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-rw-r--r--engines/agi/graphics.cpp11
1 files changed, 9 insertions, 2 deletions
diff --git a/engines/agi/graphics.cpp b/engines/agi/graphics.cpp
index 2b1bd8c829..c5cede71ef 100644
--- a/engines/agi/graphics.cpp
+++ b/engines/agi/graphics.cpp
@@ -72,6 +72,7 @@ static const uint8 egaPalette[16 * 3] = {
* from Donald Duck's Playground (1986) to Manhunter II (1989).
* 16 RGB colors. 3 bits per color component.
*/
+#if 0
static const uint8 atariStAgiPalette[16 * 3] = {
0x0, 0x0, 0x0,
0x0, 0x0, 0x7,
@@ -90,6 +91,7 @@ static const uint8 atariStAgiPalette[16 * 3] = {
0x7, 0x7, 0x4,
0x7, 0x7, 0x7
};
+#endif
/**
* Second generation Apple IIGS AGI palette.
@@ -109,6 +111,8 @@ static const uint8 atariStAgiPalette[16 * 3] = {
* 3.001 (Black Cauldron v1.0O 1989-02-24 (CE))
* 3.003 (Gold Rush! v1.0M 1989-02-28 (CE))
*/
+#if 0
+// FIXME: Identical to amigaAgiPaletteV2
static const uint8 appleIIgsAgiPaletteV2[16 * 3] = {
0x0, 0x0, 0x0,
0x0, 0x0, 0xF,
@@ -127,6 +131,7 @@ static const uint8 appleIIgsAgiPaletteV2[16 * 3] = {
0xE, 0xE, 0x0,
0xF, 0xF, 0xF
};
+#endif
/**
* First generation Amiga & Apple IIGS AGI palette.
@@ -616,6 +621,8 @@ void GfxMgr::putTextCharacter(int l, int x, int y, unsigned char c, int fg, int
int x1, y1, xx, yy, cc;
const uint8 *p;
+ assert(font);
+
p = font + ((unsigned int)c * CHAR_LINES);
for (y1 = 0; y1 < CHAR_LINES; y1++) {
for (x1 = 0; x1 < CHAR_COLS; x1++) {
@@ -699,7 +706,7 @@ void GfxMgr::printCharacter(int x, int y, char c, int fg, int bg) {
x *= CHAR_COLS;
y *= CHAR_LINES;
- putTextCharacter(0, x, y, c, fg, bg);
+ putTextCharacter(0, x, y, c, fg, bg, false, _vm->getFontData());
// redundant! already inside put_text_character!
// flush_block (x, y, x + CHAR_COLS - 1, y + CHAR_LINES - 1);
}
@@ -754,7 +761,7 @@ void GfxMgr::rawDrawButton(int x, int y, const char *s, int fgcolor, int bgcolor
drawRectangle(x1, y1, x2, y2, border ? BUTTON_BORDER : MSG_BOX_COLOR);
while (*s) {
- putTextCharacter(0, x + textOffset, y + textOffset, *s++, fgcolor, bgcolor);
+ putTextCharacter(0, x + textOffset, y + textOffset, *s++, fgcolor, bgcolor, false, _vm->getFontData());
x += CHAR_COLS;
}