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Diffstat (limited to 'doc')
-rw-r--r-- | doc/07_05.tex | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/doc/07_05.tex b/doc/07_05.tex index 3fa002f444..5261337aa3 100644 --- a/doc/07_05.tex +++ b/doc/07_05.tex @@ -113,3 +113,30 @@ For Flac add --flac and optional parameters, i.e. % Eventually you will have a much smaller *.mp3, *.ogg or *.fla file, copy this file to your game dir. You can safely remove the old file. + + +\subsubsection{Compressing speech/music in Broken Sword 2} + +Use our sword2mp3 util rom the scummvm-tools package to perform this task. +You can choose between multiple target formats, but note that you can only use +each if ScummVM was compiled with the respective decoder support enabled. + +\begin{verbatim} + sword2mp3 speech1.clu + sword2mp3 music1.clu +\end{verbatim} +% +For Ogg Vorbis add --vorbis to the options, i.e. +\begin{verbatim} + sword2mp3 --vorbis +\end{verbatim} +% +Eventually you will have a much smaller *.cl3 or *.clg file, copy this file to +your game dir. You can safely remove the old file. + +It is possible to use Flac compression by adding the --flac option. However, +the resulting *.clf file will actually be larger than the original. + +Please note that sword2mp3 will only work with the four speech/music files in +Broken Sword 2. It will not work with any of the other *.clu files, nor will it +work with the speech files from Broken Sword 1. |