diff options
Diffstat (limited to 'dists')
54 files changed, 65 insertions, 20060 deletions
diff --git a/dists/codeblocks/agi.cbp b/dists/codeblocks/agi.cbp deleted file mode 100644 index 6409d9e857..0000000000 --- a/dists/codeblocks/agi.cbp +++ /dev/null @@ -1,292 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" standalone="yes" ?> -<CodeBlocks_project_file> - <FileVersion major="1" minor="5" /> - <Project> - <Option title="agi" /> - <Option pch_mode="2" /> - <Option default_target="" /> - <Option compiler="gcc" /> - <Option virtualFolders="" /> - <Build> - <Target title="default"> - <Option output="scummvm\engines\agi\libagi.a" prefix_auto="1" extension_auto="1" /> - <Option working_dir="" /> - <Option object_output="scummvm" /> - <Option type="2" /> - <Option compiler="gcc" /> - <Option createDefFile="1" /> - <Compiler> - <Add option="-g" /> - <Add directory="..\..\engines" /> - <Add directory="..\..\..\scummvm" /> - </Compiler> - </Target> - </Build> - <Compiler> - <Add option="-Wall" /> - </Compiler> - <Unit filename="..\..\engines\agi\agi.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\agi\agi.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\agi\agi_v2.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\agi\agi_v3.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\agi\checks.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\agi\console.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\agi\console.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\agi\cycle.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\agi\detection.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\agi\font.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\agi\global.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\agi\graphics.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\agi\graphics.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\agi\id.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\agi\inv.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\agi\keyboard.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\agi\keyboard.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\agi\loader_v2.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\agi\loader_v3.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\agi\logic.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\agi\logic.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\agi\lzw.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\agi\lzw.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\agi\menu.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\agi\menu.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\agi\motion.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\agi\objects.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\agi\op_cmd.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\agi\op_dbg.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\agi\op_test.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\agi\opcodes.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\agi\patches.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\agi\picture.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\agi\picture.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\agi\preagi.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\agi\preagi.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\agi\preagi_common.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\agi\preagi_common.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\agi\preagi_mickey.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\agi\preagi_mickey.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\agi\preagi_troll.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\agi\preagi_troll.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\agi\preagi_winnie.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\agi\preagi_winnie.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\agi\predictive.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\agi\saveload.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\agi\sound.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\agi\sound.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\agi\sprite.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\agi\sprite.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\agi\text.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\agi\view.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\agi\view.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\agi\wagparser.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\agi\wagparser.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\agi\words.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Extensions /> - </Project> -</CodeBlocks_project_file> diff --git a/dists/codeblocks/agi.depend b/dists/codeblocks/agi.depend deleted file mode 100644 index c4ac3106ea..0000000000 --- a/dists/codeblocks/agi.depend +++ /dev/null @@ -1 +0,0 @@ -# depslib dependency file v1.0 diff --git a/dists/codeblocks/agi.layout b/dists/codeblocks/agi.layout deleted file mode 100644 index ad46f75a6a..0000000000 --- a/dists/codeblocks/agi.layout +++ /dev/null @@ -1,103 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" standalone="yes" ?> -<CodeBlocks_layout_file> - <ActiveTarget name="default" /> - <File name="..\..\engines\agi\agi.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1119" topLine="0" /> - </File> - <File name="..\..\engines\agi\agi.h" open="0" top="0" tabpos="0"> - <Cursor position="1147" topLine="0" /> - </File> - <File name="..\..\engines\agi\checks.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1129" topLine="0" /> - </File> - <File name="..\..\engines\agi\console.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1133" topLine="0" /> - </File> - <File name="..\..\engines\agi\cycle.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1127" topLine="0" /> - </File> - <File name="..\..\engines\agi\detection.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1137" topLine="0" /> - </File> - <File name="..\..\engines\agi\font.h" open="0" top="0" tabpos="0"> - <Cursor position="1167" topLine="0" /> - </File> - <File name="..\..\engines\agi\global.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1131" topLine="0" /> - </File> - <File name="..\..\engines\agi\graphics.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1161" topLine="0" /> - </File> - <File name="..\..\engines\agi\graphics.h" open="0" top="0" tabpos="0"> - <Cursor position="1181" topLine="0" /> - </File> - <File name="..\..\engines\agi\id.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1123" topLine="0" /> - </File> - <File name="..\..\engines\agi\inv.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1125" topLine="0" /> - </File> - <File name="..\..\engines\agi\keyboard.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1135" topLine="0" /> - </File> - <File name="..\..\engines\agi\keyboard.h" open="0" top="0" tabpos="0"> - <Cursor position="1181" topLine="0" /> - </File> - <File name="..\..\engines\agi\loader_v2.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1129" topLine="4" /> - </File> - <File name="..\..\engines\agi\loader_v3.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1133" topLine="4" /> - </File> - <File name="..\..\engines\agi\logic.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1129" topLine="0" /> - </File> - <File name="..\..\engines\agi\logic.h" open="0" top="0" tabpos="0"> - <Cursor position="1169" topLine="0" /> - </File> - <File name="..\..\engines\agi\lzw.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1502" topLine="0" /> - </File> - <File name="..\..\engines\agi\menu.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1127" topLine="0" /> - </File> - <File name="..\..\engines\agi\motion.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1131" topLine="0" /> - </File> - <File name="..\..\engines\agi\objects.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1133" topLine="0" /> - </File> - <File name="..\..\engines\agi\op_cmd.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1131" topLine="0" /> - </File> - <File name="..\..\engines\agi\op_dbg.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1131" topLine="0" /> - </File> - <File name="..\..\engines\agi\op_test.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1133" topLine="0" /> - </File> - <File name="..\..\engines\agi\picture.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1127" topLine="0" /> - </File> - <File name="..\..\engines\agi\preagi.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1123" topLine="4" /> - </File> - <File name="..\..\engines\agi\preagi_common.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1137" topLine="4" /> - </File> - <File name="..\..\engines\agi\preagi_mickey.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1137" topLine="4" /> - </File> - <File name="..\..\engines\agi\saveload.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1266" topLine="0" /> - </File> - <File name="..\..\engines\agi\sound.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1129" topLine="0" /> - </File> - <File name="..\..\engines\agi\view.h" open="0" top="0" tabpos="0"> - <Cursor position="1163" topLine="0" /> - </File> - <File name="..\..\engines\agi\wagparser.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1127" topLine="4" /> - </File> -</CodeBlocks_layout_file> diff --git a/dists/codeblocks/agos.cbp b/dists/codeblocks/agos.cbp deleted file mode 100644 index c181aa22f6..0000000000 --- a/dists/codeblocks/agos.cbp +++ /dev/null @@ -1,256 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" standalone="yes" ?> -<CodeBlocks_project_file> - <FileVersion major="1" minor="5" /> - <Project> - <Option title="agos" /> - <Option pch_mode="2" /> - <Option default_target="" /> - <Option compiler="gcc" /> - <Option virtualFolders="" /> - <Build> - <Target title="default"> - <Option output="scummvm\engines\agos\libagos.a" prefix_auto="1" extension_auto="1" /> - <Option working_dir="" /> - <Option object_output="scummvm" /> - <Option type="2" /> - <Option compiler="gcc" /> - <Option createDefFile="1" /> - <Compiler> - <Add option="-g" /> - <Add directory="..\..\engines" /> - <Add directory="..\..\..\scummvm" /> - </Compiler> - </Target> - </Build> - <Compiler> - <Add option="-Wall" /> - </Compiler> - <Unit filename="..\..\engines\agos\agos.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\agos\agos.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\agos\animation.cpp"> - <Option compilerVar="CPP" /> - 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<Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\agos\detection.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\agos\detection_tables.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\agos\draw.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\agos\event.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\agos\gfx.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\agos\icons.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\agos\input.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - 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</File> - <File name="..\..\engines\agos\oracle.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1132" topLine="0" /> - </File> - <File name="..\..\engines\agos\res.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1171" topLine="26" /> - </File> - <File name="..\..\engines\agos\res_ami.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1196" topLine="0" /> - </File> - <File name="..\..\engines\agos\res_snd.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1131" topLine="0" /> - </File> - <File name="..\..\engines\agos\rooms.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1130" topLine="0" /> - </File> - <File name="..\..\engines\agos\saveload.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1136" topLine="0" /> - </File> - <File name="..\..\engines\agos\script.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1176" topLine="0" /> - </File> - <File name="..\..\engines\agos\script_e1.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1138" topLine="25" /> - </File> - <File name="..\..\engines\agos\script_e2.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1135" topLine="0" /> - </File> - <File name="..\..\engines\agos\script_ff.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1138" topLine="0" /> - </File> - <File name="..\..\engines\agos\script_pp.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1135" topLine="0" /> - </File> - <File name="..\..\engines\agos\script_s1.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1138" topLine="0" /> - </File> - <File name="..\..\engines\agos\script_s2.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1138" topLine="25" /> - </File> - <File name="..\..\engines\agos\script_ww.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1135" topLine="0" /> - </File> - <File name="..\..\engines\agos\sound.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1130" topLine="0" /> - </File> - <File name="..\..\engines\agos\string.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1129" topLine="0" /> - </File> - <File name="..\..\engines\agos\subroutine.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1137" topLine="0" /> - </File> - <File name="..\..\engines\agos\verb.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1155" topLine="0" /> - </File> - <File name="..\..\engines\agos\vga.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1169" topLine="0" /> - </File> - <File name="..\..\engines\agos\vga_e2.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1172" topLine="0" /> - </File> - <File name="..\..\engines\agos\vga_ff.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1129" topLine="0" /> - </File> - <File name="..\..\engines\agos\vga_s1.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1132" topLine="0" /> - </File> - <File name="..\..\engines\agos\vga_s2.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1129" topLine="0" /> - </File> - <File name="..\..\engines\agos\vga_ww.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1172" topLine="0" /> - </File> - <File name="..\..\engines\agos\window.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1129" topLine="0" /> - </File> - <File name="..\..\engines\agos\zones.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1127" topLine="0" /> - </File> -</CodeBlocks_layout_file> diff --git a/dists/codeblocks/cine.cbp b/dists/codeblocks/cine.cbp deleted file mode 100644 index 499928d20b..0000000000 --- a/dists/codeblocks/cine.cbp +++ /dev/null @@ -1,198 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" standalone="yes" ?> -<CodeBlocks_project_file> - <FileVersion major="1" minor="5" /> - <Project> - <Option title="cine" /> - <Option pch_mode="2" /> - <Option default_target="" /> - <Option compiler="gcc" /> - <Option virtualFolders="" /> - <Build> - <Target title="default"> - <Option output="scummvm\engines\cine\libcine.a" prefix_auto="1" extension_auto="1" /> - <Option working_dir="" /> - <Option object_output="scummvm" /> - <Option type="2" /> - <Option compiler="gcc" /> - <Option createDefFile="1" /> - <Compiler> - <Add option="-g" /> - </Compiler> - </Target> - </Build> - <Compiler> - <Add option="-Wall" /> - <Add directory="..\..\engines" /> - <Add directory="..\..\..\scummvm" /> - </Compiler> - <Unit filename="..\..\engines\cine\anim.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\cine\anim.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\cine\bg.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\cine\bg.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\cine\bg_list.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\cine\bg_list.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\cine\cine.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\cine\cine.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\cine\detection.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\cine\gfx.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\cine\gfx.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\cine\main_loop.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\cine\main_loop.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\cine\msg.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\cine\msg.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\cine\object.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\cine\object.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\cine\pal.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\cine\pal.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\cine\part.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\cine\part.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\cine\prc.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\cine\prc.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\cine\rel.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\cine\rel.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\cine\script.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\cine\script.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\cine\sound.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\cine\texte.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\cine\texte.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\cine\unpack.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\cine\unpack.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\cine\various.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\cine\various.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Extensions /> - </Project> -</CodeBlocks_project_file> diff --git a/dists/codeblocks/cine.depend b/dists/codeblocks/cine.depend deleted file mode 100644 index c4ac3106ea..0000000000 --- a/dists/codeblocks/cine.depend +++ /dev/null @@ -1 +0,0 @@ -# depslib dependency file v1.0 diff --git a/dists/codeblocks/cine.layout b/dists/codeblocks/cine.layout deleted file mode 100644 index baf9bfb19b..0000000000 --- a/dists/codeblocks/cine.layout +++ /dev/null @@ -1,61 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" standalone="yes" ?> -<CodeBlocks_layout_file> - <ActiveTarget name="" /> - <File name="..\..\engines\cine\anim.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1131" topLine="0" /> - </File> - <File name="..\..\engines\cine\bg.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1127" topLine="0" /> - </File> - <File name="..\..\engines\cine\bg_list.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1134" topLine="0" /> - </File> - <File name="..\..\engines\cine\bg_list.h" open="0" top="0" tabpos="0"> - <Cursor position="1178" topLine="0" /> - </File> - <File name="..\..\engines\cine\cine.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1128" topLine="0" /> - </File> - <File name="..\..\engines\cine\cine.h" open="0" top="0" tabpos="0"> - <Cursor position="1158" topLine="0" /> - </File> - <File name="..\..\engines\cine\detection.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1132" topLine="0" /> - </File> - <File name="..\..\engines\cine\main_loop.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1138" topLine="0" /> - </File> - <File name="..\..\engines\cine\msg.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1126" topLine="0" /> - </File> - <File name="..\..\engines\cine\object.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1132" topLine="0" /> - </File> - <File name="..\..\engines\cine\prc.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1126" topLine="0" /> - </File> - <File name="..\..\engines\cine\rel.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1126" topLine="0" /> - </File> - <File name="..\..\engines\cine\script.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1132" topLine="0" /> - </File> - <File name="..\..\engines\cine\sound.cpp" open="0" top="0" tabpos="0"> - <Cursor position="22151" topLine="769" /> - </File> - <File name="..\..\engines\cine\texte.h" open="0" top="0" tabpos="0"> - <Cursor position="1172" topLine="0" /> - </File> - <File name="..\..\engines\cine\unpack.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1132" topLine="0" /> - </File> - <File name="..\..\engines\cine\unpack.h" open="0" top="0" tabpos="0"> - <Cursor position="1176" topLine="0" /> - </File> - <File name="..\..\engines\cine\various.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1132" topLine="0" /> - </File> - <File name="..\..\engines\cine\various.h" open="0" top="0" tabpos="0"> - <Cursor position="1180" topLine="0" /> - </File> -</CodeBlocks_layout_file> diff --git a/dists/codeblocks/create_codeblocks.bat b/dists/codeblocks/create_codeblocks.bat new file mode 100644 index 0000000000..2f843682c7 --- /dev/null +++ b/dists/codeblocks/create_codeblocks.bat @@ -0,0 +1,34 @@ +@echo off +echo. +echo Automatic creation of the Code::Blocks project files +echo. + +if not exist create_project.exe goto no_tool + +:question +echo. +set /p batchanswer="Enable (S)table engines only, or (A)ll engines? (S/A)" +if "%batchanswer%"=="s" goto stable +if "%batchanswer%"=="S" goto stable +if "%batchanswer%"=="a" goto all +if "%batchanswer%"=="A" goto all +goto question + +:no_tool +echo create_project.exe not found in the current folder. +echo You need to build it first and copy it in this +echo folder +goto done + +:all +echo Creating project files with all engines enabled (stable and unstable) +create_project ..\.. --enable-all-engines --codeblocks +goto done + +:stable +echo Creating normal project files, with only the stable engines enabled +create_project ..\.. --codeblocks +goto done + +:done +pause
\ No newline at end of file diff --git a/dists/codeblocks/gob.cbp b/dists/codeblocks/gob.cbp deleted file mode 100644 index f03fee2ed7..0000000000 --- a/dists/codeblocks/gob.cbp +++ /dev/null @@ -1,400 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" standalone="yes" ?> -<CodeBlocks_project_file> - <FileVersion major="1" minor="5" /> - <Project> - <Option title="gob" /> - <Option pch_mode="2" /> - <Option default_target="" /> - <Option compiler="gcc" /> - <Option virtualFolders="" /> - <Build> - <Target title="default"> - <Option output="scummvm\engines\gob\libgob.a" prefix_auto="1" extension_auto="1" /> - <Option working_dir="" /> - <Option object_output="scummvm" /> - <Option type="2" /> - <Option compiler="gcc" /> - <Option createDefFile="1" /> - <Compiler> - <Add option="-g" /> - </Compiler> - </Target> - </Build> - <Compiler> - <Add option="-Wall" /> - <Add directory="..\..\engines" /> - <Add directory="..\..\..\scummvm" /> - </Compiler> - <Unit filename="..\..\engines\gob\anim.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\gob\anim.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\gob\cdrom.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\gob\cdrom.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\gob\coktelvideo.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\gob\coktelvideo.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\gob\dataio.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\gob\dataio.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\gob\detection.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\gob\draw.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\gob\draw.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\gob\draw_bargon.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\gob\draw_v1.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\gob\draw_v2.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\gob\driver_vga.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\gob\driver_vga.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\gob\game.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\gob\game.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\gob\game_v1.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\gob\game_v2.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\gob\global.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\gob\global.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\gob\gob.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\gob\gob.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\gob\goblin.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\gob\goblin.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\gob\goblin_v1.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\gob\goblin_v2.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\gob\goblin_v3.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\gob\init.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\gob\init.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\gob\init_v1.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\gob\init_v2.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\gob\init_v3.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\gob\inter.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\gob\inter.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\gob\inter_bargon.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\gob\inter_v1.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - 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<Option compiler="gcc" /> - <Option createDefFile="1" /> - <Compiler> - <Add option="-g" /> - </Compiler> - </Target> - </Build> - <Compiler> - <Add option="-Wall" /> - <Add directory="..\..\engines" /> - <Add directory="..\..\..\scummvm" /> - </Compiler> - <Unit filename="..\..\engines\queen\bankman.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\queen\bankman.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\queen\command.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\queen\command.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\queen\credits.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\queen\credits.h"> - 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You can +run create_project.exe with no parameters to check the possible command-line +options. diff --git a/dists/codeblocks/saga.cbp b/dists/codeblocks/saga.cbp deleted file mode 100644 index 543278af6d..0000000000 --- a/dists/codeblocks/saga.cbp +++ /dev/null @@ -1,310 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" standalone="yes" ?> -<CodeBlocks_project_file> - <FileVersion major="1" minor="5" /> - <Project> - <Option title="saga" /> - <Option pch_mode="2" /> - <Option default_target="" /> - <Option compiler="gcc" /> - <Option virtualFolders="" /> - <Build> - <Target title="default"> - <Option output="scummvm\engines\saga\libsaga.a" prefix_auto="1" extension_auto="1" /> - <Option working_dir="" /> - <Option object_output="scummvm" /> - <Option type="2" /> - <Option compiler="gcc" /> - <Option createDefFile="1" /> - <Compiler> - <Add option="-g" /> - </Compiler> - </Target> - </Build> - <Compiler> - <Add option="-Wall" /> - <Add directory="..\..\engines" /> - <Add directory="..\..\..\scummvm" /> - 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<Option output="scummvm\engines\sword1\libsword1.a" prefix_auto="1" extension_auto="1" /> - <Option working_dir="" /> - <Option object_output="scummvm\" /> - <Option type="2" /> - <Option compiler="gcc" /> - <Option createDefFile="1" /> - <Compiler> - <Add option="-O2" /> - <Add directory="..\..\engines" /> - <Add directory="..\..\..\scummvm" /> - </Compiler> - <Linker> - <Add option="-s" /> - </Linker> - </Target> - </Build> - <Compiler> - <Add option="-Wall" /> - <Add option="-Wno-multichar" /> - <Add directory="..\..\engines" /> - <Add directory="..\..\..\scummvm" /> - </Compiler> - <Unit filename="..\..\engines\sword1\animation.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword1\animation.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword1\collision.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword1\control.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword1\control.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword1\credits.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword1\credits.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword1\debug.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword1\debug.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword1\eventman.cpp"> - <Option compilerVar="CPP" /> - 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<Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword1\resman.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword1\resman.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword1\router.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword1\router.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword1\screen.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword1\screen.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword1\sound.cpp"> - 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<Cursor position="1130" topLine="0" /> - </File> -</CodeBlocks_layout_file> diff --git a/dists/codeblocks/sword2.cbp b/dists/codeblocks/sword2.cbp deleted file mode 100644 index 5646657d93..0000000000 --- a/dists/codeblocks/sword2.cbp +++ /dev/null @@ -1,268 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" standalone="yes" ?> -<CodeBlocks_project_file> - <FileVersion major="1" minor="5" /> - <Project> - <Option title="sword2" /> - <Option pch_mode="2" /> - <Option default_target="" /> - <Option compiler="gcc" /> - <Option virtualFolders="" /> - <Build> - <Target title="default"> - <Option output="scummvm\engines\sword2\libsword2.a" prefix_auto="1" extension_auto="1" /> - <Option working_dir="" /> - <Option object_output="scummvm\" /> - <Option type="2" /> - <Option compiler="gcc" /> - <Option createDefFile="1" /> - <Compiler> - <Add option="-O2" /> - <Add directory="..\..\engines" /> - <Add directory="..\..\..\scummvm" /> - </Compiler> - <Linker> - <Add option="-s" /> - </Linker> - </Target> - </Build> - <Compiler> - <Add option="-Wall" /> - <Add option="-Wno-multichar" /> - <Add directory="..\..\engines" /> - <Add directory="..\..\..\scummvm" /> - </Compiler> - <Unit filename="..\..\engines\sword2\animation.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\animation.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\anims.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\console.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\console.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\controls.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - 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<Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\palette.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\protocol.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\render.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\resman.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\resman.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\router.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\router.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\saveload.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\saveload.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\screen.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\screen.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\scroll.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\sound.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\sound.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\speech.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\sprite.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\startup.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\sword2.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\sword2.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\sync.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\walker.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Extensions /> - </Project> -</CodeBlocks_project_file> diff --git a/dists/codeblocks/sword2.depend b/dists/codeblocks/sword2.depend deleted file mode 100644 index c4ac3106ea..0000000000 --- a/dists/codeblocks/sword2.depend +++ /dev/null @@ -1 +0,0 @@ -# depslib dependency file v1.0 diff --git a/dists/codeblocks/sword2.layout b/dists/codeblocks/sword2.layout deleted file mode 100644 index b23386af49..0000000000 --- a/dists/codeblocks/sword2.layout +++ /dev/null @@ -1,97 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" standalone="yes" ?> -<CodeBlocks_layout_file> - <ActiveTarget name="" /> - <File name="..\..\engines\sword2\animation.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1240" topLine="0" /> - </File> - <File name="..\..\engines\sword2\anims.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1486" topLine="0" /> - </File> - <File name="..\..\engines\sword2\console.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1233" topLine="0" /> - </File> - <File name="..\..\engines\sword2\controls.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1235" topLine="0" /> - </File> - <File name="..\..\engines\sword2\debug.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1229" topLine="0" /> - </File> - <File name="..\..\engines\sword2\events.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1231" topLine="0" /> - </File> - <File name="..\..\engines\sword2\function.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1235" topLine="0" /> - </File> - <File name="..\..\engines\sword2\icons.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1229" topLine="0" /> - </File> - <File name="..\..\engines\sword2\interpreter.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1241" topLine="0" /> - </File> - <File name="..\..\engines\sword2\layers.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1442" topLine="0" /> - </File> - <File name="..\..\engines\sword2\logic.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1229" topLine="0" /> - </File> - <File name="..\..\engines\sword2\maketext.cpp" open="0" top="0" tabpos="0"> - <Cursor position="2066" topLine="3" /> - </File> - <File name="..\..\engines\sword2\memory.cpp" open="0" top="0" tabpos="0"> - <Cursor position="2481" topLine="8" /> - </File> - <File name="..\..\engines\sword2\menu.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1227" topLine="0" /> - </File> - <File name="..\..\engines\sword2\mouse.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1229" topLine="0" /> - </File> - <File name="..\..\engines\sword2\music.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1532" topLine="0" /> - </File> - <File name="..\..\engines\sword2\palette.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1233" topLine="0" /> - </File> - <File name="..\..\engines\sword2\protocol.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1235" topLine="0" /> - </File> - <File name="..\..\engines\sword2\render.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1231" topLine="0" /> - </File> - <File name="..\..\engines\sword2\resman.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1231" topLine="0" /> - </File> - <File name="..\..\engines\sword2\router.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1231" topLine="0" /> - </File> - <File name="..\..\engines\sword2\saveload.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1545" topLine="0" /> - </File> - <File name="..\..\engines\sword2\screen.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1467" topLine="0" /> - </File> - <File name="..\..\engines\sword2\scroll.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1231" topLine="0" /> - </File> - <File name="..\..\engines\sword2\sound.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1549" topLine="0" /> - </File> - <File name="..\..\engines\sword2\speech.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1231" topLine="0" /> - </File> - <File name="..\..\engines\sword2\sprite.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1231" topLine="0" /> - </File> - <File name="..\..\engines\sword2\startup.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1233" topLine="0" /> - </File> - <File name="..\..\engines\sword2\sword2.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1231" topLine="0" /> - </File> - <File name="..\..\engines\sword2\sync.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1227" topLine="0" /> - </File> - <File name="..\..\engines\sword2\walker.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1348" topLine="0" /> - </File> -</CodeBlocks_layout_file> diff --git a/dists/codeblocks/touche.cbp b/dists/codeblocks/touche.cbp deleted file mode 100644 index 3b173bb7cc..0000000000 --- a/dists/codeblocks/touche.cbp +++ /dev/null @@ -1,90 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" standalone="yes" ?> -<CodeBlocks_project_file> - <FileVersion major="1" minor="5" /> - <Project> - <Option title="touche" /> - <Option pch_mode="2" /> - <Option default_target="" /> - <Option compiler="gcc" /> - <Option virtualFolders="" /> - <Build> - <Target title="default"> - <Option output="scummvm\engines\touche\libtouche.a" prefix_auto="1" extension_auto="1" /> - <Option working_dir="" /> - <Option object_output="scummvm\" /> - <Option type="2" /> - <Option compiler="gcc" /> - <Option createDefFile="1" /> - <Compiler> - <Add option="-O2" /> - <Add directory="..\..\engines" /> - <Add directory="..\..\..\scummvm" /> - </Compiler> - <Linker> - <Add option="-s" /> - </Linker> - </Target> - </Build> - <Compiler> - <Add option="-Wall" /> - <Add option="-Wno-multichar" /> - <Add directory="..\..\engines" /> - <Add directory="..\..\..\scummvm" /> - </Compiler> - <Unit filename="..\..\engines\touche\detection.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\touche\graphics.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\touche\graphics.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\touche\midi.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\touche\midi.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\touche\opcodes.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\touche\resource.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\touche\saveload.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\touche\staticres.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\touche\touche.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\touche\touche.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\touche\ui.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Extensions /> - </Project> -</CodeBlocks_project_file> diff --git a/dists/codeblocks/touche.depend b/dists/codeblocks/touche.depend deleted file mode 100644 index c4ac3106ea..0000000000 --- a/dists/codeblocks/touche.depend +++ /dev/null @@ -1 +0,0 @@ -# depslib dependency file v1.0 diff --git a/dists/codeblocks/touche.layout b/dists/codeblocks/touche.layout deleted file mode 100644 index 77af9ab8f9..0000000000 --- a/dists/codeblocks/touche.layout +++ /dev/null @@ -1,31 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" standalone="yes" ?> -<CodeBlocks_layout_file> - <ActiveTarget name="" /> - <File name="..\..\engines\touche\detection.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1132" topLine="0" /> - </File> - <File name="..\..\engines\touche\graphics.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1130" topLine="4" /> - </File> - <File name="..\..\engines\touche\midi.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1122" topLine="4" /> - </File> - <File name="..\..\engines\touche\opcodes.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1130" topLine="4" /> - </File> - <File name="..\..\engines\touche\resource.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1132" topLine="0" /> - </File> - <File name="..\..\engines\touche\saveload.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1138" topLine="0" /> - </File> - <File name="..\..\engines\touche\staticres.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1134" topLine="0" /> - </File> - <File name="..\..\engines\touche\touche.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1134" topLine="0" /> - </File> - <File name="..\..\engines\touche\ui.cpp" open="0" top="0" tabpos="0"> - <Cursor position="1126" topLine="0" /> - </File> -</CodeBlocks_layout_file> diff --git a/dists/msvc10/create_msvc10.bat b/dists/msvc10/create_msvc10.bat index ca9a6405e0..b1ddcbb932 100644 --- a/dists/msvc10/create_msvc10.bat +++ b/dists/msvc10/create_msvc10.bat @@ -3,7 +3,7 @@ echo. echo Automatic creation of the MSVC10 project files echo. -if not exist create_msvc.exe goto no_tool +if not exist create_project.exe goto no_tool :question echo. @@ -15,19 +15,19 @@ if "%batchanswer%"=="A" goto all goto question :no_tool -echo create_msvc.exe not found in the current folder. +echo create_project.exe not found in the current folder. echo You need to build it first and copy it in this echo folder goto done :all echo Creating project files with all engines enabled (stable and unstable) -create_msvc ..\.. --enable-all-engines --msvc-version 10 +create_project ..\.. --enable-all-engines --msvc --msvc-version 10 goto done :stable echo Creating normal project files, with only the stable engines enabled -create_msvc ..\.. --msvc-version 10 +create_project ..\.. --msvc --msvc-version 10 goto done :done diff --git a/dists/msvc10/readme.txt b/dists/msvc10/readme.txt index 0f21d3d780..be7b8a4db5 100644 --- a/dists/msvc10/readme.txt +++ b/dists/msvc10/readme.txt @@ -1,6 +1,6 @@ The Visual Studio project files can now be created automatically from the GCC -files using the create_msvc tool inside the /tools/create_msvc folder. +files using the create_project tool inside the /tools/create_project folder. -To create the default project files, build create_msvc.exe, copy it inside this -folder and run the create_msvc10.bat file for a default build. You can run -create_msvc.exe with no parameters to check the possible command-line options +To create the default project files, build create_project.exe, copy it inside +this folder and run the create_msvc10.bat file for a default build. You can run +create_project.exe with no parameters to check the possible command-line options diff --git a/dists/msvc8/create_msvc8.bat b/dists/msvc8/create_msvc8.bat index c1f18cb526..3680897c79 100644 --- a/dists/msvc8/create_msvc8.bat +++ b/dists/msvc8/create_msvc8.bat @@ -3,7 +3,7 @@ echo. echo Automatic creation of the MSVC8 project files echo. -if not exist create_msvc.exe goto no_tool +if not exist create_project.exe goto no_tool :question echo. @@ -15,19 +15,19 @@ if "%batchanswer%"=="A" goto all goto question :no_tool -echo create_msvc.exe not found in the current folder. +echo create_project.exe not found in the current folder. echo You need to build it first and copy it in this echo folder goto done :all echo Creating project files with all engines enabled (stable and unstable) -create_msvc ..\.. --enable-all-engines --msvc-version 8 +create_project ..\.. --enable-all-engines --msvc --msvc-version 8 goto done :stable echo Creating normal project files, with only the stable engines enabled -create_msvc ..\.. --msvc-version 8 +create_project ..\.. --msvc --msvc-version 8 goto done :done diff --git a/dists/msvc8/readme.txt b/dists/msvc8/readme.txt index 1867872479..461e5c9bd5 100644 --- a/dists/msvc8/readme.txt +++ b/dists/msvc8/readme.txt @@ -1,6 +1,6 @@ The Visual Studio project files can now be created automatically from the GCC -files using the create_msvc tool inside the /tools/create_msvc folder. +files using the create_project tool inside the /tools/create_project folder. -To create the default project files, build create_msvc.exe, copy it inside this -folder and run the create_msvc8.bat file for a default build. You can run -create_msvc.exe with no parameters to check the possible command-line options +To create the default project files, build create_project.exe, copy it inside +this folder and run the create_msvc8.bat file for a default build. You can run +create_project.exe with no parameters to check the possible command-line options diff --git a/dists/msvc9/create_msvc9.bat b/dists/msvc9/create_msvc9.bat index 9815d75c56..dcbda61e39 100644 --- a/dists/msvc9/create_msvc9.bat +++ b/dists/msvc9/create_msvc9.bat @@ -3,7 +3,7 @@ echo. echo Automatic creation of the MSVC9 project files echo. -if not exist create_msvc.exe goto no_tool +if not exist create_project.exe goto no_tool :question echo. @@ -15,19 +15,19 @@ if "%batchanswer%"=="A" goto all goto question :no_tool -echo create_msvc.exe not found in the current folder. +echo create_project.exe not found in the current folder. echo You need to build it first and copy it in this echo folder goto done :all echo Creating project files with all engines enabled (stable and unstable) -create_msvc ..\.. --enable-all-engines --msvc-version 9 +create_project ..\.. --enable-all-engines --msvc --msvc-version 9 goto done :stable echo Creating normal project files, with only the stable engines enabled -create_msvc ..\.. --msvc-version 9 +create_project ..\.. --msvc --msvc-version 9 goto done :done diff --git a/dists/msvc9/readme.txt b/dists/msvc9/readme.txt index 2efbfc9b31..059c9e556b 100644 --- a/dists/msvc9/readme.txt +++ b/dists/msvc9/readme.txt @@ -1,6 +1,6 @@ The Visual Studio project files can now be created automatically from the GCC -files using the create_msvc tool inside the /tools/create_msvc folder. +files using the create_project tool inside the /tools/create_project folder. -To create the default project files, build create_msvc.exe, copy it inside this -folder and run the create_msvc9.bat file for a default build. You can run -create_msvc.exe with no parameters to check the possible command-line options +To create the default project files, build create_project.exe, copy it inside +this folder and run the create_msvc9.bat file for a default build. You can run +create_project.exe with no parameters to check the possible command-line options |