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-rw-r--r--engines/adl/hires1.h134
1 files changed, 0 insertions, 134 deletions
diff --git a/engines/adl/hires1.h b/engines/adl/hires1.h
deleted file mode 100644
index c060bc892e..0000000000
--- a/engines/adl/hires1.h
+++ /dev/null
@@ -1,134 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-#ifndef ADL_HIRES1_H
-#define ADL_HIRES1_H
-
-#include "common/str.h"
-
-#include "adl/adl.h"
-#include "adl/graphics.h"
-#include "adl/disk.h"
-
-namespace Common {
-class ReadStream;
-struct Point;
-}
-
-namespace Adl {
-
-#define IDS_HR1_EXE_0 "AUTO LOAD OBJ"
-#define IDS_HR1_EXE_1 "ADVENTURE"
-#define IDS_HR1_LOADER "MYSTERY.HELLO"
-#define IDS_HR1_MESSAGES "MESSAGES"
-
-#define IDI_HR1_NUM_ROOMS 41
-#define IDI_HR1_NUM_PICS 97
-#define IDI_HR1_NUM_VARS 20
-#define IDI_HR1_NUM_ITEM_OFFSETS 21
-#define IDI_HR1_NUM_MESSAGES 168
-
-// Messages used outside of scripts
-#define IDI_HR1_MSG_CANT_GO_THERE 137
-#define IDI_HR1_MSG_DONT_UNDERSTAND 37
-#define IDI_HR1_MSG_ITEM_DOESNT_MOVE 151
-#define IDI_HR1_MSG_ITEM_NOT_HERE 152
-#define IDI_HR1_MSG_THANKS_FOR_PLAYING 140
-#define IDI_HR1_MSG_DONT_HAVE_IT 127
-#define IDI_HR1_MSG_GETTING_DARK 7
-
-#define IDI_HR1_OFS_STR_ENTER_COMMAND 0x5bbc
-#define IDI_HR1_OFS_STR_VERB_ERROR 0x5b4f
-#define IDI_HR1_OFS_STR_NOUN_ERROR 0x5b8e
-#define IDI_HR1_OFS_STR_PLAY_AGAIN 0x5f1e
-#define IDI_HR1_OFS_STR_CANT_GO_THERE 0x6c0a
-#define IDI_HR1_OFS_STR_DONT_HAVE_IT 0x6c31
-#define IDI_HR1_OFS_STR_DONT_UNDERSTAND 0x6c51
-#define IDI_HR1_OFS_STR_GETTING_DARK 0x6c7c
-#define IDI_HR1_OFS_STR_PRESS_RETURN 0x5f68
-#define IDI_HR1_OFS_STR_LINE_FEEDS 0x59d4
-
-#define IDI_HR1_OFS_PD_TEXT_0 0x005d
-#define IDI_HR1_OFS_PD_TEXT_1 0x012b
-#define IDI_HR1_OFS_PD_TEXT_2 0x016d
-#define IDI_HR1_OFS_PD_TEXT_3 0x0259
-
-#define IDI_HR1_OFS_INTRO_TEXT 0x0066
-#define IDI_HR1_OFS_GAME_OR_HELP 0x000f
-
-#define IDI_HR1_OFS_LOGO_0 0x1003
-#define IDI_HR1_OFS_LOGO_1 0x1800
-
-#define IDI_HR1_OFS_ITEMS 0x0100
-#define IDI_HR1_OFS_ROOMS 0x050a
-#define IDI_HR1_OFS_PICS 0x4b03
-#define IDI_HR1_OFS_CMDS_0 0x3c00
-#define IDI_HR1_OFS_CMDS_1 0x3d00
-#define IDI_HR1_OFS_MSGS 0x4d00
-
-#define IDI_HR1_OFS_ITEM_OFFSETS 0x68ff
-#define IDI_HR1_OFS_CORNERS 0x4f00
-
-#define IDI_HR1_OFS_VERBS 0x3800
-#define IDI_HR1_OFS_NOUNS 0x0f00
-
-class HiRes1Engine : public AdlEngine {
-public:
- HiRes1Engine(OSystem *syst, const AdlGameDescription *gd) :
- AdlEngine(syst, gd),
- _files(nullptr),
- _messageDelay(true) { }
- ~HiRes1Engine() { delete _files; }
-
-private:
- // AdlEngine
- void runIntro() const;
- void init();
- void initGameState();
- void restartGame();
- void printString(const Common::String &str);
- Common::String loadMessage(uint idx) const;
- void printMessage(uint idx);
- void drawItems();
- void drawItem(Item &item, const Common::Point &pos);
- void loadRoom(byte roomNr);
- void showRoom();
-
- void wordWrap(Common::String &str) const;
-
- Files *_files;
- Common::File _exe;
- Common::Array<DataBlockPtr> _corners;
- Common::Array<byte> _roomDesc;
- bool _messageDelay;
-
- struct {
- Common::String cantGoThere;
- Common::String dontHaveIt;
- Common::String dontUnderstand;
- Common::String gettingDark;
- } _gameStrings;
-};
-
-} // End of namespace Adl
-
-#endif