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-rw-r--r--dists/androidsdl/scummvm/AndroidAppSettings.cfg2
-rw-r--r--dists/androidsdl/scummvm/AndroidAppSettings.cfg.in2
-rwxr-xr-xdists/androidsdl/scummvm/AndroidBuild.sh2
-rw-r--r--dists/psp2/readme-psp2.md6
4 files changed, 6 insertions, 6 deletions
diff --git a/dists/androidsdl/scummvm/AndroidAppSettings.cfg b/dists/androidsdl/scummvm/AndroidAppSettings.cfg
index 55300e6edd..d636201863 100644
--- a/dists/androidsdl/scummvm/AndroidAppSettings.cfg
+++ b/dists/androidsdl/scummvm/AndroidAppSettings.cfg
@@ -185,7 +185,7 @@ DeleteFilesOnUpgrade="%"
# Optional shared libraries to compile - removing some of them will save space
# MP3 support by libMAD is encumbered by patents and libMAD is GPL-ed
# Available libraries: mad (GPL-ed!) sdl_mixer sdl_image sdl_ttf sdl_net sdl_blitpool sdl_gfx sdl_sound intl xml2 lua jpeg png ogg flac tremor vorbis freetype xerces curl theora fluidsynth lzma lzo2 mikmod openal timidity zzip bzip2 yaml-cpp python boost_date_time boost_filesystem boost_iostreams boost_program_options boost_regex boost_signals boost_system boost_thread glu avcodec avdevice avfilter avformat avresample avutil swscale swresample bzip2
-CompiledLibraries="mad vorbis flac ogg jpeg png theora freetype faad"
+CompiledLibraries="mad vorbis flac ogg jpeg png theora freetype faad curl sdl_net"
# Application uses custom build script AndroidBuild.sh instead of Android.mk (y) or (n)
CustomBuildScript=y
diff --git a/dists/androidsdl/scummvm/AndroidAppSettings.cfg.in b/dists/androidsdl/scummvm/AndroidAppSettings.cfg.in
index 897389a36f..7837a9e196 100644
--- a/dists/androidsdl/scummvm/AndroidAppSettings.cfg.in
+++ b/dists/androidsdl/scummvm/AndroidAppSettings.cfg.in
@@ -185,7 +185,7 @@ DeleteFilesOnUpgrade="%"
# Optional shared libraries to compile - removing some of them will save space
# MP3 support by libMAD is encumbered by patents and libMAD is GPL-ed
# Available libraries: mad (GPL-ed!) sdl_mixer sdl_image sdl_ttf sdl_net sdl_blitpool sdl_gfx sdl_sound intl xml2 lua jpeg png ogg flac tremor vorbis freetype xerces curl theora fluidsynth lzma lzo2 mikmod openal timidity zzip bzip2 yaml-cpp python boost_date_time boost_filesystem boost_iostreams boost_program_options boost_regex boost_signals boost_system boost_thread glu avcodec avdevice avfilter avformat avresample avutil swscale swresample bzip2
-CompiledLibraries="mad vorbis flac ogg jpeg png theora freetype faad"
+CompiledLibraries="mad vorbis flac ogg jpeg png theora freetype faad curl sdl_net"
# Application uses custom build script AndroidBuild.sh instead of Android.mk (y) or (n)
CustomBuildScript=y
diff --git a/dists/androidsdl/scummvm/AndroidBuild.sh b/dists/androidsdl/scummvm/AndroidBuild.sh
index beeb7a3845..a0f587de1f 100755
--- a/dists/androidsdl/scummvm/AndroidBuild.sh
+++ b/dists/androidsdl/scummvm/AndroidBuild.sh
@@ -13,6 +13,6 @@ ln -sf libglshim.a $LOCAL_PATH/../../../obj/local/$1/libGL.a
mkdir -p scummvm/bin-$1
if [ \! -f scummvm/bin-$1/config.mk ] ; then
- ../setEnvironment-$1.sh sh -c "cd scummvm/bin-$1 && env LIBS='-lflac -lvorbis -logg -lmad -lz -lgcc -ltheora -lpng -lfreetype -lfaad -lgnustl_static' ../configure --host=androidsdl-$1 --enable-zlib --enable-vorbis --enable-mad --enable-flac --enable-png --enable-theoradec --disable-sdlnet --disable-libcurl --enable-vkeybd --enable-release --enable-mt32emu --disable-readline --disable-nasm --disable-timidity --disable-fluidsynth --datadir=. "
+ ../setEnvironment-$1.sh sh -c "cd scummvm/bin-$1 && env LIBS='-lflac -lvorbis -logg -lmad -lz -lgcc -ltheora -lpng -lfreetype -lfaad -lgnustl_static' ../configure --host=androidsdl-$1 --enable-zlib --enable-vorbis --enable-mad --enable-flac --enable-png --enable-theoradec --enable-sdlnet --enable-libcurl --enable-vkeybd --enable-release --enable-mt32emu --disable-readline --disable-nasm --disable-timidity --disable-fluidsynth --datadir=. "
fi
../setEnvironment-$1.sh make -C scummvm/bin-$1 && cp -f scummvm/bin-$1/scummvm libapplication-$1.so
diff --git a/dists/psp2/readme-psp2.md b/dists/psp2/readme-psp2.md
index 559c2fbd60..6fff8d2923 100644
--- a/dists/psp2/readme-psp2.md
+++ b/dists/psp2/readme-psp2.md
@@ -48,10 +48,10 @@ The dependencies needed to build it are :
- zlib, libpng, libjpeg-turbo, libogg, libvorbis, flac, curl, openssl, freetype, from https://github.com/vitadev/vdpm
- libmad from https://github.com/Cpasjuste/libmad-psp2
- SDL2 from https://github.com/Cpasjuste/SDL-Vita
-- ScummVM from https://github.com/Cpasjuste/scummvm
+- ScummVM from https://github.com/scummvm/scummvm
- The fbo branch of libvita2d from https://github.com/frangarcj/vita2dlib/tree/fbo/libvita2d
-copied under new names libvita2d_fbo.a in $VITASDK/arm-vita-eabi-gcc/lib and vita2d_fbo.h in $VITASDK/arm-vita-eabi-gcc/include. The renaming is necessary to prevent conflict with the official vita2d lib that comes with the VitaSDK.
-- The pre-compiled gtu release of vita-shader-collection from https://github.com/frangarcj/vita-shader-collection/releases, copy all headers to $VITASDK/arm-vita-eabi-gcc/include and the library libvitashaders.a to $VITASDK/arm-vita-eabi-gcc/lib
+copied under new names libvita2d_fbo.a in $VITASDK/arm-vita-eabi/lib and vita2d_fbo.h in $VITASDK/arm-vita-eabi/include. The renaming is necessary to prevent conflict with the official vita2d lib that comes with the VitaSDK.
+- The pre-compiled gtu release of vita-shader-collection from https://github.com/frangarcj/vita-shader-collection/releases, copy all headers to $VITASDK/arm-vita-eabi/include and the library libvitashaders.a to $VITASDK/arm-vita-eabi/lib
Once all the dependencies are correctly setup, an installable package can be obtained from source by issuing the following command :