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Diffstat (limited to 'dists/msevc4/sword1/sword1.vcp')
-rw-r--r--dists/msevc4/sword1/sword1.vcp2484
1 files changed, 2466 insertions, 18 deletions
diff --git a/dists/msevc4/sword1/sword1.vcp b/dists/msevc4/sword1/sword1.vcp
index 075b6e4206..af8f94e838 100644
--- a/dists/msevc4/sword1/sword1.vcp
+++ b/dists/msevc4/sword1/sword1.vcp
@@ -2,6 +2,9 @@
# Microsoft eMbedded Visual Tools Generated Build File, Format Version 6.02
# ** DO NOT EDIT **
+# TARGTYPE "Win32 (WCE MIPS) Static Library" 0x8204
+# TARGTYPE "Win32 (WCE SH3) Static Library" 0x8104
+# TARGTYPE "Win32 (WCE ARM) Static Library" 0x8504
# TARGTYPE "Win32 (WCE ARMV4) Static Library" 0xa304
# TARGTYPE "Win32 (WCE emulator) Static Library" 0xa604
@@ -22,6 +25,12 @@ CFG=sword1 - Win32 (WCE emulator) Debug
!MESSAGE "sword1 - Win32 (WCE emulator) Debug" (based on "Win32 (WCE emulator) Static Library")
!MESSAGE "sword1 - Win32 (WCE ARMV4) Release" (based on "Win32 (WCE ARMV4) Static Library")
!MESSAGE "sword1 - Win32 (WCE ARMV4) Debug" (based on "Win32 (WCE ARMV4) Static Library")
+!MESSAGE "sword1 - Win32 (WCE ARM) Debug" (based on "Win32 (WCE ARM) Static Library")
+!MESSAGE "sword1 - Win32 (WCE ARM) Release" (based on "Win32 (WCE ARM) Static Library")
+!MESSAGE "sword1 - Win32 (WCE MIPS) Debug" (based on "Win32 (WCE MIPS) Static Library")
+!MESSAGE "sword1 - Win32 (WCE MIPS) Release" (based on "Win32 (WCE MIPS) Static Library")
+!MESSAGE "sword1 - Win32 (WCE SH3) Debug" (based on "Win32 (WCE SH3) Static Library")
+!MESSAGE "sword1 - Win32 (WCE SH3) Release" (based on "Win32 (WCE SH3) Static Library")
!MESSAGE
# Begin Project
@@ -126,7 +135,163 @@ BSC32=bscmake.exe
# PROP Target_Dir ""
CPP=clarm.exe
# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_LIB" /YX /M$(CECrtMTDebug) /c
-# ADD CPP /nologo /W3 /Zi /Od /I "../../../" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /I "../../../backends/wince/CEgui" /I "../../../backends/wince/CEkeys" /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_LIB" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "USE_VORBIS" /D "WIN32" /YX /M$(CECrtMTDebug) /c
+# ADD CPP /nologo /W3 /Zi /Od /I "../../../" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /I "../../../backends/wince/CEgui" /I "../../../backends/wince/CEkeys" /D "_LIB" /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "USE_VORBIS" /D "USE_MPEG2" /D "WIN32" /YX /M$(CECrtMTDebug) /c
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "ARMDbg"
+# PROP BASE Intermediate_Dir "ARMDbg"
+# PROP BASE CPU_ID "{D6518FFC-710F-11D3-99F2-00105A0DF099}"
+# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "ARMDbg"
+# PROP Intermediate_Dir "ARMDbg"
+# PROP CPU_ID "{D6518FFC-710F-11D3-99F2-00105A0DF099}"
+# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
+# PROP Target_Dir ""
+CPP=clarm.exe
+# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /YX /M$(CECrtMTDebug) /c
+# ADD CPP /nologo /W3 /Zi /Od /I "../../../" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /I "../../../backends/wince/CEgui" /I "../../../backends/wince/CEkeys" /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "USE_VORBIS" /D "USE_MPEG2" /D "WIN32" /YX /M$(CECrtMTDebug) /c
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "ARMRel"
+# PROP BASE Intermediate_Dir "ARMRel"
+# PROP BASE CPU_ID "{D6518FFC-710F-11D3-99F2-00105A0DF099}"
+# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "ARMRel"
+# PROP Intermediate_Dir "ARMRel"
+# PROP CPU_ID "{D6518FFC-710F-11D3-99F2-00105A0DF099}"
+# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
+# PROP Target_Dir ""
+CPP=clarm.exe
+# ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "NDEBUG" /D "ARM" /D "_ARM_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /YX /Oxs /M$(CECrtMT) /c
+# ADD CPP /nologo /W3 /I "../../../" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /I "../../../backends/wince/CEgui" /I "../../../backends/wince/CEkeys" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "NDEBUG" /D "ARM" /D "_ARM_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "USE_VORBIS" /D "USE_MPEG2" /D "WIN32" /YX /Oxs /M$(CECrtMT) /c
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "MIPSDbg"
+# PROP BASE Intermediate_Dir "MIPSDbg"
+# PROP BASE CPU_ID "{D6519010-710F-11D3-99F2-00105A0DF099}"
+# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "MIPSDbg"
+# PROP Intermediate_Dir "MIPSDbg"
+# PROP CPU_ID "{D6519010-710F-11D3-99F2-00105A0DF099}"
+# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
+# PROP Target_Dir ""
+CPP=clmips.exe
+# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "MIPS" /D "_MIPS_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /YX /M$(CECrtMTDebug) /c
+# ADD CPP /nologo /W3 /Zi /Od /I "../../../" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /I "../../../backends/wince/CEgui" /I "../../../backends/wince/CEkeys" /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "MIPS" /D "_MIPS_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "USE_VORBIS" /D "USE_MPEG2" /D "WIN32" /YX /M$(CECrtMTDebug) /c
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "MIPSRel"
+# PROP BASE Intermediate_Dir "MIPSRel"
+# PROP BASE CPU_ID "{D6519010-710F-11D3-99F2-00105A0DF099}"
+# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "MIPSRel"
+# PROP Intermediate_Dir "MIPSRel"
+# PROP CPU_ID "{D6519010-710F-11D3-99F2-00105A0DF099}"
+# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
+# PROP Target_Dir ""
+CPP=clmips.exe
+# ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "MIPS" /D "_MIPS_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /YX /Oxs /M$(CECrtMT) /c
+# ADD CPP /nologo /W3 /I "../../../" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /I "../../../backends/wince/CEgui" /I "../../../backends/wince/CEkeys" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "MIPS" /D "_MIPS_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "USE_VORBIS" /D "USE_MPEG2" /D "WIN32" /YX /Oxs /M$(CECrtMT) /c
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "SH3Dbg"
+# PROP BASE Intermediate_Dir "SH3Dbg"
+# PROP BASE CPU_ID "{D6519020-710F-11D3-99F2-00105A0DF099}"
+# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "SH3Dbg"
+# PROP Intermediate_Dir "SH3Dbg"
+# PROP CPU_ID "{D6519020-710F-11D3-99F2-00105A0DF099}"
+# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
+# PROP Target_Dir ""
+CPP=shcl.exe
+# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "SHx" /D "SH3" /D "_SH3_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /YX /M$(CECrtMTDebug) /c
+# ADD CPP /nologo /W3 /Zi /Od /I "../../../" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /I "../../../backends/wince/CEgui" /I "../../../backends/wince/CEkeys" /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "SHx" /D "SH3" /D "_SH3_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "USE_VORBIS" /D "USE_MPEG2" /D "WIN32" /YX /M$(CECrtMTDebug) /c
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "SH3Rel"
+# PROP BASE Intermediate_Dir "SH3Rel"
+# PROP BASE CPU_ID "{D6519020-710F-11D3-99F2-00105A0DF099}"
+# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "SH3Rel"
+# PROP Intermediate_Dir "SH3Rel"
+# PROP CPU_ID "{D6519020-710F-11D3-99F2-00105A0DF099}"
+# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
+# PROP Target_Dir ""
+CPP=shcl.exe
+# ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "SHx" /D "SH3" /D "_SH3_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /YX /Oxs /M$(CECrtMT) /c
+# ADD CPP /nologo /W3 /I "../../../" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /I "../../../backends/wince/CEgui" /I "../../../backends/wince/CEkeys" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "SHx" /D "SH3" /D "_SH3_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "USE_VORBIS" /D "USE_MPEG2" /D "WIN32" /YX /Oxs /M$(CECrtMT) /c
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
@@ -142,6 +307,12 @@ BSC32=bscmake.exe
# Name "sword1 - Win32 (WCE emulator) Debug"
# Name "sword1 - Win32 (WCE ARMV4) Release"
# Name "sword1 - Win32 (WCE ARMV4) Debug"
+# Name "sword1 - Win32 (WCE ARM) Debug"
+# Name "sword1 - Win32 (WCE ARM) Release"
+# Name "sword1 - Win32 (WCE MIPS) Debug"
+# Name "sword1 - Win32 (WCE MIPS) Release"
+# Name "sword1 - Win32 (WCE SH3) Debug"
+# Name "sword1 - Win32 (WCE SH3) Release"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -189,10 +360,10 @@ DEP_CPP_ANIMA=\
"..\..\..\sword1\screen.h"\
"..\..\..\sword1\sound.h"\
"..\..\..\sword1\sworddefs.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
NODEP_CPP_ANIMA=\
"..\..\..\common\extend.h"\
+ ".\DL_byteorder.h"\
!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARMV4) Debug"
@@ -217,6 +388,175 @@ DEP_CPP_ANIMA=\
"..\..\..\sword1\screen.h"\
"..\..\..\sword1\sound.h"\
"..\..\..\sword1\sworddefs.h"\
+
+NODEP_CPP_ANIMA=\
+ "..\..\..\common\extend.h"\
+ ".\DL_byteorder.h"\
+ ".\peg2dec\mpeg2.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Debug"
+
+DEP_CPP_ANIMA=\
+ "..\..\..\backends\wince\missing\unistd.h"\
+ "..\..\..\backends\wince\portdefs.h"\
+ "..\..\..\common\file.h"\
+ "..\..\..\common\list.h"\
+ "..\..\..\common\savefile.h"\
+ "..\..\..\common\scummsys.h"\
+ "..\..\..\common\stdafx.h"\
+ "..\..\..\common\str.h"\
+ "..\..\..\common\system.h"\
+ "..\..\..\common\util.h"\
+ "..\..\..\config.h"\
+ "..\..\..\sound\audiostream.h"\
+ "..\..\..\sound\mixer.h"\
+ "..\..\..\sound\vorbis.h"\
+ "..\..\..\sword1\animation.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\screen.h"\
+ "..\..\..\sword1\sound.h"\
+ "..\..\..\sword1\sworddefs.h"\
+ {$(INCLUDE)}"SDL_byteorder.h"\
+
+NODEP_CPP_ANIMA=\
+ "..\..\..\common\extend.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Release"
+
+DEP_CPP_ANIMA=\
+ "..\..\..\backends\wince\missing\unistd.h"\
+ "..\..\..\backends\wince\portdefs.h"\
+ "..\..\..\common\file.h"\
+ "..\..\..\common\list.h"\
+ "..\..\..\common\savefile.h"\
+ "..\..\..\common\scummsys.h"\
+ "..\..\..\common\stdafx.h"\
+ "..\..\..\common\str.h"\
+ "..\..\..\common\system.h"\
+ "..\..\..\common\util.h"\
+ "..\..\..\config.h"\
+ "..\..\..\sound\audiostream.h"\
+ "..\..\..\sound\mixer.h"\
+ "..\..\..\sound\vorbis.h"\
+ "..\..\..\sword1\animation.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\screen.h"\
+ "..\..\..\sword1\sound.h"\
+ "..\..\..\sword1\sworddefs.h"\
+ {$(INCLUDE)}"SDL_byteorder.h"\
+
+NODEP_CPP_ANIMA=\
+ "..\..\..\common\extend.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Debug"
+
+DEP_CPP_ANIMA=\
+ "..\..\..\backends\wince\missing\unistd.h"\
+ "..\..\..\backends\wince\portdefs.h"\
+ "..\..\..\common\file.h"\
+ "..\..\..\common\list.h"\
+ "..\..\..\common\savefile.h"\
+ "..\..\..\common\scummsys.h"\
+ "..\..\..\common\stdafx.h"\
+ "..\..\..\common\str.h"\
+ "..\..\..\common\system.h"\
+ "..\..\..\common\util.h"\
+ "..\..\..\config.h"\
+ "..\..\..\sound\audiostream.h"\
+ "..\..\..\sound\mixer.h"\
+ "..\..\..\sound\vorbis.h"\
+ "..\..\..\sword1\animation.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\screen.h"\
+ "..\..\..\sword1\sound.h"\
+ "..\..\..\sword1\sworddefs.h"\
+ {$(INCLUDE)}"SDL_byteorder.h"\
+
+NODEP_CPP_ANIMA=\
+ "..\..\..\common\extend.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Release"
+
+DEP_CPP_ANIMA=\
+ "..\..\..\backends\wince\missing\unistd.h"\
+ "..\..\..\backends\wince\portdefs.h"\
+ "..\..\..\common\file.h"\
+ "..\..\..\common\list.h"\
+ "..\..\..\common\savefile.h"\
+ "..\..\..\common\scummsys.h"\
+ "..\..\..\common\stdafx.h"\
+ "..\..\..\common\str.h"\
+ "..\..\..\common\system.h"\
+ "..\..\..\common\util.h"\
+ "..\..\..\config.h"\
+ "..\..\..\sound\audiostream.h"\
+ "..\..\..\sound\mixer.h"\
+ "..\..\..\sound\vorbis.h"\
+ "..\..\..\sword1\animation.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\screen.h"\
+ "..\..\..\sword1\sound.h"\
+ "..\..\..\sword1\sworddefs.h"\
+ {$(INCLUDE)}"SDL_byteorder.h"\
+
+NODEP_CPP_ANIMA=\
+ "..\..\..\common\extend.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Debug"
+
+DEP_CPP_ANIMA=\
+ "..\..\..\backends\wince\missing\unistd.h"\
+ "..\..\..\backends\wince\portdefs.h"\
+ "..\..\..\common\file.h"\
+ "..\..\..\common\list.h"\
+ "..\..\..\common\savefile.h"\
+ "..\..\..\common\scummsys.h"\
+ "..\..\..\common\stdafx.h"\
+ "..\..\..\common\str.h"\
+ "..\..\..\common\system.h"\
+ "..\..\..\common\util.h"\
+ "..\..\..\config.h"\
+ "..\..\..\sound\audiostream.h"\
+ "..\..\..\sound\mixer.h"\
+ "..\..\..\sound\vorbis.h"\
+ "..\..\..\sword1\animation.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\screen.h"\
+ "..\..\..\sword1\sound.h"\
+ "..\..\..\sword1\sworddefs.h"\
+ {$(INCLUDE)}"SDL_byteorder.h"\
+
+NODEP_CPP_ANIMA=\
+ "..\..\..\common\extend.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Release"
+
+DEP_CPP_ANIMA=\
+ "..\..\..\backends\wince\missing\unistd.h"\
+ "..\..\..\backends\wince\portdefs.h"\
+ "..\..\..\common\file.h"\
+ "..\..\..\common\list.h"\
+ "..\..\..\common\savefile.h"\
+ "..\..\..\common\scummsys.h"\
+ "..\..\..\common\stdafx.h"\
+ "..\..\..\common\str.h"\
+ "..\..\..\common\system.h"\
+ "..\..\..\common\util.h"\
+ "..\..\..\config.h"\
+ "..\..\..\sound\audiostream.h"\
+ "..\..\..\sound\mixer.h"\
+ "..\..\..\sound\vorbis.h"\
+ "..\..\..\sword1\animation.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\screen.h"\
+ "..\..\..\sword1\sound.h"\
+ "..\..\..\sword1\sworddefs.h"\
{$(INCLUDE)}"SDL_byteorder.h"\
NODEP_CPP_ANIMA=\
@@ -364,10 +704,184 @@ DEP_CPP_CONTR=\
"..\..\..\sword1\sword1.h"\
"..\..\..\sword1\sworddefs.h"\
"..\..\..\sword1\swordres.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
NODEP_CPP_CONTR=\
"..\..\..\common\extend.h"\
+ ".\DL_byteorder.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Debug"
+
+DEP_CPP_CONTR=\
+ "..\..\..\sword1\logic.h"\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\mouse.h"\
+ "..\..\..\sword1\music.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\objectman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\sound.h"\
+ "..\..\..\sword1\sword1.h"\
+ "..\..\..\sword1\sworddefs.h"\
+ "..\..\..\sword1\swordres.h"\
+
+NODEP_CPP_CONTR=\
+ "..\..\..\sword1\base\engine.h"\
+ "..\..\..\sword1\base\gameDetector.h"\
+ "..\..\..\sword1\common\file.h"\
+ "..\..\..\sword1\common\system.h"\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\sound\audiostream.h"\
+ "..\..\..\sword1\sound\mixer.h"\
+ "..\..\..\sword1\sound\rate.h"\
+ "..\..\..\sword1\stdafx.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Release"
+
+DEP_CPP_CONTR=\
+ "..\..\..\sword1\logic.h"\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\mouse.h"\
+ "..\..\..\sword1\music.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\objectman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\sound.h"\
+ "..\..\..\sword1\sword1.h"\
+ "..\..\..\sword1\sworddefs.h"\
+ "..\..\..\sword1\swordres.h"\
+
+NODEP_CPP_CONTR=\
+ "..\..\..\sword1\base\engine.h"\
+ "..\..\..\sword1\base\gameDetector.h"\
+ "..\..\..\sword1\common\file.h"\
+ "..\..\..\sword1\common\system.h"\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\sound\audiostream.h"\
+ "..\..\..\sword1\sound\mixer.h"\
+ "..\..\..\sword1\sound\rate.h"\
+ "..\..\..\sword1\stdafx.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Debug"
+
+DEP_CPP_CONTR=\
+ "..\..\..\sword1\logic.h"\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\mouse.h"\
+ "..\..\..\sword1\music.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\objectman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\sound.h"\
+ "..\..\..\sword1\sword1.h"\
+ "..\..\..\sword1\sworddefs.h"\
+ "..\..\..\sword1\swordres.h"\
+
+NODEP_CPP_CONTR=\
+ "..\..\..\sword1\base\engine.h"\
+ "..\..\..\sword1\base\gameDetector.h"\
+ "..\..\..\sword1\common\file.h"\
+ "..\..\..\sword1\common\system.h"\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\sound\audiostream.h"\
+ "..\..\..\sword1\sound\mixer.h"\
+ "..\..\..\sword1\sound\rate.h"\
+ "..\..\..\sword1\stdafx.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Release"
+
+DEP_CPP_CONTR=\
+ "..\..\..\sword1\logic.h"\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\mouse.h"\
+ "..\..\..\sword1\music.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\objectman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\sound.h"\
+ "..\..\..\sword1\sword1.h"\
+ "..\..\..\sword1\sworddefs.h"\
+ "..\..\..\sword1\swordres.h"\
+
+NODEP_CPP_CONTR=\
+ "..\..\..\sword1\base\engine.h"\
+ "..\..\..\sword1\base\gameDetector.h"\
+ "..\..\..\sword1\common\file.h"\
+ "..\..\..\sword1\common\system.h"\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\sound\audiostream.h"\
+ "..\..\..\sword1\sound\mixer.h"\
+ "..\..\..\sword1\sound\rate.h"\
+ "..\..\..\sword1\stdafx.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Debug"
+
+DEP_CPP_CONTR=\
+ "..\..\..\sword1\logic.h"\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\mouse.h"\
+ "..\..\..\sword1\music.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\objectman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\sound.h"\
+ "..\..\..\sword1\sword1.h"\
+ "..\..\..\sword1\sworddefs.h"\
+ "..\..\..\sword1\swordres.h"\
+
+NODEP_CPP_CONTR=\
+ "..\..\..\sword1\base\engine.h"\
+ "..\..\..\sword1\base\gameDetector.h"\
+ "..\..\..\sword1\common\file.h"\
+ "..\..\..\sword1\common\system.h"\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\sound\audiostream.h"\
+ "..\..\..\sword1\sound\mixer.h"\
+ "..\..\..\sword1\sound\rate.h"\
+ "..\..\..\sword1\stdafx.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Release"
+
+DEP_CPP_CONTR=\
+ "..\..\..\sword1\logic.h"\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\mouse.h"\
+ "..\..\..\sword1\music.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\objectman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\sound.h"\
+ "..\..\..\sword1\sword1.h"\
+ "..\..\..\sword1\sworddefs.h"\
+ "..\..\..\sword1\swordres.h"\
+
+NODEP_CPP_CONTR=\
+ "..\..\..\sword1\base\engine.h"\
+ "..\..\..\sword1\base\gameDetector.h"\
+ "..\..\..\sword1\common\file.h"\
+ "..\..\..\sword1\common\system.h"\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\sound\audiostream.h"\
+ "..\..\..\sword1\sound\mixer.h"\
+ "..\..\..\sword1\sound\rate.h"\
+ "..\..\..\sword1\stdafx.h"\
!ENDIF
@@ -433,10 +947,76 @@ DEP_CPP_DEBUG=\
"..\..\..\common\util.h"\
"..\..\..\config.h"\
"..\..\..\sword1\debug.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
NODEP_CPP_DEBUG=\
"..\..\..\common\extend.h"\
+ ".\DL_byteorder.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Debug"
+
+DEP_CPP_DEBUG=\
+ "..\..\..\sword1\debug.h"\
+
+NODEP_CPP_DEBUG=\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\stdafx.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Release"
+
+DEP_CPP_DEBUG=\
+ "..\..\..\sword1\debug.h"\
+
+NODEP_CPP_DEBUG=\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\stdafx.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Debug"
+
+DEP_CPP_DEBUG=\
+ "..\..\..\sword1\debug.h"\
+
+NODEP_CPP_DEBUG=\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\stdafx.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Release"
+
+DEP_CPP_DEBUG=\
+ "..\..\..\sword1\debug.h"\
+
+NODEP_CPP_DEBUG=\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\stdafx.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Debug"
+
+DEP_CPP_DEBUG=\
+ "..\..\..\sword1\debug.h"\
+
+NODEP_CPP_DEBUG=\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\stdafx.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Release"
+
+DEP_CPP_DEBUG=\
+ "..\..\..\sword1\debug.h"\
+
+NODEP_CPP_DEBUG=\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\stdafx.h"\
!ENDIF
@@ -510,10 +1090,88 @@ DEP_CPP_EVENT=\
"..\..\..\sword1\eventman.h"\
"..\..\..\sword1\object.h"\
"..\..\..\sword1\sworddefs.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
NODEP_CPP_EVENT=\
"..\..\..\common\extend.h"\
+ ".\DL_byteorder.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Debug"
+
+DEP_CPP_EVENT=\
+ "..\..\..\sword1\eventman.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\sworddefs.h"\
+
+NODEP_CPP_EVENT=\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\stdafx.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Release"
+
+DEP_CPP_EVENT=\
+ "..\..\..\sword1\eventman.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\sworddefs.h"\
+
+NODEP_CPP_EVENT=\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\stdafx.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Debug"
+
+DEP_CPP_EVENT=\
+ "..\..\..\sword1\eventman.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\sworddefs.h"\
+
+NODEP_CPP_EVENT=\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\stdafx.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Release"
+
+DEP_CPP_EVENT=\
+ "..\..\..\sword1\eventman.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\sworddefs.h"\
+
+NODEP_CPP_EVENT=\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\stdafx.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Debug"
+
+DEP_CPP_EVENT=\
+ "..\..\..\sword1\eventman.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\sworddefs.h"\
+
+NODEP_CPP_EVENT=\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\stdafx.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Release"
+
+DEP_CPP_EVENT=\
+ "..\..\..\sword1\eventman.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\sworddefs.h"\
+
+NODEP_CPP_EVENT=\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\stdafx.h"\
!ENDIF
@@ -678,10 +1336,239 @@ DEP_CPP_LOGIC=\
"..\..\..\sword1\sworddefs.h"\
"..\..\..\sword1\swordres.h"\
"..\..\..\sword1\text.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
NODEP_CPP_LOGIC=\
"..\..\..\common\extend.h"\
+ ".\DL_byteorder.h"\
+ ".\peg2dec\mpeg2.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Debug"
+
+DEP_CPP_LOGIC=\
+ "..\..\..\sword1\animation.h"\
+ "..\..\..\sword1\debug.h"\
+ "..\..\..\sword1\eventman.h"\
+ "..\..\..\sword1\logic.h"\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\menu.h"\
+ "..\..\..\sword1\mouse.h"\
+ "..\..\..\sword1\music.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\objectman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\router.h"\
+ "..\..\..\sword1\screen.h"\
+ "..\..\..\sword1\sound.h"\
+ "..\..\..\sword1\sword1.h"\
+ "..\..\..\sword1\sworddefs.h"\
+ "..\..\..\sword1\swordres.h"\
+ "..\..\..\sword1\text.h"\
+
+NODEP_CPP_LOGIC=\
+ "..\..\..\sword1\base\engine.h"\
+ "..\..\..\sword1\base\gameDetector.h"\
+ "..\..\..\sword1\common\file.h"\
+ "..\..\..\sword1\common\system.h"\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\sound\audiostream.h"\
+ "..\..\..\sword1\sound\mixer.h"\
+ "..\..\..\sword1\sound\rate.h"\
+ "..\..\..\sword1\stdafx.h"\
+ "..\..\..\sword1\sword1\screen.h"\
+ "..\..\..\sword1\sword1\sound.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Release"
+
+DEP_CPP_LOGIC=\
+ "..\..\..\sword1\animation.h"\
+ "..\..\..\sword1\debug.h"\
+ "..\..\..\sword1\eventman.h"\
+ "..\..\..\sword1\logic.h"\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\menu.h"\
+ "..\..\..\sword1\mouse.h"\
+ "..\..\..\sword1\music.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\objectman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\router.h"\
+ "..\..\..\sword1\screen.h"\
+ "..\..\..\sword1\sound.h"\
+ "..\..\..\sword1\sword1.h"\
+ "..\..\..\sword1\sworddefs.h"\
+ "..\..\..\sword1\swordres.h"\
+ "..\..\..\sword1\text.h"\
+
+NODEP_CPP_LOGIC=\
+ "..\..\..\sword1\base\engine.h"\
+ "..\..\..\sword1\base\gameDetector.h"\
+ "..\..\..\sword1\common\file.h"\
+ "..\..\..\sword1\common\system.h"\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\sound\audiostream.h"\
+ "..\..\..\sword1\sound\mixer.h"\
+ "..\..\..\sword1\sound\rate.h"\
+ "..\..\..\sword1\stdafx.h"\
+ "..\..\..\sword1\sword1\screen.h"\
+ "..\..\..\sword1\sword1\sound.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Debug"
+
+DEP_CPP_LOGIC=\
+ "..\..\..\sword1\animation.h"\
+ "..\..\..\sword1\debug.h"\
+ "..\..\..\sword1\eventman.h"\
+ "..\..\..\sword1\logic.h"\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\menu.h"\
+ "..\..\..\sword1\mouse.h"\
+ "..\..\..\sword1\music.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\objectman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\router.h"\
+ "..\..\..\sword1\screen.h"\
+ "..\..\..\sword1\sound.h"\
+ "..\..\..\sword1\sword1.h"\
+ "..\..\..\sword1\sworddefs.h"\
+ "..\..\..\sword1\swordres.h"\
+ "..\..\..\sword1\text.h"\
+
+NODEP_CPP_LOGIC=\
+ "..\..\..\sword1\base\engine.h"\
+ "..\..\..\sword1\base\gameDetector.h"\
+ "..\..\..\sword1\common\file.h"\
+ "..\..\..\sword1\common\system.h"\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\sound\audiostream.h"\
+ "..\..\..\sword1\sound\mixer.h"\
+ "..\..\..\sword1\sound\rate.h"\
+ "..\..\..\sword1\stdafx.h"\
+ "..\..\..\sword1\sword1\screen.h"\
+ "..\..\..\sword1\sword1\sound.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Release"
+
+DEP_CPP_LOGIC=\
+ "..\..\..\sword1\animation.h"\
+ "..\..\..\sword1\debug.h"\
+ "..\..\..\sword1\eventman.h"\
+ "..\..\..\sword1\logic.h"\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\menu.h"\
+ "..\..\..\sword1\mouse.h"\
+ "..\..\..\sword1\music.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\objectman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\router.h"\
+ "..\..\..\sword1\screen.h"\
+ "..\..\..\sword1\sound.h"\
+ "..\..\..\sword1\sword1.h"\
+ "..\..\..\sword1\sworddefs.h"\
+ "..\..\..\sword1\swordres.h"\
+ "..\..\..\sword1\text.h"\
+
+NODEP_CPP_LOGIC=\
+ "..\..\..\sword1\base\engine.h"\
+ "..\..\..\sword1\base\gameDetector.h"\
+ "..\..\..\sword1\common\file.h"\
+ "..\..\..\sword1\common\system.h"\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\sound\audiostream.h"\
+ "..\..\..\sword1\sound\mixer.h"\
+ "..\..\..\sword1\sound\rate.h"\
+ "..\..\..\sword1\stdafx.h"\
+ "..\..\..\sword1\sword1\screen.h"\
+ "..\..\..\sword1\sword1\sound.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Debug"
+
+DEP_CPP_LOGIC=\
+ "..\..\..\sword1\animation.h"\
+ "..\..\..\sword1\debug.h"\
+ "..\..\..\sword1\eventman.h"\
+ "..\..\..\sword1\logic.h"\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\menu.h"\
+ "..\..\..\sword1\mouse.h"\
+ "..\..\..\sword1\music.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\objectman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\router.h"\
+ "..\..\..\sword1\screen.h"\
+ "..\..\..\sword1\sound.h"\
+ "..\..\..\sword1\sword1.h"\
+ "..\..\..\sword1\sworddefs.h"\
+ "..\..\..\sword1\swordres.h"\
+ "..\..\..\sword1\text.h"\
+
+NODEP_CPP_LOGIC=\
+ "..\..\..\sword1\base\engine.h"\
+ "..\..\..\sword1\base\gameDetector.h"\
+ "..\..\..\sword1\common\file.h"\
+ "..\..\..\sword1\common\system.h"\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\sound\audiostream.h"\
+ "..\..\..\sword1\sound\mixer.h"\
+ "..\..\..\sword1\sound\rate.h"\
+ "..\..\..\sword1\stdafx.h"\
+ "..\..\..\sword1\sword1\screen.h"\
+ "..\..\..\sword1\sword1\sound.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Release"
+
+DEP_CPP_LOGIC=\
+ "..\..\..\sword1\animation.h"\
+ "..\..\..\sword1\debug.h"\
+ "..\..\..\sword1\eventman.h"\
+ "..\..\..\sword1\logic.h"\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\menu.h"\
+ "..\..\..\sword1\mouse.h"\
+ "..\..\..\sword1\music.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\objectman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\router.h"\
+ "..\..\..\sword1\screen.h"\
+ "..\..\..\sword1\sound.h"\
+ "..\..\..\sword1\sword1.h"\
+ "..\..\..\sword1\sworddefs.h"\
+ "..\..\..\sword1\swordres.h"\
+ "..\..\..\sword1\text.h"\
+
+NODEP_CPP_LOGIC=\
+ "..\..\..\sword1\base\engine.h"\
+ "..\..\..\sword1\base\gameDetector.h"\
+ "..\..\..\sword1\common\file.h"\
+ "..\..\..\sword1\common\system.h"\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\sound\audiostream.h"\
+ "..\..\..\sword1\sound\mixer.h"\
+ "..\..\..\sword1\sound\rate.h"\
+ "..\..\..\sword1\stdafx.h"\
+ "..\..\..\sword1\sword1\screen.h"\
+ "..\..\..\sword1\sword1\sound.h"\
!ENDIF
@@ -747,10 +1634,76 @@ DEP_CPP_MEMMA=\
"..\..\..\common\util.h"\
"..\..\..\config.h"\
"..\..\..\sword1\memman.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
NODEP_CPP_MEMMA=\
"..\..\..\common\extend.h"\
+ ".\DL_byteorder.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Debug"
+
+DEP_CPP_MEMMA=\
+ "..\..\..\sword1\memman.h"\
+
+NODEP_CPP_MEMMA=\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\stdafx.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Release"
+
+DEP_CPP_MEMMA=\
+ "..\..\..\sword1\memman.h"\
+
+NODEP_CPP_MEMMA=\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\stdafx.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Debug"
+
+DEP_CPP_MEMMA=\
+ "..\..\..\sword1\memman.h"\
+
+NODEP_CPP_MEMMA=\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\stdafx.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Release"
+
+DEP_CPP_MEMMA=\
+ "..\..\..\sword1\memman.h"\
+
+NODEP_CPP_MEMMA=\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\stdafx.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Debug"
+
+DEP_CPP_MEMMA=\
+ "..\..\..\sword1\memman.h"\
+
+NODEP_CPP_MEMMA=\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\stdafx.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Release"
+
+DEP_CPP_MEMMA=\
+ "..\..\..\sword1\memman.h"\
+
+NODEP_CPP_MEMMA=\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\stdafx.h"\
!ENDIF
@@ -859,10 +1812,142 @@ DEP_CPP_MENU_=\
"..\..\..\sword1\resman.h"\
"..\..\..\sword1\screen.h"\
"..\..\..\sword1\sworddefs.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
NODEP_CPP_MENU_=\
"..\..\..\common\extend.h"\
+ ".\DL_byteorder.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Debug"
+
+DEP_CPP_MENU_=\
+ "..\..\..\sword1\logic.h"\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\menu.h"\
+ "..\..\..\sword1\mouse.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\objectman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\screen.h"\
+ "..\..\..\sword1\sworddefs.h"\
+
+NODEP_CPP_MENU_=\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\sound\mixer.h"\
+ "..\..\..\sword1\stdafx.h"\
+ "..\..\..\sword1\system.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Release"
+
+DEP_CPP_MENU_=\
+ "..\..\..\sword1\logic.h"\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\menu.h"\
+ "..\..\..\sword1\mouse.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\objectman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\screen.h"\
+ "..\..\..\sword1\sworddefs.h"\
+
+NODEP_CPP_MENU_=\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\sound\mixer.h"\
+ "..\..\..\sword1\stdafx.h"\
+ "..\..\..\sword1\system.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Debug"
+
+DEP_CPP_MENU_=\
+ "..\..\..\sword1\logic.h"\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\menu.h"\
+ "..\..\..\sword1\mouse.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\objectman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\screen.h"\
+ "..\..\..\sword1\sworddefs.h"\
+
+NODEP_CPP_MENU_=\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\sound\mixer.h"\
+ "..\..\..\sword1\stdafx.h"\
+ "..\..\..\sword1\system.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Release"
+
+DEP_CPP_MENU_=\
+ "..\..\..\sword1\logic.h"\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\menu.h"\
+ "..\..\..\sword1\mouse.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\objectman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\screen.h"\
+ "..\..\..\sword1\sworddefs.h"\
+
+NODEP_CPP_MENU_=\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\sound\mixer.h"\
+ "..\..\..\sword1\stdafx.h"\
+ "..\..\..\sword1\system.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Debug"
+
+DEP_CPP_MENU_=\
+ "..\..\..\sword1\logic.h"\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\menu.h"\
+ "..\..\..\sword1\mouse.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\objectman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\screen.h"\
+ "..\..\..\sword1\sworddefs.h"\
+
+NODEP_CPP_MENU_=\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\sound\mixer.h"\
+ "..\..\..\sword1\stdafx.h"\
+ "..\..\..\sword1\system.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Release"
+
+DEP_CPP_MENU_=\
+ "..\..\..\sword1\logic.h"\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\menu.h"\
+ "..\..\..\sword1\mouse.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\objectman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\screen.h"\
+ "..\..\..\sword1\sworddefs.h"\
+
+NODEP_CPP_MENU_=\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\sound\mixer.h"\
+ "..\..\..\sword1\stdafx.h"\
+ "..\..\..\sword1\system.h"\
!ENDIF
@@ -975,10 +2060,148 @@ DEP_CPP_MOUSE=\
"..\..\..\sword1\screen.h"\
"..\..\..\sword1\sworddefs.h"\
"..\..\..\sword1\swordres.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
NODEP_CPP_MOUSE=\
"..\..\..\common\extend.h"\
+ ".\DL_byteorder.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Debug"
+
+DEP_CPP_MOUSE=\
+ "..\..\..\sword1\logic.h"\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\menu.h"\
+ "..\..\..\sword1\mouse.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\objectman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\screen.h"\
+ "..\..\..\sword1\sworddefs.h"\
+ "..\..\..\sword1\swordres.h"\
+
+NODEP_CPP_MOUSE=\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\sound\mixer.h"\
+ "..\..\..\sword1\stdafx.h"\
+ "..\..\..\sword1\system.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Release"
+
+DEP_CPP_MOUSE=\
+ "..\..\..\sword1\logic.h"\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\menu.h"\
+ "..\..\..\sword1\mouse.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\objectman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\screen.h"\
+ "..\..\..\sword1\sworddefs.h"\
+ "..\..\..\sword1\swordres.h"\
+
+NODEP_CPP_MOUSE=\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\sound\mixer.h"\
+ "..\..\..\sword1\stdafx.h"\
+ "..\..\..\sword1\system.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Debug"
+
+DEP_CPP_MOUSE=\
+ "..\..\..\sword1\logic.h"\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\menu.h"\
+ "..\..\..\sword1\mouse.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\objectman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\screen.h"\
+ "..\..\..\sword1\sworddefs.h"\
+ "..\..\..\sword1\swordres.h"\
+
+NODEP_CPP_MOUSE=\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\sound\mixer.h"\
+ "..\..\..\sword1\stdafx.h"\
+ "..\..\..\sword1\system.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Release"
+
+DEP_CPP_MOUSE=\
+ "..\..\..\sword1\logic.h"\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\menu.h"\
+ "..\..\..\sword1\mouse.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\objectman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\screen.h"\
+ "..\..\..\sword1\sworddefs.h"\
+ "..\..\..\sword1\swordres.h"\
+
+NODEP_CPP_MOUSE=\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\sound\mixer.h"\
+ "..\..\..\sword1\stdafx.h"\
+ "..\..\..\sword1\system.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Debug"
+
+DEP_CPP_MOUSE=\
+ "..\..\..\sword1\logic.h"\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\menu.h"\
+ "..\..\..\sword1\mouse.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\objectman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\screen.h"\
+ "..\..\..\sword1\sworddefs.h"\
+ "..\..\..\sword1\swordres.h"\
+
+NODEP_CPP_MOUSE=\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\sound\mixer.h"\
+ "..\..\..\sword1\stdafx.h"\
+ "..\..\..\sword1\system.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Release"
+
+DEP_CPP_MOUSE=\
+ "..\..\..\sword1\logic.h"\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\menu.h"\
+ "..\..\..\sword1\mouse.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\objectman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\screen.h"\
+ "..\..\..\sword1\sworddefs.h"\
+ "..\..\..\sword1\swordres.h"\
+
+NODEP_CPP_MOUSE=\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\sound\mixer.h"\
+ "..\..\..\sword1\stdafx.h"\
+ "..\..\..\sword1\system.h"\
!ENDIF
@@ -1068,10 +2291,106 @@ DEP_CPP_MUSIC=\
"..\..\..\sound\mixer.h"\
"..\..\..\sound\rate.h"\
"..\..\..\sword1\music.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
NODEP_CPP_MUSIC=\
"..\..\..\common\extend.h"\
+ ".\DL_byteorder.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Debug"
+
+DEP_CPP_MUSIC=\
+ "..\..\..\sword1\music.h"\
+
+NODEP_CPP_MUSIC=\
+ "..\..\..\sword1\common\file.h"\
+ "..\..\..\sword1\common\system.h"\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\sound\audiostream.h"\
+ "..\..\..\sword1\sound\mixer.h"\
+ "..\..\..\sword1\sound\rate.h"\
+ "..\..\..\sword1\stdafx.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Release"
+
+DEP_CPP_MUSIC=\
+ "..\..\..\sword1\music.h"\
+
+NODEP_CPP_MUSIC=\
+ "..\..\..\sword1\common\file.h"\
+ "..\..\..\sword1\common\system.h"\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\sound\audiostream.h"\
+ "..\..\..\sword1\sound\mixer.h"\
+ "..\..\..\sword1\sound\rate.h"\
+ "..\..\..\sword1\stdafx.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Debug"
+
+DEP_CPP_MUSIC=\
+ "..\..\..\sword1\music.h"\
+
+NODEP_CPP_MUSIC=\
+ "..\..\..\sword1\common\file.h"\
+ "..\..\..\sword1\common\system.h"\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\sound\audiostream.h"\
+ "..\..\..\sword1\sound\mixer.h"\
+ "..\..\..\sword1\sound\rate.h"\
+ "..\..\..\sword1\stdafx.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Release"
+
+DEP_CPP_MUSIC=\
+ "..\..\..\sword1\music.h"\
+
+NODEP_CPP_MUSIC=\
+ "..\..\..\sword1\common\file.h"\
+ "..\..\..\sword1\common\system.h"\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\sound\audiostream.h"\
+ "..\..\..\sword1\sound\mixer.h"\
+ "..\..\..\sword1\sound\rate.h"\
+ "..\..\..\sword1\stdafx.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Debug"
+
+DEP_CPP_MUSIC=\
+ "..\..\..\sword1\music.h"\
+
+NODEP_CPP_MUSIC=\
+ "..\..\..\sword1\common\file.h"\
+ "..\..\..\sword1\common\system.h"\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\sound\audiostream.h"\
+ "..\..\..\sword1\sound\mixer.h"\
+ "..\..\..\sword1\sound\rate.h"\
+ "..\..\..\sword1\stdafx.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Release"
+
+DEP_CPP_MUSIC=\
+ "..\..\..\sword1\music.h"\
+
+NODEP_CPP_MUSIC=\
+ "..\..\..\sword1\common\file.h"\
+ "..\..\..\sword1\common\system.h"\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\sound\audiostream.h"\
+ "..\..\..\sword1\sound\mixer.h"\
+ "..\..\..\sword1\sound\rate.h"\
+ "..\..\..\sword1\stdafx.h"\
!ENDIF
@@ -1183,10 +2502,130 @@ DEP_CPP_OBJEC=\
"..\..\..\sword1\sword1.h"\
"..\..\..\sword1\sworddefs.h"\
"..\..\..\sword1\swordres.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
NODEP_CPP_OBJEC=\
"..\..\..\common\extend.h"\
+ ".\DL_byteorder.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Debug"
+
+DEP_CPP_OBJEC=\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\objectman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\sword1.h"\
+ "..\..\..\sword1\sworddefs.h"\
+ "..\..\..\sword1\swordres.h"\
+
+NODEP_CPP_OBJEC=\
+ "..\..\..\sword1\base\engine.h"\
+ "..\..\..\sword1\base\gameDetector.h"\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\stdafx.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Release"
+
+DEP_CPP_OBJEC=\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\objectman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\sword1.h"\
+ "..\..\..\sword1\sworddefs.h"\
+ "..\..\..\sword1\swordres.h"\
+
+NODEP_CPP_OBJEC=\
+ "..\..\..\sword1\base\engine.h"\
+ "..\..\..\sword1\base\gameDetector.h"\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\stdafx.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Debug"
+
+DEP_CPP_OBJEC=\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\objectman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\sword1.h"\
+ "..\..\..\sword1\sworddefs.h"\
+ "..\..\..\sword1\swordres.h"\
+
+NODEP_CPP_OBJEC=\
+ "..\..\..\sword1\base\engine.h"\
+ "..\..\..\sword1\base\gameDetector.h"\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\stdafx.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Release"
+
+DEP_CPP_OBJEC=\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\objectman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\sword1.h"\
+ "..\..\..\sword1\sworddefs.h"\
+ "..\..\..\sword1\swordres.h"\
+
+NODEP_CPP_OBJEC=\
+ "..\..\..\sword1\base\engine.h"\
+ "..\..\..\sword1\base\gameDetector.h"\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\stdafx.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Debug"
+
+DEP_CPP_OBJEC=\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\objectman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\sword1.h"\
+ "..\..\..\sword1\sworddefs.h"\
+ "..\..\..\sword1\swordres.h"\
+
+NODEP_CPP_OBJEC=\
+ "..\..\..\sword1\base\engine.h"\
+ "..\..\..\sword1\base\gameDetector.h"\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\stdafx.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Release"
+
+DEP_CPP_OBJEC=\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\objectman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\sword1.h"\
+ "..\..\..\sword1\sworddefs.h"\
+ "..\..\..\sword1\swordres.h"\
+
+NODEP_CPP_OBJEC=\
+ "..\..\..\sword1\base\engine.h"\
+ "..\..\..\sword1\base\gameDetector.h"\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\stdafx.h"\
!ENDIF
@@ -1276,10 +2715,106 @@ DEP_CPP_RESMA=\
"..\..\..\sword1\resman.h"\
"..\..\..\sword1\sworddefs.h"\
"..\..\..\sword1\swordres.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
NODEP_CPP_RESMA=\
"..\..\..\common\extend.h"\
+ ".\DL_byteorder.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Debug"
+
+DEP_CPP_RESMA=\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\sworddefs.h"\
+ "..\..\..\sword1\swordres.h"\
+
+NODEP_CPP_RESMA=\
+ "..\..\..\sword1\base\engine.h"\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\stdafx.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Release"
+
+DEP_CPP_RESMA=\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\sworddefs.h"\
+ "..\..\..\sword1\swordres.h"\
+
+NODEP_CPP_RESMA=\
+ "..\..\..\sword1\base\engine.h"\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\stdafx.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Debug"
+
+DEP_CPP_RESMA=\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\sworddefs.h"\
+ "..\..\..\sword1\swordres.h"\
+
+NODEP_CPP_RESMA=\
+ "..\..\..\sword1\base\engine.h"\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\stdafx.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Release"
+
+DEP_CPP_RESMA=\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\sworddefs.h"\
+ "..\..\..\sword1\swordres.h"\
+
+NODEP_CPP_RESMA=\
+ "..\..\..\sword1\base\engine.h"\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\stdafx.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Debug"
+
+DEP_CPP_RESMA=\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\sworddefs.h"\
+ "..\..\..\sword1\swordres.h"\
+
+NODEP_CPP_RESMA=\
+ "..\..\..\sword1\base\engine.h"\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\stdafx.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Release"
+
+DEP_CPP_RESMA=\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\sworddefs.h"\
+ "..\..\..\sword1\swordres.h"\
+
+NODEP_CPP_RESMA=\
+ "..\..\..\sword1\base\engine.h"\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\stdafx.h"\
!ENDIF
@@ -1377,10 +2912,118 @@ DEP_CPP_ROUTE=\
"..\..\..\sword1\router.h"\
"..\..\..\sword1\sworddefs.h"\
"..\..\..\sword1\swordres.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
NODEP_CPP_ROUTE=\
"..\..\..\common\extend.h"\
+ ".\DL_byteorder.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Debug"
+
+DEP_CPP_ROUTE=\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\objectman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\router.h"\
+ "..\..\..\sword1\sworddefs.h"\
+ "..\..\..\sword1\swordres.h"\
+
+NODEP_CPP_ROUTE=\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\stdafx.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Release"
+
+DEP_CPP_ROUTE=\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\objectman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\router.h"\
+ "..\..\..\sword1\sworddefs.h"\
+ "..\..\..\sword1\swordres.h"\
+
+NODEP_CPP_ROUTE=\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\stdafx.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Debug"
+
+DEP_CPP_ROUTE=\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\objectman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\router.h"\
+ "..\..\..\sword1\sworddefs.h"\
+ "..\..\..\sword1\swordres.h"\
+
+NODEP_CPP_ROUTE=\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\stdafx.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Release"
+
+DEP_CPP_ROUTE=\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\objectman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\router.h"\
+ "..\..\..\sword1\sworddefs.h"\
+ "..\..\..\sword1\swordres.h"\
+
+NODEP_CPP_ROUTE=\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\stdafx.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Debug"
+
+DEP_CPP_ROUTE=\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\objectman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\router.h"\
+ "..\..\..\sword1\sworddefs.h"\
+ "..\..\..\sword1\swordres.h"\
+
+NODEP_CPP_ROUTE=\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\stdafx.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Release"
+
+DEP_CPP_ROUTE=\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\objectman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\router.h"\
+ "..\..\..\sword1\sworddefs.h"\
+ "..\..\..\sword1\swordres.h"\
+
+NODEP_CPP_ROUTE=\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\stdafx.h"\
!ENDIF
@@ -1506,10 +3149,185 @@ DEP_CPP_SCREE=\
"..\..\..\sword1\sword1.h"\
"..\..\..\sword1\sworddefs.h"\
"..\..\..\sword1\text.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
NODEP_CPP_SCREE=\
"..\..\..\common\extend.h"\
+ ".\DL_byteorder.h"\
+ ".\peg2dec\mpeg2.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Debug"
+
+DEP_CPP_SCREE=\
+ "..\..\..\sword1\animation.h"\
+ "..\..\..\sword1\logic.h"\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\menu.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\objectman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\screen.h"\
+ "..\..\..\sword1\sword1.h"\
+ "..\..\..\sword1\sworddefs.h"\
+ "..\..\..\sword1\text.h"\
+
+NODEP_CPP_SCREE=\
+ "..\..\..\sword1\base\engine.h"\
+ "..\..\..\sword1\base\gameDetector.h"\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\sound\audiostream.h"\
+ "..\..\..\sword1\sound\mixer.h"\
+ "..\..\..\sword1\stdafx.h"\
+ "..\..\..\sword1\sword1\screen.h"\
+ "..\..\..\sword1\sword1\sound.h"\
+ "..\..\..\sword1\system.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Release"
+
+DEP_CPP_SCREE=\
+ "..\..\..\sword1\animation.h"\
+ "..\..\..\sword1\logic.h"\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\menu.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\objectman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\screen.h"\
+ "..\..\..\sword1\sword1.h"\
+ "..\..\..\sword1\sworddefs.h"\
+ "..\..\..\sword1\text.h"\
+
+NODEP_CPP_SCREE=\
+ "..\..\..\sword1\base\engine.h"\
+ "..\..\..\sword1\base\gameDetector.h"\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\sound\audiostream.h"\
+ "..\..\..\sword1\sound\mixer.h"\
+ "..\..\..\sword1\stdafx.h"\
+ "..\..\..\sword1\sword1\screen.h"\
+ "..\..\..\sword1\sword1\sound.h"\
+ "..\..\..\sword1\system.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Debug"
+
+DEP_CPP_SCREE=\
+ "..\..\..\sword1\animation.h"\
+ "..\..\..\sword1\logic.h"\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\menu.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\objectman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\screen.h"\
+ "..\..\..\sword1\sword1.h"\
+ "..\..\..\sword1\sworddefs.h"\
+ "..\..\..\sword1\text.h"\
+
+NODEP_CPP_SCREE=\
+ "..\..\..\sword1\base\engine.h"\
+ "..\..\..\sword1\base\gameDetector.h"\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\sound\audiostream.h"\
+ "..\..\..\sword1\sound\mixer.h"\
+ "..\..\..\sword1\stdafx.h"\
+ "..\..\..\sword1\sword1\screen.h"\
+ "..\..\..\sword1\sword1\sound.h"\
+ "..\..\..\sword1\system.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Release"
+
+DEP_CPP_SCREE=\
+ "..\..\..\sword1\animation.h"\
+ "..\..\..\sword1\logic.h"\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\menu.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\objectman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\screen.h"\
+ "..\..\..\sword1\sword1.h"\
+ "..\..\..\sword1\sworddefs.h"\
+ "..\..\..\sword1\text.h"\
+
+NODEP_CPP_SCREE=\
+ "..\..\..\sword1\base\engine.h"\
+ "..\..\..\sword1\base\gameDetector.h"\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\sound\audiostream.h"\
+ "..\..\..\sword1\sound\mixer.h"\
+ "..\..\..\sword1\stdafx.h"\
+ "..\..\..\sword1\sword1\screen.h"\
+ "..\..\..\sword1\sword1\sound.h"\
+ "..\..\..\sword1\system.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Debug"
+
+DEP_CPP_SCREE=\
+ "..\..\..\sword1\animation.h"\
+ "..\..\..\sword1\logic.h"\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\menu.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\objectman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\screen.h"\
+ "..\..\..\sword1\sword1.h"\
+ "..\..\..\sword1\sworddefs.h"\
+ "..\..\..\sword1\text.h"\
+
+NODEP_CPP_SCREE=\
+ "..\..\..\sword1\base\engine.h"\
+ "..\..\..\sword1\base\gameDetector.h"\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\sound\audiostream.h"\
+ "..\..\..\sword1\sound\mixer.h"\
+ "..\..\..\sword1\stdafx.h"\
+ "..\..\..\sword1\sword1\screen.h"\
+ "..\..\..\sword1\sword1\sound.h"\
+ "..\..\..\sword1\system.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Release"
+
+DEP_CPP_SCREE=\
+ "..\..\..\sword1\animation.h"\
+ "..\..\..\sword1\logic.h"\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\menu.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\objectman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\screen.h"\
+ "..\..\..\sword1\sword1.h"\
+ "..\..\..\sword1\sworddefs.h"\
+ "..\..\..\sword1\text.h"\
+
+NODEP_CPP_SCREE=\
+ "..\..\..\sword1\base\engine.h"\
+ "..\..\..\sword1\base\gameDetector.h"\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\sound\audiostream.h"\
+ "..\..\..\sword1\sound\mixer.h"\
+ "..\..\..\sword1\stdafx.h"\
+ "..\..\..\sword1\sword1\screen.h"\
+ "..\..\..\sword1\sword1\sound.h"\
+ "..\..\..\sword1\system.h"\
!ENDIF
@@ -1627,10 +3445,148 @@ DEP_CPP_SOUND=\
"..\..\..\sword1\sound.h"\
"..\..\..\sword1\sword1.h"\
"..\..\..\sword1\sworddefs.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
NODEP_CPP_SOUND=\
"..\..\..\common\extend.h"\
+ ".\DL_byteorder.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Debug"
+
+DEP_CPP_SOUND=\
+ "..\..\..\sword1\logic.h"\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\objectman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\sound.h"\
+ "..\..\..\sword1\sword1.h"\
+ "..\..\..\sword1\sworddefs.h"\
+
+NODEP_CPP_SOUND=\
+ "..\..\..\sword1\base\engine.h"\
+ "..\..\..\sword1\base\gameDetector.h"\
+ "..\..\..\sword1\common\file.h"\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\sound\mixer.h"\
+ "..\..\..\sword1\stdafx.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Release"
+
+DEP_CPP_SOUND=\
+ "..\..\..\sword1\logic.h"\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\objectman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\sound.h"\
+ "..\..\..\sword1\sword1.h"\
+ "..\..\..\sword1\sworddefs.h"\
+
+NODEP_CPP_SOUND=\
+ "..\..\..\sword1\base\engine.h"\
+ "..\..\..\sword1\base\gameDetector.h"\
+ "..\..\..\sword1\common\file.h"\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\sound\mixer.h"\
+ "..\..\..\sword1\stdafx.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Debug"
+
+DEP_CPP_SOUND=\
+ "..\..\..\sword1\logic.h"\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\objectman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\sound.h"\
+ "..\..\..\sword1\sword1.h"\
+ "..\..\..\sword1\sworddefs.h"\
+
+NODEP_CPP_SOUND=\
+ "..\..\..\sword1\base\engine.h"\
+ "..\..\..\sword1\base\gameDetector.h"\
+ "..\..\..\sword1\common\file.h"\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\sound\mixer.h"\
+ "..\..\..\sword1\stdafx.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Release"
+
+DEP_CPP_SOUND=\
+ "..\..\..\sword1\logic.h"\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\objectman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\sound.h"\
+ "..\..\..\sword1\sword1.h"\
+ "..\..\..\sword1\sworddefs.h"\
+
+NODEP_CPP_SOUND=\
+ "..\..\..\sword1\base\engine.h"\
+ "..\..\..\sword1\base\gameDetector.h"\
+ "..\..\..\sword1\common\file.h"\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\sound\mixer.h"\
+ "..\..\..\sword1\stdafx.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Debug"
+
+DEP_CPP_SOUND=\
+ "..\..\..\sword1\logic.h"\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\objectman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\sound.h"\
+ "..\..\..\sword1\sword1.h"\
+ "..\..\..\sword1\sworddefs.h"\
+
+NODEP_CPP_SOUND=\
+ "..\..\..\sword1\base\engine.h"\
+ "..\..\..\sword1\base\gameDetector.h"\
+ "..\..\..\sword1\common\file.h"\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\sound\mixer.h"\
+ "..\..\..\sword1\stdafx.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Release"
+
+DEP_CPP_SOUND=\
+ "..\..\..\sword1\logic.h"\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\objectman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\sound.h"\
+ "..\..\..\sword1\sword1.h"\
+ "..\..\..\sword1\sworddefs.h"\
+
+NODEP_CPP_SOUND=\
+ "..\..\..\sword1\base\engine.h"\
+ "..\..\..\sword1\base\gameDetector.h"\
+ "..\..\..\sword1\common\file.h"\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\sound\mixer.h"\
+ "..\..\..\sword1\stdafx.h"\
!ENDIF
@@ -1770,10 +3726,184 @@ DEP_CPP_STATI=\
"..\..\..\sword1\sword1.h"\
"..\..\..\sword1\sworddefs.h"\
"..\..\..\sword1\swordres.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
NODEP_CPP_STATI=\
"..\..\..\common\extend.h"\
+ ".\DL_byteorder.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Debug"
+
+DEP_CPP_STATI=\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\menu.h"\
+ "..\..\..\sword1\music.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\objectman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\screen.h"\
+ "..\..\..\sword1\sound.h"\
+ "..\..\..\sword1\sword1.h"\
+ "..\..\..\sword1\sworddefs.h"\
+ "..\..\..\sword1\swordres.h"\
+
+NODEP_CPP_STATI=\
+ "..\..\..\sword1\base\engine.h"\
+ "..\..\..\sword1\base\gameDetector.h"\
+ "..\..\..\sword1\common\file.h"\
+ "..\..\..\sword1\common\system.h"\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\sound\audiostream.h"\
+ "..\..\..\sword1\sound\mixer.h"\
+ "..\..\..\sword1\sound\rate.h"\
+ "..\..\..\sword1\stdafx.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Release"
+
+DEP_CPP_STATI=\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\menu.h"\
+ "..\..\..\sword1\music.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\objectman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\screen.h"\
+ "..\..\..\sword1\sound.h"\
+ "..\..\..\sword1\sword1.h"\
+ "..\..\..\sword1\sworddefs.h"\
+ "..\..\..\sword1\swordres.h"\
+
+NODEP_CPP_STATI=\
+ "..\..\..\sword1\base\engine.h"\
+ "..\..\..\sword1\base\gameDetector.h"\
+ "..\..\..\sword1\common\file.h"\
+ "..\..\..\sword1\common\system.h"\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\sound\audiostream.h"\
+ "..\..\..\sword1\sound\mixer.h"\
+ "..\..\..\sword1\sound\rate.h"\
+ "..\..\..\sword1\stdafx.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Debug"
+
+DEP_CPP_STATI=\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\menu.h"\
+ "..\..\..\sword1\music.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\objectman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\screen.h"\
+ "..\..\..\sword1\sound.h"\
+ "..\..\..\sword1\sword1.h"\
+ "..\..\..\sword1\sworddefs.h"\
+ "..\..\..\sword1\swordres.h"\
+
+NODEP_CPP_STATI=\
+ "..\..\..\sword1\base\engine.h"\
+ "..\..\..\sword1\base\gameDetector.h"\
+ "..\..\..\sword1\common\file.h"\
+ "..\..\..\sword1\common\system.h"\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\sound\audiostream.h"\
+ "..\..\..\sword1\sound\mixer.h"\
+ "..\..\..\sword1\sound\rate.h"\
+ "..\..\..\sword1\stdafx.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Release"
+
+DEP_CPP_STATI=\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\menu.h"\
+ "..\..\..\sword1\music.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\objectman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\screen.h"\
+ "..\..\..\sword1\sound.h"\
+ "..\..\..\sword1\sword1.h"\
+ "..\..\..\sword1\sworddefs.h"\
+ "..\..\..\sword1\swordres.h"\
+
+NODEP_CPP_STATI=\
+ "..\..\..\sword1\base\engine.h"\
+ "..\..\..\sword1\base\gameDetector.h"\
+ "..\..\..\sword1\common\file.h"\
+ "..\..\..\sword1\common\system.h"\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\sound\audiostream.h"\
+ "..\..\..\sword1\sound\mixer.h"\
+ "..\..\..\sword1\sound\rate.h"\
+ "..\..\..\sword1\stdafx.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Debug"
+
+DEP_CPP_STATI=\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\menu.h"\
+ "..\..\..\sword1\music.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\objectman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\screen.h"\
+ "..\..\..\sword1\sound.h"\
+ "..\..\..\sword1\sword1.h"\
+ "..\..\..\sword1\sworddefs.h"\
+ "..\..\..\sword1\swordres.h"\
+
+NODEP_CPP_STATI=\
+ "..\..\..\sword1\base\engine.h"\
+ "..\..\..\sword1\base\gameDetector.h"\
+ "..\..\..\sword1\common\file.h"\
+ "..\..\..\sword1\common\system.h"\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\sound\audiostream.h"\
+ "..\..\..\sword1\sound\mixer.h"\
+ "..\..\..\sword1\sound\rate.h"\
+ "..\..\..\sword1\stdafx.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Release"
+
+DEP_CPP_STATI=\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\menu.h"\
+ "..\..\..\sword1\music.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\objectman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\screen.h"\
+ "..\..\..\sword1\sound.h"\
+ "..\..\..\sword1\sword1.h"\
+ "..\..\..\sword1\sworddefs.h"\
+ "..\..\..\sword1\swordres.h"\
+
+NODEP_CPP_STATI=\
+ "..\..\..\sword1\base\engine.h"\
+ "..\..\..\sword1\base\gameDetector.h"\
+ "..\..\..\sword1\common\file.h"\
+ "..\..\..\sword1\common\system.h"\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\sound\audiostream.h"\
+ "..\..\..\sword1\sound\mixer.h"\
+ "..\..\..\sword1\sound\rate.h"\
+ "..\..\..\sword1\stdafx.h"\
!ENDIF
@@ -1938,11 +4068,221 @@ DEP_CPP_SWORD=\
"..\..\..\sword1\sword1.h"\
"..\..\..\sword1\sworddefs.h"\
"..\..\..\sword1\swordres.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
NODEP_CPP_SWORD=\
"..\..\..\common\extend.h"\
"..\..\..\common\morphos_timer.h"\
+ ".\DL_byteorder.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Debug"
+
+DEP_CPP_SWORD=\
+ "..\..\..\sword1\logic.h"\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\menu.h"\
+ "..\..\..\sword1\mouse.h"\
+ "..\..\..\sword1\music.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\objectman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\screen.h"\
+ "..\..\..\sword1\sound.h"\
+ "..\..\..\sword1\sword1.h"\
+ "..\..\..\sword1\sworddefs.h"\
+ "..\..\..\sword1\swordres.h"\
+
+NODEP_CPP_SWORD=\
+ "..\..\..\sword1\backends\fs\fs.h"\
+ "..\..\..\sword1\base\engine.h"\
+ "..\..\..\sword1\base\gameDetector.h"\
+ "..\..\..\sword1\base\plugins.h"\
+ "..\..\..\sword1\common\config-manager.h"\
+ "..\..\..\sword1\common\file.h"\
+ "..\..\..\sword1\common\system.h"\
+ "..\..\..\sword1\common\timer.h"\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\sound\audiostream.h"\
+ "..\..\..\sword1\sound\mixer.h"\
+ "..\..\..\sword1\sound\rate.h"\
+ "..\..\..\sword1\stdafx.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Release"
+
+DEP_CPP_SWORD=\
+ "..\..\..\sword1\logic.h"\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\menu.h"\
+ "..\..\..\sword1\mouse.h"\
+ "..\..\..\sword1\music.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\objectman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\screen.h"\
+ "..\..\..\sword1\sound.h"\
+ "..\..\..\sword1\sword1.h"\
+ "..\..\..\sword1\sworddefs.h"\
+ "..\..\..\sword1\swordres.h"\
+
+NODEP_CPP_SWORD=\
+ "..\..\..\sword1\backends\fs\fs.h"\
+ "..\..\..\sword1\base\engine.h"\
+ "..\..\..\sword1\base\gameDetector.h"\
+ "..\..\..\sword1\base\plugins.h"\
+ "..\..\..\sword1\common\config-manager.h"\
+ "..\..\..\sword1\common\file.h"\
+ "..\..\..\sword1\common\system.h"\
+ "..\..\..\sword1\common\timer.h"\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\sound\audiostream.h"\
+ "..\..\..\sword1\sound\mixer.h"\
+ "..\..\..\sword1\sound\rate.h"\
+ "..\..\..\sword1\stdafx.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Debug"
+
+DEP_CPP_SWORD=\
+ "..\..\..\sword1\logic.h"\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\menu.h"\
+ "..\..\..\sword1\mouse.h"\
+ "..\..\..\sword1\music.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\objectman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\screen.h"\
+ "..\..\..\sword1\sound.h"\
+ "..\..\..\sword1\sword1.h"\
+ "..\..\..\sword1\sworddefs.h"\
+ "..\..\..\sword1\swordres.h"\
+
+NODEP_CPP_SWORD=\
+ "..\..\..\sword1\backends\fs\fs.h"\
+ "..\..\..\sword1\base\engine.h"\
+ "..\..\..\sword1\base\gameDetector.h"\
+ "..\..\..\sword1\base\plugins.h"\
+ "..\..\..\sword1\common\config-manager.h"\
+ "..\..\..\sword1\common\file.h"\
+ "..\..\..\sword1\common\system.h"\
+ "..\..\..\sword1\common\timer.h"\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\sound\audiostream.h"\
+ "..\..\..\sword1\sound\mixer.h"\
+ "..\..\..\sword1\sound\rate.h"\
+ "..\..\..\sword1\stdafx.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Release"
+
+DEP_CPP_SWORD=\
+ "..\..\..\sword1\logic.h"\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\menu.h"\
+ "..\..\..\sword1\mouse.h"\
+ "..\..\..\sword1\music.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\objectman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\screen.h"\
+ "..\..\..\sword1\sound.h"\
+ "..\..\..\sword1\sword1.h"\
+ "..\..\..\sword1\sworddefs.h"\
+ "..\..\..\sword1\swordres.h"\
+
+NODEP_CPP_SWORD=\
+ "..\..\..\sword1\backends\fs\fs.h"\
+ "..\..\..\sword1\base\engine.h"\
+ "..\..\..\sword1\base\gameDetector.h"\
+ "..\..\..\sword1\base\plugins.h"\
+ "..\..\..\sword1\common\config-manager.h"\
+ "..\..\..\sword1\common\file.h"\
+ "..\..\..\sword1\common\system.h"\
+ "..\..\..\sword1\common\timer.h"\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\sound\audiostream.h"\
+ "..\..\..\sword1\sound\mixer.h"\
+ "..\..\..\sword1\sound\rate.h"\
+ "..\..\..\sword1\stdafx.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Debug"
+
+DEP_CPP_SWORD=\
+ "..\..\..\sword1\logic.h"\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\menu.h"\
+ "..\..\..\sword1\mouse.h"\
+ "..\..\..\sword1\music.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\objectman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\screen.h"\
+ "..\..\..\sword1\sound.h"\
+ "..\..\..\sword1\sword1.h"\
+ "..\..\..\sword1\sworddefs.h"\
+ "..\..\..\sword1\swordres.h"\
+
+NODEP_CPP_SWORD=\
+ "..\..\..\sword1\backends\fs\fs.h"\
+ "..\..\..\sword1\base\engine.h"\
+ "..\..\..\sword1\base\gameDetector.h"\
+ "..\..\..\sword1\base\plugins.h"\
+ "..\..\..\sword1\common\config-manager.h"\
+ "..\..\..\sword1\common\file.h"\
+ "..\..\..\sword1\common\system.h"\
+ "..\..\..\sword1\common\timer.h"\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\sound\audiostream.h"\
+ "..\..\..\sword1\sound\mixer.h"\
+ "..\..\..\sword1\sound\rate.h"\
+ "..\..\..\sword1\stdafx.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Release"
+
+DEP_CPP_SWORD=\
+ "..\..\..\sword1\logic.h"\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\menu.h"\
+ "..\..\..\sword1\mouse.h"\
+ "..\..\..\sword1\music.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\objectman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\screen.h"\
+ "..\..\..\sword1\sound.h"\
+ "..\..\..\sword1\sword1.h"\
+ "..\..\..\sword1\sworddefs.h"\
+ "..\..\..\sword1\swordres.h"\
+
+NODEP_CPP_SWORD=\
+ "..\..\..\sword1\backends\fs\fs.h"\
+ "..\..\..\sword1\base\engine.h"\
+ "..\..\..\sword1\base\gameDetector.h"\
+ "..\..\..\sword1\base\plugins.h"\
+ "..\..\..\sword1\common\config-manager.h"\
+ "..\..\..\sword1\common\file.h"\
+ "..\..\..\sword1\common\system.h"\
+ "..\..\..\sword1\common\timer.h"\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\sound\audiostream.h"\
+ "..\..\..\sword1\sound\mixer.h"\
+ "..\..\..\sword1\sound\rate.h"\
+ "..\..\..\sword1\stdafx.h"\
!ENDIF
@@ -2048,10 +4388,118 @@ DEP_CPP_TEXT_=\
"..\..\..\sword1\sworddefs.h"\
"..\..\..\sword1\swordres.h"\
"..\..\..\sword1\text.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
NODEP_CPP_TEXT_=\
"..\..\..\common\extend.h"\
+ ".\DL_byteorder.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Debug"
+
+DEP_CPP_TEXT_=\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\objectman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\sworddefs.h"\
+ "..\..\..\sword1\swordres.h"\
+ "..\..\..\sword1\text.h"\
+
+NODEP_CPP_TEXT_=\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\stdafx.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Release"
+
+DEP_CPP_TEXT_=\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\objectman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\sworddefs.h"\
+ "..\..\..\sword1\swordres.h"\
+ "..\..\..\sword1\text.h"\
+
+NODEP_CPP_TEXT_=\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\stdafx.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Debug"
+
+DEP_CPP_TEXT_=\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\objectman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\sworddefs.h"\
+ "..\..\..\sword1\swordres.h"\
+ "..\..\..\sword1\text.h"\
+
+NODEP_CPP_TEXT_=\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\stdafx.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Release"
+
+DEP_CPP_TEXT_=\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\objectman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\sworddefs.h"\
+ "..\..\..\sword1\swordres.h"\
+ "..\..\..\sword1\text.h"\
+
+NODEP_CPP_TEXT_=\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\stdafx.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Debug"
+
+DEP_CPP_TEXT_=\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\objectman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\sworddefs.h"\
+ "..\..\..\sword1\swordres.h"\
+ "..\..\..\sword1\text.h"\
+
+NODEP_CPP_TEXT_=\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\stdafx.h"\
+
+
+!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Release"
+
+DEP_CPP_TEXT_=\
+ "..\..\..\sword1\memman.h"\
+ "..\..\..\sword1\object.h"\
+ "..\..\..\sword1\objectman.h"\
+ "..\..\..\sword1\resman.h"\
+ "..\..\..\sword1\sworddefs.h"\
+ "..\..\..\sword1\swordres.h"\
+ "..\..\..\sword1\text.h"\
+
+NODEP_CPP_TEXT_=\
+ "..\..\..\sword1\common\util.h"\
+ "..\..\..\sword1\file.h"\
+ "..\..\..\sword1\scummsys.h"\
+ "..\..\..\sword1\stdafx.h"\
!ENDIF