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-rw-r--r--dists/msvc9/lure.vcproj82
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+<?xml version="1.0" encoding="windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9.00"
+ Name="lure"
+ ProjectGUID="{E6CF67BE-EE93-440D-8AE7-67303EFDABB7}"
+ RootNamespace="lure"
+ Keyword="Win32Proj"
+ TargetFrameworkVersion="131072"
+ >
+ <Platforms>
+ <Platform Name="Win32" />
+ <Platform Name="x64" />
+ </Platforms>
+ <Configurations>
+ <Configuration Name="Debug|Win32" ConfigurationType="4" InheritedPropertySheets=".\ScummVM_Debug.vsprops">
+ <Tool Name="VCCLCompilerTool" DisableSpecificWarnings="4189;4355;"/>
+ </Configuration>
+ <Configuration Name="Analysis|Win32" ConfigurationType="4" InheritedPropertySheets=".\ScummVM_Analysis.vsprops">
+ <Tool Name="VCCLCompilerTool" DisableSpecificWarnings="4189;4355;"/>
+ </Configuration>
+ <Configuration Name="Release|Win32" ConfigurationType="4" InheritedPropertySheets=".\ScummVM_Release.vsprops">
+ <Tool Name="VCCLCompilerTool" DisableSpecificWarnings="4189;4355;"/>
+ </Configuration>
+ <Configuration Name="Debug|x64" ConfigurationType="4" InheritedPropertySheets=".\ScummVM_Debug64.vsprops">
+ <Tool Name="VCCLCompilerTool" DisableSpecificWarnings="4189;4355;"/>
+ </Configuration>
+ <Configuration Name="Analysis|x64" ConfigurationType="4" InheritedPropertySheets=".\ScummVM_Analysis64.vsprops">
+ <Tool Name="VCCLCompilerTool" DisableSpecificWarnings="4189;4355;"/>
+ </Configuration>
+ <Configuration Name="Release|x64" ConfigurationType="4" InheritedPropertySheets=".\ScummVM_Release64.vsprops">
+ <Tool Name="VCCLCompilerTool" DisableSpecificWarnings="4189;4355;"/>
+ </Configuration>
+ </Configurations>
+ <Files>
+ <File RelativePath="..\..\engines\lure\animseq.cpp" />
+ <File RelativePath="..\..\engines\lure\animseq.h" />
+ <File RelativePath="..\..\engines\lure\debugger.cpp" />
+ <File RelativePath="..\..\engines\lure\debugger.h" />
+ <File RelativePath="..\..\engines\lure\decode.cpp" />
+ <File RelativePath="..\..\engines\lure\decode.h" />
+ <File RelativePath="..\..\engines\lure\detection.cpp" />
+ <File RelativePath="..\..\engines\lure\disk.cpp" />
+ <File RelativePath="..\..\engines\lure\disk.h" />
+ <File RelativePath="..\..\engines\lure\events.cpp" />
+ <File RelativePath="..\..\engines\lure\events.h" />
+ <File RelativePath="..\..\engines\lure\fights.cpp" />
+ <File RelativePath="..\..\engines\lure\fights.h" />
+ <File RelativePath="..\..\engines\lure\game.cpp" />
+ <File RelativePath="..\..\engines\lure\game.h" />
+ <File RelativePath="..\..\engines\lure\hotspots.cpp" />
+ <File RelativePath="..\..\engines\lure\hotspots.h" />
+ <File RelativePath="..\..\engines\lure\intro.cpp" />
+ <File RelativePath="..\..\engines\lure\intro.h" />
+ <File RelativePath="..\..\engines\lure\lure.cpp" />
+ <File RelativePath="..\..\engines\lure\lure.h" />
+ <File RelativePath="..\..\engines\lure\luredefs.h" />
+ <File RelativePath="..\..\engines\lure\memory.cpp" />
+ <File RelativePath="..\..\engines\lure\memory.h" />
+ <File RelativePath="..\..\engines\lure\menu.cpp" />
+ <File RelativePath="..\..\engines\lure\menu.h" />
+ <File RelativePath="..\..\engines\lure\module.mk" />
+ <File RelativePath="..\..\engines\lure\palette.cpp" />
+ <File RelativePath="..\..\engines\lure\palette.h" />
+ <File RelativePath="..\..\engines\lure\res.cpp" />
+ <File RelativePath="..\..\engines\lure\res.h" />
+ <File RelativePath="..\..\engines\lure\res_struct.cpp" />
+ <File RelativePath="..\..\engines\lure\res_struct.h" />
+ <File RelativePath="..\..\engines\lure\room.cpp" />
+ <File RelativePath="..\..\engines\lure\room.h" />
+ <File RelativePath="..\..\engines\lure\screen.cpp" />
+ <File RelativePath="..\..\engines\lure\screen.h" />
+ <File RelativePath="..\..\engines\lure\scripts.cpp" />
+ <File RelativePath="..\..\engines\lure\scripts.h" />
+ <File RelativePath="..\..\engines\lure\sound.cpp" />
+ <File RelativePath="..\..\engines\lure\sound.h" />
+ <File RelativePath="..\..\engines\lure\strings.cpp" />
+ <File RelativePath="..\..\engines\lure\strings.h" />
+ <File RelativePath="..\..\engines\lure\surface.cpp" />
+ <File RelativePath="..\..\engines\lure\surface.h" />
+ </Files>
+</VisualStudioProject>