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diff --git a/doc/saves.tex b/doc/saves.tex deleted file mode 100644 index 1953f1069a..0000000000 --- a/doc/saves.tex +++ /dev/null @@ -1,40 +0,0 @@ -\section{Savegames} - -Savegames are by default put in the current directory on some platforms and -preset directories on others. You can specify the save in the config file by -setting the savepath parameter. See the example config file later in this -readme. - -The platforms that currently have a different default directory are: -% -\begin{itemize} -\item Mac OS X: \verb#$HOME/Documents/ScummVM Savegames/# -\item Other unices: \verb#$HOME/.scummvm/# -\end{itemize} -% -You can also use the environment variable SCUMMVM\_SAVEPATH to specify where to -put save games. Don't forget the trailing directory separator. Also be aware -that saved games may break between ScummVM releases. - -Bash (Unix) example: -\begin{verbatim} - export SCUMMVM_SAVEPATH=/tmp/scummvm_savegames/ -\end{verbatim} -Windows example: -\begin{verbatim} - set SCUMMVM_SAVEPATH=C:\saved_games\ -\end{verbatim} - - -\subsection{Autosaves} - -Because ScummVM is still a beta product, it -can- crash and/or hang -occasionally. As such, every five minutes it will save a game in Slot 0. This -game can be loaded via Ctrl-0, or the F5 menu. This autosaving does not, -however, occur with Simon the Sorcerer 1 and 2, nor with Broken Sword 1 and 2. - - -%%% Local Variables: -%%% mode: latex -%%% TeX-master: "readme.tex" -%%% End: |