of %s"
+};
+
+static const StringListProvider kEoB2PatternSuffixDOSEnglishProvider = { ARRAYSIZE(kEoB2PatternSuffixDOSEnglish), kEoB2PatternSuffixDOSEnglish };
+
+static const char *const kEoB2PatternGrFix1DOSEnglish[1] = {
+ "%s of %s"
+};
+
+static const StringListProvider kEoB2PatternGrFix1DOSEnglishProvider = { ARRAYSIZE(kEoB2PatternGrFix1DOSEnglish), kEoB2PatternGrFix1DOSEnglish };
+
+static const char *const kEoB2PatternGrFix2DOSEnglish[1] = {
+ "%s of %s"
+};
+
+static const StringListProvider kEoB2PatternGrFix2DOSEnglishProvider = { ARRAYSIZE(kEoB2PatternGrFix2DOSEnglish), kEoB2PatternGrFix2DOSEnglish };
+
+static const char *const kEoB2ValidateArmorStringDOSEnglish[1] = {
+ "%s can't wear that type of armor.\r"
+};
+
+static const StringListProvider kEoB2ValidateArmorStringDOSEnglishProvider = { ARRAYSIZE(kEoB2ValidateArmorStringDOSEnglish), kEoB2ValidateArmorStringDOSEnglish };
+
+static const char *const kEoB2ValidateCursedStringDOSEnglish[1] = {
+ "%s cannot release the weapon! It is cursed!\r"
+};
+
+static const StringListProvider kEoB2ValidateCursedStringDOSEnglishProvider = { ARRAYSIZE(kEoB2ValidateCursedStringDOSEnglish), kEoB2ValidateCursedStringDOSEnglish };
+
+static const char *const kEoB2ValidateNoDropStringDOSEnglish[1] = {
+ "You can't put that item there.\r"
+};
+
+static const StringListProvider kEoB2ValidateNoDropStringDOSEnglishProvider = { ARRAYSIZE(kEoB2ValidateNoDropStringDOSEnglish), kEoB2ValidateNoDropStringDOSEnglish };
+
+static const char *const kEoB2PotionStringsDOSEnglish[2] = {
+ "poisoned",
+ "%s feels %s!\r"
+};
+
+static const StringListProvider kEoB2PotionStringsDOSEnglishProvider = { ARRAYSIZE(kEoB2PotionStringsDOSEnglish), kEoB2PotionStringsDOSEnglish };
+
+static const char *const kEoB2WandStringsDOSEnglish[1] = {
+ "The wand has no apparent magical effect\r"
+};
+
+static const StringListProvider kEoB2WandStringsDOSEnglishProvider = { ARRAYSIZE(kEoB2WandStringsDOSEnglish), kEoB2WandStringsDOSEnglish };
+
+static const char *const kEoB2ItemMisuseStringsDOSEnglish[3] = {
+ " can not use this item.\r",
+ "This item automatically used when worn.\r",
+ "This item is not used in this way.\r"
+};
+
+static const StringListProvider kEoB2ItemMisuseStringsDOSEnglishProvider = { ARRAYSIZE(kEoB2ItemMisuseStringsDOSEnglish), kEoB2ItemMisuseStringsDOSEnglish };
+
+static const char *const kEoB2TakenStringsDOSEnglish[1] = {
+ " taken.\r"
+};
+
+static const StringListProvider kEoB2TakenStringsDOSEnglishProvider = { ARRAYSIZE(kEoB2TakenStringsDOSEnglish), kEoB2TakenStringsDOSEnglish };
+
+static const char *const kEoB2PotionEffectStringsDOSEnglish[8] = {
+ "much stronger",
+ "better",
+ "much better",
+ "ill for a moment",
+ "satiated",
+ "fast and agile",
+ "transparent",
+ "better"
+};
+
+static const StringListProvider kEoB2PotionEffectStringsDOSEnglishProvider = { ARRAYSIZE(kEoB2PotionEffectStringsDOSEnglish), kEoB2PotionEffectStringsDOSEnglish };
+
+static const char *const kEoB2YesNoStringsDOSEnglish[2] = {
+ "yes",
+ "no"
+};
+
+static const StringListProvider kEoB2YesNoStringsDOSEnglishProvider = { ARRAYSIZE(kEoB2YesNoStringsDOSEnglish), kEoB2YesNoStringsDOSEnglish };
+
+static const char *const kEoB2MoreStringsDOSEnglish[1] = {
+ "MORE"
+};
+
+static const StringListProvider kEoB2MoreStringsDOSEnglishProvider = { ARRAYSIZE(kEoB2MoreStringsDOSEnglish), kEoB2MoreStringsDOSEnglish };
+
+static const char *const kEoB2NpcMaxStringsDOSEnglish[1] = {
+ "You may only have six characters in your party. Select the one you wish to drop."
+};
+
+static const StringListProvider kEoB2NpcMaxStringsDOSEnglishProvider = { ARRAYSIZE(kEoB2NpcMaxStringsDOSEnglish), kEoB2NpcMaxStringsDOSEnglish };
+
+static const char *const kEoB2OkStringsDOSEnglish[1] = {
+ "OK"
+};
+
+static const StringListProvider kEoB2OkStringsDOSEnglishProvider = { ARRAYSIZE(kEoB2OkStringsDOSEnglish), kEoB2OkStringsDOSEnglish };
+
+static const char *const kEoB2NpcJoinStringsDOSEnglish[1] = {
+ "%s joins the party.\r"
+};
+
+static const StringListProvider kEoB2NpcJoinStringsDOSEnglishProvider = { ARRAYSIZE(kEoB2NpcJoinStringsDOSEnglish), kEoB2NpcJoinStringsDOSEnglish };
+
+static const char *const kEoB2CancelStringsDOSEnglish[1] = {
+ "CANCEL"
+};
+
+static const StringListProvider kEoB2CancelStringsDOSEnglishProvider = { ARRAYSIZE(kEoB2CancelStringsDOSEnglish), kEoB2CancelStringsDOSEnglish };
+
+static const char *const kEoB2AbortStringsDOSEnglish[1] = {
+ "ABORT"
+};
+
+static const StringListProvider kEoB2AbortStringsDOSEnglishProvider = { ARRAYSIZE(kEoB2AbortStringsDOSEnglish), kEoB2AbortStringsDOSEnglish };
+
+static const char *const kEoB2MenuStringsMainDOSEnglish[8] = {
+ "Select Option:",
+ "Rest Party",
+ "Memorize Spells",
+ "Pray for Spells",
+ "Scribe Scrolls",
+ "Preferences",
+ "Game Options",
+ "Exit"
+};
+
+static const StringListProvider kEoB2MenuStringsMainDOSEnglishProvider = { ARRAYSIZE(kEoB2MenuStringsMainDOSEnglish), kEoB2MenuStringsMainDOSEnglish };
+
+static const char *const kEoB2MenuStringsSaveLoadDOSEnglish[8] = {
+ "Load Game",
+ "Save Game",
+ "Drop Character",
+ "Quit Game",
+ "Game Options:",
+ "\r Game saved.",
+ "Attempts to save your\rgame have failed!",
+ "Cannot load your\rsave game. The\rfile may be corrupt!"
+};
+
+static const StringListProvider kEoB2MenuStringsSaveLoadDOSEnglishProvider = { ARRAYSIZE(kEoB2MenuStringsSaveLoadDOSEnglish), kEoB2MenuStringsSaveLoadDOSEnglish };
+
+static const char *const kEoB2MenuStringsOnOffDOSEnglish[2] = {
+ "ON",
+ "OFF"
+};
+
+static const StringListProvider kEoB2MenuStringsOnOffDOSEnglishProvider = { ARRAYSIZE(kEoB2MenuStringsOnOffDOSEnglish), kEoB2MenuStringsOnOffDOSEnglish };
+
+static const char *const kEoB2MenuStringsSpellsDOSEnglish[17] = {
+ "\r\r Select a character\r from your party who\r would like to learn\r spells.",
+ "\r Your Paladin is \r too low a level\r for spells.",
+ "\r\r The Mage has no\r Spell Book!",
+ "\r\r\r Select a character\r from your party\r who would like to\r pray for spells.",
+ "\r No party members\r are capable of\r praying for new\r spells.",
+ "\r No party members\r are capable of\r memorizing new\r spells.",
+ " An unconscious\r or dead Mage\r cannot memorize\r spells.",
+ " An unconscious\r or dead Cleric\r cannot pray for\r spells.",
+ "1",
+ "2",
+ "3",
+ "4",
+ "5",
+ "Clear",
+ "Spells Available:",
+ "Yes",
+ "No"
+};
+
+static const StringListProvider kEoB2MenuStringsSpellsDOSEnglishProvider = { ARRAYSIZE(kEoB2MenuStringsSpellsDOSEnglish), kEoB2MenuStringsSpellsDOSEnglish };
+
+static const char *const kEoB2MenuStringsRestDOSEnglish[5] = {
+ "\rWill your healers\rheal the party?",
+ " Someone is still\r injured. Rest\r until healed?",
+ "Resting party.",
+ "\r All characters\r are fully\r rested.",
+ " Your party needs\r to rest to gain\r spells."
+};
+
+static const StringListProvider kEoB2MenuStringsRestDOSEnglishProvider = { ARRAYSIZE(kEoB2MenuStringsRestDOSEnglish), kEoB2MenuStringsRestDOSEnglish };
+
+static const char *const kEoB2MenuStringsDropDOSEnglish[1] = {
+ " You cannot have\r less than four\r characters."
+};
+
+static const StringListProvider kEoB2MenuStringsDropDOSEnglishProvider = { ARRAYSIZE(kEoB2MenuStringsDropDOSEnglish), kEoB2MenuStringsDropDOSEnglish };
+
+static const char *const kEoB2MenuStringsExitDOSEnglish[1] = {
+ " Are you sure you\r wish to exit the\r game?"
+};
+
+static const StringListProvider kEoB2MenuStringsExitDOSEnglishProvider = { ARRAYSIZE(kEoB2MenuStringsExitDOSEnglish), kEoB2MenuStringsExitDOSEnglish };
+
+static const char *const kEoB2MenuStringsStarveDOSEnglish[1] = {
+ " Your party is\r starving. Do you\r wish to continue\r resting?"
+};
+
+static const StringListProvider kEoB2MenuStringsStarveDOSEnglishProvider = { ARRAYSIZE(kEoB2MenuStringsStarveDOSEnglish), kEoB2MenuStringsStarveDOSEnglish };
+
+static const char *const kEoB2MenuStringsScribeDOSEnglish[5] = {
+ "Select the scroll(s)\ryou wish to scribe.",
+ "\r\r\r Select a Mage\r from your party\r who would like to\r scribe spells.",
+ " You don't have\r any scolls to be\r scribed.",
+ " You don't have\r any scrolls that\r this Mage needs.",
+ "\r You don't have\r any Mage able to\r scribe scrolls."
+};
+
+static const StringListProvider kEoB2MenuStringsScribeDOSEnglishProvider = { ARRAYSIZE(kEoB2MenuStringsScribeDOSEnglish), kEoB2MenuStringsScribeDOSEnglish };
+
+static const char *const kEoB2MenuStringsDrop2DOSEnglish[3] = {
+ " Select the\r character you\r wish to drop.",
+ " You must specify\r a name for your\r save game!",
+ " Are you sure you\r wish to replace\r your saved game?"
+};
+
+static const StringListProvider kEoB2MenuStringsDrop2DOSEnglishProvider = { ARRAYSIZE(kEoB2MenuStringsDrop2DOSEnglish), kEoB2MenuStringsDrop2DOSEnglish };
+
+static const char *const kEoB2MenuStringsHeadDOSEnglish[3] = {
+ "Camp:",
+ "Preferences:",
+ "Game Options:"
+};
+
+static const StringListProvider kEoB2MenuStringsHeadDOSEnglishProvider = { ARRAYSIZE(kEoB2MenuStringsHeadDOSEnglish), kEoB2MenuStringsHeadDOSEnglish };
+
+static const char *const kEoB2MenuStringsPoisonDOSEnglish[1] = {
+ "Poisoned party\rmembers may die!\rRest anyway?"
+};
+
+static const StringListProvider kEoB2MenuStringsPoisonDOSEnglishProvider = { ARRAYSIZE(kEoB2MenuStringsPoisonDOSEnglish), kEoB2MenuStringsPoisonDOSEnglish };
+
+static const char *const kEoB2MenuStringsMgcDOSEnglish[2] = {
+ "%-18s %1d",
+ "%d of %d Remaining. "
+};
+
+static const StringListProvider kEoB2MenuStringsMgcDOSEnglishProvider = { ARRAYSIZE(kEoB2MenuStringsMgcDOSEnglish), kEoB2MenuStringsMgcDOSEnglish };
+
+static const char *const kEoB2MenuStringsPrefsDOSEnglish[4] = {
+ "Tunes are %-3s",
+ "Sounds are %-3s",
+ "Bar Graphs are %-3s",
+ "Mouse is %-3s"
+};
+
+static const StringListProvider kEoB2MenuStringsPrefsDOSEnglishProvider = { ARRAYSIZE(kEoB2MenuStringsPrefsDOSEnglish), kEoB2MenuStringsPrefsDOSEnglish };
+
+static const char *const kEoB2MenuStringsRest2DOSEnglish[5] = {
+ "%s gained %s.\r",
+ "%s memorized %s.\r",
+ "%s casts healing on %s.\r",
+ "Hours rested: %-4d",
+ "\r%s\r"
+};
+
+static const StringListProvider kEoB2MenuStringsRest2DOSEnglishProvider = { ARRAYSIZE(kEoB2MenuStringsRest2DOSEnglish), kEoB2MenuStringsRest2DOSEnglish };
+
+static const char *const kEoB2MenuStringsRest3DOSEnglish[1] = {
+ "\x06\x06""You do not feel it is safe to rest here."
+};
+
+static const StringListProvider kEoB2MenuStringsRest3DOSEnglishProvider = { ARRAYSIZE(kEoB2MenuStringsRest3DOSEnglish), kEoB2MenuStringsRest3DOSEnglish };
+
+static const char *const kEoB2MenuStringsRest4DOSEnglish[1] = {
+ "\x06\x06""You can't rest here, monsters are near."
+};
+
+static const StringListProvider kEoB2MenuStringsRest4DOSEnglishProvider = { ARRAYSIZE(kEoB2MenuStringsRest4DOSEnglish), kEoB2MenuStringsRest4DOSEnglish };
+
+static const char *const kEoB2MenuStringsDefeatDOSEnglish[1] = {
+ "\rYour entire party\rhas been defeated!\rWould you like to\rload a previously\rsaved game?"
+};
+
+static const StringListProvider kEoB2MenuStringsDefeatDOSEnglishProvider = { ARRAYSIZE(kEoB2MenuStringsDefeatDOSEnglish), kEoB2MenuStringsDefeatDOSEnglish };
+
+static const char *const kEoB2MenuStringsTransferDOSEnglish[5] = {
+ "You must transfer\rfour party members\rbefore you may play!",
+ "You may only transfer\rfour party members to\rEOB II!",
+ "Items which are not\ruseful or unbalance\rthe game will be\rdeleted.",
+ " \r You do not have\r a mage in your\r party.",
+ " \r You do not have\r a cleric or\r paladin in your\r party."
+};
+
+static const StringListProvider kEoB2MenuStringsTransferDOSEnglishProvider = { ARRAYSIZE(kEoB2MenuStringsTransferDOSEnglish), kEoB2MenuStringsTransferDOSEnglish };
+
+static const char *const kEoB2MenuStringsSpecDOSEnglish[2] = {
+ "As you awaken, you\rdiscover that Insal\rthe thief is gone!",
+ "A quick inventory\rreveals equipment\rhas been stolen!"
+};
+
+static const StringListProvider kEoB2MenuStringsSpecDOSEnglishProvider = { ARRAYSIZE(kEoB2MenuStringsSpecDOSEnglish), kEoB2MenuStringsSpecDOSEnglish };
+
+static const char *const kEoB2MenuYesNoStringsDOSEnglish[2] = {
+ "Yes",
+ "No"
+};
+
+static const StringListProvider kEoB2MenuYesNoStringsDOSEnglishProvider = { ARRAYSIZE(kEoB2MenuYesNoStringsDOSEnglish), kEoB2MenuYesNoStringsDOSEnglish };
+
+static const char *const kEoB2CharGuiStringsHpDOSEnglish[2] = {
+ "HP",
+ "%3d of %-3d"
+};
+
+static const StringListProvider kEoB2CharGuiStringsHpDOSEnglishProvider = { ARRAYSIZE(kEoB2CharGuiStringsHpDOSEnglish), kEoB2CharGuiStringsHpDOSEnglish };
+
+static const char *const kEoB2CharGuiStringsWp2DOSEnglish[3] = {
+ "MISS",
+ "HACK",
+ "BASH"
+};
+
+static const StringListProvider kEoB2CharGuiStringsWp2DOSEnglishProvider = { ARRAYSIZE(kEoB2CharGuiStringsWp2DOSEnglish), kEoB2CharGuiStringsWp2DOSEnglish };
+
+static const char *const kEoB2CharGuiStringsWrDOSEnglish[4] = {
+ "CAN'T",
+ "REACH",
+ "NO",
+ "AMMO"
+};
+
+static const StringListProvider kEoB2CharGuiStringsWrDOSEnglishProvider = { ARRAYSIZE(kEoB2CharGuiStringsWrDOSEnglish), kEoB2CharGuiStringsWrDOSEnglish };
+
+static const char *const kEoB2CharGuiStringsSt2DOSEnglish[7] = {
+ "Swapping",
+ "DEAD",
+ "UNCONSCIOUS",
+ "POISON (SLOW)",
+ "POISONED",
+ "PARALYZED",
+ "PETRIFIED"
+};
+
+static const StringListProvider kEoB2CharGuiStringsSt2DOSEnglishProvider = { ARRAYSIZE(kEoB2CharGuiStringsSt2DOSEnglish), kEoB2CharGuiStringsSt2DOSEnglish };
+
+static const char *const kEoB2CharGuiStringsInDOSEnglish[4] = {
+ "CHARACTER INFO",
+ "ARMOR CLASS",
+ "EXP",
+ "LVL"
+};
+
+static const StringListProvider kEoB2CharGuiStringsInDOSEnglishProvider = { ARRAYSIZE(kEoB2CharGuiStringsInDOSEnglish), kEoB2CharGuiStringsInDOSEnglish };
+
+static const char *const kEoB2CharStatusStrings7DOSEnglish[1] = {
+ "%s no longer has giant strength.\r"
+};
+
+static const StringListProvider kEoB2CharStatusStrings7DOSEnglishProvider = { ARRAYSIZE(kEoB2CharStatusStrings7DOSEnglish), kEoB2CharStatusStrings7DOSEnglish };
+
+static const char *const kEoB2CharStatusStrings82DOSEnglish[1] = {
+ "\x06\x06""%s feels the effects of poison!\r"
+};
+
+static const StringListProvider kEoB2CharStatusStrings82DOSEnglishProvider = { ARRAYSIZE(kEoB2CharStatusStrings82DOSEnglish), kEoB2CharStatusStrings82DOSEnglish };
+
+static const char *const kEoB2CharStatusStrings9DOSEnglish[1] = {
+ "%s is no longer paralyzed!\r"
+};
+
+static const StringListProvider kEoB2CharStatusStrings9DOSEnglishProvider = { ARRAYSIZE(kEoB2CharStatusStrings9DOSEnglish), kEoB2CharStatusStrings9DOSEnglish };
+
+static const char *const kEoB2CharStatusStrings12DOSEnglish[1] = {
+ "%s slows down.\r"
+};
+
+static const StringListProvider kEoB2CharStatusStrings12DOSEnglishProvider = { ARRAYSIZE(kEoB2CharStatusStrings12DOSEnglish), kEoB2CharStatusStrings12DOSEnglish };
+
+static const char *const kEoB2CharStatusStrings132DOSEnglish[1] = {
+ "\x06\x06""%s is %s!\r"
+};
+
+static const StringListProvider kEoB2CharStatusStrings132DOSEnglishProvider = { ARRAYSIZE(kEoB2CharStatusStrings132DOSEnglish), kEoB2CharStatusStrings132DOSEnglish };
+
+static const char *const kEoB2LevelGainStringsDOSEnglish[1] = {
+ "\x06\x01""%s has gained a level.""\x06\x0F""\r"
+};
+
+static const StringListProvider kEoB2LevelGainStringsDOSEnglishProvider = { ARRAYSIZE(kEoB2LevelGainStringsDOSEnglish), kEoB2LevelGainStringsDOSEnglish };
+
+static const char *const kEoB2BookNumbersDOSEnglish[5] = {
+ "First",
+ "Second",
+ "Third",
+ "Fourth",
+ "Fifth"
+};
+
+static const StringListProvider kEoB2BookNumbersDOSEnglishProvider = { ARRAYSIZE(kEoB2BookNumbersDOSEnglish), kEoB2BookNumbersDOSEnglish };
+
+static const char *const kEoB2MageSpellsListDOSEnglish[33] = {
+ "",
+ "Armor",
+ "Burning Hands",
+ "Detect Magic",
+ "Magic Missile",
+ "Shield",
+ "Shocking Grasp",
+ "Blur",
+ "Detect Invisible",
+ "Imp Identify",
+ "Invisibility",
+ "M's Acid Arrow",
+ "Dispel Magic",
+ "Fireball",
+ "Haste",
+ "Hold Person",
+ "Invisibility 10'",
+ "Lightning Bolt",
+ "Vampiric Touch",
+ "Fear",
+ "Ice Storm",
+ "Imp Invisibility",
+ "Remove Curse",
+ "Cone of Cold",
+ "Hold Monster",
+ "Wall of Force",
+ "Disintegrate",
+ "Flesh to Stone",
+ "Stone to Flesh",
+ "True Seeing",
+ "Finger of Death",
+ "Power Word Stun",
+ "Bigby's Fist"
+};
+
+static const StringListProvider kEoB2MageSpellsListDOSEnglishProvider = { ARRAYSIZE(kEoB2MageSpellsListDOSEnglish), kEoB2MageSpellsListDOSEnglish };
+
+static const char *const kEoB2ClericSpellsListDOSEnglish[30] = {
+ "",
+ "Bless",
+ "Cause Light Wnds",
+ "Cure Light Wnds",
+ "Detect Magic",
+ "Protect-Evil",
+ "Aid",
+ "Flame Blade",
+ "Hold Person",
+ "Slow Poison",
+ "Create Food",
+ "Dispel Magic",
+ "Magical Vestment",
+ "Prayer",
+ "Remove Paralysis",
+ "Cause Serious",
+ "Cure Serious",
+ "Neutral-Poison",
+ "Protect-Evil 10'",
+ "Cause Critical",
+ "Cure Critical",
+ "Flame Strike",
+ "Raise Dead",
+ "Slay Living",
+ "True Seeing",
+ "Harm",
+ "Heal",
+ "Ressurection",
+ "Lay on Hands",
+ "Turn undead"
+};
+
+static const StringListProvider kEoB2ClericSpellsListDOSEnglishProvider = { ARRAYSIZE(kEoB2ClericSpellsListDOSEnglish), kEoB2ClericSpellsListDOSEnglish };
+
+static const char *const kEoB2SpellNamesDOSEnglish[68] = {
+ "armor",
+ "burning hands",
+ "detect magic",
+ "magic missile",
+ "shield",
+ "shocking grasp",
+ "blur",
+ "detect invisibility",
+ "improved identify",
+ "invisibility",
+ "melf's acid arrow",
+ "dispel magic",
+ "fireball",
+ "haste",
+ "Hold Person",
+ "invisibility 10' radius",
+ "lightning bolt",
+ "vampiric touch",
+ "fear",
+ "ice storm",
+ "improved invisibility",
+ "remove curse",
+ "cone of cold",
+ "hold monster",
+ "wall of force",
+ "disintegrate",
+ "flesh to stone",
+ "stone to flesh",
+ "true seeing",
+ "finger of death",
+ "power word stun",
+ "bigby's clenched fist",
+ "bless",
+ "cause light wounds",
+ "cure light wounds",
+ "detect magic",
+ "protection from evil",
+ "aid",
+ "flame blade",
+ "hold person",
+ "slow poison",
+ "create food",
+ "dispel magic",
+ "magical vestment",
+ "prayer",
+ "remove paralysis",
+ "cause serious wounds",
+ "cure serious wounds",
+ "neutralize poison",
+ "protection from evil 10' radius",
+ "cause critical wounds",
+ "cure critical wounds",
+ "flame strike",
+ "raise dead",
+ "slay living",
+ "true seeing",
+ "harm",
+ "heal",
+ "ressurection",
+ "lay on hands",
+ "turn undead",
+ "",
+ "mystic defense",
+ "",
+ "",
+ "",
+ "",
+ ""
+};
+
+static const StringListProvider kEoB2SpellNamesDOSEnglishProvider = { ARRAYSIZE(kEoB2SpellNamesDOSEnglish), kEoB2SpellNamesDOSEnglish };
+
+static const char *const kEoB2MagicStrings1DOSEnglish[6] = {
+ "ABORT SPELL",
+ "ABORT SPELL",
+ "You must have a free hand for this spell.\r",
+ "You can't have two of this spell type active.\r",
+ "%s casts %s.\r",
+ "\rok\r"
+};
+
+static const StringListProvider kEoB2MagicStrings1DOSEnglishProvider = { ARRAYSIZE(kEoB2MagicStrings1DOSEnglish), kEoB2MagicStrings1DOSEnglish };
+
+static const char *const kEoB2MagicStrings2DOSEnglish[5] = {
+ "The spell fails!\r",
+ "%s has been disintegrated!\r",
+ "\x06\x06""The party has been hit by a death spell!\r",
+ "\x06\x06""%s has been hit by cause serious wounds.\r",
+ "PETRIFIED"
+};
+
+static const StringListProvider kEoB2MagicStrings2DOSEnglishProvider = { ARRAYSIZE(kEoB2MagicStrings2DOSEnglish), kEoB2MagicStrings2DOSEnglish };
+
+static const char *const kEoB2MagicStrings3DOSEnglish[5] = {
+ "Cast spell on which character? ",
+ "\rSpell aborted.\r",
+ "%s's %s spell expires.\r",
+ "%s missed the monster.\r",
+ "%s must be in the front ranks to hit!\r"
+};
+
+static const StringListProvider kEoB2MagicStrings3DOSEnglishProvider = { ARRAYSIZE(kEoB2MagicStrings3DOSEnglish), kEoB2MagicStrings3DOSEnglish };
+
+static const char *const kEoB2MagicStrings4DOSEnglish[1] = {
+ "no effect.\r"
+};
+
+static const StringListProvider kEoB2MagicStrings4DOSEnglishProvider = { ARRAYSIZE(kEoB2MagicStrings4DOSEnglish), kEoB2MagicStrings4DOSEnglish };
+
+static const char *const kEoB2MagicStrings6DOSEnglish[1] = {
+ "%s already has an armor class better than AC 6."
+};
+
+static const StringListProvider kEoB2MagicStrings6DOSEnglishProvider = { ARRAYSIZE(kEoB2MagicStrings6DOSEnglish), kEoB2MagicStrings6DOSEnglish };
+
+static const char *const kEoB2MagicStrings7DOSEnglish[2] = {
+ "%s is already under the effect of a %s spell.\r",
+ "The party is already under the effect of a %s spell.\r"
+};
+
+static const StringListProvider kEoB2MagicStrings7DOSEnglishProvider = { ARRAYSIZE(kEoB2MagicStrings7DOSEnglish), kEoB2MagicStrings7DOSEnglish };
+
+static const char *const kEoB2MagicStrings8DOSEnglish[6] = {
+ "The spell fails!\r",
+ "held",
+ "The spell fails!\r",
+ "The spell fails\r",
+ "No monster within reach!\r",
+ "%s is already under the effect of an aid spell.\r"
+};
+
+static const StringListProvider kEoB2MagicStrings8DOSEnglishProvider = { ARRAYSIZE(kEoB2MagicStrings8DOSEnglish), kEoB2MagicStrings8DOSEnglish };
+
+static const byte kEoB2ManDefDOSEnglish[200] = {
+ 0x09, 0x03, 0x04, 0x00, 0x09, 0x0D, 0x02, 0x00,
+ 0x09, 0x07, 0x07, 0x00, 0x14, 0x06, 0x05, 0x00,
+ 0x14, 0x10, 0x06, 0x00, 0x14, 0x1C, 0x03, 0x00,
+ 0x1A, 0x04, 0x06, 0x00, 0x1A, 0x0A, 0x05, 0x00,
+ 0x1A, 0x0C, 0x05, 0x00, 0x15, 0x03, 0x04, 0x00,
+ 0x15, 0x05, 0x05, 0x00, 0x15, 0x0F, 0x02, 0x00,
+ 0x15, 0x14, 0x03, 0x00, 0x15, 0x1B, 0x02, 0x00,
+ 0x15, 0x1D, 0x03, 0x00, 0x23, 0x01, 0x03, 0x00,
+ 0x23, 0x03, 0x03, 0x00, 0x23, 0x08, 0x03, 0x00,
+ 0x23, 0x19, 0x02, 0x00, 0x23, 0x1F, 0x04, 0x00,
+ 0x23, 0x26, 0x04, 0x00, 0x26, 0x03, 0x02, 0x00,
+ 0x26, 0x05, 0x06, 0x00, 0x26, 0x12, 0x03, 0x00,
+ 0x26, 0x18, 0x01, 0x00, 0x26, 0x1E, 0x01, 0x00,
+ 0x26, 0x21, 0x04, 0x00, 0x17, 0x01, 0x03, 0x00,
+ 0x17, 0x03, 0x06, 0x00, 0x17, 0x06, 0x02, 0x00,
+ 0x17, 0x0F, 0x05, 0x00, 0x17, 0x1B, 0x01, 0x00,
+ 0x17, 0x21, 0x06, 0x00, 0x12, 0x03, 0x02, 0x00,
+ 0x12, 0x05, 0x04, 0x00, 0x12, 0x09, 0x02, 0x00,
+ 0x12, 0x0B, 0x04, 0x00, 0x12, 0x0D, 0x06, 0x00,
+ 0x12, 0x0F, 0x03, 0x00, 0x12, 0x11, 0x05, 0x00,
+ 0x12, 0x12, 0x02, 0x00, 0x1F, 0x02, 0x04, 0x00,
+ 0x1F, 0x02, 0x07, 0x00, 0x1F, 0x04, 0x03, 0x00,
+ 0x1F, 0x06, 0x03, 0x00, 0x1F, 0x09, 0x03, 0x00,
+ 0x1F, 0x0A, 0x01, 0x00, 0x1C, 0x03, 0x03, 0x00,
+ 0x1C, 0x04, 0x02, 0x00, 0x1C, 0x05, 0x06, 0x00
+};
+
+static const ByteProvider kEoB2ManDefDOSEnglishProvider = { ARRAYSIZE(kEoB2ManDefDOSEnglish), kEoB2ManDefDOSEnglish };
+
+static const char *const kEoB2ManWordDOSEnglish[51] = {
+ "cursor",
+ "majority",
+ "right",
+ "unusable",
+ "greyed",
+ "thrown",
+ "spellcasters",
+ "button",
+ "characters",
+ "carefree",
+ "practical",
+ "inherit",
+ "while",
+ "combinations",
+ "charm",
+ "individuals",
+ "gestures",
+ "pummel",
+ "paladins",
+ "skill",
+ "advancement",
+ "also",
+ "counters",
+ "knowledge",
+ "greater",
+ "assume",
+ "several",
+ "laying",
+ "reach",
+ "swiftly",
+ "allows",
+ "limited",
+ "jack",
+ "thrown",
+ "weapons",
+ "note",
+ "certain",
+ "damage",
+ "done",
+ "bonus",
+ "may",
+ "over",
+ "box",
+ "put",
+ "portrait",
+ "backpack",
+ "inside",
+ "causes",
+ "until",
+ "outright",
+ ""
+};
+
+static const StringListProvider kEoB2ManWordDOSEnglishProvider = { ARRAYSIZE(kEoB2ManWordDOSEnglish), kEoB2ManWordDOSEnglish };
+
+static const char *const kEoB2ManPromptDOSEnglish[1] = {
+ "\r\r\r\rOn the page with this symbol...\r\rFind line %d\rEnter word %d\r"
+};
+
+static const StringListProvider kEoB2ManPromptDOSEnglishProvider = { ARRAYSIZE(kEoB2ManPromptDOSEnglish), kEoB2ManPromptDOSEnglish };
+
+static const char *const kEoB2MainMenuStringsDOSEnglish[5] = {
+ "LOAD GAME IN PROGRESS\r",
+ "START A NEW PARTY\r",
+ "TRANSFER EOB I PARTY\r",
+ "RUN INTRODUCTION\r",
+ "EXIT TO DOS\r"
+};
+
+static const StringListProvider kEoB2MainMenuStringsDOSEnglishProvider = { ARRAYSIZE(kEoB2MainMenuStringsDOSEnglish), kEoB2MainMenuStringsDOSEnglish };
+
+static const char *const kEoB2TransferStrings1DOSEnglish[2] = {
+ "Level: %d",
+ " / %d"
+};
+
+static const StringListProvider kEoB2TransferStrings1DOSEnglishProvider = { ARRAYSIZE(kEoB2TransferStrings1DOSEnglish), kEoB2TransferStrings1DOSEnglish };
+
+static const char *const kEoB2TransferStrings2DOSEnglish[2] = {
+ "You may only take four characters on your adventure.",
+ "Select OK when you are finished choosing your party."
+};
+
+static const StringListProvider kEoB2TransferStrings2DOSEnglishProvider = { ARRAYSIZE(kEoB2TransferStrings2DOSEnglish), kEoB2TransferStrings2DOSEnglish };
+
+static const char *const kEoB2TransferLabelsDOSEnglish[2] = {
+ "CANCEL",
+ "OK"
+};
+
+static const StringListProvider kEoB2TransferLabelsDOSEnglishProvider = { ARRAYSIZE(kEoB2TransferLabelsDOSEnglish), kEoB2TransferLabelsDOSEnglish };
+
+static const char *const kEoB2IntroStringsDOSEnglish[20] = {
+ "You were settling in for an evening \rby the fire.",
+ "Then a note was slipped to you.",
+ "It was from your friend Khelben \rBlackstaff, Archmage of the city.",
+ "The message was urgent.",
+ "What could Khelben want?",
+ "Welcome, please come in.",
+ "Khelben awaits you in his study.",
+ "Thank you for coming so quickly.",
+ "I am troubled my friend.",
+ "Ancient Evil stirs in the \rTemple Darkmoon.",
+ "I fear for the safety of our city.",
+ "I need your help.",
+ "Three nights ago \rI sent forth a scout.",
+ "She has not yet returned.",
+ "I fear for her safety.",
+ "Take this coin.",
+ "I will use it to contact you.",
+ "You must act quickly.",
+ "I will teleport you near Darkmoon.",
+ "May luck be with you, my friend."
+};
+
+static const StringListProvider kEoB2IntroStringsDOSEnglishProvider = { ARRAYSIZE(kEoB2IntroStringsDOSEnglish), kEoB2IntroStringsDOSEnglish };
+
+static const char *const kEoB2IntroCPSFilesDOSEnglish[13] = {
+ "STREET1.CPS",
+ "STREET2.CPS",
+ "DOORWAY1.CPS",
+ "DOORWAY2.CPS",
+ "WESTWOOD.CPS",
+ "WINDING.CPS",
+ "KHELBAN2.CPS",
+ "KHELBAN1.CPS",
+ "KHELBAN3.CPS",
+ "KHELBAN4.CPS",
+ "COIN.CPS",
+ "KHELBAN5.CPS",
+ "KHELBAN6.CPS"
+};
+
+static const StringListProvider kEoB2IntroCPSFilesDOSEnglishProvider = { ARRAYSIZE(kEoB2IntroCPSFilesDOSEnglish), kEoB2IntroCPSFilesDOSEnglish };
+
+static const char *const kEoB2FinaleStringsDOSEnglish[20] = {
+ "Finally, Dran has been defeated.",
+ "Suddenly, your friend Khelben appears.",
+ "Greetings, my victorious friends.",
+ "You have defeated Dran!",
+ "I did not know Dran was a dragon.",
+ "He must have been over 300 years old!",
+ "His power is gone.",
+ "But Darkmoon is still a source\rof great evil.",
+ "And many of his minions remain.",
+ "Now we must leave this place.",
+ "So my forces can destroy it\ronce and for all.",
+ "Follow me.",
+ "Powerful mages stand ready\rfor the final assault\ron Darkmoon.",
+ "The Temple's evil is very strong.",
+ "It must not be allowed to survive!",
+ "The Temple ceases to exist.",
+ "My friends, our work is done.",
+ "Thank you.",
+ "You have earned my deepest respect.",
+ "We will remember you always."
+};
+
+static const StringListProvider kEoB2FinaleStringsDOSEnglishProvider = { ARRAYSIZE(kEoB2FinaleStringsDOSEnglish), kEoB2FinaleStringsDOSEnglish };
+
+static const byte kEoB2CreditsDataDOSEnglish[2316] = {
+ 0x02, 0x05, 0x0D, 0x0D, 0x0D, 0x0D, 0x0D, 0x0D,
+ 0x0D, 0x0D, 0x0D, 0x0D, 0x0D, 0x0D, 0x0D, 0x0D,
+ 0x0D, 0x02, 0x10, 0x0D, 0x0D, 0x0D, 0x0D, 0x0D,
+ 0x0D, 0x0D, 0x0D, 0x0D, 0x0D, 0x0D, 0x0D, 0x0D,
+ 0x02, 0x03, 0x0D, 0x02, 0x04, 0x0D, 0x0D, 0x0D,
+ 0x0D, 0x0D, 0x0D, 0x0D, 0x0D, 0x0D, 0x0D, 0x02,
+ 0x06, 0x0D, 0x0D, 0x0D, 0x02, 0x01, 0x0D, 0x0D,
+ 0x0D, 0x0D, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20,
+ 0x20, 0x20, 0x20, 0x20, 0x44, 0x69, 0x72, 0x65,
+ 0x63, 0x74, 0x6F, 0x72, 0x3A, 0x20, 0x42, 0x72,
+ 0x65, 0x74, 0x74, 0x20, 0x57, 0x2E, 0x20, 0x53,
+ 0x70, 0x65, 0x72, 0x72, 0x79, 0x20, 0x20, 0x20,
+ 0x0D, 0x0D, 0x0D, 0x0D, 0x20, 0x20, 0x4F, 0x72,
+ 0x69, 0x67, 0x69, 0x6E, 0x61, 0x6C, 0x20, 0x43,
+ 0x6F, 0x6E, 0x63, 0x65, 0x70, 0x74, 0x3A, 0x20,
+ 0x50, 0x68, 0x69, 0x6C, 0x69, 0x70, 0x20, 0x57,
+ 0x2E, 0x20, 0x47, 0x6F, 0x72, 0x72, 0x6F, 0x77,
+ 0x20, 0x20, 0x0D, 0x0D, 0x20, 0x20, 0x20, 0x20,
+ 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20,
+ 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20,
+ 0x42, 0x72, 0x65, 0x74, 0x74, 0x20, 0x57, 0x2E,
+ 0x20, 0x53, 0x70, 0x65, 0x72, 0x72, 0x79, 0x20,
+ 0x20, 0x20, 0x0D, 0x0D, 0x0D, 0x0D, 0x20, 0x20,
+ 0x20, 0x20, 0x20, 0x20, 0x20, 0x47, 0x61, 0x6D,
+ 0x65, 0x20, 0x44, 0x65, 0x73, 0x69, 0x67, 0x6E,
+ 0x3A, 0x20, 0x42, 0x72, 0x65, 0x74, 0x74, 0x20,
+ 0x57, 0x2E, 0x20, 0x53, 0x70, 0x65, 0x72, 0x72,
+ 0x79, 0x20, 0x20, 0x20, 0x0D, 0x0D, 0x20, 0x20,
+ 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20,
+ 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20,
+ 0x20, 0x20, 0x50, 0x61, 0x75, 0x6C, 0x20, 0x53,
+ 0x2E, 0x20, 0x4D, 0x75, 0x64, 0x72, 0x61, 0x20,
+ 0x20, 0x20, 0x20, 0x20, 0x0D, 0x0D, 0x20, 0x20,
+ 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20,
+ 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20,
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+ 0x74, 0x6F, 0x6B, 0x65, 0x73, 0x20, 0x20, 0x20,
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+ 0x50, 0x72, 0x6F, 0x67, 0x72, 0x61, 0x6D, 0x6D,
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+ 0x69, 0x70, 0x20, 0x57, 0x2E, 0x20, 0x47, 0x6F,
+ 0x72, 0x72, 0x6F, 0x77, 0x20, 0x20, 0x0D, 0x0D,
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+ 0x6C, 0x6C, 0x20, 0x53, 0x74, 0x6F, 0x6B, 0x65,
+ 0x73, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20,
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+ 0x0D, 0x0D, 0x0D, 0x0D, 0x0D, 0x0D, 0x0D, 0x0D,
+ 0x0D, 0x0D, 0x01, 0x41, 0x6E, 0x79, 0x20, 0x63,
+ 0x68, 0x61, 0x72, 0x61, 0x63, 0x74, 0x65, 0x72,
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+ 0x73, 0x20, 0x67, 0x61, 0x6D, 0x65, 0x20, 0x77,
+ 0x68, 0x6F, 0x20, 0x62, 0x65, 0x61, 0x72, 0x0D,
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+ 0x70, 0x65, 0x72, 0x73, 0x6F, 0x6E, 0x73, 0x20,
+ 0x6C, 0x69, 0x76, 0x69, 0x6E, 0x67, 0x20, 0x6F,
+ 0x72, 0x0D, 0x01, 0x64, 0x65, 0x61, 0x64, 0x20,
+ 0x61, 0x72, 0x65, 0x20, 0x70, 0x75, 0x72, 0x65,
+ 0x6C, 0x79, 0x20, 0x63, 0x6F, 0x69, 0x6E, 0x63,
+ 0x69, 0x64, 0x65, 0x6E, 0x74, 0x61, 0x6C, 0x2E,
+ 0x0D, 0x0D, 0x0D, 0x0D, 0x0D, 0x0D, 0x0D, 0x0D,
+ 0x0D, 0x0D, 0x0D, 0x02, 0x11, 0x0D, 0x0D, 0x0D,
+ 0x0D, 0x0D, 0x0D, 0x00
+};
+
+static const ByteProvider kEoB2CreditsDataDOSEnglishProvider = { ARRAYSIZE(kEoB2CreditsDataDOSEnglish), kEoB2CreditsDataDOSEnglish };
+
+static const char *const kEoB2FinaleCPSFilesDOSEnglish[13] = {
+ "DRAGON1.CPS",
+ "DRAGON2.CPS",
+ "HURRY1.CPS",
+ "HURRY2.CPS",
+ "DESTROY0.CPS",
+ "DESTROY1.CPS",
+ "DESTROY2.CPS",
+ "MAGIC.CPS",
+ "DESTROY3.CPS",
+ "CREDITS2.CPS",
+ "CREDITS3.CPS",
+ "HEROES.CPS",
+ "THANKS.CPS"
+};
+
+static const StringListProvider kEoB2FinaleCPSFilesDOSEnglishProvider = { ARRAYSIZE(kEoB2FinaleCPSFilesDOSEnglish), kEoB2FinaleCPSFilesDOSEnglish };
+
+static const char *const kEoB2MonsterDistAttStringsDOSEnglish[5] = {
+ "The party is hit with a psychic mind blast!\r",
+ "paralyzed",
+ "poisoned",
+ "paralyzed",
+ "PETRIFIED"
+};
+
+static const StringListProvider kEoB2MonsterDistAttStringsDOSEnglishProvider = { ARRAYSIZE(kEoB2MonsterDistAttStringsDOSEnglish), kEoB2MonsterDistAttStringsDOSEnglish };
+
+static const char *const kEoB2Npc1StringsDOSEnglish[2] = {
+ "talk",
+ "leave"
+};
+
+static const StringListProvider kEoB2Npc1StringsDOSEnglishProvider = { ARRAYSIZE(kEoB2Npc1StringsDOSEnglish), kEoB2Npc1StringsDOSEnglish };
+
+static const char *const kEoB2Npc2StringsDOSEnglish[2] = {
+ "release him",
+ "leave"
+};
+
+static const StringListProvider kEoB2Npc2StringsDOSEnglishProvider = { ARRAYSIZE(kEoB2Npc2StringsDOSEnglish), kEoB2Npc2StringsDOSEnglish };
+
+static const char *const kEoB2MonsterDustStringsDOSEnglish[1] = {
+ "The monster crumbles to dust!\r"
+};
+
+static const StringListProvider kEoB2MonsterDustStringsDOSEnglishProvider = { ARRAYSIZE(kEoB2MonsterDustStringsDOSEnglish), kEoB2MonsterDustStringsDOSEnglish };
+
+static const char *const kEoB2KheldranStringsDOSEnglish[1] = {
+ " Such trusting whelps!"
+};
+
+static const StringListProvider kEoB2KheldranStringsDOSEnglishProvider = { ARRAYSIZE(kEoB2KheldranStringsDOSEnglish), kEoB2KheldranStringsDOSEnglish };
+
+static const char *const kEoB2HornStringsDOSEnglish[4] = {
+ "A bellowing sound comes from the horn.\r",
+ "A hollow sound comes from the horn.\r",
+ "A melodious sound comes from the horn.\r",
+ "An eerie sound comes from the horn.\r"
+};
+
+static const StringListProvider kEoB2HornStringsDOSEnglishProvider = { ARRAYSIZE(kEoB2HornStringsDOSEnglish), kEoB2HornStringsDOSEnglish };
+