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-rw-r--r--engines/access/access.h33
1 files changed, 33 insertions, 0 deletions
diff --git a/engines/access/access.h b/engines/access/access.h
index a192da3904..8e7c42f959 100644
--- a/engines/access/access.h
+++ b/engines/access/access.h
@@ -114,6 +114,12 @@ protected:
void speakText(ASurface *s, Common::Array<Common::String>msgArr);
+ /**
+ * Support method that generates a savegame name
+ * @param slot Slot number
+ */
+ Common::String AccessEngine::generateSaveName(int slot);
+
// Engine APIs
virtual Common::Error run();
virtual bool hasFeature(EngineFeature f) const;
@@ -180,6 +186,7 @@ public:
int _scaleMaxY;
int _scaleI;
bool _scaleFlag;
+ bool _canSaveLoad;
Resource *_eseg;
int _et;
@@ -261,8 +268,34 @@ public:
void freeChar();
+ /**
+ * Load a savegame
+ */
+ virtual Common::Error loadGameState(int slot);
+
+ /**
+ * Save the game
+ */
+ virtual Common::Error saveGameState(int slot, const Common::String &desc);
+
+ /**
+ * Returns true if a savegame can currently be loaded
+ */
+ bool canLoadGameStateCurrently();
+
+ /**
+ * Returns true if the game can currently be saved
+ */
+ bool canSaveGameStateCurrently();
+
+ /**
+ * Read in a savegame header
+ */
static bool readSavegameHeader(Common::InSaveFile *in, AccessSavegameHeader &header);
+ /**
+ * Write out a savegame header
+ */
void writeSavegameHeader(Common::OutSaveFile *out, AccessSavegameHeader &header);
};