diff options
Diffstat (limited to 'dists/msvc8/lure.vcproj')
-rw-r--r-- | dists/msvc8/lure.vcproj | 67 |
1 files changed, 0 insertions, 67 deletions
diff --git a/dists/msvc8/lure.vcproj b/dists/msvc8/lure.vcproj deleted file mode 100644 index 625fba8100..0000000000 --- a/dists/msvc8/lure.vcproj +++ /dev/null @@ -1,67 +0,0 @@ -<?xml version="1.0" encoding="windows-1252"?> -<VisualStudioProject - ProjectType="Visual C++" - Version="8.00" - Name="lure" - ProjectGUID="{5FF6B8C3-7C0B-4950-A247-8FCF128BB478}" - RootNamespace="lure" - Keyword="Win32Proj" - > - <Platforms> - <Platform Name="Win32" /> - <Platform Name="x64" /> - </Platforms> - <Configurations> - <Configuration Name="Debug|Win32" ConfigurationType="4" InheritedPropertySheets=".\ScummVM_Debug.vsprops" /> - <Configuration Name="Release|Win32" ConfigurationType="4" InheritedPropertySheets=".\ScummVM_Release.vsprops" /> - <Configuration Name="Debug|x64" ConfigurationType="4" InheritedPropertySheets=".\ScummVM_Debug64.vsprops" /> - <Configuration Name="Release|x64" ConfigurationType="4" InheritedPropertySheets=".\ScummVM_Release64.vsprops" /> - </Configurations> - <Files> - <File RelativePath="..\..\engines\lure\animseq.cpp" /> - <File RelativePath="..\..\engines\lure\animseq.h" /> - <File RelativePath="..\..\engines\lure\debugger.cpp" /> - <File RelativePath="..\..\engines\lure\debugger.h" /> - <File RelativePath="..\..\engines\lure\decode.cpp" /> - <File RelativePath="..\..\engines\lure\decode.h" /> - <File RelativePath="..\..\engines\lure\detection.cpp" /> - <File RelativePath="..\..\engines\lure\disk.cpp" /> - <File RelativePath="..\..\engines\lure\disk.h" /> - <File RelativePath="..\..\engines\lure\events.cpp" /> - <File RelativePath="..\..\engines\lure\events.h" /> - <File RelativePath="..\..\engines\lure\fights.cpp" /> - <File RelativePath="..\..\engines\lure\fights.h" /> - <File RelativePath="..\..\engines\lure\game.cpp" /> - <File RelativePath="..\..\engines\lure\game.h" /> - <File RelativePath="..\..\engines\lure\hotspots.cpp" /> - <File RelativePath="..\..\engines\lure\hotspots.h" /> - <File RelativePath="..\..\engines\lure\intro.cpp" /> - <File RelativePath="..\..\engines\lure\intro.h" /> - <File RelativePath="..\..\engines\lure\lure.cpp" /> - <File RelativePath="..\..\engines\lure\lure.h" /> - <File RelativePath="..\..\engines\lure\luredefs.h" /> - <File RelativePath="..\..\engines\lure\memory.cpp" /> - <File RelativePath="..\..\engines\lure\memory.h" /> - <File RelativePath="..\..\engines\lure\menu.cpp" /> - <File RelativePath="..\..\engines\lure\menu.h" /> - <File RelativePath="..\..\engines\lure\module.mk" /> - <File RelativePath="..\..\engines\lure\palette.cpp" /> - <File RelativePath="..\..\engines\lure\palette.h" /> - <File RelativePath="..\..\engines\lure\res.cpp" /> - <File RelativePath="..\..\engines\lure\res.h" /> - <File RelativePath="..\..\engines\lure\res_struct.cpp" /> - <File RelativePath="..\..\engines\lure\res_struct.h" /> - <File RelativePath="..\..\engines\lure\room.cpp" /> - <File RelativePath="..\..\engines\lure\room.h" /> - <File RelativePath="..\..\engines\lure\screen.cpp" /> - <File RelativePath="..\..\engines\lure\screen.h" /> - <File RelativePath="..\..\engines\lure\scripts.cpp" /> - <File RelativePath="..\..\engines\lure\scripts.h" /> - <File RelativePath="..\..\engines\lure\sound.cpp" /> - <File RelativePath="..\..\engines\lure\sound.h" /> - <File RelativePath="..\..\engines\lure\strings.cpp" /> - <File RelativePath="..\..\engines\lure\strings.h" /> - <File RelativePath="..\..\engines\lure\surface.cpp" /> - <File RelativePath="..\..\engines\lure\surface.h" /> - </Files> -</VisualStudioProject> |