aboutsummaryrefslogtreecommitdiff
path: root/engines/access/asurface.h
diff options
context:
space:
mode:
Diffstat (limited to 'engines/access/asurface.h')
-rw-r--r--engines/access/asurface.h166
1 files changed, 166 insertions, 0 deletions
diff --git a/engines/access/asurface.h b/engines/access/asurface.h
new file mode 100644
index 0000000000..4fb47b9c09
--- /dev/null
+++ b/engines/access/asurface.h
@@ -0,0 +1,166 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef ACCESS_ASURFACE_H
+#define ACCESS_ASURFACE_H
+
+#include "common/scummsys.h"
+#include "common/array.h"
+#include "common/memstream.h"
+#include "common/rect.h"
+#include "graphics/surface.h"
+#include "access/data.h"
+
+namespace Access {
+
+class SpriteResource;
+class SpriteFrame;
+
+class ASurface : public Graphics::Surface {
+private:
+ Graphics::Surface _savedBlock;
+
+ void flipHorizontal(ASurface &dest);
+protected:
+ Common::Rect _savedBounds;
+public:
+ int _leftSkip, _rightSkip;
+ int _topSkip, _bottomSkip;
+ int _lastBoundsX, _lastBoundsY;
+ int _lastBoundsW, _lastBoundsH;
+ int _orgX1, _orgY1;
+ int _orgX2, _orgY2;
+ int _lColor;
+
+ Common::Point _printOrg;
+ Common::Point _printStart;
+ int _maxChars;
+public:
+ static int _clipWidth, _clipHeight;
+public:
+ ASurface();
+
+ virtual ~ASurface();
+
+ void create(uint16 width, uint16 height);
+
+ void clearBuffer();
+
+ bool clip(Common::Rect &r);
+
+ void plotImage(SpriteResource *sprite, int frameNum, const Common::Point &pt);
+
+ /**
+ * Scaled draw frame in forward orientation
+ */
+ void sPlotF(SpriteFrame *frame, const Common::Rect &bounds);
+
+ /**
+ * Scaled draw frame in backwards orientation
+ */
+ void sPlotB(SpriteFrame *frame, const Common::Rect &bounds);
+
+ /**
+ * Draw an image full-size in forward orientation
+ */
+ void plotF(SpriteFrame *frame, const Common::Point &pt);
+
+ /**
+ * Draw an image full-size in backwards orientation
+ */
+ void plotB(SpriteFrame *frame, const Common::Point &pt);
+
+ virtual void copyBlock(ASurface *src, const Common::Rect &bounds);
+
+ virtual void restoreBlock();
+
+ virtual void drawRect();
+
+ virtual void transBlitFrom(ASurface *src, const Common::Point &destPos);
+
+ virtual void transBlitFrom(ASurface *src, const Common::Rect &bounds);
+
+ virtual void transBlitFrom(ASurface &src);
+
+ virtual void blitFrom(Graphics::Surface &src);
+
+ virtual void copyBuffer(Graphics::Surface *src);
+
+ virtual void addDirtyRect(const Common::Rect &r) {}
+
+ void copyTo(ASurface *dest) { dest->blitFrom(*this); }
+
+ void saveBlock(const Common::Rect &bounds);
+
+ void moveBufferLeft();
+
+ void moveBufferRight();
+
+ void moveBufferUp();
+
+ void moveBufferDown();
+};
+
+class SpriteFrame : public ASurface {
+public:
+ SpriteFrame(AccessEngine *vm, Common::SeekableReadStream *stream, int frameSize);
+ ~SpriteFrame();
+};
+
+class SpriteResource {
+public:
+ Common::Array<SpriteFrame *> _frames;
+public:
+ SpriteResource(AccessEngine *vm, Resource *res);
+ ~SpriteResource();
+
+ int getCount() { return _frames.size(); }
+
+ SpriteFrame *getFrame(int idx) { return _frames[idx]; }
+};
+
+enum ImageFlag {
+ IMGFLAG_CROPPED = 1,
+ IMGFLAG_BACKWARDS = 2,
+ IMGFLAG_DRAWN = 4,
+ IMGFLAG_UNSCALED = 8
+};
+
+class ImageEntry {
+public:
+ int _frameNumber;
+ SpriteResource *_spritesPtr;
+ int _offsetY;
+ Common::Point _position;
+ int _flags;
+public:
+ ImageEntry();
+};
+
+class ImageEntryList : public Common::Array<ImageEntry> {
+public:
+ void addToList(ImageEntry &ie);
+};
+
+} // End of namespace Access
+
+#endif /* ACCESS_ASURFACE_H */