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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+// The hash map (associative array) implementation in this file is
+// based on the PyDict implementation of CPython. The erase() method
+// is based on example code in the Wikipedia article on Hash tables.
+
+#include "common/hashmap.h"
+
+namespace Common {
+
+// Hash function for strings, taken from CPython.
+uint hashit(const char *p) {
+ uint hash = *p << 7;
+ byte c;
+ int size = 0;
+ while ((c = *p++)) {
+ hash = (1000003 * hash) ^ c;
+ size++;
+ }
+ return hash ^ size;
+}
+
+// Like hashit, but converts every char to lowercase before hashing.
+uint hashit_lower(const char *p) {
+ uint hash = tolower(*p) << 7;
+ byte c;
+ int size = 0;
+ while ((c = *p++)) {
+ hash = (1000003 * hash) ^ tolower(c);
+ size++;
+ }
+ return hash ^ size;
+}
+
+#ifdef DEBUG_HASH_COLLISIONS
+static double
+ g_collisions = 0,
+ g_dummyHits = 0,
+ g_lookups = 0,
+ g_collPerLook = 0,
+ g_capacity = 0,
+ g_size = 0;
+static int g_max_capacity = 0, g_max_size = 0;
+static int g_totalHashmaps = 0;
+static int g_stats[4] = {0,0,0,0};
+
+void updateHashCollisionStats(int collisions, int dummyHits, int lookups, int arrsize, int nele) {
+ g_collisions += collisions;
+ g_lookups += lookups;
+ g_dummyHits += dummyHits;
+ if (lookups)
+ g_collPerLook += (double)collisions / (double)lookups;
+ g_capacity += arrsize;
+ g_size += nele;
+ g_totalHashmaps++;
+
+ if (3*nele <= 2*8)
+ g_stats[0]++;
+ if (3*nele <= 2*16)
+ g_stats[1]++;
+ if (3*nele <= 2*32)
+ g_stats[2]++;
+ if (3*nele <= 2*64)
+ g_stats[3]++;
+
+ g_max_capacity = MAX(g_max_capacity, arrsize);
+ g_max_size = MAX(g_max_size, nele);
+
+ debug("%d hashmaps: colls %.1f; dummies hit %.1f, lookups %.1f; ratio %.3f%%; size %f (max: %d); capacity %f (max: %d)",
+ g_totalHashmaps,
+ g_collisions / g_totalHashmaps,
+ g_dummyHits / g_totalHashmaps,
+ g_lookups / g_totalHashmaps,
+ 100 * g_collPerLook / g_totalHashmaps,
+ g_size / g_totalHashmaps, g_max_size,
+ g_capacity / g_totalHashmaps, g_max_capacity);
+ debug(" %d less than %d; %d less than %d; %d less than %d; %d less than %d",
+ g_stats[0], 2*8/3,
+ g_stats[1],2*16/3,
+ g_stats[2],2*32/3,
+ g_stats[3],2*64/3);
+
+ // TODO:
+ // * Should record the maximal size of the map during its lifetime, not that at its death
+ // * Should do some statistics: how many maps are less than 2/3*8, 2/3*16, 2/3*32, ...
+}
+#endif
+
+} // End of namespace Common