diff options
Diffstat (limited to 'engines/agi/agi.h')
-rw-r--r-- | engines/agi/agi.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/engines/agi/agi.h b/engines/agi/agi.h index 447e55eaa5..c2af0c5c6e 100644 --- a/engines/agi/agi.h +++ b/engines/agi/agi.h @@ -809,8 +809,8 @@ public: virtual void replayImageStackCall(uint8 type, int16 p1, int16 p2, int16 p3, int16 p4, int16 p5, int16 p6, int16 p7) = 0; virtual void releaseImageStack() = 0; - virtual int saveGame(const char *fileName, const char *saveName) = 0; - virtual int loadGame(const char *fileName, bool checkId = true) = 0; + virtual int saveGame(Common::String fileName, Common::String saveName) = 0; + virtual int loadGame(Common::String fileName, bool checkId = true) = 0; int _soundemu; @@ -881,13 +881,13 @@ public: StringData _stringdata; - void getSavegameFilename(int num, char *fileName); + Common::String getSavegameFilename(int num); void getSavegameDescription(int num, char *buf, bool showEmpty = true); int selectSlot(); - int saveGame(const char *fileName, const char *saveName); + int saveGame(Common::String fileName, Common::String saveName); + int loadGame(Common::String fileName, bool checkId = true); int saveGameDialog(); int saveGameSimple(); - int loadGame(const char *fileName, bool checkId = true); int loadGameDialog(); int loadGameSimple(); |