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Diffstat (limited to 'engines/agi/appleIIgs_timedelay_overwrite.h')
-rw-r--r--engines/agi/appleIIgs_timedelay_overwrite.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/agi/appleIIgs_timedelay_overwrite.h b/engines/agi/appleIIgs_timedelay_overwrite.h
index 0502593954..c24d7cb5bd 100644
--- a/engines/agi/appleIIgs_timedelay_overwrite.h
+++ b/engines/agi/appleIIgs_timedelay_overwrite.h
@@ -71,14 +71,14 @@ static const AgiAppleIIgsDelayOverwriteRoomEntry appleIIgsDelayOverwriteSQ2[] =
};
static const AgiAppleIIgsDelayOverwriteGameEntry appleIIgsDelayOverwriteGameTable[] = {
- { GID_BC, 2, nullptr }, // NEEDS TESTING
- { GID_GOLDRUSH, 2, nullptr }, // NEEDS TESTING
+ { GID_BC, 2, nullptr }, // sets the speed at the start and doesn't modify it
+ { GID_GOLDRUSH, 2, nullptr },
{ GID_KQ1, 2, nullptr },
// KQ2 seems to work fine at speed given by scripts
{ GID_KQ3, 2, nullptr },
{ GID_KQ4, 2, appleIIgsDelayOverwriteKQ4 },
{ GID_LSL1, 2, nullptr }, // Switch Larry 1 to 10 cycles per second (that's around PC Larry 1's "normal" speed
- { GID_MH1, 2, appleIIgsDelayOverwriteMH1 }, // NEEDS TESTING
+ { GID_MH1, 2, appleIIgsDelayOverwriteMH1 },
{ GID_MIXEDUP, 2, nullptr },
{ GID_PQ1, 2, nullptr },
{ GID_SQ1, 2, nullptr }, // completed, no issues using these settings