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-rw-r--r--engines/access/bubble_box.cpp281
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diff --git a/engines/access/bubble_box.cpp b/engines/access/bubble_box.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/algorithm.h"
+#include "access/bubble_box.h"
+#include "access/access.h"
+
+namespace Access {
+
+BubbleBox::BubbleBox(AccessEngine *vm) : Manager(vm) {
+ _startItem = 0;
+ _startBox = 0;
+ _charCol = _rowOff = 0;
+ _type = TYPE_2;
+ _bounds = Common::Rect(64, 32, 64 + 130, 32 + 122);
+ _bubbleDisplStr = "";
+}
+
+void BubbleBox::load(Common::SeekableReadStream *stream) {
+ _bubbleTitle.clear();
+
+ byte v;
+ while ((v = stream->readByte()) != 0)
+ _bubbleTitle += (char)v;
+
+ _bubbleDisplStr = _bubbleTitle;
+}
+
+void BubbleBox::clearBubbles() {
+ // Loop through the bubble list to restore the screen areas
+ for (uint i = 0; i < _bubbles.size(); ++i) {
+ _vm->_screen->_screenYOff = 0;
+ Common::Rect r = _bubbles[i];
+ r.left -= 2;
+ r.right = MIN(r.right, (int16)_vm->_screen->w);
+
+ _vm->_screen->copyBlock(&_vm->_buffer1, r);
+ }
+
+ // Clear the list
+ _bubbles.clear();
+}
+
+void BubbleBox::placeBubble(const Common::String &msg) {
+ _vm->_screen->_maxChars = 27;
+ placeBubble1(msg);
+}
+
+void BubbleBox::placeBubble1(const Common::String &msg) {
+ _bubbles.clear();
+ _vm->_fonts._charSet._lo = 1;
+ _vm->_fonts._charSet._hi = 8;
+ _vm->_fonts._charFor._lo = 29;
+ _vm->_fonts._charFor._hi = 32;
+
+ calcBubble(msg);
+
+ Common::Rect r = _bubbles[0];
+ r.translate(-2, 0);
+ _vm->_screen->saveBlock(r);
+ printBubble(msg);
+}
+
+void BubbleBox::calcBubble(const Common::String &msg) {
+ // Save points
+ Common::Point printOrg = _vm->_screen->_printOrg;
+ Common::Point printStart = _vm->_screen->_printStart;
+
+ // Figure out maximum width allowed
+ if (_type == TYPE_4) {
+ _vm->_fonts._printMaxX = 110;
+ } else {
+ _vm->_fonts._printMaxX = _vm->_fonts._font2.stringWidth(_bubbleDisplStr);
+ }
+
+ // Start of with a rect with the given starting x and y
+ Common::Rect bounds(printOrg.x - 2, printOrg.y - 10, printOrg.x - 2, printOrg.y - 10);
+
+ // Loop through getting lines
+ Common::String s = msg;
+ Common::String line;
+ int width = 0;
+ bool lastLine;
+ do {
+ lastLine = _vm->_fonts._font2.getLine(s, _vm->_screen->_maxChars * 6, line, width);
+ _vm->_fonts._printMaxX = MAX(width, _vm->_fonts._printMaxX);
+
+ _vm->_screen->_printOrg.y += 6;
+ _vm->_screen->_printOrg.x = _vm->_screen->_printStart.x;
+ } while (!lastLine);
+
+ if (_type == TYPE_4)
+ ++_vm->_screen->_printOrg.y += 6;
+
+ // Determine the width for the area
+ width = (((_vm->_fonts._printMaxX >> 4) + 1) << 4) + 5;
+ if (width >= 24)
+ width += 20 - ((width - 24) % 20);
+ bounds.setWidth(width);
+
+ // Determine the height for area
+ int y = _vm->_screen->_printOrg.y + 6;
+ if (_type == TYPE_4)
+ y += 6;
+ int height = y - bounds.top;
+ bounds.setHeight(height);
+
+ height -= (_type == TYPE_4) ? 30 : 24;
+ if (height >= 0)
+ bounds.setHeight(bounds.height() + 13 - (height % 13));
+
+ // Add the new bounds to the bubbles list
+ _bubbles.push_back(bounds);
+
+ // Restore points
+ _vm->_screen->_printOrg = printOrg;
+ _vm->_screen->_printStart = printStart;
+}
+
+void BubbleBox::printBubble(const Common::String &msg) {
+ drawBubble(_bubbles.size() - 1);
+
+ // Loop through drawing the lines
+ Common::String s = msg;
+ Common::String line;
+ int width = 0;
+ bool lastLine;
+ do {
+ // Get next line
+ Font &font2 = _vm->_fonts._font2;
+ lastLine = font2.getLine(s, _vm->_screen->_maxChars * 6, line, width);
+
+ // Set font colors
+ font2._fontColors[0] = 0;
+ font2._fontColors[1] = 27;
+ font2._fontColors[2] = 28;
+ font2._fontColors[3] = 29;
+
+ int xp = _vm->_screen->_printOrg.x;
+ if (_type == TYPE_4)
+ xp = (_bounds.width() - width) / 2 + _bounds.left - 4;
+
+ // Draw the text
+ font2.drawString(_vm->_screen, line, Common::Point(xp, _vm->_screen->_printOrg.y));
+
+ // Move print position
+ _vm->_screen->_printOrg.y += 6;
+ _vm->_screen->_printOrg.x = _vm->_screen->_printStart.x;
+ } while (!lastLine);
+}
+
+void BubbleBox::drawBubble(int index) {
+ _bounds = _bubbles[index];
+ doBox(0, 0);
+}
+
+void BubbleBox::doBox(int item, int box) {
+ FontManager &fonts = _vm->_fonts;
+ ASurface &screen = *_vm->_screen;
+
+ _startItem = item;
+ _startBox = box;
+
+ // Save state information
+ FontVal charSet = fonts._charSet;
+ FontVal charFor = fonts._charFor;
+ Common::Point printOrg = screen._printOrg;
+ Common::Point printStart = screen._printStart;
+ int charCol = _charCol;
+ int rowOff = _rowOff;
+
+ _vm->_screen->saveScreen();
+ _vm->_screen->setDisplayScan();
+ fonts._charFor._hi = 0xff;
+ fonts._charSet._lo = 1;
+ fonts._charSet._hi = 0;
+
+ if (_type == TYPE_4) {
+ fonts._charFor._lo = 0xFF;
+ error("TODO: filename listing");
+ return;
+ }
+
+ // Get icons data
+ Resource *iconData = _vm->_files->loadFile("ICONS.LZ");
+ SpriteResource *icons = new SpriteResource(_vm, iconData);
+ delete iconData;
+
+ // Set the up boundaries and color to use for the box background
+ _vm->_screen->_orgX1 = _bounds.left - 2;
+ _vm->_screen->_orgY1 = _bounds.top;
+ _vm->_screen->_orgX2 = _bounds.right - 2;
+ _vm->_screen->_orgY2 = _bounds.bottom;
+ _vm->_screen->_lColor = 1;
+
+ int h = _bounds.height() - (_type == TYPE_4 ? 30 : 24);
+ int ySize = (h < 0) ? 0 : (h + 12) / 13;
+ int w = _bounds.width() - 24;
+ int xSize = (w < 0) ? 0 : (w + 19) / 20;
+
+ // Draw a background for the entire area
+ screen.drawRect();
+
+ // Draw images to form the top border
+ int xp, yp;
+ screen.plotImage(icons, 20, Common::Point(screen._orgX1, screen._orgY1));
+ xp = screen._orgX1 + 12;
+ for (int x = 0; x < xSize; ++x, xp += 20)
+ screen.plotImage(icons, 24 + x, Common::Point(xp, screen._orgY1));
+ screen.plotImage(icons, 21, Common::Point(xp, screen._orgY1));
+
+ // Draw images to form the bottom border
+ yp = screen._orgY2 - (_type == TYPE_4 ? 18 : 12);
+ screen.plotImage(icons, (_type == TYPE_4) ? 72 : 22,
+ Common::Point(screen._orgX1, yp));
+ xp = screen._orgX1 + 12;
+ yp += (_type == TYPE_4) ? 4 : 8;
+
+ for (int x = 0; x < xSize; ++x, xp += 20) {
+ screen.plotImage(icons, (_type == TYPE_4 ? 62 : 34) + x,
+ Common::Point(xp, yp));
+ }
+
+ yp = screen._orgY2 - (_type == TYPE_4 ? 18 : 12);
+ screen.plotImage(icons, (_type == TYPE_4) ? 73 : 23, Common::Point(xp, yp));
+
+ if (_type == TYPE_4) {
+ // Further stuff for filename dialog
+ error("TODO: Box type 4");
+ }
+
+ // Draw images to form the sides
+ yp = screen._orgY1 + 12;
+ for (int y = 0; y < ySize; ++y, yp += 13) {
+ screen.plotImage(icons, 44 + y, Common::Point(screen._orgX1, yp));
+ screen.plotImage(icons, 53 + y, Common::Point(screen._orgX2 - 4, yp));
+ }
+
+ // Handle drawing title
+ int titleWidth = _vm->_fonts._font2.stringWidth(_bubbleDisplStr);
+ Font &font2 = _vm->_fonts._font2;
+ font2._fontColors[0] = 0;
+ font2._fontColors[1] = 3;
+ font2._fontColors[2] = 2;
+ font2._fontColors[3] = 1;
+ font2.drawString(_vm->_screen, _bubbleDisplStr, Common::Point(
+ _bounds.left + (_bounds.width() / 2) - (titleWidth / 2), _bounds.top + 1));
+
+ // Restore positional state
+ fonts._charSet = charSet;
+ fonts._charFor = charFor;
+ screen._printOrg = printOrg;
+ screen._printStart = printStart;
+ _charCol = charCol;
+ _rowOff = rowOff;
+ _vm->_screen->restoreScreen();
+
+ // Free icons data
+ delete icons;
+}
+
+} // End of namespace Access