diff options
Diffstat (limited to 'engines/adl/adl_v3.cpp')
-rw-r--r-- | engines/adl/adl_v3.cpp | 217 |
1 files changed, 17 insertions, 200 deletions
diff --git a/engines/adl/adl_v3.cpp b/engines/adl/adl_v3.cpp index 623db661bc..6b93acde61 100644 --- a/engines/adl/adl_v3.cpp +++ b/engines/adl/adl_v3.cpp @@ -20,162 +20,26 @@ * */ -#include "common/random.h" -#include "common/error.h" - #include "adl/adl_v3.h" -#include "adl/display.h" -#include "adl/graphics.h" namespace Adl { AdlEngine_v3::AdlEngine_v3(OSystem *syst, const AdlGameDescription *gd) : - AdlEngine_v2(syst, gd), - _curDisk(0) { -} - -Common::String AdlEngine_v3::loadMessage(uint idx) const { - Common::String str = AdlEngine_v2::loadMessage(idx); - - for (uint i = 0; i < str.size(); ++i) { - const char *xorStr = "AVISDURGAN"; - str.setChar(str[i] ^ xorStr[i % strlen(xorStr)], i); - } - - return str; + AdlEngine_v2(syst, gd) { } Common::String AdlEngine_v3::getItemDescription(const Item &item) const { - return _itemDesc[item.id - 1]; -} - -void AdlEngine_v3::applyDiskOffset(byte &track, byte §or) const { - sector += _diskOffsets[_curDisk].sector; - if (sector >= 16) { - sector -= 16; - ++track; - } - - track += _diskOffsets[_curDisk].track; -} - -DataBlockPtr AdlEngine_v3::readDataBlockPtr(Common::ReadStream &f) const { - byte track = f.readByte(); - byte sector = f.readByte(); - byte offset = f.readByte(); - byte size = f.readByte(); - - if (f.eos() || f.err()) - error("Error reading DataBlockPtr"); - - if (track == 0 && sector == 0 && offset == 0 && size == 0) - return DataBlockPtr(); - - applyDiskOffset(track, sector); - - return _disk->getDataBlock(track, sector, offset, size); + return _itemDesc[item.description - 1]; } typedef Common::Functor1Mem<ScriptEnv &, int, AdlEngine_v3> OpcodeV3; -#define SetOpcodeTable(x) table = &x; -#define Opcode(x) table->push_back(new OpcodeV3(this, &AdlEngine_v3::x)) -#define OpcodeUnImpl() table->push_back(new OpcodeV3(this, 0)) void AdlEngine_v3::setupOpcodeTables() { - Common::Array<const Opcode *> *table = 0; - - SetOpcodeTable(_condOpcodes); - // 0x00 - OpcodeUnImpl(); - Opcode(o2_isFirstTime); - Opcode(o2_isRandomGT); - Opcode(o3_isItemInRoom); - // 0x04 - Opcode(o3_isNounNotInRoom); - Opcode(o1_isMovesGT); - Opcode(o1_isVarEQ); - Opcode(o2_isCarryingSomething); - // 0x08 - Opcode(o3_isVarGT); - Opcode(o1_isCurPicEQ); - Opcode(o3_skipOneCommand); - - SetOpcodeTable(_actOpcodes); - // 0x00 - OpcodeUnImpl(); - Opcode(o1_varAdd); - Opcode(o1_varSub); - Opcode(o1_varSet); - // 0x04 - Opcode(o1_listInv); - Opcode(o3_moveItem); - Opcode(o1_setRoom); - Opcode(o1_setCurPic); - // 0x08 - Opcode(o1_setPic); - Opcode(o1_printMsg); - Opcode(o3_dummy); - Opcode(o3_setTextMode); - // 0x0c - Opcode(o2_moveAllItems); - Opcode(o1_quit); - Opcode(o3_dummy); - Opcode(o2_save); - // 0x10 - Opcode(o2_restore); - Opcode(o1_restart); - Opcode(o3_setDisk); - Opcode(o3_dummy); - // 0x14 - Opcode(o1_resetPic); - Opcode(o1_goDirection<IDI_DIR_NORTH>); - Opcode(o1_goDirection<IDI_DIR_SOUTH>); - Opcode(o1_goDirection<IDI_DIR_EAST>); - // 0x18 - Opcode(o1_goDirection<IDI_DIR_WEST>); - Opcode(o1_goDirection<IDI_DIR_UP>); - Opcode(o1_goDirection<IDI_DIR_DOWN>); - Opcode(o1_takeItem); - // 0x1c - Opcode(o1_dropItem); - Opcode(o1_setRoomPic); - Opcode(o3_sound); - OpcodeUnImpl(); - // 0x20 - Opcode(o2_initDisk); -} - -int AdlEngine_v3::o3_isVarGT(ScriptEnv &e) { - OP_DEBUG_2("\t&& VARS[%d] > %d", e.arg(1), e.arg(2)); - - if (getVar(e.arg(1)) > e.arg(2)) - return 2; - - return -1; -} - -int AdlEngine_v3::o3_skipOneCommand(ScriptEnv &e) { - OP_DEBUG_0("\t&& SKIP_ONE_COMMAND()"); - - _skipOneCommand = true; - setVar(2, 0); - - return -1; -} - -// FIXME: Rename "isLineArt" and look at code duplication -int AdlEngine_v3::o3_isItemInRoom(ScriptEnv &e) { - OP_DEBUG_2("\t&& GET_ITEM_ROOM(%s) == %s", itemStr(e.arg(1)).c_str(), itemRoomStr(e.arg(2)).c_str()); - - const Item &item = getItem(e.arg(1)); - - if (e.arg(2) != IDI_ANY && item.isLineArt != _curDisk) - return -1; - - if (item.room == roomArg(e.arg(2))) - return 2; - - return -1; + AdlEngine_v2::setupOpcodeTables(); + delete _condOpcodes[0x04]; + _condOpcodes[0x04] = new OpcodeV3(this, &AdlEngine_v3::o3_isNounNotInRoom); + delete _actOpcodes[0x04]; + _actOpcodes[0x04] = new OpcodeV3(this, &AdlEngine_v3::o3_listInv); } int AdlEngine_v3::o3_isNounNotInRoom(ScriptEnv &e) { @@ -183,75 +47,28 @@ int AdlEngine_v3::o3_isNounNotInRoom(ScriptEnv &e) { Common::List<Item>::const_iterator item; - setVar(24, 0); + bool isAnItem = false; - for (item = _state.items.begin(); item != _state.items.end(); ++item) + for (item = _state.items.begin(); item != _state.items.end(); ++item) { if (item->noun == e.getNoun()) { - setVar(24, 1); + isAnItem = true; if (item->room == roomArg(e.arg(1))) return -1; } - - return 1; -} - -int AdlEngine_v3::o3_moveItem(ScriptEnv &e) { - OP_DEBUG_2("\tSET_ITEM_ROOM(%s, %s)", itemStr(e.arg(1)).c_str(), itemRoomStr(e.arg(2)).c_str()); - - byte room = roomArg(e.arg(2)); - - Item &item = getItem(e.arg(1)); - - if (item.room == _roomOnScreen) - _picOnScreen = 0; - - // Set items that move from inventory to a room to state "dropped" - if (item.room == IDI_ANY && room != IDI_VOID_ROOM) - item.state = IDI_ITEM_DROPPED; - - item.room = room; - item.isLineArt = _curDisk; - return 2; -} - -int AdlEngine_v3::o3_dummy(ScriptEnv &e) { - OP_DEBUG_0("\tDUMMY()"); - - return 0; -} - -int AdlEngine_v3::o3_setTextMode(ScriptEnv &e) { - OP_DEBUG_1("\tSET_TEXT_MODE(%d)", e.arg(1)); - - // TODO - // 1: 4-line mode - // 2: 24-line mode - - switch (e.arg(1)) { - case 3: - // We re-use the restarting flag here, to simulate a long jump - _isRestarting = true; - return -1; } - return 1; + return (isAnItem ? 1 : -1); } -int AdlEngine_v3::o3_setDisk(ScriptEnv &e) { - OP_DEBUG_2("\tSET_DISK(%d, %d)", e.arg(1), e.arg(2)); - - // TODO - // Arg 1: disk - // Arg 2: room - - return 2; -} +int AdlEngine_v3::o3_listInv(ScriptEnv &e) { + OP_DEBUG_0("\tLIST_INVENTORY()"); -int AdlEngine_v3::o3_sound(ScriptEnv &e) { - OP_DEBUG_0("\tSOUND()"); + Common::List<Item>::const_iterator item; - // TODO + for (item = _state.items.begin(); item != _state.items.end(); ++item) + if (item->room == IDI_ANY) + printString(_itemDesc[item->description - 1]); return 0; } |