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diff --git a/doc/games-sword.tex b/doc/games-sword.tex deleted file mode 100644 index 22be33857f..0000000000 --- a/doc/games-sword.tex +++ /dev/null @@ -1,60 +0,0 @@ -\subsection{Broken Sword notes} - -Broken Sword 1 and 2 both come with in-game cutscenes compressed using -RAD Game Tools legacy Smacker(tm) format. As RAD is unwilling to open -the older legacy versions of this format to us, and have requested we not -reverse engineer it, Revolution Software has kindly allowed us to provide -re-encoded Broken Sword cutscenes for download on our website: - - \url{http://www.scummvm.org/downloads.php} - -These cutscenes are provided in MPEG2 format with OGG Vorbis audio. -Viewing these cutscenes thus requires a version of ScummVM compiled -with both libmpeg2 (preferably 0.4.0 or greater) and libVorbis support. - -The cutscenes should be placed in the main game data directory. Note that -currently this requires either copying the game to hard disk or reburning -customised versions of the game CDs. - -The instructions for the Broken Sword games are for the Sold-Out Software -versions, which are the ones you are probably most likely to find in stores -now. - - -\subsubsection{Broken Sword 1} - -For this game, you'll need all of the files from the clusters directories on -both CDs. You will also need the speech.clu files from the speech directories, -but since they are not identical you'll need to rename them speech1.clu and -speech2.clu for CD 1 and 2 respectively. - -In addition, you will need a music subdirectory with all of the files from the -music subdirectories on both CDs. Some of these files appear on both CDs, but -in these cases they are either identical or, in one case, so nearly identical -that it makes little difference. - -ScummVM does not support the original cutscene files, so there is no need to -copy them. - - -\subsubsection{Broken Sword 2} - -For this game, you'll need all of the files from the clusters directories on -both CDs. (Actually, a few of them may not be strictly necessary, but the ones -that I'm uncertain about are all fairly small.) You will need to rename the -speech.clu and music.clu files speech1.clu, speech2.clu, music1.clu and -music2.clu so that ScummVM can tell which ones are from CD 1 and which ones are -from CD 2. Any other files that appear in both cluster directories are -identical. Use whichever you like. - -In addition, you will need the cd.inf and, optionally, startup.inf files from -the sword2 directory on CD 1. - -ScummVM does not support the original cutscene files, so there is no need to -copy them. - - -%%% Local Variables: -%%% mode: latex -%%% TeX-master: "readme.tex" -%%% End: |