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-rw-r--r--devtools/create_project/codeblocks.cpp263
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diff --git a/devtools/create_project/codeblocks.cpp b/devtools/create_project/codeblocks.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "codeblocks.h"
+
+#include <fstream>
+
+namespace CreateProjectTool {
+
+CodeBlocksProvider::CodeBlocksProvider(StringList &global_warnings, std::map<std::string, StringList> &project_warnings, const int version)
+ : ProjectProvider(global_warnings, project_warnings, version) {
+}
+
+void CodeBlocksProvider::createWorkspace(const BuildSetup &setup) {
+ std::ofstream workspace((setup.outputDir + '/' + "scummvm.workspace").c_str());
+ if (!workspace)
+ error("Could not open \"" + setup.outputDir + '/' + "scummvm.workspace\" for writing");
+
+ workspace << "<?xml version=\"1.0\" encoding=\"UTF-8\" standalone=\"yes\" ?>\n"
+ "<CodeBlocks_workspace_file>\n";
+
+ workspace << "\t<Workspace title=\"ScummVM\">\n";
+
+ writeReferences(workspace);
+
+ // Note we assume that the UUID map only includes UUIDs for enabled engines!
+ for (UUIDMap::const_iterator i = _uuidMap.begin(); i != _uuidMap.end(); ++i) {
+ if (i->first == "scummvm")
+ continue;
+
+ workspace << "\t\t<Project filename=\"" << i->first << ".cbp\" />\n";
+ }
+
+ workspace << "\t</Workspace>\n"
+ "</CodeBlocks_workspace_file>";
+}
+
+// HACK We need to pre-process library names
+// since the MSVC and mingw precompiled
+// librarie have different names :(
+std::string processLibraryName(std::string name) {
+ // Remove "_static" in lib name
+ size_t pos = name.find("_static");
+ if (pos != std::string::npos)
+ return name.replace(pos, 7, "");
+
+ // Replace "zlib" by "libz"
+ if (name == "zlib")
+ return "libz";
+
+ return name;
+}
+
+void CodeBlocksProvider::createProjectFile(const std::string &name, const std::string &, const BuildSetup &setup, const std::string &moduleDir,
+ const StringList &includeList, const StringList &excludeList) {
+
+ const std::string projectFile = setup.outputDir + '/' + name + getProjectExtension();
+ std::ofstream project(projectFile.c_str());
+ if (!project)
+ error("Could not open \"" + projectFile + "\" for writing");
+
+ project << "<?xml version=\"1.0\" encoding=\"UTF-8\" standalone=\"yes\" ?>\n"
+ "<CodeBlocks_project_file>\n"
+ "\t<FileVersion major=\"1\" minor=\"6\" />\n"
+ "\t<Project>\n"
+ "\t\t<Option title=\"" << name << "\" />\n"
+ "\t\t<Option pch_mode=\"2\" />\n"
+ "\t\t<Option compiler=\"gcc\" />\n"
+ "\t\t<Build>\n";
+
+ if (name == "scummvm") {
+ std::string libraries;
+
+ for (StringList::const_iterator i = setup.libraries.begin(); i != setup.libraries.end(); ++i)
+ libraries += processLibraryName(*i) + ".a;";
+
+ project << "\t\t\t<Target title=\"default\">\n"
+ "\t\t\t\t<Option output=\"scummvm\\scummvm\" prefix_auto=\"1\" extension_auto=\"1\" />\n"
+ "\t\t\t\t<Option object_output=\"scummvm\" />\n"
+ "\t\t\t\t<Option external_deps=\"" << libraries /* + list of engines scummvm\engines\name\name.a */ << "\" />\n"
+ "\t\t\t\t<Option type=\"1\" />\n"
+ "\t\t\t\t<Option compiler=\"gcc\" />\n"
+ "\t\t\t\t<Option parameters=\"-d 8 --debugflags=parser\" />\n"
+ "\t\t\t\t<Option projectIncludeDirsRelation=\"2\" />\n";
+
+ //////////////////////////////////////////////////////////////////////////
+ // Compiler
+ project << "\t\t\t\t<Compiler>\n";
+
+ writeWarnings(name, project);
+ writeDefines(setup.defines, project);
+
+ project << "\t\t\t\t\t<Add directory=\"$(SCUMMVM_LIBS)include\" />\n"
+ "\t\t\t\t\t<Add directory=\"$(SCUMMVM_LIBS)include\\SDL\" />\n"
+ "\t\t\t\t\t<Add directory=\"..\\..\\engines\" />\n"
+ "\t\t\t\t\t<Add directory=\"..\\..\\common\" />\n"
+ "\t\t\t\t\t<Add directory=\"..\\..\" />\n"
+ "\t\t\t\t</Compiler>\n";
+
+ //////////////////////////////////////////////////////////////////////////
+ // Linker
+ project << "\t\t\t\t<Linker>\n";
+
+ for (StringList::const_iterator i = setup.libraries.begin(); i != setup.libraries.end(); ++i)
+ project << "\t\t\t\t\t<Add library=\"" << processLibraryName(*i) << "\" />\n";
+
+ for (UUIDMap::const_iterator i = _uuidMap.begin(); i != _uuidMap.end(); ++i) {
+ if (i->first == "scummvm")
+ continue;
+
+ project << "\t\t\t\t\t<Add library=\"scummvm\\engines\\" << i->first << "\\lib" << i->first << ".a\" />\n";
+ }
+
+ project << "\t\t\t\t\t<Add directory=\"$(SCUMMVM_LIBS)lib\\mingw\" />\n"
+ "\t\t\t\t\t<Add directory=\"$(SCUMMVM_LIBS)lib\" />\n"
+ "\t\t\t\t</Linker>\n";
+
+ //////////////////////////////////////////////////////////////////////////
+ // Resource compiler
+ project << "\t\t\t\t<ResourceCompiler>\n"
+ "\t\t\t\t\t<Add directory=\"..\\..\\dists\" />\n"
+ "\t\t\t\t\t<Add directory=\"..\\..\\..\\scummvm\" />\n"
+ "\t\t\t\t</ResourceCompiler>\n"
+ "\t\t\t</Target>\n"
+ "\t\t</Build>\n";
+
+
+
+ } else {
+ project << "\t\t\t<Target title=\"default\">\n"
+ "\t\t\t\t<Option output=\"scummvm\\engines\\" << name << "\\lib" << name << "\" prefix_auto=\"1\" extension_auto=\"1\" />\n"
+ "\t\t\t\t<Option working_dir=\"\" />\n"
+ "\t\t\t\t<Option object_output=\"scummvm\" />\n"
+ "\t\t\t\t<Option type=\"2\" />\n"
+ "\t\t\t\t<Option compiler=\"gcc\" />\n"
+ "\t\t\t\t<Option createDefFile=\"1\" />\n"
+ "\t\t\t\t<Compiler>\n";
+
+ writeWarnings(name, project);
+ writeDefines(setup.defines, project);
+
+ project << "\t\t\t\t\t<Add option=\"-g\" />\n"
+ "\t\t\t\t\t<Add directory=\"..\\..\\engines\" />\n"
+ "\t\t\t\t\t<Add directory=\"..\\..\\..\\scummvm\" />\n";
+
+ // Sword2.5 engine needs theora and vorbis includes
+ if (name == "sword25")
+ project << "\t\t\t\t\t<Add directory=\"$(SCUMMVM_LIBS)include\" />\n";
+
+ project << "\t\t\t\t</Compiler>\n"
+ "\t\t\t</Target>\n"
+ "\t\t</Build>\n";
+ }
+
+ std::string modulePath;
+ if (!moduleDir.compare(0, setup.srcDir.size(), setup.srcDir)) {
+ modulePath = moduleDir.substr(setup.srcDir.size());
+ if (!modulePath.empty() && modulePath.at(0) == '/')
+ modulePath.erase(0, 1);
+ }
+
+ if (modulePath.size())
+ addFilesToProject(moduleDir, project, includeList, excludeList, setup.filePrefix + '/' + modulePath);
+ else
+ addFilesToProject(moduleDir, project, includeList, excludeList, setup.filePrefix);
+
+
+ project << "\t\t<Extensions>\n"
+ "\t\t\t<code_completion />\n"
+ "\t\t\t<debugger />\n"
+ "\t\t</Extensions>\n"
+ "\t</Project>\n"
+ "</CodeBlocks_project_file>";
+
+}
+
+void CodeBlocksProvider::writeWarnings(const std::string &name, std::ofstream &output) const {
+
+ // Global warnings
+ for (StringList::const_iterator i = _globalWarnings.begin(); i != _globalWarnings.end(); ++i)
+ output << "\t\t\t\t\t<Add option=\"" << *i << "\" />\n";
+
+ // Check for project-specific warnings:
+ std::map<std::string, StringList>::iterator warningsIterator = _projectWarnings.find(name);
+ if (warningsIterator != _projectWarnings.end())
+ for (StringList::const_iterator i = warningsIterator->second.begin(); i != warningsIterator->second.end(); ++i)
+ output << "\t\t\t\t\t<Add option=\"" << *i << "\" />\n";
+
+}
+
+void CodeBlocksProvider::writeDefines(const StringList &defines, std::ofstream &output) const {
+ for (StringList::const_iterator i = defines.begin(); i != defines.end(); ++i)
+ output << "\t\t\t\t\t<Add option=\"-D" << *i << "\" />\n";
+}
+
+void CodeBlocksProvider::writeFileListToProject(const FileNode &dir, std::ofstream &projectFile, const int indentation,
+ const StringList &duplicate, const std::string &objPrefix, const std::string &filePrefix) {
+
+ for (FileNode::NodeList::const_iterator i = dir.children.begin(); i != dir.children.end(); ++i) {
+ const FileNode *node = *i;
+
+ if (!node->children.empty()) {
+ writeFileListToProject(*node, projectFile, indentation + 1, duplicate, objPrefix + node->name + '_', filePrefix + node->name + '/');
+ } else {
+ std::string name, ext;
+ splitFilename(node->name, name, ext);
+
+ if (ext == "rc") {
+ projectFile << "\t\t<Unit filename=\"" << convertPathToWin(filePrefix + node->name) << "\">\n"
+ "\t\t\t<Option compilerVar=\"WINDRES\" />\n"
+ "\t\t</Unit>\n";
+ } else if (ext == "asm") {
+ projectFile << "\t\t<Unit filename=\"" << convertPathToWin(filePrefix + node->name) << "\">\n"
+ "\t\t\t<Option compiler=\"gcc\" use=\"1\" buildCommand=\"$(SCUMMVM_LIBS)bin/nasm.exe -f win32 -g $file -o $object\" />"
+ "\t\t</Unit>\n";
+ } else {
+ projectFile << "\t\t<Unit filename=\"" << convertPathToWin(filePrefix + node->name) << "\" />\n";
+ }
+ }
+ }
+}
+
+void CodeBlocksProvider::writeReferences(std::ofstream &output) {
+ output << "\t\t<Project filename=\"scummvm.cbp\" active=\"1\">\n";
+
+ for (UUIDMap::const_iterator i = _uuidMap.begin(); i != _uuidMap.end(); ++i) {
+ if (i->first == "scummvm")
+ continue;
+
+ output << "\t\t\t<Depends filename=\"" << i->first << ".cbp\" />\n";
+ }
+
+ output << "\t\t</Project>\n";
+}
+
+const char *CodeBlocksProvider::getProjectExtension() {
+ return ".cbp";
+}
+
+
+} // End of CreateProjectTool namespace