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diff --git a/doc/games-mmnes.tex b/doc/games-mmnes.tex deleted file mode 100644 index 86311646e2..0000000000 --- a/doc/games-mmnes.tex +++ /dev/null @@ -1,32 +0,0 @@ -\subsection{Maniac Mansion NES notes} - -Supported versions are English GB (E), French (F), German (G), Swedish (SW) -and English US (U). -ScummVM requires just the PRG section to run and not the whole ROM. - -In order to get the game working, you will have to strip out the first -16 bytes from the ROM you are trying to work with. Any hex editor will work -as long as you are able to copy/paste. After you open the ROM with the -hex editor, copy everything from the second row (17th byte) to the end. -After you do this, paste it to a new hex file. Name the new file -"Maniac Mansion (XX).prg" while XX stands for the version you are working -with (E, F, G, SW, or U). The final size should be exactly 262144 bytes. - -If you add the game manually make sure that the platform is set to NES. - -Most common mistakes which prevents the game from running: - -\begin{itemize} - \item Bad file - \item ROM extracted with the 0.7.0 tools - \item You try to feed ScummVM with the FULL ROM and not just the PRG section. -\end{itemize} - -It is also possible to extract the separate LFL files from the PRG section. -To do so use the extract\_mm\_nes utility from the tools package. - - -%%% Local Variables: -%%% mode: latex -%%% TeX-master: "readme.tex" -%%% End: |