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-rw-r--r--engines/adl/hires0.cpp143
1 files changed, 0 insertions, 143 deletions
diff --git a/engines/adl/hires0.cpp b/engines/adl/hires0.cpp
deleted file mode 100644
index 0165170699..0000000000
--- a/engines/adl/hires0.cpp
+++ /dev/null
@@ -1,143 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-#include "common/textconsole.h"
-
-#include "adl/adl_v2.h"
-#include "adl/graphics.h"
-#include "adl/disk.h"
-
-namespace Adl {
-
-#define IDS_HR0_DISK_IMAGE "MISSION.NIB"
-
-#define IDI_HR0_NUM_ROOMS 43
-#define IDI_HR0_NUM_MESSAGES 142
-#define IDI_HR0_NUM_VARS 40
-#define IDI_HR0_NUM_ITEM_PICS 2
-#define IDI_HR0_NUM_ITEM_OFFSETS 16
-
-// Messages used outside of scripts
-#define IDI_HR0_MSG_CANT_GO_THERE 110
-#define IDI_HR0_MSG_DONT_UNDERSTAND 112
-#define IDI_HR0_MSG_ITEM_DOESNT_MOVE 114
-#define IDI_HR0_MSG_ITEM_NOT_HERE 115
-#define IDI_HR0_MSG_THANKS_FOR_PLAYING 113
-
-class HiRes0Engine : public AdlEngine_v2 {
-public:
- HiRes0Engine(OSystem *syst, const AdlGameDescription *gd) :
- AdlEngine_v2(syst, gd) { }
- ~HiRes0Engine() { }
-
-private:
- // AdlEngine
- void init();
- void initGameState();
-};
-
-void HiRes0Engine::init() {
- _graphics = new GraphicsMan_v2(*_display);
-
- _disk = new DiskImage();
- if (!_disk->open(IDS_HR0_DISK_IMAGE))
- error("Failed to open disk image '" IDS_HR0_DISK_IMAGE "'");
-
- _disk->setSectorLimit(13);
-
- // TODO: all these strings/offsets/etc are the same as hires2
-
- StreamPtr stream(_disk->createReadStream(0x1f, 0x2, 0x00, 2));
- loadMessages(*stream, IDI_HR0_NUM_MESSAGES);
-
- // Read parser messages
- stream.reset(_disk->createReadStream(0x1a, 0x1));
- _strings.verbError = readStringAt(*stream, 0x4f);
- _strings.nounError = readStringAt(*stream, 0x8e);
- _strings.enterCommand = readStringAt(*stream, 0xbc);
-
- // Read time string
- stream.reset(_disk->createReadStream(0x19, 0x7, 0xd7));
- _strings_v2.time = readString(*stream, 0xff);
-
- // Read line feeds
- stream.reset(_disk->createReadStream(0x19, 0xb, 0xf8, 1));
- _strings.lineFeeds = readString(*stream);
-
- // Read opcode strings
- stream.reset(_disk->createReadStream(0x1a, 0x6, 0x00, 2));
- _strings_v2.saveInsert = readStringAt(*stream, 0x5f);
- _strings_v2.saveReplace = readStringAt(*stream, 0xe5);
- _strings_v2.restoreInsert = readStringAt(*stream, 0x132);
- _strings_v2.restoreReplace = readStringAt(*stream, 0x1c2);
- _strings.playAgain = readStringAt(*stream, 0x225);
- _strings.pressReturn = readStringAt(*stream, 0x25f);
-
- _messageIds.cantGoThere = IDI_HR0_MSG_CANT_GO_THERE;
- _messageIds.dontUnderstand = IDI_HR0_MSG_DONT_UNDERSTAND;
- _messageIds.itemDoesntMove = IDI_HR0_MSG_ITEM_DOESNT_MOVE;
- _messageIds.itemNotHere = IDI_HR0_MSG_ITEM_NOT_HERE;
- _messageIds.thanksForPlaying = IDI_HR0_MSG_THANKS_FOR_PLAYING;
-
- // Load global picture data
- stream.reset(_disk->createReadStream(0x19, 0xa, 0x80, 0));
- loadPictures(*stream);
-
- // Load item picture data
- stream.reset(_disk->createReadStream(0x1e, 0x9, 0x05));
- loadItemPictures(*stream, IDI_HR0_NUM_ITEM_PICS);
-
- // Load commands from executable
- stream.reset(_disk->createReadStream(0x1d, 0x7, 0x00, 2));
- readCommands(*stream, _roomCommands);
-
- stream.reset(_disk->createReadStream(0x1f, 0x7, 0x00, 3));
- readCommands(*stream, _globalCommands);
-
- // Load dropped item offsets
- stream.reset(_disk->createReadStream(0x1b, 0x4, 0x15));
- loadDroppedItemOffsets(*stream, IDI_HR0_NUM_ITEM_OFFSETS);
-
- // Load verbs
- stream.reset(_disk->createReadStream(0x19, 0x0, 0x00, 3));
- loadWords(*stream, _verbs, _priVerbs);
-
- // Load nouns
- stream.reset(_disk->createReadStream(0x22, 0x2, 0x00, 2));
- loadWords(*stream, _nouns, _priNouns);
-}
-
-void HiRes0Engine::initGameState() {
- _state.vars.resize(IDI_HR0_NUM_VARS);
-
- StreamPtr stream(_disk->createReadStream(0x21, 0x5, 0x0e, 2));
- loadRooms(*stream, IDI_HR0_NUM_ROOMS);
-
- stream.reset(_disk->createReadStream(0x21, 0x0));
- loadItems(*stream);
-}
-
-Engine *HiRes0Engine_create(OSystem *syst, const AdlGameDescription *gd) {
- return new HiRes0Engine(syst, gd);
-}
-
-} // End of namespace Adl