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Diffstat (limited to 'engines/adl/hires1.h')
-rw-r--r-- | engines/adl/hires1.h | 134 |
1 files changed, 0 insertions, 134 deletions
diff --git a/engines/adl/hires1.h b/engines/adl/hires1.h deleted file mode 100644 index c060bc892e..0000000000 --- a/engines/adl/hires1.h +++ /dev/null @@ -1,134 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - */ - -#ifndef ADL_HIRES1_H -#define ADL_HIRES1_H - -#include "common/str.h" - -#include "adl/adl.h" -#include "adl/graphics.h" -#include "adl/disk.h" - -namespace Common { -class ReadStream; -struct Point; -} - -namespace Adl { - -#define IDS_HR1_EXE_0 "AUTO LOAD OBJ" -#define IDS_HR1_EXE_1 "ADVENTURE" -#define IDS_HR1_LOADER "MYSTERY.HELLO" -#define IDS_HR1_MESSAGES "MESSAGES" - -#define IDI_HR1_NUM_ROOMS 41 -#define IDI_HR1_NUM_PICS 97 -#define IDI_HR1_NUM_VARS 20 -#define IDI_HR1_NUM_ITEM_OFFSETS 21 -#define IDI_HR1_NUM_MESSAGES 168 - -// Messages used outside of scripts -#define IDI_HR1_MSG_CANT_GO_THERE 137 -#define IDI_HR1_MSG_DONT_UNDERSTAND 37 -#define IDI_HR1_MSG_ITEM_DOESNT_MOVE 151 -#define IDI_HR1_MSG_ITEM_NOT_HERE 152 -#define IDI_HR1_MSG_THANKS_FOR_PLAYING 140 -#define IDI_HR1_MSG_DONT_HAVE_IT 127 -#define IDI_HR1_MSG_GETTING_DARK 7 - -#define IDI_HR1_OFS_STR_ENTER_COMMAND 0x5bbc -#define IDI_HR1_OFS_STR_VERB_ERROR 0x5b4f -#define IDI_HR1_OFS_STR_NOUN_ERROR 0x5b8e -#define IDI_HR1_OFS_STR_PLAY_AGAIN 0x5f1e -#define IDI_HR1_OFS_STR_CANT_GO_THERE 0x6c0a -#define IDI_HR1_OFS_STR_DONT_HAVE_IT 0x6c31 -#define IDI_HR1_OFS_STR_DONT_UNDERSTAND 0x6c51 -#define IDI_HR1_OFS_STR_GETTING_DARK 0x6c7c -#define IDI_HR1_OFS_STR_PRESS_RETURN 0x5f68 -#define IDI_HR1_OFS_STR_LINE_FEEDS 0x59d4 - -#define IDI_HR1_OFS_PD_TEXT_0 0x005d -#define IDI_HR1_OFS_PD_TEXT_1 0x012b -#define IDI_HR1_OFS_PD_TEXT_2 0x016d -#define IDI_HR1_OFS_PD_TEXT_3 0x0259 - -#define IDI_HR1_OFS_INTRO_TEXT 0x0066 -#define IDI_HR1_OFS_GAME_OR_HELP 0x000f - -#define IDI_HR1_OFS_LOGO_0 0x1003 -#define IDI_HR1_OFS_LOGO_1 0x1800 - -#define IDI_HR1_OFS_ITEMS 0x0100 -#define IDI_HR1_OFS_ROOMS 0x050a -#define IDI_HR1_OFS_PICS 0x4b03 -#define IDI_HR1_OFS_CMDS_0 0x3c00 -#define IDI_HR1_OFS_CMDS_1 0x3d00 -#define IDI_HR1_OFS_MSGS 0x4d00 - -#define IDI_HR1_OFS_ITEM_OFFSETS 0x68ff -#define IDI_HR1_OFS_CORNERS 0x4f00 - -#define IDI_HR1_OFS_VERBS 0x3800 -#define IDI_HR1_OFS_NOUNS 0x0f00 - -class HiRes1Engine : public AdlEngine { -public: - HiRes1Engine(OSystem *syst, const AdlGameDescription *gd) : - AdlEngine(syst, gd), - _files(nullptr), - _messageDelay(true) { } - ~HiRes1Engine() { delete _files; } - -private: - // AdlEngine - void runIntro() const; - void init(); - void initGameState(); - void restartGame(); - void printString(const Common::String &str); - Common::String loadMessage(uint idx) const; - void printMessage(uint idx); - void drawItems(); - void drawItem(Item &item, const Common::Point &pos); - void loadRoom(byte roomNr); - void showRoom(); - - void wordWrap(Common::String &str) const; - - Files *_files; - Common::File _exe; - Common::Array<DataBlockPtr> _corners; - Common::Array<byte> _roomDesc; - bool _messageDelay; - - struct { - Common::String cantGoThere; - Common::String dontHaveIt; - Common::String dontUnderstand; - Common::String gettingDark; - } _gameStrings; -}; - -} // End of namespace Adl - -#endif |