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-rw-r--r--devtools/create_xeen/swords.cpp53
1 files changed, 53 insertions, 0 deletions
diff --git a/devtools/create_xeen/swords.cpp b/devtools/create_xeen/swords.cpp
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+++ b/devtools/create_xeen/swords.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+ // Disable symbol overrides so that we can use system headers.
+#define FORBIDDEN_SYMBOL_ALLOW_ALL
+
+// HACK to allow building with the SDL backend on MinGW
+// see bug #1800764 "TOOLS: MinGW tools building broken"
+#ifdef main
+#undef main
+#endif // main
+
+#include "file.h"
+#include "swords.h"
+
+#define MONSTERS_COUNT 150
+
+void writeSwordsData(CCArchive &cc, const char *swordsDatName) {
+ Common::File f;
+ Common::MemFile monsters;
+ byte buffer[MONSTERS_COUNT * 60];
+
+ if (!f.open(swordsDatName, Common::kFileReadMode))
+ error("Could not open Swords xeen.dat");
+
+ f.seek(0x44200);
+ f.read(buffer, MONSTERS_COUNT * 60);
+
+ if (strcmp((const char *)buffer + 0x33, "Slime"))
+ error("Invalid Swords xeen.dat");
+
+ monsters.write(buffer, MONSTERS_COUNT * 60);
+ cc.add("monsters.swd", monsters);
+}