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-\section{Configuration file}
-
-By default, the configuration file is saved in, and loaded from:
-%
-\begin{itemize}
-\item Windows: \verb#<windir>\scummvm.ini#
-\item Unix: \verb#~/.scummvmrc#
-\item Mac OS X: \verb#~/Library/Preferences/ScummVM Preferences#
-\item Others: \verb#scummvm.ini# in the current directory
-\end{itemize}
-%
-An example config file looks as follows:
-%
-\begin{verbatim}
- [scummvm]
- gfx_mode=supereagle
- fullscreen=true
- savepath=C:\saves\
-
- [sky]
- path=C:\games\SteelSky\
-
- [germansky]
- gameid=sky
- language=de
- path=C:\games\SteelSky\
- description=Beneath a Steel Sky w/ German subtitles
-
- [germandott]
- gameid=tentacle
- path=C:\german\tentacle\
- description=German version of DOTT
-
- [tentacle]
- path=C:\tentacle\
- subtitles=true
- music_volume=40
- sfx_volume=255
-
- [loomcd]
- cdrom=1
- path=C:\loom\
- talkspeed=5
- savepath=C:\loom\saves\
-
- [monkey2]
- path=C:\amiga_mi2\
- music_driver=windows
-\end{verbatim}
-%
-The following keywords are recognized:
-
-\begin{tabular}[hf]{lll}
- basename &string\\
- path &string The path to where a game's data files are\\
- autosave\_period &number The seconds between autosaving (default: 300)\\
- save\_slot &number The save game number to load on startup.\\
- savepath &string The path to where a game will store its\\
- & savegames.\\
- versioninfo &string The version of the ScummVM that created the\\
- & configuration file.\\
-\\
- gameid &string The real id of a game. Useful if you have\\
- & several versions of the same game, and want\\
- & different aliases for them. See the example.\\
- description &string The description of the game as it will appear\\
- & in the launcher.\\
-\\
- language &string Specify language (en, us, de, fr, it, pt, es, jp,\\
- & zh, kr, se, gb, hb, cz, ru)\\
- speech\_mute &bool If true, speech is muted\\
- subtitles &bool Set to true to enable subtitles.\\
- talkspeed &number Text speed\\
-\\
- fullscreen &bool Fullscreen mode\\
- aspect\_ratio &bool Enable aspect ratio correction\\
- gfx\_mode &string Graphics mode (normal, 2x, 3x, 2xsai,\\
- & super2xsai, supereagle, advmame2x, advmame3x,\\
- & hq2x, hq3x, tv2x, dotmatrix)\\
-\\
- cdrom &number Number of CD-ROM unit to use for audio. If\\
- & negative, don't even try to access the CD-ROM.\\
- joystick\_num &number Number of joystick device to use for input\\
- music\_driver &string The music engine to use.\\
- output\_rate &number The output sample rate to use, in Hz. Sensible\\
- & values are 11025, 22050 and 44100.\\
- alsa\_port &string Port to use for output when using the\\
- & ALSA music driver.\\
- music\_volume &number The music volume setting (0-255)\\
- multi\_midi &bool If true, enable combination Adlib and native\\
- & MIDI.\\
- soundfont &string The SoundFont to use for MIDI playback. (Only\\
- & supported by some MIDI drivers.)\\
- native\_mt32 &bool If true, disable GM emulation and assume that\\
- & there is a true Roland MT-32 available.\\
- enable\_gs &bool If true, enable Roland GS-specific features to\\
- & enhance GM emulation. If native\_mt32 is also\\
- & true, the GS device will select an MT-32 map\\
- & to play the correct instruments.\\
- sfx\_volume &number The sfx volume setting (0-255)\\
- tempo &number The music tempo (50-200) (default: 100)\\
- speech\_volume &number The speech volume setting (0-255)\\
- midi\_gain &number The MIDI gain (0-1000) (default: 100) (Only\\
- & supported by some MIDI drivers.)\\
-\\
- copy\_protection&bool Enable copy protection in SCUMM games, when\\
- & ScummVM disables it by default.\\
- demo\_mode &bool Start demo in Maniac Mansion\\
- alt\_intro &bool Use alternative intro for CD versions of \\
- & Beneath a Steel Sky and Flight of the Amazon\\
- & Queen
-\\
- boot\_param &number Pass this number to the boot script\\
-\end{tabular}
-
-Broken Sword 2 adds the following non-standard keywords:\\
-\begin{tabular}[h]{lll}
- gfx\_details &number &Graphics details setting (0-3)\\
- music\_mute &bool &If true, music is muted\\
- object\_labels &bool &If true, object labels are enabled\\
- reverse\_stereo &bool &If true, stereo channels are reversed\\
- sfx\_mute &bool &If true, sound effects are muted\\
-\end{tabular}
-
-Flight of the Amazon Queen adds the following non-standard keywords:\\
-\begin{tabular}[h]{lll}
- music\_mute &bool &If true, music is muted\\
- sfx\_mute &bool &If true, sound effects are muted\\
-\end{tabular}
-
-Simon the Sorcerer 1 and 2 add the following non-standard keywords:\\
-\begin{tabular}[h]{lll}
- music\_mute &bool &If true, music is muted\\
- sfx\_mute &bool &If true, sound effects are muted\\
-\end{tabular}
-
-The Legend of Kyrandia adds the following non-standard keyword:\\
-\begin{tabular}[h]{lll}
- walkspeed &int &The walk speed (0-4)\\
-\end{tabular}
-
-
-%%% Local Variables:
-%%% mode: latex
-%%% TeX-master: "readme.tex"
-%%% End: