diff options
Diffstat (limited to 'devtools/create_kyradat/resources/lok_dos_spanish.h')
-rw-r--r-- | devtools/create_kyradat/resources/lok_dos_spanish.h | 333 |
1 files changed, 333 insertions, 0 deletions
diff --git a/devtools/create_kyradat/resources/lok_dos_spanish.h b/devtools/create_kyradat/resources/lok_dos_spanish.h new file mode 100644 index 0000000000..40e5bbb53e --- /dev/null +++ b/devtools/create_kyradat/resources/lok_dos_spanish.h @@ -0,0 +1,333 @@ +static const char *const k1IntroStringsDOSSpanish[53] = { + "This is a text test - 1", + "This is a text test - 2", + "Buenas Kallak...", + "...""\xAD""Poderoso jefe de la Orden de los M""\xA1""sticos reales!", + "\xA8""Te he asustado?", + "\xAD""Malcolm!", + "Me enter""\x82"" ayer de tu fuga.", + "Y te estaba esperando desde hace un rato.", + "\xA8""Por qu""\x82"" me iba a dar prisa?", + "\xAD""Soy yo el que gobierna este pa""\xA1""s!", + "Tu d""\x82""bil maleficio no me atemoriza.", + "\xAD""Anda, m""\xA0""tame de una vez!", + "Me queda poco poder m""\xA0""gico.", + "No te quepa ninguna duda de que vengo a hacerte da""\xA4""o...", + "...Ahora eres de piedra...", + "...pero he respetado tus ojos.", + "No he derramado ni una l""\xA0""grima por Kyrandia...", + "...pero no voy a negarte el placer de las tuyas.", + "\xAD""Malcolm el Buf""\xA2""n est""\xA0"" en libertad!", + "Y es ""\x82""l quien ahora controla la Kyragema...", + "...fuente de toda la magia de Kyrandia!", + "", + "\xAD""C""\xA2""mo te atreves a tropezar conmigo!", + "En absoluto, he reservado algo especial para ti...", + "\xAD""Un hechizo humor""\xA1""stico!", + "Pero te advertir""\x82"" honestamente.", + "\xAD""No saltes a ESE ""\xA0""rbol!", + "\xAD""No te subas a ESE ""\xA0""rbol ardillita!", + "\xAD""Buuu!", + "Es requete divertido de este modo...", + "...""\xA8""Verdad?", + "Ja ja ja...", + "\xA8""Verdad que los dedos son una maravilla?", + "\xAD""Es estupendo estar vivo!", + "\xAD""Brandon!", + "\xAD""Abuelo! ""\xAD""Lo hemos conseguido!", + "\xAD""No! ""\xAD""TU lo has hecho!", + "\xAD""Larga vida al rey Brandon!", + "\xAD""Larga vida a los M""\xA1""sticos reales!", + "\xAD""Ahora vamos a reconstruir Kyrandia!", + "\xAD""Buena idea!", + "En mi primera proclamaci""\xA2""n como rey...", + "\xAD""Declaro las sandalias como calzado oficial de Kyrandia!", + "\xAD""Bien hecho, Brandon!", + "La Tierra no sufre m""\xA0""s...", + "\xAD""Y tus amigos han regresado!", + "Querida Brynn...", + "\xAD""Malcolm se ha fugado!", + "Pronto vendr""\xA0"" a por m""\xA1"".", + "Por favor, ayuda a Brandon...", + "", + "", + "" +}; + +static const StringListProvider k1IntroStringsDOSSpanishProvider = { ARRAYSIZE(k1IntroStringsDOSSpanish), k1IntroStringsDOSSpanish }; + +static const char *const k1ItemNamesDOSSpanish[107] = { + "Granate", + "Amatista", + "Aguamarina", + "Diamante", + "Esmeralda", + "Perla", + "Rub""\xA1", + "Peridot", + "Zafiro", + "Opalo", + "Topacio", + "Onix", + "Piedra Solar", + "Piedra Lunar", + "Piedra Arco Iris", + "Piedra Magn""\x82""tica", + "Rosa", + "Tulip""\xA0""n", + "Orqu""\xA1""dea", + "Rosa de plata", + "Estatua de plata", + "Moneda de Plata", + "Moneda de oro", + "Anillo de oro", + "C""\xA0""liz real", + "Pi""\xA4""a pi""\xA4""onera", + "Bellota", + "Nuez", + "Fogofrutas brillantes", + "Fogofrutas", + "Fogofrutas", + "Fogofrutas", + "Fogofrutas", + "Fogofrutas", + "Pescado", + "Espina de pescado", + "Pierna de Cordero", + "Hueso", + "Manzana", + "Coraz""\xA2""n de Manzana", + "Ar""\xA0""ndanos", + "Champi""\xA4\xA2""n", + "Nota", + "Canica", + "Serrucho", + "Cruz de vida", + "Pluma", + "Huevo", + "Hoja", + "Tr""\x82""bol", + "Estrella Ca""\xA1""da", + "Bola de cristal", + "L""\xA0""grima", + "Espejo", + "Trozo de hielo", + "Flauta", + "Reloj de arena", + "Llave de hierro", + "Llave de jade", + "Llave de obsidiana", + "Poci""\xA2""n roja", + "Poci""\xA2""n roja", + "Poci""\xA2""n azul", + "Poci""\xA2""n azul", + "Poci""\xA2""n amarilla", + "Poci""\xA2""n amarilla", + "Poci""\xA2""n verde", + "Poci""\xA2""n naranja", + "Poci""\xA2""n morada", + "Poci""\xA2""n Arco Iris", + "Agua fresca", + "Agua fresca", + "Agua salada", + "Agua salada", + "Agua mineral", + "Agua mineral", + "Agua m""\xA0""gica", + "Agua m""\xA0""gica", + "Frasco vac""\xA1""o", + "Frasco vac""\xA1""o", + "Pergamino", + "Pergamino", + "Pergamino", + "Pergamino", + "Pergamino", + "Pergamino", + "Pergamino", + "Pergamino", + "Pergamino", + "Pergamino", + "Pedazo de pergamino", + "Pedazo de pergamino", + "Pedazo de pergamino", + "Pedazo de pergamino", + "Pedazo de pergamino", + "Piedra m""\xA0""gica roja", + "Piedra m""\xA0""gica naranja", + "Piedra m""\xA0""gica amarilla", + "Piedra m""\xA0""gica verde", + "Piedra m""\xA0""gica turquesa", + "Piedra m""\xA0""gica azul", + "Piedra m""\xA0""gica morada", + "Roca pesada", + "Corona real", + "Cetro real", + "Llave de oro", + "Objeto desconocido" +}; + +static const StringListProvider k1ItemNamesDOSSpanishProvider = { ARRAYSIZE(k1ItemNamesDOSSpanish), k1ItemNamesDOSSpanish }; + +static const char *const k1TakenStringsDOSSpanish[2] = { + " en mano.", + " en mano." +}; + +static const StringListProvider k1TakenStringsDOSSpanishProvider = { ARRAYSIZE(k1TakenStringsDOSSpanish), k1TakenStringsDOSSpanish }; + +static const char *const k1PlacedStringsDOSSpanish[1] = { + " en reserva." +}; + +static const StringListProvider k1PlacedStringsDOSSpanishProvider = { ARRAYSIZE(k1PlacedStringsDOSSpanish), k1PlacedStringsDOSSpanish }; + +static const char *const k1DroppedStringsDOSSpanish[1] = { + " fuera." +}; + +static const StringListProvider k1DroppedStringsDOSSpanishProvider = { ARRAYSIZE(k1DroppedStringsDOSSpanish), k1DroppedStringsDOSSpanish }; + +static const char *const k1NoDropStringsDOSSpanish[2] = { + "No puedes dejar m""\xA0""s objetos aqu""\xA1"".", + "No puedes colocar eso ah""\xA1""." +}; + +static const StringListProvider k1NoDropStringsDOSSpanishProvider = { ARRAYSIZE(k1NoDropStringsDOSSpanish), k1NoDropStringsDOSSpanish }; + +static const char *const k1PutDownStringDOSSpanish[1] = { + "Mejor ser""\xA0"" que deposite esto antes que nada." +}; + +static const StringListProvider k1PutDownStringDOSSpanishProvider = { ARRAYSIZE(k1PutDownStringDOSSpanish), k1PutDownStringDOSSpanish }; + +static const char *const k1WaitAmuletStringDOSSpanish[1] = { + "Supongo que tendr""\x82"" que esperar a que mi amuleto recobre su poder." +}; + +static const StringListProvider k1WaitAmuletStringDOSSpanishProvider = { ARRAYSIZE(k1WaitAmuletStringDOSSpanish), k1WaitAmuletStringDOSSpanish }; + +static const char *const k1BlackJewelStringDOSSpanish[1] = { + "Es una joya, pero ""\xA8""por qu""\x82"" es negra?" +}; + +static const StringListProvider k1BlackJewelStringDOSSpanishProvider = { ARRAYSIZE(k1BlackJewelStringDOSSpanish), k1BlackJewelStringDOSSpanish }; + +static const char *const k1HealingTipStringDOSSpanish[1] = { + "Oye, esto me ser""\xA0"" ""\xA3""til si me hago da""\xA4""o." +}; + +static const StringListProvider k1HealingTipStringDOSSpanishProvider = { ARRAYSIZE(k1HealingTipStringDOSSpanish), k1HealingTipStringDOSSpanish }; + +static const char *const k1PoisonGoneStringDOSSpanish[2] = { + "\xAD""Genial!", + "\xAD""Han desaparecido los efectos del veneno!" +}; + +static const StringListProvider k1PoisonGoneStringDOSSpanishProvider = { ARRAYSIZE(k1PoisonGoneStringDOSSpanish), k1PoisonGoneStringDOSSpanish }; + +static const char *const k1ThePoisonStringsDOSSpanish[4] = { + "El veneno...", + "No puedo respirar...", + "No me siento bien...", + "\xAD""Esa serpiente debe ser\rvenenosa!" +}; + +static const StringListProvider k1ThePoisonStringsDOSSpanishProvider = { ARRAYSIZE(k1ThePoisonStringsDOSSpanish), k1ThePoisonStringsDOSSpanish }; + +static const char *const k1FluteStringsDOSSpanish[2] = { + "No es un sonido muy impresionante que digamos.", + "\xAD""Fijo que la ""\xA3""ltima nota era alta!" +}; + +static const StringListProvider k1FluteStringsDOSSpanishProvider = { ARRAYSIZE(k1FluteStringsDOSSpanish), k1FluteStringsDOSSpanish }; + +static const char *const k1WispJewelStringsDOSSpanish[3] = { + "No me siento con fuerzas para hacerlo ahora mismo.", + "Deber""\xA1""a poner en el suelo mi ", + ", lo primero." +}; + +static const StringListProvider k1WispJewelStringsDOSSpanishProvider = { ARRAYSIZE(k1WispJewelStringsDOSSpanish), k1WispJewelStringsDOSSpanish }; + +static const char *const k1MagicJewelStringsDOSSpanish[1] = { + "Eso sienta raro." +}; + +static const StringListProvider k1MagicJewelStringsDOSSpanishProvider = { ARRAYSIZE(k1MagicJewelStringsDOSSpanish), k1MagicJewelStringsDOSSpanish }; + +static const char *const k1FlaskFullStringDOSSpanish[1] = { + "Este frasco ya est""\xA0"" lleno." +}; + +static const StringListProvider k1FlaskFullStringDOSSpanishProvider = { ARRAYSIZE(k1FlaskFullStringDOSSpanish), k1FlaskFullStringDOSSpanish }; + +static const char *const k1FullFlaskStringDOSSpanish[4] = { + "Ahora el frasco est""\xA0"" lleno\rde agua fresca y espumosa.", + "Ahora el frasco est""\xA0"" lleno\rde agua salada.", + "Ahora el frasco est""\xA0"" lleno\rde agua mineral.", + "Agua m""\xA0""gica." +}; + +static const StringListProvider k1FullFlaskStringDOSSpanishProvider = { ARRAYSIZE(k1FullFlaskStringDOSSpanish), k1FullFlaskStringDOSSpanish }; + +static const char *const k1OutroHomeStringDOSSpanish[1] = { + "Casa" +}; + +static const StringListProvider k1OutroHomeStringDOSSpanishProvider = { ARRAYSIZE(k1OutroHomeStringDOSSpanish), k1OutroHomeStringDOSSpanish }; + +static const char *const k1VeryCleverStringDOSSpanish[1] = { + "\xAD""Muy listo!, pero tus in""\xA3""tiles esfuerzos son en vano." +}; + +static const StringListProvider k1VeryCleverStringDOSSpanishProvider = { ARRAYSIZE(k1VeryCleverStringDOSSpanish), k1VeryCleverStringDOSSpanish }; + +static const char *const k1GUIStringsDOSSpanish[24] = { + "The Legend of Kyrandia", + "Cargar un juego", + "Salvar este juego", + "Controles de juego", + "Abandonar el juego", + "Reanudar el juego", + "Controles de juego", + "\xA8""Qu""\x82"" juego deseas recargar?", + "Seleccionar una posici""\xA2""n para salvar:", + "[ RANURA VACIA ]", + "Abandonar", + "Introduce una descripci""\xA2""n de tu juego salvado.", + "Salvar", + "Descansa en paz, Brandon.", + "\xA8""Est""\xA0""s seguro de que deseas Abandonar el juego?", + "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXMen""\xA3"" principal", + "activado", + "desactivado", + "S""\xA1", + "No", + "0""\x0F""R+:""\x0F""R+@""\x0F""R+G""\x0F""R+N""\x0F""R+Y""\x0F""R+c""\x0F""R+j""\x0F""R+q""\x0F""R+Velocidad al paso", + "Velocidad de texto", + "La m""\xA3""sica en ", + "Los sonidos en " +}; + +static const StringListProvider k1GUIStringsDOSSpanishProvider = { ARRAYSIZE(k1GUIStringsDOSSpanish), k1GUIStringsDOSSpanish }; + +static const char *const k1NewGameStringDOSSpanish[1] = { + "[ INICIAR UN JUEGO NUEVO ]" +}; + +static const StringListProvider k1NewGameStringDOSSpanishProvider = { ARRAYSIZE(k1NewGameStringDOSSpanish), k1NewGameStringDOSSpanish }; + +static const char *const k1ConfigStringsDOSSpanish[9] = { + "muy lento", + "lento", + "normal", + "r""\xA0""pido", + "muy r""\xA0""pido", + "muy lento", + "normal", + "r""\xA0""pido", + "pulsable" +}; + +static const StringListProvider k1ConfigStringsDOSSpanishProvider = { ARRAYSIZE(k1ConfigStringsDOSSpanish), k1ConfigStringsDOSSpanish }; + |