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-rw-r--r--engines/access/animation.cpp3
-rw-r--r--engines/access/player.cpp6
-rw-r--r--engines/access/room.cpp12
-rw-r--r--engines/access/room.h2
-rw-r--r--engines/access/scripts.cpp2
5 files changed, 12 insertions, 13 deletions
diff --git a/engines/access/animation.cpp b/engines/access/animation.cpp
index d9a24e7a58..b286237bfb 100644
--- a/engines/access/animation.cpp
+++ b/engines/access/animation.cpp
@@ -293,9 +293,6 @@ void AnimationManager::freeAnimationData() {
}
void AnimationManager::clearTimers() {
- for (uint i = 0; i < _animationTimers.size(); ++i)
- delete _animationTimers[i];
-
_animationTimers.clear();
}
diff --git a/engines/access/player.cpp b/engines/access/player.cpp
index 063aa76c56..e85b68a24d 100644
--- a/engines/access/player.cpp
+++ b/engines/access/player.cpp
@@ -155,8 +155,7 @@ void Player::load() {
}
void Player::loadSprites(const Common::String &name) {
- delete _playerSprites1;
- _playerSprites = nullptr;
+ freeSprites();
const byte *data = _vm->_files->loadFile(name);
_playerSprites1 = new SpriteResource(_vm, data, _vm->_files->_filesize,
@@ -164,7 +163,8 @@ void Player::loadSprites(const Common::String &name) {
}
void Player::freeSprites() {
- delete _playerSprites;
+ delete _playerSprites1;
+ _playerSprites1 = nullptr;
_playerSprites = nullptr;
}
diff --git a/engines/access/room.cpp b/engines/access/room.cpp
index e7008c5ab7..f45ffe7afb 100644
--- a/engines/access/room.cpp
+++ b/engines/access/room.cpp
@@ -88,17 +88,17 @@ void Room::doRoom() {
doCommands();
// DOROOMFLASHBACK jump point
- if (_function == 1) {
+ if (_function == FN_CLEAR1) {
clearRoom();
break;
- } else if (_function == 2) {
+ } else if (_function == FN_CLEAR2) {
clearRoom();
return;
- } else if (_function == 3) {
+ } else if (_function == FN_RELOAD) {
reloadRoom1();
reloadFlag = true;
break;
- } else if (_function == 4) {
+ } else if (_function == FN_BREAK) {
break;
}
@@ -108,7 +108,7 @@ void Room::doRoom() {
_function = 0;
roomLoop();
- if (_function == 1) {
+ if (_function == FN_CLEAR1) {
clearRoom();
break;
} else {
@@ -122,7 +122,7 @@ void Room::doRoom() {
_function = 0;
roomLoop();
- if (_function == 1) {
+ if (_function == FN_CLEAR1) {
clearRoom();
break;
} else {
diff --git a/engines/access/room.h b/engines/access/room.h
index c76bd7021b..9b3f922528 100644
--- a/engines/access/room.h
+++ b/engines/access/room.h
@@ -58,6 +58,8 @@ public:
}
};
+enum Function { FN_NONE = 0, FN_CLEAR1 = 1, FN_CLEAR2 = 2, FN_RELOAD = 3, FN_BREAK = 4 };
+
class Room: public Manager {
private:
void roomLoop();
diff --git a/engines/access/scripts.cpp b/engines/access/scripts.cpp
index 70a8d6a7a9..f6879584f3 100644
--- a/engines/access/scripts.cpp
+++ b/engines/access/scripts.cpp
@@ -303,7 +303,7 @@ void Scripts::cmdNewRoom() {
if (roomNumber != CURRENT_ROOM)
_vm->_player->_roomNumber = roomNumber;
- _vm->_room->_function = 1;
+ _vm->_room->_function = FN_CLEAR1;
_vm->freeChar();
_vm->_converseMode = 0;
cmdRetPos();