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+Wii port of ScummVM README
+--------------------------
+
+features not compiled in:
+- the AGI game engine
+
+REQUIREMENTS
+
+ - sd card
+ - wiimote or gamecube controller in port 1
+
+INSTALL
+
+ - copy the "apps" folder to the root of your sd card
+ - copy your demos and/or games onto the same sd card
+ each game goes into its own subdirectory, do not place those under
+ "/apps/scummvm", and do not set the "theme" or "extra" path to that folder
+ freeware versions: http://scummvm.org/downloads.php#extras
+ demos: http://scummvm.org/demos.php
+
+RUN
+
+ either use the homebrew channel, available at
+
+ http://hbc.hackmii.com/
+
+ or load "boot.dol" with your favorite loader
+
+CONTROLS
+
+ wiimote
+
+ analog stick: mouse movement
+ a: left mouse button
+ b: right mouse button
+ minus: escape
+ plus: "." (skip current line of text)
+ 2: enter
+ home: f5 (scummvm menu)
+ dpad up: shift (mass add for the gui)
+ dpad down: "0"
+ dpad left: "y"
+ dpad right: "n"
+
+ gamecube pad
+
+ analog stick: mouse movement
+ a: left mouse button
+ b: right mouse button
+ x: escape
+ y: "." (skip current line of text)
+ z: enter
+ start: f5 (scummvm menu)
+ dpad up: shift (mass add for the gui)
+ dpad down: "0"
+ dpad left: "y"
+ dpad right: "n"
+
+THANKS
+
+ shagkur and WinterMute, for devkitppc/libogc and the coorperation
+ svpe, for fixing the libfat feof/thread bugs on the last minute
+ para, for making wiiuse available in libogc
+