diff options
Diffstat (limited to 'doc/config.tex')
-rw-r--r-- | doc/config.tex | 146 |
1 files changed, 0 insertions, 146 deletions
diff --git a/doc/config.tex b/doc/config.tex deleted file mode 100644 index aa8d73c70e..0000000000 --- a/doc/config.tex +++ /dev/null @@ -1,146 +0,0 @@ -\section{Configuration file} - -By default, the configuration file is saved in, and loaded from: -% -\begin{itemize} -\item Windows: \verb#<windir>\scummvm.ini# -\item Unix: \verb#~/.scummvmrc# -\item Mac OS X: \verb#~/Library/Preferences/ScummVM Preferences# -\item Others: \verb#scummvm.ini# in the current directory -\end{itemize} -% -An example config file looks as follows: -% -\begin{verbatim} - [scummvm] - gfx_mode=supereagle - fullscreen=true - savepath=C:\saves\ - - [sky] - path=C:\games\SteelSky\ - - [germansky] - gameid=sky - language=de - path=C:\games\SteelSky\ - description=Beneath a Steel Sky w/ German subtitles - - [germandott] - gameid=tentacle - path=C:\german\tentacle\ - description=German version of DOTT - - [tentacle] - path=C:\tentacle\ - subtitles=true - music_volume=40 - sfx_volume=255 - - [loomcd] - cdrom=1 - path=C:\loom\ - talkspeed=5 - savepath=C:\loom\saves\ - - [monkey2] - path=C:\amiga_mi2\ - music_driver=windows -\end{verbatim} -% -The following keywords are recognized: - -\begin{tabular}[hf]{lll} - basename &string\\ - path &string The path to where a game's data files are\\ - autosave\_period &number The seconds between autosaving (default: 300)\\ - save\_slot &number The save game number to load on startup.\\ - savepath &string The path to where a game will store its\\ - & savegames.\\ - versioninfo &string The version of the ScummVM that created the\\ - & configuration file.\\ -\\ - gameid &string The real id of a game. Useful if you have\\ - & several versions of the same game, and want\\ - & different aliases for them. See the example.\\ - description &string The description of the game as it will appear\\ - & in the launcher.\\ -\\ - language &string Specify language (en, us, de, fr, it, pt, es, jp,\\ - & zh, kr, se, gb, hb, cz, ru)\\ - speech\_mute &bool If true, speech is muted\\ - subtitles &bool Set to true to enable subtitles.\\ - talkspeed &number Text speed\\ -\\ - fullscreen &bool Fullscreen mode\\ - aspect\_ratio &bool Enable aspect ratio correction\\ - gfx\_mode &string Graphics mode (normal, 2x, 3x, 2xsai,\\ - & super2xsai, supereagle, advmame2x, advmame3x,\\ - & hq2x, hq3x, tv2x, dotmatrix)\\ -\\ - cdrom &number Number of CD-ROM unit to use for audio. If\\ - & negative, don't even try to access the CD-ROM.\\ - joystick\_num &number Number of joystick device to use for input\\ - music\_driver &string The music engine to use.\\ - output\_rate &number The output sample rate to use, in Hz. Sensible\\ - & values are 11025, 22050 and 44100.\\ - alsa\_port &string Port to use for output when using the\\ - & ALSA music driver.\\ - music\_volume &number The music volume setting (0-255)\\ - multi\_midi &bool If true, enable combination Adlib and native\\ - & MIDI.\\ - soundfont &string The SoundFont to use for MIDI playback. (Only\\ - & supported by some MIDI drivers.)\\ - native\_mt32 &bool If true, disable GM emulation and assume that\\ - & there is a true Roland MT-32 available.\\ - enable\_gs &bool If true, enable Roland GS-specific features to\\ - & enhance GM emulation. If native\_mt32 is also\\ - & true, the GS device will select an MT-32 map\\ - & to play the correct instruments.\\ - sfx\_volume &number The sfx volume setting (0-255)\\ - tempo &number The music tempo (50-200) (default: 100)\\ - speech\_volume &number The speech volume setting (0-255)\\ - midi\_gain &number The MIDI gain (0-1000) (default: 100) (Only\\ - & supported by some MIDI drivers.)\\ -\\ - copy\_protection&bool Enable copy protection in SCUMM games, when\\ - & ScummVM disables it by default.\\ - demo\_mode &bool Start demo in Maniac Mansion\\ - alt\_intro &bool Use alternative intro for CD versions of \\ - & Beneath a Steel Sky and Flight of the Amazon\\ - & Queen -\\ - boot\_param &number Pass this number to the boot script\\ -\end{tabular} - -Broken Sword 2 adds the following non-standard keywords:\\ -\begin{tabular}[h]{lll} - gfx\_details &number &Graphics details setting (0-3)\\ - music\_mute &bool &If true, music is muted\\ - object\_labels &bool &If true, object labels are enabled\\ - reverse\_stereo &bool &If true, stereo channels are reversed\\ - sfx\_mute &bool &If true, sound effects are muted\\ -\end{tabular} - -Flight of the Amazon Queen adds the following non-standard keywords:\\ -\begin{tabular}[h]{lll} - music\_mute &bool &If true, music is muted\\ - sfx\_mute &bool &If true, sound effects are muted\\ -\end{tabular} - -Simon the Sorcerer 1 and 2 add the following non-standard keywords:\\ -\begin{tabular}[h]{lll} - music\_mute &bool &If true, music is muted\\ - sfx\_mute &bool &If true, sound effects are muted\\ -\end{tabular} - -The Legend of Kyrandia adds the following non-standard keyword:\\ -\begin{tabular}[h]{lll} - walkspeed &int &The walk speed (0-4)\\ -\end{tabular} - - -%%% Local Variables: -%%% mode: latex -%%% TeX-master: "readme.tex" -%%% End: |