aboutsummaryrefslogtreecommitdiff
path: root/engines/access/data.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/access/data.cpp')
-rw-r--r--engines/access/data.cpp76
1 files changed, 76 insertions, 0 deletions
diff --git a/engines/access/data.cpp b/engines/access/data.cpp
new file mode 100644
index 0000000000..cf40e81ccb
--- /dev/null
+++ b/engines/access/data.cpp
@@ -0,0 +1,76 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/algorithm.h"
+#include "common/stream.h"
+#include "common/system.h"
+#include "graphics/palette.h"
+#include "access/data.h"
+
+namespace Access {
+
+TimerList::TimerList() : Common::Array<TimerEntry>() {
+ _timersSavedFlag = false;
+}
+
+void TimerList::saveTimers() {
+ if (!_timersSavedFlag /* && !_flashbackFlag */) {
+ _savedTimers = *this;
+ _timersSavedFlag = true;
+ }
+}
+
+void TimerList::restoreTimers() {
+ if (_timersSavedFlag /* && !_flashbackFlag */) {
+ clear();
+ *static_cast<Common::Array<TimerEntry> *>(this) = _savedTimers;
+ _timersSavedFlag = false;
+ }
+}
+
+void TimerList::updateTimers() {
+ for (uint i = 0; i < size(); ++i) {
+ TimerEntry &te = (*this)[i];
+ if (te._flag) {
+ if (!--te._timer) {
+ te._timer = te._initTm;
+ te._flag = 0;
+ }
+ }
+ }
+}
+
+void TimerList::synchronize(Common::Serializer &s) {
+ int count = size();
+ s.syncAsUint16LE(count);
+
+ if (!s.isSaving())
+ resize(count);
+
+ for (int i = 0; i < count; ++i) {
+ s.syncAsUint32LE((*this)[i]._initTm);
+ s.syncAsUint32LE((*this)[i]._timer);
+ s.syncAsByte((*this)[i]._flag);
+ }
+}
+
+} // End of namespace Access