diff options
Diffstat (limited to 'dists')
-rw-r--r-- | dists/msvc8/gob.vcproj | 52 | ||||
-rw-r--r-- | dists/msvc9/gob.vcproj | 54 | ||||
-rw-r--r-- | dists/msvc9/scummvm.vcproj | 1910 | ||||
-rw-r--r-- | dists/redhat/scummvm.spec | 2 | ||||
-rw-r--r-- | dists/scummvm.rc | 8 | ||||
-rwxr-xr-x | dists/slackware/scummvm.SlackBuild | 2 | ||||
-rw-r--r-- | dists/wii/meta.xml | 2 |
7 files changed, 1610 insertions, 420 deletions
diff --git a/dists/msvc8/gob.vcproj b/dists/msvc8/gob.vcproj index 22e7cba5fb..c691aae742 100644 --- a/dists/msvc8/gob.vcproj +++ b/dists/msvc8/gob.vcproj @@ -15,6 +15,33 @@ <Configuration Name="Release|Win32" ConfigurationType="4" InheritedPropertySheets=".\ScummVM_Release.vsprops" /> </Configurations> <Files> + <Filter Name="demos"> + <File RelativePath="..\..\engines\gob\demos\batplayer.cpp" /> + <File RelativePath="..\..\engines\gob\demos\batplayer.h" /> + <File RelativePath="..\..\engines\gob\demos\demoplayer.cpp" /> + <File RelativePath="..\..\engines\gob\demos\demoplayer.h" /> + <File RelativePath="..\..\engines\gob\demos\scnplayer.cpp" /> + <File RelativePath="..\..\engines\gob\demos\scnplayer.h" /> + </Filter> + <Filter Name="save"> + <File RelativePath="..\..\engines\gob\save\saveconverter.cpp" /> + <File RelativePath="..\..\engines\gob\save\saveconverter.h" /> + <File RelativePath="..\..\engines\gob\save\saveconverter_v2.cpp" /> + <File RelativePath="..\..\engines\gob\save\saveconverter_v3.cpp" /> + <File RelativePath="..\..\engines\gob\save\saveconverter_v4.cpp" /> + <File RelativePath="..\..\engines\gob\save\saveconverter_v6.cpp" /> + <File RelativePath="..\..\engines\gob\save\savefile.cpp" /> + <File RelativePath="..\..\engines\gob\save\savefile.h" /> + <File RelativePath="..\..\engines\gob\save\savehandler.cpp" /> + <File RelativePath="..\..\engines\gob\save\savehandler.h" /> + <File RelativePath="..\..\engines\gob\save\saveload.cpp" /> + <File RelativePath="..\..\engines\gob\save\saveload.h" /> + <File RelativePath="..\..\engines\gob\save\saveload_v2.cpp" /> + <File RelativePath="..\..\engines\gob\save\saveload_v3.cpp" /> + <File RelativePath="..\..\engines\gob\save\saveload_v4.cpp" /> + <File RelativePath="..\..\engines\gob\save\saveload_v6.cpp" /> + <File RelativePath="..\..\engines\gob\save\saveload_playtoons.cpp" /> + </Filter> <Filter Name="sound"> <File RelativePath="..\..\engines\gob\sound\adlib.cpp" /> <File RelativePath="..\..\engines\gob\sound\adlib.h" /> @@ -37,12 +64,8 @@ <File RelativePath="..\..\engines\gob\sound\soundmixer.cpp" /> <File RelativePath="..\..\engines\gob\sound\soundmixer.h" /> </Filter> - <File RelativePath="..\..\engines\gob\demos\batplayer.cpp" /> - <File RelativePath="..\..\engines\gob\demos\batplayer.h" /> <File RelativePath="..\..\engines\gob\dataio.cpp" /> <File RelativePath="..\..\engines\gob\dataio.h" /> - <File RelativePath="..\..\engines\gob\demos\demoplayer.cpp" /> - <File RelativePath="..\..\engines\gob\demos\demoplayer.h" /> <File RelativePath="..\..\engines\gob\detection.cpp" /> <File RelativePath="..\..\engines\gob\draw.cpp" /> <File RelativePath="..\..\engines\gob\draw.h" /> @@ -74,6 +97,7 @@ <File RelativePath="..\..\engines\gob\init_v1.cpp" /> <File RelativePath="..\..\engines\gob\init_v2.cpp" /> <File RelativePath="..\..\engines\gob\init_v3.cpp" /> + <File RelativePath="..\..\engines\gob\init_v4.cpp" /> <File RelativePath="..\..\engines\gob\init_v6.cpp" /> <File RelativePath="..\..\engines\gob\inter.cpp" /> <File RelativePath="..\..\engines\gob\inter.h" /> @@ -89,7 +113,6 @@ <File RelativePath="..\..\engines\gob\map.h" /> <File RelativePath="..\..\engines\gob\map_v1.cpp" /> <File RelativePath="..\..\engines\gob\map_v2.cpp" /> - <File RelativePath="..\..\engines\gob\map_v4.cpp" /> <File RelativePath="..\..\engines\gob\mult.cpp" /> <File RelativePath="..\..\engines\gob\mult.h" /> <File RelativePath="..\..\engines\gob\mult_v1.cpp" /> @@ -98,29 +121,10 @@ <File RelativePath="..\..\engines\gob\palanim.h" /> <File RelativePath="..\..\engines\gob\resources.cpp" /> <File RelativePath="..\..\engines\gob\resources.h" /> - <File RelativePath="..\..\engines\gob\save\saveconverter.cpp" /> - <File RelativePath="..\..\engines\gob\save\saveconverter.h" /> - <File RelativePath="..\..\engines\gob\save\saveconverter_v2.cpp" /> - <File RelativePath="..\..\engines\gob\save\saveconverter_v3.cpp" /> - <File RelativePath="..\..\engines\gob\save\saveconverter_v4.cpp" /> - <File RelativePath="..\..\engines\gob\save\saveconverter_v6.cpp" /> - <File RelativePath="..\..\engines\gob\save\savefile.cpp" /> - <File RelativePath="..\..\engines\gob\save\savefile.h" /> - <File RelativePath="..\..\engines\gob\save\savehandler.cpp" /> - <File RelativePath="..\..\engines\gob\save\savehandler.h" /> - <File RelativePath="..\..\engines\gob\save\saveload.cpp" /> - <File RelativePath="..\..\engines\gob\save\saveload.h" /> - <File RelativePath="..\..\engines\gob\save\saveload_v2.cpp" /> - <File RelativePath="..\..\engines\gob\save\saveload_v3.cpp" /> - <File RelativePath="..\..\engines\gob\save\saveload_v4.cpp" /> - <File RelativePath="..\..\engines\gob\save\saveload_v6.cpp" /> - <File RelativePath="..\..\engines\gob\save\saveload_playtoons.cpp" /> <File RelativePath="..\..\engines\gob\scenery.cpp" /> <File RelativePath="..\..\engines\gob\scenery.h" /> <File RelativePath="..\..\engines\gob\scenery_v1.cpp" /> <File RelativePath="..\..\engines\gob\scenery_v2.cpp" /> - <File RelativePath="..\..\engines\gob\demos\scnplayer.cpp" /> - <File RelativePath="..\..\engines\gob\demos\scnplayer.h" /> <File RelativePath="..\..\engines\gob\script.cpp" /> <File RelativePath="..\..\engines\gob\script.h" /> <File RelativePath="..\..\engines\gob\totfile.cpp" /> diff --git a/dists/msvc9/gob.vcproj b/dists/msvc9/gob.vcproj index 8852e59fa3..984c153e35 100644 --- a/dists/msvc9/gob.vcproj +++ b/dists/msvc9/gob.vcproj @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="9,00" + Version="9.00" Name="gob" ProjectGUID="{976D947A-A45F-4437-991E-412F695C64C7}" RootNamespace="gob" @@ -16,6 +16,33 @@ <Configuration Name="Release|Win32" ConfigurationType="4" InheritedPropertySheets=".\ScummVM_Release.vsprops" /> </Configurations> <Files> + <Filter Name="demos"> + <File RelativePath="..\..\engines\gob\demos\batplayer.cpp" /> + <File RelativePath="..\..\engines\gob\demos\batplayer.h" /> + <File RelativePath="..\..\engines\gob\demos\demoplayer.cpp" /> + <File RelativePath="..\..\engines\gob\demos\demoplayer.h" /> + <File RelativePath="..\..\engines\gob\demos\scnplayer.cpp" /> + <File RelativePath="..\..\engines\gob\demos\scnplayer.h" /> + </Filter> + <Filter Name="save"> + <File RelativePath="..\..\engines\gob\save\saveconverter.cpp" /> + <File RelativePath="..\..\engines\gob\save\saveconverter.h" /> + <File RelativePath="..\..\engines\gob\save\saveconverter_v2.cpp" /> + <File RelativePath="..\..\engines\gob\save\saveconverter_v3.cpp" /> + <File RelativePath="..\..\engines\gob\save\saveconverter_v4.cpp" /> + <File RelativePath="..\..\engines\gob\save\saveconverter_v6.cpp" /> + <File RelativePath="..\..\engines\gob\save\savefile.cpp" /> + <File RelativePath="..\..\engines\gob\save\savefile.h" /> + <File RelativePath="..\..\engines\gob\save\savehandler.cpp" /> + <File RelativePath="..\..\engines\gob\save\savehandler.h" /> + <File RelativePath="..\..\engines\gob\save\saveload.cpp" /> + <File RelativePath="..\..\engines\gob\save\saveload.h" /> + <File RelativePath="..\..\engines\gob\save\saveload_v2.cpp" /> + <File RelativePath="..\..\engines\gob\save\saveload_v3.cpp" /> + <File RelativePath="..\..\engines\gob\save\saveload_v4.cpp" /> + <File RelativePath="..\..\engines\gob\save\saveload_v6.cpp" /> + <File RelativePath="..\..\engines\gob\save\saveload_playtoons.cpp" /> + </Filter> <Filter Name="sound"> <File RelativePath="..\..\engines\gob\sound\adlib.cpp" /> <File RelativePath="..\..\engines\gob\sound\adlib.h" /> @@ -38,12 +65,8 @@ <File RelativePath="..\..\engines\gob\sound\soundmixer.cpp" /> <File RelativePath="..\..\engines\gob\sound\soundmixer.h" /> </Filter> - <File RelativePath="..\..\engines\gob\demos\batplayer.cpp" /> - <File RelativePath="..\..\engines\gob\demos\batplayer.h" /> <File RelativePath="..\..\engines\gob\dataio.cpp" /> <File RelativePath="..\..\engines\gob\dataio.h" /> - <File RelativePath="..\..\engines\gob\demos\demoplayer.cpp" /> - <File RelativePath="..\..\engines\gob\demos\demoplayer.h" /> <File RelativePath="..\..\engines\gob\detection.cpp" /> <File RelativePath="..\..\engines\gob\draw.cpp" /> <File RelativePath="..\..\engines\gob\draw.h" /> @@ -75,6 +98,7 @@ <File RelativePath="..\..\engines\gob\init_v1.cpp" /> <File RelativePath="..\..\engines\gob\init_v2.cpp" /> <File RelativePath="..\..\engines\gob\init_v3.cpp" /> + <File RelativePath="..\..\engines\gob\init_v4.cpp" /> <File RelativePath="..\..\engines\gob\init_v6.cpp" /> <File RelativePath="..\..\engines\gob\inter.cpp" /> <File RelativePath="..\..\engines\gob\inter.h" /> @@ -90,7 +114,6 @@ <File RelativePath="..\..\engines\gob\map.h" /> <File RelativePath="..\..\engines\gob\map_v1.cpp" /> <File RelativePath="..\..\engines\gob\map_v2.cpp" /> - <File RelativePath="..\..\engines\gob\map_v4.cpp" /> <File RelativePath="..\..\engines\gob\mult.cpp" /> <File RelativePath="..\..\engines\gob\mult.h" /> <File RelativePath="..\..\engines\gob\mult_v1.cpp" /> @@ -99,29 +122,10 @@ <File RelativePath="..\..\engines\gob\palanim.h" /> <File RelativePath="..\..\engines\gob\resources.cpp" /> <File RelativePath="..\..\engines\gob\resources.h" /> - <File RelativePath="..\..\engines\gob\save\saveconverter.cpp" /> - <File RelativePath="..\..\engines\gob\save\saveconverter.h" /> - <File RelativePath="..\..\engines\gob\save\saveconverter_v2.cpp" /> - <File RelativePath="..\..\engines\gob\save\saveconverter_v3.cpp" /> - <File RelativePath="..\..\engines\gob\save\saveconverter_v4.cpp" /> - <File RelativePath="..\..\engines\gob\save\saveconverter_v6.cpp" /> - <File RelativePath="..\..\engines\gob\save\savefile.cpp" /> - <File RelativePath="..\..\engines\gob\save\savefile.h" /> - <File RelativePath="..\..\engines\gob\save\savehandler.cpp" /> - <File RelativePath="..\..\engines\gob\save\savehandler.h" /> - <File RelativePath="..\..\engines\gob\save\saveload.cpp" /> - <File RelativePath="..\..\engines\gob\save\saveload.h" /> - <File RelativePath="..\..\engines\gob\save\saveload_v2.cpp" /> - <File RelativePath="..\..\engines\gob\save\saveload_v3.cpp" /> - <File RelativePath="..\..\engines\gob\save\saveload_v4.cpp" /> - <File RelativePath="..\..\engines\gob\save\saveload_v6.cpp" /> - <File RelativePath="..\..\engines\gob\save\saveload_playtoons.cpp" /> <File RelativePath="..\..\engines\gob\scenery.cpp" /> <File RelativePath="..\..\engines\gob\scenery.h" /> <File RelativePath="..\..\engines\gob\scenery_v1.cpp" /> <File RelativePath="..\..\engines\gob\scenery_v2.cpp" /> - <File RelativePath="..\..\engines\gob\demos\scnplayer.cpp" /> - <File RelativePath="..\..\engines\gob\demos\scnplayer.h" /> <File RelativePath="..\..\engines\gob\script.cpp" /> <File RelativePath="..\..\engines\gob\script.h" /> <File RelativePath="..\..\engines\gob\totfile.cpp" /> diff --git a/dists/msvc9/scummvm.vcproj b/dists/msvc9/scummvm.vcproj index de625cd8d9..9282f7a096 100644 --- a/dists/msvc9/scummvm.vcproj +++ b/dists/msvc9/scummvm.vcproj @@ -9,209 +9,861 @@ TargetFrameworkVersion="131072" > <Platforms> - <Platform Name="Win32" /> + <Platform + Name="Win32" + /> </Platforms> + <ToolFiles> + </ToolFiles> <Configurations> - <Configuration Name="Debug|Win32" ConfigurationType="1" InheritedPropertySheets=".\ScummVM_Debug.vsprops"> - <Tool Name="VCLinkerTool" OutputFile="$(OutDir)/scummvm.exe" + <Configuration + Name="Debug|Win32" + ConfigurationType="1" + InheritedPropertySheets=".\ScummVM_Debug.vsprops" + > + <Tool + Name="VCPreBuildEventTool" + /> + <Tool + Name="VCCustomBuildTool" + /> + <Tool + Name="VCXMLDataGeneratorTool" + /> + <Tool + Name="VCWebServiceProxyGeneratorTool" + /> + <Tool + Name="VCMIDLTool" + /> + <Tool + Name="VCCLCompilerTool" + /> + <Tool + Name="VCManagedResourceCompilerTool" + /> + <Tool + Name="VCResourceCompilerTool" + /> + <Tool + Name="VCPreLinkEventTool" + /> + <Tool + Name="VCLinkerTool" AdditionalDependencies="winmm.lib sdl.lib zlib.lib libmad.lib vorbisfile_static.lib vorbis_static.lib ogg_static.lib libmpeg2.lib $(OutDir)/*.lib" + OutputFile="$(OutDir)/scummvm.exe" + /> + <Tool + Name="VCALinkTool" + /> + <Tool + Name="VCManifestTool" + /> + <Tool + Name="VCXDCMakeTool" + /> + <Tool + Name="VCBscMakeTool" + /> + <Tool + Name="VCFxCopTool" + /> + <Tool + Name="VCAppVerifierTool" + /> + <Tool + Name="VCPostBuildEventTool" /> </Configuration> - <Configuration Name="Release|Win32" ConfigurationType="1" InheritedPropertySheets=".\ScummVM_Release.vsprops"> - <Tool Name="VCLinkerTool" OutputFile="$(OutDir)/scummvm.exe" + <Configuration + Name="Release|Win32" + ConfigurationType="1" + InheritedPropertySheets=".\ScummVM_Release.vsprops" + > + <Tool + Name="VCPreBuildEventTool" + /> + <Tool + Name="VCCustomBuildTool" + /> + <Tool + Name="VCXMLDataGeneratorTool" + /> + <Tool + Name="VCWebServiceProxyGeneratorTool" + /> + <Tool + Name="VCMIDLTool" + /> + <Tool + Name="VCCLCompilerTool" + /> + <Tool + Name="VCManagedResourceCompilerTool" + /> + <Tool + Name="VCResourceCompilerTool" + /> + <Tool + Name="VCPreLinkEventTool" + /> + <Tool + Name="VCLinkerTool" AdditionalDependencies="winmm.lib sdl.lib zlib.lib libmad.lib vorbisfile_static.lib vorbis_static.lib ogg_static.lib libmpeg2.lib $(OutDir)/*.lib" + OutputFile="$(OutDir)/scummvm.exe" + /> + <Tool + Name="VCALinkTool" + /> + <Tool + Name="VCManifestTool" + /> + <Tool + Name="VCXDCMakeTool" + /> + <Tool + Name="VCBscMakeTool" + /> + <Tool + Name="VCFxCopTool" + /> + <Tool + Name="VCAppVerifierTool" + /> + <Tool + Name="VCPostBuildEventTool" /> </Configuration> </Configurations> + <References> + </References> <Files> - <Filter Name="base"> - <File RelativePath="..\..\base\commandLine.cpp" /> - <File RelativePath="..\..\base\commandLine.h" /> - <File RelativePath="..\..\base\internal_version.h" /> - <File RelativePath="..\..\base\main.cpp" /> - <File RelativePath="..\..\base\main.h" /> - <File RelativePath="..\..\base\plugins.cpp" /> - <File RelativePath="..\..\base\plugins.h" /> - <File RelativePath="..\..\base\version.cpp" /> - <File RelativePath="..\..\base\version.h" /> + <Filter + Name="base" + > + <File + RelativePath="..\..\base\commandLine.cpp" + > + </File> + <File + RelativePath="..\..\base\commandLine.h" + > + </File> + <File + RelativePath="..\..\base\internal_version.h" + > + </File> + <File + RelativePath="..\..\base\main.cpp" + > + </File> + <File + RelativePath="..\..\base\main.h" + > + </File> + <File + RelativePath="..\..\base\plugins.cpp" + > + </File> + <File + RelativePath="..\..\base\plugins.h" + > + </File> + <File + RelativePath="..\..\base\version.cpp" + > + </File> + <File + RelativePath="..\..\base\version.h" + > + </File> </Filter> - <Filter Name="common"> - <File RelativePath="..\..\common\algorithm.h" /> - <File RelativePath="..\..\common\archive.cpp" /> - <File RelativePath="..\..\common\archive.h" /> - <File RelativePath="..\..\common\array.h" /> - <File RelativePath="..\..\common\config-file.cpp" /> - <File RelativePath="..\..\common\config-file.h" /> - <File RelativePath="..\..\common\config-manager.cpp" /> - <File RelativePath="..\..\common\config-manager.h" /> - <File RelativePath="..\..\common\debug.cpp" /> - <File RelativePath="..\..\common\debug.h" /> - <File RelativePath="..\..\common\endian.h" /> - <File RelativePath="..\..\common\error.h" /> - <File RelativePath="..\..\common\events.h" /> - <File RelativePath="..\..\common\file.cpp" /> - <File RelativePath="..\..\common\file.h" /> - <File RelativePath="..\..\common\frac.h" /> - <File RelativePath="..\..\common\fs.cpp" /> - <File RelativePath="..\..\common\fs.h" /> - <File RelativePath="..\..\common\func.h" /> - <File RelativePath="..\..\common\hash-str.h" /> - <File RelativePath="..\..\common\hashmap.cpp" /> - <File RelativePath="..\..\common\hashmap.h" /> - <File RelativePath="..\..\common\iff_container.h" /> - <File RelativePath="..\..\common\keyboard.h" /> - <File RelativePath="..\..\common\list.h" /> - <File RelativePath="..\..\common\list_intern.h" /> - <File RelativePath="..\..\common\md5.cpp" /> - <File RelativePath="..\..\common\md5.h" /> - <File RelativePath="..\..\common\memorypool.cpp" /> - <File RelativePath="..\..\common\memorypool.h" /> - <File RelativePath="..\..\common\mutex.cpp" /> - <File RelativePath="..\..\common\mutex.h" /> - <File RelativePath="..\..\common\noncopyable.h" /> - <File RelativePath="..\..\common\pack-end.h" /> - <File RelativePath="..\..\common\pack-start.h" /> - <File RelativePath="..\..\common\ptr.h" /> - <File RelativePath="..\..\common\queue.h" /> - <File RelativePath="..\..\common\rect.h" /> - <File RelativePath="..\..\common\savefile.h" /> - <File RelativePath="..\..\common\scummsys.h" /> - <File RelativePath="..\..\common\serializer.h" /> - <File RelativePath="..\..\common\singleton.h" /> - <File RelativePath="..\..\common\stack.h" /> - <File RelativePath="..\..\common\str.cpp" /> - <File RelativePath="..\..\common\str.h" /> - <File RelativePath="..\..\common\stream.cpp" /> - <File RelativePath="..\..\common\stream.h" /> - <File RelativePath="..\..\common\system.cpp" /> - <File RelativePath="..\..\common\system.h" /> - <File RelativePath="..\..\common\timer.h" /> - <File RelativePath="..\..\common\unarj.cpp" /> - <File RelativePath="..\..\common\unarj.h" /> - <File RelativePath="..\..\common\unzip.cpp" /> - <File RelativePath="..\..\common\unzip.h" /> - <File RelativePath="..\..\common\util.cpp" /> - <File RelativePath="..\..\common\util.h" /> - <File RelativePath="..\..\common\xmlparser.cpp" /> - <File RelativePath="..\..\common\xmlparser.h" /> - <File RelativePath="..\..\common\zlib.cpp" /> - <File RelativePath="..\..\common\zlib.h" /> + <Filter + Name="common" + > + <File + RelativePath="..\..\common\algorithm.h" + > + </File> + <File + RelativePath="..\..\common\archive.cpp" + > + </File> + <File + RelativePath="..\..\common\archive.h" + > + </File> + <File + RelativePath="..\..\common\array.h" + > + </File> + <File + RelativePath="..\..\common\config-file.cpp" + > + </File> + <File + RelativePath="..\..\common\config-file.h" + > + </File> + <File + RelativePath="..\..\common\config-manager.cpp" + > + </File> + <File + RelativePath="..\..\common\config-manager.h" + > + </File> + <File + RelativePath="..\..\common\debug.cpp" + > + </File> + <File + RelativePath="..\..\common\debug.h" + > + </File> + <File + RelativePath="..\..\common\endian.h" + > + </File> + <File + RelativePath="..\..\common\error.h" + > + </File> + <File + RelativePath="..\..\common\EventDispatcher.cpp" + > + </File> + <File + RelativePath="..\..\common\EventRecorder.cpp" + > + </File> + <File + RelativePath="..\..\common\EventRecorder.h" + > + </File> + <File + RelativePath="..\..\common\events.h" + > + </File> + <File + RelativePath="..\..\common\file.cpp" + > + </File> + <File + RelativePath="..\..\common\file.h" + > + </File> + <File + RelativePath="..\..\common\frac.h" + > + </File> + <File + RelativePath="..\..\common\fs.cpp" + > + </File> + <File + RelativePath="..\..\common\fs.h" + > + </File> + <File + RelativePath="..\..\common\func.h" + > + </File> + <File + RelativePath="..\..\common\hash-str.h" + > + </File> + <File + RelativePath="..\..\common\hashmap.cpp" + > + </File> + <File + RelativePath="..\..\common\hashmap.h" + > + </File> + <File + RelativePath="..\..\common\iff_container.h" + > + </File> + <File + RelativePath="..\..\common\keyboard.h" + > + </File> + <File + RelativePath="..\..\common\list.h" + > + </File> + <File + RelativePath="..\..\common\list_intern.h" + > + </File> + <File + RelativePath="..\..\common\md5.cpp" + > + </File> + <File + RelativePath="..\..\common\md5.h" + > + </File> + <File + RelativePath="..\..\common\memorypool.cpp" + > + </File> + <File + RelativePath="..\..\common\memorypool.h" + > + </File> + <File + RelativePath="..\..\common\mutex.cpp" + > + </File> + <File + RelativePath="..\..\common\mutex.h" + > + </File> + <File + RelativePath="..\..\common\noncopyable.h" + > + </File> + <File + RelativePath="..\..\common\pack-end.h" + > + </File> + <File + RelativePath="..\..\common\pack-start.h" + > + </File> + <File + RelativePath="..\..\common\ptr.h" + > + </File> + <File + RelativePath="..\..\common\queue.h" + > + </File> + <File + RelativePath="..\..\common\rect.h" + > + </File> + <File + RelativePath="..\..\common\savefile.h" + > + </File> + <File + RelativePath="..\..\common\scummsys.h" + > + </File> + <File + RelativePath="..\..\common\serializer.h" + > + </File> + <File + RelativePath="..\..\common\singleton.h" + > + </File> + <File + RelativePath="..\..\common\stack.h" + > + </File> + <File + RelativePath="..\..\common\str.cpp" + > + </File> + <File + RelativePath="..\..\common\str.h" + > + </File> + <File + RelativePath="..\..\common\stream.cpp" + > + </File> + <File + RelativePath="..\..\common\stream.h" + > + </File> + <File + RelativePath="..\..\common\system.cpp" + > + </File> + <File + RelativePath="..\..\common\system.h" + > + </File> + <File + RelativePath="..\..\common\timer.h" + > + </File> + <File + RelativePath="..\..\common\unarj.cpp" + > + </File> + <File + RelativePath="..\..\common\unarj.h" + > + </File> + <File + RelativePath="..\..\common\unzip.cpp" + > + </File> + <File + RelativePath="..\..\common\unzip.h" + > + </File> + <File + RelativePath="..\..\common\util.cpp" + > + </File> + <File + RelativePath="..\..\common\util.h" + > + </File> + <File + RelativePath="..\..\common\xmlparser.cpp" + > + </File> + <File + RelativePath="..\..\common\xmlparser.h" + > + </File> + <File + RelativePath="..\..\common\zlib.cpp" + > + </File> + <File + RelativePath="..\..\common\zlib.h" + > + </File> </Filter> - <Filter Name="sound"> - <File RelativePath="..\..\sound\adpcm.cpp" /> - <File RelativePath="..\..\sound\adpcm.h" /> - <File RelativePath="..\..\sound\aiff.cpp" /> - <File RelativePath="..\..\sound\aiff.h" /> - <File RelativePath="..\..\sound\audiocd.cpp" /> - <File RelativePath="..\..\sound\audiocd.h" /> - <File RelativePath="..\..\sound\audiostream.cpp" /> - <File RelativePath="..\..\sound\audiostream.h" /> - <File RelativePath="..\..\sound\flac.cpp" /> - <File RelativePath="..\..\sound\flac.h" /> - <File RelativePath="..\..\sound\fmopl.cpp" /> - <File RelativePath="..\..\sound\fmopl.h" /> - <File RelativePath="..\..\sound\iff_sound.cpp" /> - <File RelativePath="..\..\sound\iff_sound.h" /> - <File RelativePath="..\..\sound\mididrv.cpp" /> - <File RelativePath="..\..\sound\mididrv.h" /> - <File RelativePath="..\..\sound\midiparser.cpp" /> - <File RelativePath="..\..\sound\midiparser.h" /> - <File RelativePath="..\..\sound\midiparser_smf.cpp" /> - <File RelativePath="..\..\sound\midiparser_xmidi.cpp" /> - <File RelativePath="..\..\sound\mixer.cpp" /> - <File RelativePath="..\..\sound\mixer.h" /> - <File 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RelativePath="..\..\sound\softsynth\opl\dosbox.cpp" + > + </File> + <File + RelativePath="..\..\sound\softsynth\opl\dosbox.h" + > + </File> + <File + RelativePath="..\..\sound\softsynth\opl\mame.cpp" + > + </File> + <File + RelativePath="..\..\sound\softsynth\opl\mame.h" + > + </File> + <File + RelativePath="..\..\sound\softsynth\opl\opl_impl.h" + > + </File> + <File + RelativePath="..\..\sound\softsynth\opl\opl_inc.h" + > + </File> </Filter> </Filter> - <Filter Name="mods"> - <File RelativePath="..\..\sound\mods\infogrames.cpp" /> - <File RelativePath="..\..\sound\mods\infogrames.h" /> - <File RelativePath="..\..\sound\mods\module.cpp" /> - <File RelativePath="..\..\sound\mods\module.h" /> - <File RelativePath="..\..\sound\mods\paula.cpp" /> - <File RelativePath="..\..\sound\mods\paula.h" /> - <File RelativePath="..\..\sound\mods\protracker.cpp" /> - <File RelativePath="..\..\sound\mods\protracker.h" /> - <File RelativePath="..\..\sound\mods\rjp1.cpp" /> - <File RelativePath="..\..\sound\mods\rjp1.h" /> - <File RelativePath="..\..\sound\mods\soundfx.cpp" /> - <File RelativePath="..\..\sound\mods\soundfx.h" /> + <Filter + Name="mods" + > + <File + RelativePath="..\..\sound\mods\infogrames.cpp" + > + </File> + <File + RelativePath="..\..\sound\mods\infogrames.h" + > + </File> + <File + RelativePath="..\..\sound\mods\module.cpp" + > + </File> + <File + RelativePath="..\..\sound\mods\module.h" + > + </File> + <File + RelativePath="..\..\sound\mods\paula.cpp" + > + </File> + <File + RelativePath="..\..\sound\mods\paula.h" + > + </File> + <File + RelativePath="..\..\sound\mods\protracker.cpp" + > + </File> + <File + RelativePath="..\..\sound\mods\protracker.h" + > + </File> + <File + RelativePath="..\..\sound\mods\rjp1.cpp" + > + </File> + <File + RelativePath="..\..\sound\mods\rjp1.h" + > + </File> + <File + RelativePath="..\..\sound\mods\soundfx.cpp" + > + </File> + <File + RelativePath="..\..\sound\mods\soundfx.h" + > + </File> </Filter> </Filter> - <Filter Name="txt"> - <File RelativePath="..\..\COPYING" /> - <File RelativePath="..\..\NEWS" /> - <File RelativePath="..\..\README" /> - <File RelativePath="..\..\TODO" /> + <Filter + Name="txt" + > + <File + RelativePath="..\..\COPYING" + > + </File> + <File + RelativePath="..\..\NEWS" + > + </File> + <File + RelativePath="..\..\README" + > + </File> + <File + RelativePath="..\..\TODO" + > + </File> </Filter> - <Filter Name="rsc"> - <File RelativePath="..\..\icons\scummvm.ico" /> - <File RelativePath="..\..\dists\scummvm.rc" /> + <Filter + Name="rsc" + > + <File + RelativePath="..\..\icons\scummvm.ico" + > + </File> + <File + RelativePath="..\..\dists\scummvm.rc" + > + </File> </Filter> - <Filter Name="backends"> - <File RelativePath="..\..\backends\base-backend.cpp" /> - <File RelativePath="..\..\backends\base-backend.h" /> - <Filter Name="sdl"> - <File RelativePath="..\..\backends\platform\sdl\events.cpp" /> - <File 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<File + RelativePath="..\..\gui\credits.h" + > + </File> + <File + RelativePath="..\..\gui\debugger.cpp" + > + </File> + <File + RelativePath="..\..\gui\debugger.h" + > + </File> + <File + RelativePath="..\..\gui\dialog.cpp" + > + </File> + <File + RelativePath="..\..\gui\dialog.h" + > + </File> + <File + RelativePath="..\..\gui\editable.cpp" + > + </File> + <File + RelativePath="..\..\gui\editable.h" + > + </File> + <File + RelativePath="..\..\gui\EditTextWidget.cpp" + > + </File> + <File + RelativePath="..\..\gui\EditTextWidget.h" + > + </File> + <File + RelativePath="..\..\gui\GuiManager.cpp" + > + </File> + <File + RelativePath="..\..\gui\GuiManager.h" + > + </File> + <File + RelativePath="..\..\gui\Key.cpp" + > + </File> + <File + RelativePath="..\..\gui\Key.h" + > + </File> + <File + RelativePath="..\..\gui\launcher.cpp" + > + </File> + <File + RelativePath="..\..\gui\launcher.h" + > + </File> + <File + RelativePath="..\..\gui\ListWidget.cpp" + > + </File> + <File + RelativePath="..\..\gui\ListWidget.h" + > + </File> + <File + RelativePath="..\..\gui\massadd.cpp" + > + </File> + <File + RelativePath="..\..\gui\massadd.h" + > + </File> + <File + RelativePath="..\..\gui\message.cpp" + > + </File> + <File + RelativePath="..\..\gui\message.h" + > + </File> + <File + RelativePath="..\..\gui\object.cpp" + > + </File> + <File + RelativePath="..\..\gui\object.h" + > + </File> + <File + RelativePath="..\..\gui\options.cpp" + > + </File> + <File + RelativePath="..\..\gui\options.h" + > + </File> + <File + RelativePath="..\..\gui\PopUpWidget.cpp" + > + </File> + <File + RelativePath="..\..\gui\PopUpWidget.h" + > + </File> + <File + RelativePath="..\..\gui\saveload.cpp" + > + </File> + <File + RelativePath="..\..\gui\saveload.h" + > + </File> + <File + RelativePath="..\..\gui\ScrollBarWidget.cpp" + > + </File> + <File + RelativePath="..\..\gui\ScrollBarWidget.h" + > + </File> + <File + RelativePath="..\..\gui\TabWidget.cpp" + > + </File> + <File + RelativePath="..\..\gui\TabWidget.h" + > + </File> + <File + RelativePath="..\..\gui\themebrowser.cpp" + > + </File> + <File + RelativePath="..\..\gui\themebrowser.h" + > + </File> + <File + RelativePath="..\..\gui\ThemeEngine.cpp" + > + </File> + <File + RelativePath="..\..\gui\ThemeEngine.h" + > + </File> + <File + RelativePath="..\..\gui\ThemeEval.cpp" + > + </File> + <File + RelativePath="..\..\gui\ThemeLayout.cpp" + > + </File> + <File + RelativePath="..\..\gui\ThemeLayout.h" + > + </File> + <File + RelativePath="..\..\gui\ThemeParser.cpp" + > + </File> + <File + RelativePath="..\..\gui\ThemeParser.h" + > + </File> + <File + RelativePath="..\..\gui\widget.cpp" + > + </File> + <File + RelativePath="..\..\gui\widget.h" + > + </File> </Filter> - <Filter Name="graphics"> - <File RelativePath="..\..\graphics\colormasks.h" /> - <File RelativePath="..\..\graphics\conversion.cpp" /> - <File RelativePath="..\..\graphics\conversion.h" /> - <File RelativePath="..\..\graphics\cursorman.cpp" /> - <File RelativePath="..\..\graphics\cursorman.h" /> - <File RelativePath="..\..\graphics\dither.cpp" /> - <File RelativePath="..\..\graphics\dither.h" /> - <File RelativePath="..\..\graphics\font.cpp" /> - <File RelativePath="..\..\graphics\font.h" /> - <File RelativePath="..\..\graphics\fontman.cpp" /> - <File RelativePath="..\..\graphics\fontman.h" /> - <File RelativePath="..\..\graphics\iff.cpp" /> - <File RelativePath="..\..\graphics\iff.h" /> - <File RelativePath="..\..\graphics\imagedec.cpp" /> - <File RelativePath="..\..\graphics\imagedec.h" /> - <File RelativePath="..\..\graphics\jpeg.cpp" /> - <File RelativePath="..\..\graphics\jpeg.h" /> - <File RelativePath="..\..\graphics\pixelformat.h" /> - <File RelativePath="..\..\graphics\primitives.cpp" /> - <File RelativePath="..\..\graphics\primitives.h" /> - <File RelativePath="..\..\graphics\scaler.cpp" /> - <File RelativePath="..\..\graphics\scaler.h" /> - <File RelativePath="..\..\graphics\sjis.cpp" /> - <File RelativePath="..\..\graphics\sjis.h" /> - <File RelativePath="..\..\graphics\surface.cpp" /> - <File RelativePath="..\..\graphics\surface.h" /> - <File RelativePath="..\..\graphics\thumbnail.cpp" /> - <File RelativePath="..\..\graphics\thumbnail.h" /> - <File RelativePath="..\..\graphics\VectorRenderer.cpp" /> - <File RelativePath="..\..\graphics\VectorRenderer.h" /> - <File RelativePath="..\..\graphics\VectorRendererSpec.cpp" /> - <File RelativePath="..\..\graphics\VectorRendererSpec.h" /> - <Filter Name="scaler"> - <File RelativePath="..\..\graphics\scaler\2xsai.cpp" /> - <File RelativePath="..\..\graphics\scaler\aspect.cpp" /> - <File RelativePath="..\..\graphics\scaler\hq2x.cpp" /> - <File RelativePath="..\..\graphics\scaler\hq2x.h" /> + <Filter + Name="graphics" + > + <File + RelativePath="..\..\graphics\colormasks.h" + > + </File> + <File + RelativePath="..\..\graphics\conversion.cpp" + > + </File> + <File + RelativePath="..\..\graphics\conversion.h" + > + </File> + <File + RelativePath="..\..\graphics\cursorman.cpp" + > + </File> + <File + RelativePath="..\..\graphics\cursorman.h" + > + </File> + <File + RelativePath="..\..\graphics\dither.cpp" + > + </File> + <File + RelativePath="..\..\graphics\dither.h" + > + </File> + <File + RelativePath="..\..\graphics\font.cpp" + > + </File> + <File + RelativePath="..\..\graphics\font.h" + > + </File> + <File + RelativePath="..\..\graphics\fontman.cpp" + > + </File> + <File + RelativePath="..\..\graphics\fontman.h" + > + </File> + <File + RelativePath="..\..\graphics\iff.cpp" + > + </File> + <File + RelativePath="..\..\graphics\iff.h" + > + </File> + <File + RelativePath="..\..\graphics\imagedec.cpp" + > + </File> + <File + RelativePath="..\..\graphics\imagedec.h" + > + </File> + <File + RelativePath="..\..\graphics\font.cpp" + > + </File> + <File + RelativePath="..\..\graphics\font.h" + > + </File> + <File + RelativePath="..\..\graphics\jpeg.h" + > + </File> + <File + RelativePath="..\..\graphics\jpeg.cpp" + > + </File> + <File + RelativePath="..\..\graphics\pixelformat.h" + > + </File> + <File + RelativePath="..\..\graphics\primitives.h" + > + </File> + <File + RelativePath="..\..\graphics\scaler.cpp" + > + </File> + <File + RelativePath="..\..\graphics\scaler.h" + > + </File> + <File + RelativePath="..\..\graphics\sjis.cpp" + > + </File> + <File + RelativePath="..\..\graphics\sjis.h" + > + </File> + <File + RelativePath="..\..\graphics\surface.cpp" + > + </File> + <File + RelativePath="..\..\graphics\surface.h" + > + </File> + <File + RelativePath="..\..\graphics\thumbnail.cpp" + > + </File> + <File + RelativePath="..\..\graphics\thumbnail.h" + > + </File> + <File + RelativePath="..\..\graphics\VectorRenderer.cpp" + > + </File> + <File + RelativePath="..\..\graphics\VectorRenderer.h" + > + </File> + <File + RelativePath="..\..\graphics\VectorRendererSpec.cpp" + > + </File> + <File + RelativePath="..\..\graphics\VectorRendererSpec.h" + > + </File> + <Filter + Name="scaler" + > + <File + RelativePath="..\..\graphics\scaler\2xsai.cpp" + > + </File> + <File + RelativePath="..\..\graphics\scaler\aspect.cpp" + > + </File> + <File + RelativePath="..\..\graphics\scaler\hq2x.cpp" + > + </File> + <File + RelativePath="..\..\graphics\scaler\hq2x.h" + > + </File> <File RelativePath="..\..\graphics\scaler\hq2x_i386.asm" > @@ -406,8 +1464,14 @@ /> </FileConfiguration> </File> - <File RelativePath="..\..\graphics\scaler\hq3x.cpp" /> - <File RelativePath="..\..\graphics\scaler\hq3x.h" /> + <File + RelativePath="..\..\graphics\scaler\hq3x.cpp" + > + </File> + <File + RelativePath="..\..\graphics\scaler\hq3x.h" + > + </File> <File RelativePath="..\..\graphics\scaler\hq3x_i386.asm" > @@ -430,51 +1494,169 @@ /> </FileConfiguration> </File> - <File RelativePath="..\..\graphics\scaler\intern.h" /> - <File RelativePath="..\..\graphics\scaler\scale2x.cpp" /> - <File RelativePath="..\..\graphics\scaler\scale2x.h" /> - <File RelativePath="..\..\graphics\scaler\scale3x.cpp" /> - <File RelativePath="..\..\graphics\scaler\scale3x.h" /> - <File RelativePath="..\..\graphics\scaler\scalebit.cpp" /> - <File RelativePath="..\..\graphics\scaler\scalebit.h" /> - <File RelativePath="..\..\graphics\scaler\thumbnail_intern.cpp" /> + <File + RelativePath="..\..\graphics\scaler\intern.h" + > + </File> + <File + RelativePath="..\..\graphics\scaler\scale2x.cpp" + > + </File> + <File + RelativePath="..\..\graphics\scaler\scale2x.h" + > + </File> + <File + RelativePath="..\..\graphics\scaler\scale3x.cpp" + > + </File> + <File + RelativePath="..\..\graphics\scaler\scale3x.h" + > + </File> + <File + RelativePath="..\..\graphics\scaler\scalebit.cpp" + > + </File> + <File + RelativePath="..\..\graphics\scaler\scalebit.h" + > + </File> + <File + RelativePath="..\..\graphics\scaler\thumbnail_intern.cpp" + > + </File> </Filter> - <Filter Name="fonts"> - <File RelativePath="..\..\graphics\fonts\consolefont.cpp" /> - <File RelativePath="..\..\graphics\fonts\newfont.cpp" /> - <File RelativePath="..\..\graphics\fonts\newfont_big.cpp" /> - <File RelativePath="..\..\graphics\fonts\scummfont.cpp" /> + <Filter + Name="fonts" + > + <File + RelativePath="..\..\graphics\fonts\consolefont.cpp" + > + </File> + <File + RelativePath="..\..\graphics\fonts\newfont.cpp" + > + </File> + <File + RelativePath="..\..\graphics\fonts\newfont_big.cpp" + > + </File> + <File + RelativePath="..\..\graphics\fonts\scummfont.cpp" + > + </File> </Filter> - <Filter Name="video"> - <File RelativePath="..\..\graphics\video\dxa_decoder.cpp" /> - <File RelativePath="..\..\graphics\video\dxa_decoder.h" /> - <File RelativePath="..\..\graphics\video\flic_decoder.cpp" /> - <File RelativePath="..\..\graphics\video\flic_decoder.h" /> - <File RelativePath="..\..\graphics\video\mpeg_player.cpp" /> - <File RelativePath="..\..\graphics\video\mpeg_player.h" /> - <File RelativePath="..\..\graphics\video\smk_decoder.cpp" /> - <File RelativePath="..\..\graphics\video\smk_decoder.h" /> - <File RelativePath="..\..\graphics\video\video_player.cpp" /> - <File RelativePath="..\..\graphics\video\video_player.h" /> - <Filter Name="coktelvideo"> - <File RelativePath="..\..\graphics\video\coktelvideo\coktelvideo.cpp" /> - <File RelativePath="..\..\graphics\video\coktelvideo\coktelvideo.h" /> - <File RelativePath="..\..\graphics\video\coktelvideo\indeo3.cpp" /> - <File RelativePath="..\..\graphics\video\coktelvideo\indeo3.h" /> - <File RelativePath="..\..\graphics\video\coktelvideo\indeo3data.h" /> + <Filter + Name="video" + > + <File + RelativePath="..\..\graphics\video\dxa_decoder.cpp" + > + </File> + <File + RelativePath="..\..\graphics\video\dxa_decoder.h" + > + </File> + <File + RelativePath="..\..\graphics\video\flic_decoder.cpp" + > + </File> + <File + RelativePath="..\..\graphics\video\flic_decoder.h" + > + </File> + <File + RelativePath="..\..\graphics\video\mpeg_player.cpp" + > + </File> + <File + RelativePath="..\..\graphics\video\mpeg_player.h" + > + </File> + <File + RelativePath="..\..\graphics\video\smk_decoder.cpp" + > + </File> + <File + RelativePath="..\..\graphics\video\smk_decoder.h" + > + </File> + <File + RelativePath="..\..\graphics\video\video_player.cpp" + > + </File> + <File + RelativePath="..\..\graphics\video\video_player.h" + > + </File> + <Filter + Name="coktelvideo" + > + <File + RelativePath="..\..\graphics\video\coktelvideo\coktelvideo.cpp" + > + </File> + <File + RelativePath="..\..\graphics\video\coktelvideo\coktelvideo.h" + > + </File> + <File + RelativePath="..\..\graphics\video\coktelvideo\indeo3.cpp" + > + </File> + <File + RelativePath="..\..\graphics\video\coktelvideo\indeo3.h" + > + </File> + <File + RelativePath="..\..\graphics\video\coktelvideo\indeo3data.h" + > + </File> </Filter> </Filter> </Filter> - <Filter Name="engines"> - <File RelativePath="..\..\engines\advancedDetector.cpp" /> - <File RelativePath="..\..\engines\advancedDetector.h" /> - <File RelativePath="..\..\engines\dialogs.cpp" /> - <File RelativePath="..\..\engines\dialogs.h" /> - <File RelativePath="..\..\engines\engine.cpp" /> - <File RelativePath="..\..\engines\engine.h" /> - <File RelativePath="..\..\engines\game.cpp" /> - <File RelativePath="..\..\engines\game.h" /> - <File RelativePath="..\..\engines\metaengine.h" /> + <Filter + Name="engines" + > + <File + RelativePath="..\..\engines\advancedDetector.cpp" + > + </File> + <File + RelativePath="..\..\engines\advancedDetector.h" + > + </File> + <File + RelativePath="..\..\engines\dialogs.cpp" + > + </File> + <File + RelativePath="..\..\engines\dialogs.h" + > + </File> + <File + RelativePath="..\..\engines\engine.cpp" + > + </File> + <File + RelativePath="..\..\engines\engine.h" + > + </File> + <File + RelativePath="..\..\engines\game.cpp" + > + </File> + <File + RelativePath="..\..\engines\game.h" + > + </File> + <File + RelativePath="..\..\engines\metaengine.h" + > + </File> </Filter> </Files> + <Globals> + </Globals> </VisualStudioProject> diff --git a/dists/redhat/scummvm.spec b/dists/redhat/scummvm.spec index 9981940678..2a4383c17b 100644 --- a/dists/redhat/scummvm.spec +++ b/dists/redhat/scummvm.spec @@ -7,7 +7,7 @@ # Prologue information #------------------------------------------------------------------------------ Name : scummvm -Version : 1.0.0svn +Version : 1.1.0svn Release : 1 Summary : Graphic adventure game interpreter Group : Interpreters diff --git a/dists/scummvm.rc b/dists/scummvm.rc index 2b794fdded..31e4b8bacb 100644 --- a/dists/scummvm.rc +++ b/dists/scummvm.rc @@ -7,8 +7,8 @@ IDI_ICON ICON DISCARDABLE "../../icons/scummvm.ico" #endif VS_VERSION_INFO VERSIONINFO - FILEVERSION 1,0,0,0 - PRODUCTVERSION 1,0,0,0 + FILEVERSION 1,1,0,0 + PRODUCTVERSION 1,1,0,0 FILEFLAGSMASK 0x3fL #ifdef _DEBUG FILEFLAGS 0x1L @@ -25,13 +25,13 @@ BEGIN BEGIN VALUE "Comments", "Look! A three headed monkey (TM)! .. Nice use of the TM!\0" VALUE "FileDescription", "http://www.scummvm.org/\0" - VALUE "FileVersion", "1.0.0svn\0" + VALUE "FileVersion", "1.1.0svn\0" VALUE "InternalName", "scummvm\0" VALUE "LegalCopyright", "Copyright © 2001-2009 The ScummVM Team\0" VALUE "LegalTrademarks", "'SCUMM', and all SCUMM games are a TM of LucasArts. Simon The Sorcerer is a TM of AdventureSoft. Beneath a Steel Sky and Broken Sword are a TM of Revolution. Flight of the Amazon Queen is a TM of John Passfield and Steve Stamatiadis. \0" VALUE "OriginalFilename", "scummvm.exe\0" VALUE "ProductName", "ScummVM\0" - VALUE "ProductVersion", "1.0.0svn\0" + VALUE "ProductVersion", "1.1.0svn\0" END END BLOCK "VarFileInfo" diff --git a/dists/slackware/scummvm.SlackBuild b/dists/slackware/scummvm.SlackBuild index 095581bf52..4ca5a7c662 100755 --- a/dists/slackware/scummvm.SlackBuild +++ b/dists/slackware/scummvm.SlackBuild @@ -8,7 +8,7 @@ if [ "$TMP" = "" ]; then fi PKG=$TMP/package-scummvm -VERSION=1.0.0svn +VERSION=1.1.0svn ARCH=i486 BUILD=1 diff --git a/dists/wii/meta.xml b/dists/wii/meta.xml index a0cb6838fc..99d96e7f01 100644 --- a/dists/wii/meta.xml +++ b/dists/wii/meta.xml @@ -2,7 +2,7 @@ <app version="1"> <name>ScummVM</name> <coder>The ScummVM Team</coder> - <version>1.0.0svn@REVISION@</version> + <version>1.1.0svn@REVISION@</version> <release_date>@TIMESTAMP@</release_date> <short_description>Point & Click Adventures</short_description> <long_description>ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed! |