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-\subsection{Graphics filters} \label{sect-gfx-filters}
-
-ScummVM offers several anti-aliasing filters to attempt to improve visual
-quality. These are the same filters used in many other emulators, such as
-MAME. These filters take the original game graphics, and scale it by a
-certain fixed factor (usually 2x or 3x) before displaying them to you.
-So for example, if the game originally run at a resolution of 320x200
-(typical for most of the SCUMM games), then using a filter with scale
-factor 2x will effectively yield 640x400 graphics. Likewise with a
-3x filter you'll get 960x600.
-
-They are:\\
-\begin{tabular}[h]{ll}
- 1x & No filtering, no scaling. Fastest.\\
- 2x & No filtering, factor 2x (default for non 640x480 games).\\
- 3x & No filtering, factor 3x.\\
- 2xsai & 2xSAI filter, factor 2x.\\
- super2xsai & Enhanced 2xSAI filtering, factor 2x.\\
- supereagle & Less blurry than 2xSAI, but slower. Factor 2x.\\
- advmame2x & Doesn't rely on blurring like 2xSAI, fast. Factor 2x.\\
- advmame3x & Doesn't rely on blurring like 2xSAI, fast. Factor 3x.\\
- hq2x & Very nice high quality filter but slow. Factor 2x.\\
- hq3x & Very nice high quality filter but slow. Factor 3x.\\
- tv2x & Interlace filter, tries to emulate a TV. Factor 2x.\\
- dotmatrix & Dot matrix effect. Factor 2x.\\
-\end{tabular}
-
-To select a graphics filter, pass its name via the '-g' option to scummvm,
-for example:
-
-\begin{verbatim}
- scummvm -gadvmame2x monkey2
-\end{verbatim}
-\begin{enumerate}
-\item [Note \#1] Not all backends support all or any filters. The ones
- listed above are for the default SDL backend.
-\item [Note \#2] Filters can be very slow when ScummVM is compiled in a
- debug configuration without optimizations. And there is always a
- speed impact when using any form of anti-aliasing/linear filtering.
-\item [Note \#3] The FM-TOWNS version of Zak McKracken uses an
- original resolution of 320x240, hence for this game scalers will
- scale to 640x480 or 960x720.
-\end{enumerate}
-
-
-%%% Local Variables:
-%%% mode: latex
-%%% TeX-master: "readme.tex"
-%%% End: