diff options
Diffstat (limited to 'engines/access/player.cpp')
-rw-r--r-- | engines/access/player.cpp | 35 |
1 files changed, 29 insertions, 6 deletions
diff --git a/engines/access/player.cpp b/engines/access/player.cpp index d547aedc1d..1fe58c6a1c 100644 --- a/engines/access/player.cpp +++ b/engines/access/player.cpp @@ -26,24 +26,25 @@ #include "access/access.h" #include "access/resources.h" #include "access/amazon/amazon_player.h" +#include "access/martian/martian_player.h" namespace Access { Player *Player::init(AccessEngine *vm) { switch (vm->getGameID()) { case GType_Amazon: + vm->_playerDataCount = 8; return new Amazon::AmazonPlayer(vm); + case GType_MartianMemorandum: + vm->_playerDataCount = 10; + return new Martian::MartianPlayer(vm); default: + vm->_playerDataCount = 8; return new Player(vm); } } Player::Player(AccessEngine *vm) : Manager(vm), ImageEntry() { - Common::fill(&_walkOffRight[0], &_walkOffRight[PLAYER_DATA_COUNT], 0); - Common::fill(&_walkOffLeft[0], &_walkOffLeft[PLAYER_DATA_COUNT], 0); - Common::fill(&_walkOffUp[0], &_walkOffUp[PLAYER_DATA_COUNT], 0); - Common::fill(&_walkOffDown[0], &_walkOffDown[PLAYER_DATA_COUNT], 0); - _playerSprites = nullptr; _playerSprites1 = nullptr; _manPal1 = nullptr; @@ -73,14 +74,36 @@ Player::Player(AccessEngine *vm) : Manager(vm), ImageEntry() { _playerDirection = NONE; _xFlag = _yFlag = 0; _inactiveYOff = 0; + _walkOffRight = _walkOffLeft = nullptr; + _walkOffUp = _walkOffDown = nullptr; + _walkOffUR = _walkOffDR = nullptr; + _walkOffUL = _walkOffDL = nullptr; } Player::~Player() { delete _playerSprites; delete[] _manPal1; + delete[] _walkOffRight; + delete[] _walkOffLeft; + delete[] _walkOffUp; + delete[] _walkOffDown; + delete[] _walkOffUR; + delete[] _walkOffDR; + delete[] _walkOffUL; + delete[] _walkOffDL; } void Player::load() { + int dataCount = _vm->_playerDataCount; + _walkOffRight = new int[dataCount]; + _walkOffLeft = new int[dataCount]; + _walkOffUp = new int[dataCount]; + _walkOffDown = new int[dataCount]; + _walkOffUR = new Common::Point[dataCount]; + _walkOffDR = new Common::Point[dataCount]; + _walkOffUL = new Common::Point[dataCount]; + _walkOffDL = new Common::Point[dataCount]; + _playerOffset.x = _vm->_screen->_scaleTable1[25]; _playerOffset.y = _vm->_screen->_scaleTable1[67]; _leftDelta = -3; @@ -89,7 +112,7 @@ void Player::load() { _downDelta = -10; _scrollConst = 5; - for (int i = 0; i < PLAYER_DATA_COUNT; ++i) { + for (int i = 0; i < dataCount; ++i) { _walkOffRight[i] = SIDEOFFR[i]; _walkOffLeft[i] = SIDEOFFL[i]; _walkOffUp[i] = SIDEOFFU[i]; |