diff options
Diffstat (limited to 'dists/msevc4/sword1/sword1.vcp')
-rw-r--r-- | dists/msevc4/sword1/sword1.vcp | 2484 |
1 files changed, 2466 insertions, 18 deletions
diff --git a/dists/msevc4/sword1/sword1.vcp b/dists/msevc4/sword1/sword1.vcp index 075b6e4206..af8f94e838 100644 --- a/dists/msevc4/sword1/sword1.vcp +++ b/dists/msevc4/sword1/sword1.vcp @@ -2,6 +2,9 @@ # Microsoft eMbedded Visual Tools Generated Build File, Format Version 6.02 # ** DO NOT EDIT ** +# TARGTYPE "Win32 (WCE MIPS) Static Library" 0x8204 +# TARGTYPE "Win32 (WCE SH3) Static Library" 0x8104 +# TARGTYPE "Win32 (WCE ARM) Static Library" 0x8504 # TARGTYPE "Win32 (WCE ARMV4) Static Library" 0xa304 # TARGTYPE "Win32 (WCE emulator) Static Library" 0xa604 @@ -22,6 +25,12 @@ CFG=sword1 - Win32 (WCE emulator) Debug !MESSAGE "sword1 - Win32 (WCE emulator) Debug" (based on "Win32 (WCE emulator) Static Library") !MESSAGE "sword1 - Win32 (WCE ARMV4) Release" (based on "Win32 (WCE ARMV4) Static Library") !MESSAGE "sword1 - Win32 (WCE ARMV4) Debug" (based on "Win32 (WCE ARMV4) Static Library") +!MESSAGE "sword1 - Win32 (WCE ARM) Debug" (based on "Win32 (WCE ARM) Static Library") +!MESSAGE "sword1 - Win32 (WCE ARM) Release" (based on "Win32 (WCE ARM) Static Library") +!MESSAGE "sword1 - Win32 (WCE MIPS) Debug" (based on "Win32 (WCE MIPS) Static Library") +!MESSAGE "sword1 - Win32 (WCE MIPS) Release" (based on "Win32 (WCE MIPS) Static Library") +!MESSAGE "sword1 - Win32 (WCE SH3) Debug" (based on "Win32 (WCE SH3) Static Library") +!MESSAGE "sword1 - Win32 (WCE SH3) Release" (based on "Win32 (WCE SH3) Static Library") !MESSAGE # Begin Project @@ -126,7 +135,163 @@ BSC32=bscmake.exe # PROP Target_Dir "" CPP=clarm.exe # ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_LIB" /YX /M$(CECrtMTDebug) /c -# ADD CPP /nologo /W3 /Zi /Od /I "../../../" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /I "../../../backends/wince/CEgui" /I "../../../backends/wince/CEkeys" /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_LIB" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "USE_VORBIS" /D "WIN32" /YX /M$(CECrtMTDebug) /c +# ADD CPP /nologo /W3 /Zi /Od /I "../../../" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /I "../../../backends/wince/CEgui" /I "../../../backends/wince/CEkeys" /D "_LIB" /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "USE_VORBIS" /D "USE_MPEG2" /D "WIN32" /YX /M$(CECrtMTDebug) /c +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "ARMDbg" +# PROP BASE Intermediate_Dir "ARMDbg" +# PROP BASE CPU_ID "{D6518FFC-710F-11D3-99F2-00105A0DF099}" +# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "ARMDbg" +# PROP Intermediate_Dir "ARMDbg" +# PROP CPU_ID "{D6518FFC-710F-11D3-99F2-00105A0DF099}" +# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" +# PROP Target_Dir "" +CPP=clarm.exe +# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /YX /M$(CECrtMTDebug) /c +# ADD CPP /nologo /W3 /Zi /Od /I "../../../" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /I "../../../backends/wince/CEgui" /I "../../../backends/wince/CEkeys" /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "USE_VORBIS" /D "USE_MPEG2" /D "WIN32" /YX /M$(CECrtMTDebug) /c +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "ARMRel" +# PROP BASE Intermediate_Dir "ARMRel" +# PROP BASE CPU_ID "{D6518FFC-710F-11D3-99F2-00105A0DF099}" +# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "ARMRel" +# PROP Intermediate_Dir "ARMRel" +# PROP CPU_ID "{D6518FFC-710F-11D3-99F2-00105A0DF099}" +# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" +# PROP Target_Dir "" +CPP=clarm.exe +# ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "NDEBUG" /D "ARM" /D "_ARM_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /YX /Oxs /M$(CECrtMT) /c +# ADD CPP /nologo /W3 /I "../../../" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /I "../../../backends/wince/CEgui" /I "../../../backends/wince/CEkeys" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "NDEBUG" /D "ARM" /D "_ARM_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "USE_VORBIS" /D "USE_MPEG2" /D "WIN32" /YX /Oxs /M$(CECrtMT) /c +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "MIPSDbg" +# PROP BASE Intermediate_Dir "MIPSDbg" +# PROP BASE CPU_ID "{D6519010-710F-11D3-99F2-00105A0DF099}" +# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "MIPSDbg" +# PROP Intermediate_Dir "MIPSDbg" +# PROP CPU_ID "{D6519010-710F-11D3-99F2-00105A0DF099}" +# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" +# PROP Target_Dir "" +CPP=clmips.exe +# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "MIPS" /D "_MIPS_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /YX /M$(CECrtMTDebug) /c +# ADD CPP /nologo /W3 /Zi /Od /I "../../../" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /I "../../../backends/wince/CEgui" /I "../../../backends/wince/CEkeys" /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "MIPS" /D "_MIPS_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "USE_VORBIS" /D "USE_MPEG2" /D "WIN32" /YX /M$(CECrtMTDebug) /c +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "MIPSRel" +# PROP BASE Intermediate_Dir "MIPSRel" +# PROP BASE CPU_ID "{D6519010-710F-11D3-99F2-00105A0DF099}" +# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "MIPSRel" +# PROP Intermediate_Dir "MIPSRel" +# PROP CPU_ID "{D6519010-710F-11D3-99F2-00105A0DF099}" +# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" +# PROP Target_Dir "" +CPP=clmips.exe +# ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "MIPS" /D "_MIPS_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /YX /Oxs /M$(CECrtMT) /c +# ADD CPP /nologo /W3 /I "../../../" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /I "../../../backends/wince/CEgui" /I "../../../backends/wince/CEkeys" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "MIPS" /D "_MIPS_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "USE_VORBIS" /D "USE_MPEG2" /D "WIN32" /YX /Oxs /M$(CECrtMT) /c +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "SH3Dbg" +# PROP BASE Intermediate_Dir "SH3Dbg" +# PROP BASE CPU_ID "{D6519020-710F-11D3-99F2-00105A0DF099}" +# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "SH3Dbg" +# PROP Intermediate_Dir "SH3Dbg" +# PROP CPU_ID "{D6519020-710F-11D3-99F2-00105A0DF099}" +# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" +# PROP Target_Dir "" +CPP=shcl.exe +# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "SHx" /D "SH3" /D "_SH3_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /YX /M$(CECrtMTDebug) /c +# ADD CPP /nologo /W3 /Zi /Od /I "../../../" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /I "../../../backends/wince/CEgui" /I "../../../backends/wince/CEkeys" /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "SHx" /D "SH3" /D "_SH3_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "USE_VORBIS" /D "USE_MPEG2" /D "WIN32" /YX /M$(CECrtMTDebug) /c +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "SH3Rel" +# PROP BASE Intermediate_Dir "SH3Rel" +# PROP BASE CPU_ID "{D6519020-710F-11D3-99F2-00105A0DF099}" +# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "SH3Rel" +# PROP Intermediate_Dir "SH3Rel" +# PROP CPU_ID "{D6519020-710F-11D3-99F2-00105A0DF099}" +# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" +# PROP Target_Dir "" +CPP=shcl.exe +# ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "SHx" /D "SH3" /D "_SH3_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /YX /Oxs /M$(CECrtMT) /c +# ADD CPP /nologo /W3 /I "../../../" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /I "../../../backends/wince/CEgui" /I "../../../backends/wince/CEkeys" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "SHx" /D "SH3" /D "_SH3_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "USE_VORBIS" /D "USE_MPEG2" /D "WIN32" /YX /Oxs /M$(CECrtMT) /c LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo @@ -142,6 +307,12 @@ BSC32=bscmake.exe # Name "sword1 - Win32 (WCE emulator) Debug" # Name "sword1 - Win32 (WCE ARMV4) Release" # Name "sword1 - Win32 (WCE ARMV4) Debug" +# Name "sword1 - Win32 (WCE ARM) Debug" +# Name "sword1 - Win32 (WCE ARM) Release" +# Name "sword1 - Win32 (WCE MIPS) Debug" +# Name "sword1 - Win32 (WCE MIPS) Release" +# Name "sword1 - Win32 (WCE SH3) Debug" +# Name "sword1 - Win32 (WCE SH3) Release" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" @@ -189,10 +360,10 @@ DEP_CPP_ANIMA=\ "..\..\..\sword1\screen.h"\ "..\..\..\sword1\sound.h"\ "..\..\..\sword1\sworddefs.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_ANIMA=\ "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARMV4) Debug" @@ -217,6 +388,175 @@ DEP_CPP_ANIMA=\ "..\..\..\sword1\screen.h"\ "..\..\..\sword1\sound.h"\ "..\..\..\sword1\sworddefs.h"\ + +NODEP_CPP_ANIMA=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + ".\peg2dec\mpeg2.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Debug" + +DEP_CPP_ANIMA=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\vorbis.h"\ + "..\..\..\sword1\animation.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sworddefs.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_ANIMA=\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Release" + +DEP_CPP_ANIMA=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\vorbis.h"\ + "..\..\..\sword1\animation.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sworddefs.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_ANIMA=\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Debug" + +DEP_CPP_ANIMA=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\vorbis.h"\ + "..\..\..\sword1\animation.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sworddefs.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_ANIMA=\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Release" + +DEP_CPP_ANIMA=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\vorbis.h"\ + "..\..\..\sword1\animation.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sworddefs.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_ANIMA=\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Debug" + +DEP_CPP_ANIMA=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\vorbis.h"\ + "..\..\..\sword1\animation.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sworddefs.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_ANIMA=\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Release" + +DEP_CPP_ANIMA=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\vorbis.h"\ + "..\..\..\sword1\animation.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sworddefs.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_ANIMA=\ @@ -364,10 +704,184 @@ DEP_CPP_CONTR=\ "..\..\..\sword1\sword1.h"\ "..\..\..\sword1\sworddefs.h"\ "..\..\..\sword1\swordres.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_CONTR=\ "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Debug" + +DEP_CPP_CONTR=\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\music.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_CONTR=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\system.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\sound\rate.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Release" + +DEP_CPP_CONTR=\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\music.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_CONTR=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\system.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\sound\rate.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Debug" + +DEP_CPP_CONTR=\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\music.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_CONTR=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\system.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\sound\rate.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Release" + +DEP_CPP_CONTR=\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\music.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_CONTR=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\system.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\sound\rate.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Debug" + +DEP_CPP_CONTR=\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\music.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_CONTR=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\system.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\sound\rate.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Release" + +DEP_CPP_CONTR=\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\music.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_CONTR=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\system.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\sound\rate.h"\ + "..\..\..\sword1\stdafx.h"\ !ENDIF @@ -433,10 +947,76 @@ DEP_CPP_DEBUG=\ "..\..\..\common\util.h"\ "..\..\..\config.h"\ "..\..\..\sword1\debug.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_DEBUG=\ "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Debug" + +DEP_CPP_DEBUG=\ + "..\..\..\sword1\debug.h"\ + +NODEP_CPP_DEBUG=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Release" + +DEP_CPP_DEBUG=\ + "..\..\..\sword1\debug.h"\ + +NODEP_CPP_DEBUG=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Debug" + +DEP_CPP_DEBUG=\ + "..\..\..\sword1\debug.h"\ + +NODEP_CPP_DEBUG=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Release" + +DEP_CPP_DEBUG=\ + "..\..\..\sword1\debug.h"\ + +NODEP_CPP_DEBUG=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Debug" + +DEP_CPP_DEBUG=\ + "..\..\..\sword1\debug.h"\ + +NODEP_CPP_DEBUG=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Release" + +DEP_CPP_DEBUG=\ + "..\..\..\sword1\debug.h"\ + +NODEP_CPP_DEBUG=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ !ENDIF @@ -510,10 +1090,88 @@ DEP_CPP_EVENT=\ "..\..\..\sword1\eventman.h"\ "..\..\..\sword1\object.h"\ "..\..\..\sword1\sworddefs.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_EVENT=\ "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Debug" + +DEP_CPP_EVENT=\ + "..\..\..\sword1\eventman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\sworddefs.h"\ + +NODEP_CPP_EVENT=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Release" + +DEP_CPP_EVENT=\ + "..\..\..\sword1\eventman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\sworddefs.h"\ + +NODEP_CPP_EVENT=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Debug" + +DEP_CPP_EVENT=\ + "..\..\..\sword1\eventman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\sworddefs.h"\ + +NODEP_CPP_EVENT=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Release" + +DEP_CPP_EVENT=\ + "..\..\..\sword1\eventman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\sworddefs.h"\ + +NODEP_CPP_EVENT=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Debug" + +DEP_CPP_EVENT=\ + "..\..\..\sword1\eventman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\sworddefs.h"\ + +NODEP_CPP_EVENT=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Release" + +DEP_CPP_EVENT=\ + "..\..\..\sword1\eventman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\sworddefs.h"\ + +NODEP_CPP_EVENT=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ !ENDIF @@ -678,10 +1336,239 @@ DEP_CPP_LOGIC=\ "..\..\..\sword1\sworddefs.h"\ "..\..\..\sword1\swordres.h"\ "..\..\..\sword1\text.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_LOGIC=\ "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + ".\peg2dec\mpeg2.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Debug" + +DEP_CPP_LOGIC=\ + "..\..\..\sword1\animation.h"\ + "..\..\..\sword1\debug.h"\ + "..\..\..\sword1\eventman.h"\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\music.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\router.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + "..\..\..\sword1\text.h"\ + +NODEP_CPP_LOGIC=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\system.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\sound\rate.h"\ + "..\..\..\sword1\stdafx.h"\ + "..\..\..\sword1\sword1\screen.h"\ + "..\..\..\sword1\sword1\sound.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Release" + +DEP_CPP_LOGIC=\ + "..\..\..\sword1\animation.h"\ + "..\..\..\sword1\debug.h"\ + "..\..\..\sword1\eventman.h"\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\music.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\router.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + "..\..\..\sword1\text.h"\ + +NODEP_CPP_LOGIC=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\system.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\sound\rate.h"\ + "..\..\..\sword1\stdafx.h"\ + "..\..\..\sword1\sword1\screen.h"\ + "..\..\..\sword1\sword1\sound.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Debug" + +DEP_CPP_LOGIC=\ + "..\..\..\sword1\animation.h"\ + "..\..\..\sword1\debug.h"\ + "..\..\..\sword1\eventman.h"\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\music.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\router.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + "..\..\..\sword1\text.h"\ + +NODEP_CPP_LOGIC=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\system.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\sound\rate.h"\ + "..\..\..\sword1\stdafx.h"\ + "..\..\..\sword1\sword1\screen.h"\ + "..\..\..\sword1\sword1\sound.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Release" + +DEP_CPP_LOGIC=\ + "..\..\..\sword1\animation.h"\ + "..\..\..\sword1\debug.h"\ + "..\..\..\sword1\eventman.h"\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\music.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\router.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + "..\..\..\sword1\text.h"\ + +NODEP_CPP_LOGIC=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\system.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\sound\rate.h"\ + "..\..\..\sword1\stdafx.h"\ + "..\..\..\sword1\sword1\screen.h"\ + "..\..\..\sword1\sword1\sound.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Debug" + +DEP_CPP_LOGIC=\ + "..\..\..\sword1\animation.h"\ + "..\..\..\sword1\debug.h"\ + "..\..\..\sword1\eventman.h"\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\music.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\router.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + "..\..\..\sword1\text.h"\ + +NODEP_CPP_LOGIC=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\system.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\sound\rate.h"\ + "..\..\..\sword1\stdafx.h"\ + "..\..\..\sword1\sword1\screen.h"\ + "..\..\..\sword1\sword1\sound.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Release" + +DEP_CPP_LOGIC=\ + "..\..\..\sword1\animation.h"\ + "..\..\..\sword1\debug.h"\ + "..\..\..\sword1\eventman.h"\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\music.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\router.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + "..\..\..\sword1\text.h"\ + +NODEP_CPP_LOGIC=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\system.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\sound\rate.h"\ + "..\..\..\sword1\stdafx.h"\ + "..\..\..\sword1\sword1\screen.h"\ + "..\..\..\sword1\sword1\sound.h"\ !ENDIF @@ -747,10 +1634,76 @@ DEP_CPP_MEMMA=\ "..\..\..\common\util.h"\ "..\..\..\config.h"\ "..\..\..\sword1\memman.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_MEMMA=\ "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Debug" + +DEP_CPP_MEMMA=\ + "..\..\..\sword1\memman.h"\ + +NODEP_CPP_MEMMA=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Release" + +DEP_CPP_MEMMA=\ + "..\..\..\sword1\memman.h"\ + +NODEP_CPP_MEMMA=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Debug" + +DEP_CPP_MEMMA=\ + "..\..\..\sword1\memman.h"\ + +NODEP_CPP_MEMMA=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Release" + +DEP_CPP_MEMMA=\ + "..\..\..\sword1\memman.h"\ + +NODEP_CPP_MEMMA=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Debug" + +DEP_CPP_MEMMA=\ + "..\..\..\sword1\memman.h"\ + +NODEP_CPP_MEMMA=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Release" + +DEP_CPP_MEMMA=\ + "..\..\..\sword1\memman.h"\ + +NODEP_CPP_MEMMA=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ !ENDIF @@ -859,10 +1812,142 @@ DEP_CPP_MENU_=\ "..\..\..\sword1\resman.h"\ "..\..\..\sword1\screen.h"\ "..\..\..\sword1\sworddefs.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_MENU_=\ "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Debug" + +DEP_CPP_MENU_=\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sworddefs.h"\ + +NODEP_CPP_MENU_=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\stdafx.h"\ + "..\..\..\sword1\system.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Release" + +DEP_CPP_MENU_=\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sworddefs.h"\ + +NODEP_CPP_MENU_=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\stdafx.h"\ + "..\..\..\sword1\system.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Debug" + +DEP_CPP_MENU_=\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sworddefs.h"\ + +NODEP_CPP_MENU_=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\stdafx.h"\ + "..\..\..\sword1\system.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Release" + +DEP_CPP_MENU_=\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sworddefs.h"\ + +NODEP_CPP_MENU_=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\stdafx.h"\ + "..\..\..\sword1\system.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Debug" + +DEP_CPP_MENU_=\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sworddefs.h"\ + +NODEP_CPP_MENU_=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\stdafx.h"\ + "..\..\..\sword1\system.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Release" + +DEP_CPP_MENU_=\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sworddefs.h"\ + +NODEP_CPP_MENU_=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\stdafx.h"\ + "..\..\..\sword1\system.h"\ !ENDIF @@ -975,10 +2060,148 @@ DEP_CPP_MOUSE=\ "..\..\..\sword1\screen.h"\ "..\..\..\sword1\sworddefs.h"\ "..\..\..\sword1\swordres.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_MOUSE=\ "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Debug" + +DEP_CPP_MOUSE=\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_MOUSE=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\stdafx.h"\ + "..\..\..\sword1\system.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Release" + +DEP_CPP_MOUSE=\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_MOUSE=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\stdafx.h"\ + "..\..\..\sword1\system.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Debug" + +DEP_CPP_MOUSE=\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_MOUSE=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\stdafx.h"\ + "..\..\..\sword1\system.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Release" + +DEP_CPP_MOUSE=\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_MOUSE=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\stdafx.h"\ + "..\..\..\sword1\system.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Debug" + +DEP_CPP_MOUSE=\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_MOUSE=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\stdafx.h"\ + "..\..\..\sword1\system.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Release" + +DEP_CPP_MOUSE=\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_MOUSE=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\stdafx.h"\ + "..\..\..\sword1\system.h"\ !ENDIF @@ -1068,10 +2291,106 @@ DEP_CPP_MUSIC=\ "..\..\..\sound\mixer.h"\ "..\..\..\sound\rate.h"\ "..\..\..\sword1\music.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_MUSIC=\ "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Debug" + +DEP_CPP_MUSIC=\ + "..\..\..\sword1\music.h"\ + +NODEP_CPP_MUSIC=\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\system.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\sound\rate.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Release" + +DEP_CPP_MUSIC=\ + "..\..\..\sword1\music.h"\ + +NODEP_CPP_MUSIC=\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\system.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\sound\rate.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Debug" + +DEP_CPP_MUSIC=\ + "..\..\..\sword1\music.h"\ + +NODEP_CPP_MUSIC=\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\system.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\sound\rate.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Release" + +DEP_CPP_MUSIC=\ + "..\..\..\sword1\music.h"\ + +NODEP_CPP_MUSIC=\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\system.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\sound\rate.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Debug" + +DEP_CPP_MUSIC=\ + "..\..\..\sword1\music.h"\ + +NODEP_CPP_MUSIC=\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\system.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\sound\rate.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Release" + +DEP_CPP_MUSIC=\ + "..\..\..\sword1\music.h"\ + +NODEP_CPP_MUSIC=\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\system.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\sound\rate.h"\ + "..\..\..\sword1\stdafx.h"\ !ENDIF @@ -1183,10 +2502,130 @@ DEP_CPP_OBJEC=\ "..\..\..\sword1\sword1.h"\ "..\..\..\sword1\sworddefs.h"\ "..\..\..\sword1\swordres.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_OBJEC=\ "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Debug" + +DEP_CPP_OBJEC=\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_OBJEC=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Release" + +DEP_CPP_OBJEC=\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_OBJEC=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Debug" + +DEP_CPP_OBJEC=\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_OBJEC=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Release" + +DEP_CPP_OBJEC=\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_OBJEC=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Debug" + +DEP_CPP_OBJEC=\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_OBJEC=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Release" + +DEP_CPP_OBJEC=\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_OBJEC=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ !ENDIF @@ -1276,10 +2715,106 @@ DEP_CPP_RESMA=\ "..\..\..\sword1\resman.h"\ "..\..\..\sword1\sworddefs.h"\ "..\..\..\sword1\swordres.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_RESMA=\ "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Debug" + +DEP_CPP_RESMA=\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_RESMA=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Release" + +DEP_CPP_RESMA=\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_RESMA=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Debug" + +DEP_CPP_RESMA=\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_RESMA=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Release" + +DEP_CPP_RESMA=\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_RESMA=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Debug" + +DEP_CPP_RESMA=\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_RESMA=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Release" + +DEP_CPP_RESMA=\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_RESMA=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ !ENDIF @@ -1377,10 +2912,118 @@ DEP_CPP_ROUTE=\ "..\..\..\sword1\router.h"\ "..\..\..\sword1\sworddefs.h"\ "..\..\..\sword1\swordres.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_ROUTE=\ "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Debug" + +DEP_CPP_ROUTE=\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\router.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_ROUTE=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Release" + +DEP_CPP_ROUTE=\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\router.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_ROUTE=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Debug" + +DEP_CPP_ROUTE=\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\router.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_ROUTE=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Release" + +DEP_CPP_ROUTE=\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\router.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_ROUTE=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Debug" + +DEP_CPP_ROUTE=\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\router.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_ROUTE=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Release" + +DEP_CPP_ROUTE=\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\router.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_ROUTE=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ !ENDIF @@ -1506,10 +3149,185 @@ DEP_CPP_SCREE=\ "..\..\..\sword1\sword1.h"\ "..\..\..\sword1\sworddefs.h"\ "..\..\..\sword1\text.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_SCREE=\ "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + ".\peg2dec\mpeg2.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Debug" + +DEP_CPP_SCREE=\ + "..\..\..\sword1\animation.h"\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\text.h"\ + +NODEP_CPP_SCREE=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\stdafx.h"\ + "..\..\..\sword1\sword1\screen.h"\ + "..\..\..\sword1\sword1\sound.h"\ + "..\..\..\sword1\system.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Release" + +DEP_CPP_SCREE=\ + "..\..\..\sword1\animation.h"\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\text.h"\ + +NODEP_CPP_SCREE=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\stdafx.h"\ + "..\..\..\sword1\sword1\screen.h"\ + "..\..\..\sword1\sword1\sound.h"\ + "..\..\..\sword1\system.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Debug" + +DEP_CPP_SCREE=\ + "..\..\..\sword1\animation.h"\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\text.h"\ + +NODEP_CPP_SCREE=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\stdafx.h"\ + "..\..\..\sword1\sword1\screen.h"\ + "..\..\..\sword1\sword1\sound.h"\ + "..\..\..\sword1\system.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Release" + +DEP_CPP_SCREE=\ + "..\..\..\sword1\animation.h"\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\text.h"\ + +NODEP_CPP_SCREE=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\stdafx.h"\ + "..\..\..\sword1\sword1\screen.h"\ + "..\..\..\sword1\sword1\sound.h"\ + "..\..\..\sword1\system.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Debug" + +DEP_CPP_SCREE=\ + "..\..\..\sword1\animation.h"\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\text.h"\ + +NODEP_CPP_SCREE=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\stdafx.h"\ + "..\..\..\sword1\sword1\screen.h"\ + "..\..\..\sword1\sword1\sound.h"\ + "..\..\..\sword1\system.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Release" + +DEP_CPP_SCREE=\ + "..\..\..\sword1\animation.h"\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\text.h"\ + +NODEP_CPP_SCREE=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\stdafx.h"\ + "..\..\..\sword1\sword1\screen.h"\ + "..\..\..\sword1\sword1\sound.h"\ + "..\..\..\sword1\system.h"\ !ENDIF @@ -1627,10 +3445,148 @@ DEP_CPP_SOUND=\ "..\..\..\sword1\sound.h"\ "..\..\..\sword1\sword1.h"\ "..\..\..\sword1\sworddefs.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_SOUND=\ "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Debug" + +DEP_CPP_SOUND=\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + +NODEP_CPP_SOUND=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Release" + +DEP_CPP_SOUND=\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + +NODEP_CPP_SOUND=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Debug" + +DEP_CPP_SOUND=\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + +NODEP_CPP_SOUND=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Release" + +DEP_CPP_SOUND=\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + +NODEP_CPP_SOUND=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Debug" + +DEP_CPP_SOUND=\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + +NODEP_CPP_SOUND=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Release" + +DEP_CPP_SOUND=\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + +NODEP_CPP_SOUND=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\stdafx.h"\ !ENDIF @@ -1770,10 +3726,184 @@ DEP_CPP_STATI=\ "..\..\..\sword1\sword1.h"\ "..\..\..\sword1\sworddefs.h"\ "..\..\..\sword1\swordres.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_STATI=\ "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Debug" + +DEP_CPP_STATI=\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\music.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_STATI=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\system.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\sound\rate.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Release" + +DEP_CPP_STATI=\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\music.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_STATI=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\system.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\sound\rate.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Debug" + +DEP_CPP_STATI=\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\music.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_STATI=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\system.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\sound\rate.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Release" + +DEP_CPP_STATI=\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\music.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_STATI=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\system.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\sound\rate.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Debug" + +DEP_CPP_STATI=\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\music.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_STATI=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\system.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\sound\rate.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Release" + +DEP_CPP_STATI=\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\music.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_STATI=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\system.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\sound\rate.h"\ + "..\..\..\sword1\stdafx.h"\ !ENDIF @@ -1938,11 +4068,221 @@ DEP_CPP_SWORD=\ "..\..\..\sword1\sword1.h"\ "..\..\..\sword1\sworddefs.h"\ "..\..\..\sword1\swordres.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_SWORD=\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Debug" + +DEP_CPP_SWORD=\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\music.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_SWORD=\ + "..\..\..\sword1\backends\fs\fs.h"\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\base\plugins.h"\ + "..\..\..\sword1\common\config-manager.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\system.h"\ + "..\..\..\sword1\common\timer.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\sound\rate.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Release" + +DEP_CPP_SWORD=\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\music.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_SWORD=\ + "..\..\..\sword1\backends\fs\fs.h"\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\base\plugins.h"\ + "..\..\..\sword1\common\config-manager.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\system.h"\ + "..\..\..\sword1\common\timer.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\sound\rate.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Debug" + +DEP_CPP_SWORD=\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\music.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_SWORD=\ + "..\..\..\sword1\backends\fs\fs.h"\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\base\plugins.h"\ + "..\..\..\sword1\common\config-manager.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\system.h"\ + "..\..\..\sword1\common\timer.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\sound\rate.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Release" + +DEP_CPP_SWORD=\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\music.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_SWORD=\ + "..\..\..\sword1\backends\fs\fs.h"\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\base\plugins.h"\ + "..\..\..\sword1\common\config-manager.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\system.h"\ + "..\..\..\sword1\common\timer.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\sound\rate.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Debug" + +DEP_CPP_SWORD=\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\music.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_SWORD=\ + "..\..\..\sword1\backends\fs\fs.h"\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\base\plugins.h"\ + "..\..\..\sword1\common\config-manager.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\system.h"\ + "..\..\..\sword1\common\timer.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\sound\rate.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Release" + +DEP_CPP_SWORD=\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\music.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_SWORD=\ + "..\..\..\sword1\backends\fs\fs.h"\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\base\plugins.h"\ + "..\..\..\sword1\common\config-manager.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\system.h"\ + "..\..\..\sword1\common\timer.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\sound\rate.h"\ + "..\..\..\sword1\stdafx.h"\ !ENDIF @@ -2048,10 +4388,118 @@ DEP_CPP_TEXT_=\ "..\..\..\sword1\sworddefs.h"\ "..\..\..\sword1\swordres.h"\ "..\..\..\sword1\text.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_TEXT_=\ "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Debug" + +DEP_CPP_TEXT_=\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + "..\..\..\sword1\text.h"\ + +NODEP_CPP_TEXT_=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Release" + +DEP_CPP_TEXT_=\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + "..\..\..\sword1\text.h"\ + +NODEP_CPP_TEXT_=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Debug" + +DEP_CPP_TEXT_=\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + "..\..\..\sword1\text.h"\ + +NODEP_CPP_TEXT_=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Release" + +DEP_CPP_TEXT_=\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + "..\..\..\sword1\text.h"\ + +NODEP_CPP_TEXT_=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Debug" + +DEP_CPP_TEXT_=\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + "..\..\..\sword1\text.h"\ + +NODEP_CPP_TEXT_=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Release" + +DEP_CPP_TEXT_=\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + "..\..\..\sword1\text.h"\ + +NODEP_CPP_TEXT_=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ !ENDIF |