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-rw-r--r--engines/agi/agi.cpp94
1 files changed, 62 insertions, 32 deletions
diff --git a/engines/agi/agi.cpp b/engines/agi/agi.cpp
index 1e663ec29a..2b5d7137bc 100644
--- a/engines/agi/agi.cpp
+++ b/engines/agi/agi.cpp
@@ -97,50 +97,62 @@ void AgiEngine::processEvents() {
}
break;
case Common::EVENT_LBUTTONDOWN:
- key = BUTTON_LEFT;
- _mouse.button = kAgiMouseButtonLeft;
- keyEnqueue(key);
- _mouse.x = event.mouse.x;
- _mouse.y = event.mouse.y;
+ if (_game.mouseEnabled) {
+ key = BUTTON_LEFT;
+ _mouse.button = kAgiMouseButtonLeft;
+ keyEnqueue(key);
+ _mouse.x = event.mouse.x;
+ _mouse.y = event.mouse.y;
+ }
break;
case Common::EVENT_RBUTTONDOWN:
- key = BUTTON_RIGHT;
- _mouse.button = kAgiMouseButtonRight;
- keyEnqueue(key);
- _mouse.x = event.mouse.x;
- _mouse.y = event.mouse.y;
+ if (_game.mouseEnabled) {
+ key = BUTTON_RIGHT;
+ _mouse.button = kAgiMouseButtonRight;
+ keyEnqueue(key);
+ _mouse.x = event.mouse.x;
+ _mouse.y = event.mouse.y;
+ }
break;
case Common::EVENT_WHEELUP:
- key = WHEEL_UP;
- keyEnqueue(key);
+ if (_game.mouseEnabled) {
+ key = WHEEL_UP;
+ keyEnqueue(key);
+ }
break;
case Common::EVENT_WHEELDOWN:
- key = WHEEL_DOWN;
- keyEnqueue(key);
+ if (_game.mouseEnabled) {
+ key = WHEEL_DOWN;
+ keyEnqueue(key);
+ }
break;
case Common::EVENT_MOUSEMOVE:
- _mouse.x = event.mouse.x;
- _mouse.y = event.mouse.y;
-
- if (!_game.mouseFence.isEmpty()) {
- if (_mouse.x < _game.mouseFence.left)
- _mouse.x = _game.mouseFence.left;
- if (_mouse.x > _game.mouseFence.right)
- _mouse.x = _game.mouseFence.right;
- if (_mouse.y < _game.mouseFence.top)
- _mouse.y = _game.mouseFence.top;
- if (_mouse.y > _game.mouseFence.bottom)
- _mouse.y = _game.mouseFence.bottom;
-
- g_system->warpMouse(_mouse.x, _mouse.y);
+ if (_game.mouseEnabled) {
+ _mouse.x = event.mouse.x;
+ _mouse.y = event.mouse.y;
+
+ if (!_game.mouseFence.isEmpty()) {
+ if (_mouse.x < _game.mouseFence.left)
+ _mouse.x = _game.mouseFence.left;
+ if (_mouse.x > _game.mouseFence.right)
+ _mouse.x = _game.mouseFence.right;
+ if (_mouse.y < _game.mouseFence.top)
+ _mouse.y = _game.mouseFence.top;
+ if (_mouse.y > _game.mouseFence.bottom)
+ _mouse.y = _game.mouseFence.bottom;
+
+ g_system->warpMouse(_mouse.x, _mouse.y);
+ }
}
break;
case Common::EVENT_LBUTTONUP:
case Common::EVENT_RBUTTONUP:
- _mouse.button = kAgiMouseButtonUp;
- _mouse.x = event.mouse.x;
- _mouse.y = event.mouse.y;
+ if (_game.mouseEnabled) {
+ _mouse.button = kAgiMouseButtonUp;
+ _mouse.x = event.mouse.x;
+ _mouse.y = event.mouse.y;
+ }
break;
case Common::EVENT_KEYDOWN:
if (event.kbd.hasFlags(Common::KBD_CTRL) && event.kbd.keycode == Common::KEYCODE_d) {
@@ -496,12 +508,15 @@ AgiBase::AgiBase(OSystem *syst, const AGIGameDescription *gameDesc) : Engine(sys
// Assign default values to the config manager, in case settings are missing
ConfMan.registerDefault("originalsaveload", "false");
ConfMan.registerDefault("altamigapalette", "false");
+ ConfMan.registerDefault("mousesupport", "true");
_noSaveLoadAllowed = false;
_rnd = new Common::RandomSource("agi");
_sound = 0;
+ _fontData = NULL;
+
initFeatures();
initVersion();
}
@@ -550,6 +565,19 @@ AgiEngine::AgiEngine(OSystem *syst, const AGIGameDescription *gameDesc) : AgiBas
memset(&_debug, 0, sizeof(struct AgiDebug));
memset(&_mouse, 0, sizeof(struct Mouse));
+ _game.mouseEnabled = true;
+ if (!ConfMan.getBool("mousesupport")) {
+ // we effectively disable the mouse for games, that explicitly do not want mouse support to be enabled
+ _game.mouseEnabled = false;
+ }
+
+ // We are currently using the custom font for all fanmade games
+ if (!(getFeatures() & (GF_FANMADE | GF_AGDS))) {
+ _fontData = fontData_Sierra; // original Sierra font
+ } else {
+ _fontData = fontData_FanGames; // our (own?) custom font, that supports umlauts etc.
+ }
+
_game._vm = this;
_game.clockEnabled = false;
@@ -708,7 +736,9 @@ Common::Error AgiBase::init() {
}
Common::Error AgiEngine::go() {
- CursorMan.showMouse(true);
+ if (_game.mouseEnabled) {
+ CursorMan.showMouse(true);
+ }
setTotalPlayTime(0);
if (_game.state < STATE_LOADED) {