aboutsummaryrefslogtreecommitdiff
path: root/doc/saves.tex
diff options
context:
space:
mode:
Diffstat (limited to 'doc/saves.tex')
-rw-r--r--doc/saves.tex40
1 files changed, 0 insertions, 40 deletions
diff --git a/doc/saves.tex b/doc/saves.tex
deleted file mode 100644
index 1953f1069a..0000000000
--- a/doc/saves.tex
+++ /dev/null
@@ -1,40 +0,0 @@
-\section{Savegames}
-
-Savegames are by default put in the current directory on some platforms and
-preset directories on others. You can specify the save in the config file by
-setting the savepath parameter. See the example config file later in this
-readme.
-
-The platforms that currently have a different default directory are:
-%
-\begin{itemize}
-\item Mac OS X: \verb#$HOME/Documents/ScummVM Savegames/#
-\item Other unices: \verb#$HOME/.scummvm/#
-\end{itemize}
-%
-You can also use the environment variable SCUMMVM\_SAVEPATH to specify where to
-put save games. Don't forget the trailing directory separator. Also be aware
-that saved games may break between ScummVM releases.
-
-Bash (Unix) example:
-\begin{verbatim}
- export SCUMMVM_SAVEPATH=/tmp/scummvm_savegames/
-\end{verbatim}
-Windows example:
-\begin{verbatim}
- set SCUMMVM_SAVEPATH=C:\saved_games\
-\end{verbatim}
-
-
-\subsection{Autosaves}
-
-Because ScummVM is still a beta product, it -can- crash and/or hang
-occasionally. As such, every five minutes it will save a game in Slot 0. This
-game can be loaded via Ctrl-0, or the F5 menu. This autosaving does not,
-however, occur with Simon the Sorcerer 1 and 2, nor with Broken Sword 1 and 2.
-
-
-%%% Local Variables:
-%%% mode: latex
-%%% TeX-master: "readme.tex"
-%%% End: