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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef ACCESS_SCREEN_H
+#define ACCESS_SCREEN_H
+
+#include "common/scummsys.h"
+#include "common/rect.h"
+#include "common/stream.h"
+#include "access/asurface.h"
+
+namespace Access {
+
+class AccessEngine;
+
+#define PALETTE_COUNT 256
+#define PALETTE_SIZE (256 * 3)
+
+struct ScreenSave {
+ int _clipWidth;
+ int _clipHeight;
+ int _windowXAdd;
+ int _windowYAdd;
+ Common::Point _scroll;
+ int _scrollCol;
+ int _scrollRow;
+ Common::Point _bufferStart;
+ int _screenYOff;
+};
+
+class Screen : public ASurface {
+private:
+ AccessEngine *_vm;
+ byte _tempPalette[PALETTE_SIZE];
+ byte _rawPalette[PALETTE_SIZE];
+ byte _savedPalettes[2][PALETTE_SIZE];
+ int _savedPaletteCount;
+ int _vesaCurrentWin;
+ int _currentPanel;
+ Common::Point _msVirtualOffset;
+ Common::Point _virtualOffsetsTable[4];
+ bool _hideFlag;
+ ScreenSave _screenSave;
+ int _startCycle;
+ int _cycleStart;
+ int _endCycle;
+ Common::List<Common::Rect> _dirtyRects;
+
+ void updatePalette();
+
+ void mergeDirtyRects();
+
+ bool unionRectangle(Common::Rect &destRect, const Common::Rect &src1, const Common::Rect &src2);
+public:
+ int _vesaMode;
+ int _startColor, _numColors;
+ Common::Point _bufferStart;
+ int _windowXAdd, _windowYAdd;
+ int _screenYOff;
+ byte _manPal[0x60];
+ byte _scaleTable1[256];
+ byte _scaleTable2[256];
+ int _vWindowWidth;
+ int _vWindowHeight;
+ int _vWindowBytesWide;
+ int _bufferBytesWide;
+ int _vWindowLinesTall;
+ bool _screenChangeFlag;
+public:
+ virtual void copyBlock(ASurface *src, const Common::Rect &bounds);
+
+ virtual void restoreBlock();
+
+ virtual void drawRect();
+
+ virtual void transBlitFrom(ASurface *src, const Common::Point &destPos);
+
+ virtual void transBlitFrom(ASurface *src, const Common::Rect &bounds);
+
+ virtual void blitFrom(Graphics::Surface &src);
+
+ virtual void copyBuffer(Graphics::Surface *src);
+
+ virtual void addDirtyRect(const Common::Rect &r);
+public:
+ Screen(AccessEngine *vm);
+
+ virtual ~Screen() {}
+
+ void setDisplayScan();
+
+ void setPanel(int num);
+
+ /**
+ * Update the underlying screen
+ */
+ void updateScreen();
+
+ /**
+ * Fade out screen
+ */
+ void forceFadeOut();
+
+ /**
+ * Fade in screen
+ */
+ void forceFadeIn();
+
+ void fadeOut() { forceFadeOut(); }
+ void fadeIn() { forceFadeIn(); }
+ void clearScreen();
+
+ /**
+ * Set the initial palette
+ */
+ void setInitialPalettte();
+
+ /**
+ * Set icon palette
+ */
+ void setIconPalette() {}
+
+ void loadPalette(int fileNum, int subfile);
+
+ void setPalette();
+
+ void loadRawPalette(Common::SeekableReadStream *stream);
+
+ void savePalette();
+
+ void restorePalette();
+
+ void getPalette(byte *pal);
+
+ /**
+ * Copy a buffer to the screen
+ */
+ void copyBuffer(const byte *data);
+
+ void setBufferScan();
+
+ void setScaleTable(int scale);
+
+ /**
+ * Save all the screen display state variables
+ */
+ void saveScreen();
+
+ /**
+ * Restores previously saved screen display state variables
+ */
+ void restoreScreen();
+
+ void setPaletteCycle(int startCycle, int endCycle, int timer);
+
+ void cyclePaletteForward();
+
+ void cyclePaletteBackwards();
+};
+
+} // End of namespace Access
+
+#endif /* ACCESS_SCREEN_H */