diff options
Diffstat (limited to 'engines/agi/id.cpp')
-rw-r--r-- | engines/agi/id.cpp | 52 |
1 files changed, 10 insertions, 42 deletions
diff --git a/engines/agi/id.cpp b/engines/agi/id.cpp index 1ce665d900..a3ab335441 100644 --- a/engines/agi/id.cpp +++ b/engines/agi/id.cpp @@ -30,51 +30,24 @@ namespace Agi { -int AgiEngine::v2IdGame() { - int ver; - - ver = getVersion(); - _game.ver = ver; - debugC(2, kDebugLevelMain, "game.ver = 0x%x", _game.ver); - agiSetRelease(ver); - - return setupV2Game(ver, 0); -} - -/* - * Currently, there is no known difference between v3.002.098 -> v3.002.149 - * So version emulated; - * - * 0x0086, - * 0x0149 - */ - -int AgiEngine::v3IdGame() { - int ver; - - ver = getVersion(); - _game.ver = ver; - debugC(2, kDebugLevelMain, "game.ver = 0x%x", _game.ver); - agiSetRelease(ver); - - return setupV3Game(ver, 0); -} +// +// Currently, there is no known difference between v3.002.098 -> v3.002.149 +// So version emulated; +// +// 0x0086, +// 0x0149 +// /** * */ -int AgiEngine::setupV2Game(int ver, uint32 crc) { +int AgiEngine::setupV2Game(int ver) { int ec = errOK; - if (ver == 0) { - report("Unknown v2 Sierra game: %08x\n\n", crc); - agiSetRelease(ver = 0x2917); - } - // Should this go above the previous lines, so we can force emulation versions // even for AGDS games? -- dsymonds if (getFeatures() & GF_AGDS) - agiSetRelease(ver = 0x2440); /* ALL AGDS games built for 2.440 */ + setVersion(ver = 0x2440); // ALL AGDS games built for 2.440 report("Setting up for version 0x%04X\n", ver); @@ -96,14 +69,9 @@ int AgiEngine::setupV2Game(int ver, uint32 crc) { /** * */ -int AgiEngine::setupV3Game(int ver, uint32 crc) { +int AgiEngine::setupV3Game(int ver) { int ec = errOK; - if (ver == 0) { - report("Unknown v3 Sierra game: %08x\n\n", crc); - agiSetRelease(ver = 0x3149); - } - report("Setting up for version 0x%04X\n", ver); // 'unknown176' takes 1 arg for 3.002.086, not 0 args. |