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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef ADL_DISPLAY_H
+#define ADL_DISPLAY_H
+
+#include <common/types.h>
+#include <common/array.h>
+
+namespace Common {
+class ReadStream;
+class String;
+class Point;
+}
+
+namespace Graphics {
+class Surface;
+}
+
+namespace Adl {
+
+class Display {
+public:
+ enum Mode {
+ kModeHires,
+ kModeText,
+ kModeMixed
+ };
+
+ Display();
+ ~Display();
+ void loadFrameBuffer(Common::ReadStream &stream);
+ void decodeFrameBuffer();
+ void printString(const Common::String &str);
+ void printASCIIString(const Common::String &str);
+ void updateScreen();
+ Common::String inputString(byte prompt = 0);
+ void delay(uint32 ms);
+ void setMode(Mode mode) { _mode = mode; }
+ byte inputKey();
+ void home();
+ void drawPixel(byte x, byte y, byte color);
+ void drawLine(Common::Point p1, Common::Point p2, byte color);
+ void clear(byte color);
+ void drawRightAngles(Common::Array<byte> &rightAngles, Common::Point p, byte rotation, byte scaling, byte color);
+
+private:
+ enum {
+ kWidth = 280,
+ kHeight = 192,
+ kFrameBufSize = 0x2000,
+ kTextBufSize = 40 * 24
+ };
+
+ struct PixelPos {
+ uint16 rowAddr;
+ byte byteOffset;
+ byte bitMask;
+ };
+
+ void decodeScanline(byte *dst, int pitch, byte *src);
+ PixelPos getPixelPos(byte x, byte y);
+ byte getPixelColor(byte x, byte color);
+ void drawChar(byte c, int x, int y);
+ void createFont();
+ void updateTextSurface();
+ byte convertKey(uint16 ascii);
+ void moveX(PixelPos &p, byte &color, bool left);
+ void moveY(PixelPos &p, bool down);
+ void drawNextPixel(Display::PixelPos &p, byte &color, byte bits, byte quadrant);
+
+ bool _scanlines;
+ byte *_frameBuf;
+ byte *_textBuf;
+ Graphics::Surface *_frameBufSurface;
+ Graphics::Surface *_textBufSurface;
+ Graphics::Surface *_font;
+ int _cursorPos;
+ Mode _mode;
+};
+
+} // End of namespace Adl
+
+#endif