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-rw-r--r--dists/engine-data/README5
-rw-r--r--dists/engine-data/cryomni3d.datbin0 -> 5840 bytes
-rw-r--r--dists/scummvm.rc3
3 files changed, 8 insertions, 0 deletions
diff --git a/dists/engine-data/README b/dists/engine-data/README
index 31673d8beb..080fd6ab56 100644
--- a/dists/engine-data/README
+++ b/dists/engine-data/README
@@ -7,6 +7,11 @@ TODO
cryo.dat
This file contains a lot of hardcoded tables used by the Cryo engine.
+cryomni3d.dat
+This file contains all strings and some file names depending only on platform/localization.
+Some filenames depend on the edition, these are handled by game flags in engine code.
+Those informations were stored in the original executables.
+
drascula.dat
TODO
diff --git a/dists/engine-data/cryomni3d.dat b/dists/engine-data/cryomni3d.dat
new file mode 100644
index 0000000000..a4a0bebe23
--- /dev/null
+++ b/dists/engine-data/cryomni3d.dat
Binary files differ
diff --git a/dists/scummvm.rc b/dists/scummvm.rc
index 17b1caf54d..c7846fe0eb 100644
--- a/dists/scummvm.rc
+++ b/dists/scummvm.rc
@@ -36,6 +36,9 @@ access.dat FILE "dists/engine-data/access.dat"
#if PLUGIN_ENABLED_STATIC(CRYO)
cryo.dat FILE "dists/engine-data/cryo.dat"
#endif
+#if PLUGIN_ENABLED_STATIC(CRYOMNI3D)
+cryomni3d.dat FILE "dists/engine-data/cryomni3d.dat"
+#endif
#if PLUGIN_ENABLED_STATIC(DRASCULA)
drascula.dat FILE "dists/engine-data/drascula.dat"
#endif