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-rw-r--r--engines/adl/adl.cpp10
1 files changed, 1 insertions, 9 deletions
diff --git a/engines/adl/adl.cpp b/engines/adl/adl.cpp
index 442edb7b71..8884015d93 100644
--- a/engines/adl/adl.cpp
+++ b/engines/adl/adl.cpp
@@ -37,6 +37,7 @@
#include "adl/adl.h"
#include "adl/display.h"
+#include "adl/detection.h"
namespace Adl {
@@ -1071,13 +1072,4 @@ void AdlEngine::drawLineArt(const Common::Array<byte> &lineArt, const Common::Po
}
}
-AdlEngine *AdlEngine::create(GameType type, OSystem *syst, const AdlGameDescription *gd) {
- switch(type) {
- case kGameTypeHires1:
- return HiRes1Engine__create(syst, gd);
- default:
- error("Unknown GameType");
- }
-}
-
} // End of namespace Adl