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-rw-r--r--engines/agi/keyboard.h87
1 files changed, 44 insertions, 43 deletions
diff --git a/engines/agi/keyboard.h b/engines/agi/keyboard.h
index 89d6a89ce3..e5cf955a07 100644
--- a/engines/agi/keyboard.h
+++ b/engines/agi/keyboard.h
@@ -46,49 +46,50 @@ public:
}
};
-// QNX4 has a KEY_DOWN defined which we don't need to care about
-#undef KEY_DOWN
-
-// Allegro defines these
-#undef KEY_BACKSPACE
-#undef KEY_ENTER
-#undef KEY_LEFT
-#undef KEY_RIGHT
-#undef KEY_UP
-#undef KEY_PGUP
-#undef KEY_PGDN
-#undef KEY_HOME
-#undef KEY_END
-
-#define KEY_BACKSPACE 0x08
-#define KEY_ESCAPE 0x1B
-#define KEY_ENTER 0x0D
-#define KEY_UP 0x4800
-#define KEY_DOWN 0x5000
-#define KEY_LEFT 0x4B00
-#define KEY_STATIONARY 0x4C00
-#define KEY_RIGHT 0x4D00
-
-#define KEY_DOWN_LEFT 0x4F00
-#define KEY_DOWN_RIGHT 0x5100
-#define KEY_UP_LEFT 0x4700
-#define KEY_UP_RIGHT 0x4900
-
-#define KEY_STATUSLN 0xd900 // F11
-#define KEY_PRIORITY 0xda00 // F12
-
-#define KEY_PGUP 0x4900 // Page Up (fixed by Ziv Barber)
-#define KEY_PGDN 0x5100 // Page Down
-#define KEY_HOME 0x4700 // Home
-#define KEY_END 0x4f00 // End *
-
-#define BUTTON_LEFT 0xF101 // Left mouse button
-#define BUTTON_RIGHT 0xF202 // Right mouse button
-#define WHEEL_UP 0xF203 // Mouse wheel up
-#define WHEEL_DOWN 0xF204 // Mouse wheel down
-
-#define KEY_SCAN(k) (k >> 8)
-#define KEY_ASCII(k) (k & 0xff)
+#define AGI_KEY_BACKSPACE 0x08
+#define AGI_KEY_ESCAPE 0x1B
+#define AGI_KEY_ENTER 0x0D
+#define AGI_KEY_UP 0x4800
+#define AGI_KEY_DOWN 0x5000
+#define AGI_KEY_LEFT 0x4B00
+#define AGI_KEY_STATIONARY 0x4C00
+#define AGI_KEY_RIGHT 0x4D00
+
+#define AGI_KEY_DOWN_LEFT 0x4F00
+#define AGI_KEY_DOWN_RIGHT 0x5100
+#define AGI_KEY_UP_LEFT 0x4700
+#define AGI_KEY_UP_RIGHT 0x4900
+
+#define AGI_KEY_F1 0x3B00
+#define AGI_KEY_F2 0x3C00
+#define AGI_KEY_F3 0x3D00
+#define AGI_KEY_F4 0x3E00
+#define AGI_KEY_F5 0x3F00
+#define AGI_KEY_F6 0x4000
+#define AGI_KEY_F7 0x4000
+#define AGI_KEY_F8 0x4100
+#define AGI_KEY_F9 0x4200
+#define AGI_KEY_F10 0x4300
+#define AGI_KEY_F11 0xd900 // F11
+#define AGI_KEY_F12 0xda00 // F12
+
+#define AGI_KEY_PAGE_UP 0x4900 // Page Up (fixed by Ziv Barber)
+#define AGI_KEY_PAGE_DOWN 0x5100 // Page Down
+#define AGI_KEY_HOME 0x4700 // Home
+#define AGI_KEY_END 0x4f00 // End *
+
+#define AGI_MOUSE_BUTTON_LEFT 0xF101 // Left mouse button
+#define AGI_MOUSE_BUTTON_RIGHT 0xF202 // Right mouse button
+#define AGI_MOUSE_WHEEL_UP 0xF203 // Mouse wheel up
+#define AGI_MOUSE_WHEEL_DOWN 0xF204 // Mouse wheel down
+
+// special menu triggers
+// Attention: at least Mixed Up Mother Goose on Apple IIgs actually hooks ESC for menu only
+// Which is why we have to check, if the corresponding trigger is hooked before changing it
+// And otherwise simply use the regular ESC.
+#define AGI_MENU_TRIGGER_PC 0x001B // will trigger menu for PC
+#define AGI_MENU_TRIGGER_APPLE2GS 0x0301 // will trigger menu for AppleIIgs + Amiga
+#define AGI_MENU_TRIGGER_ATARIST 0x0101 // will trigger menu for Atari ST
extern const uint8 scancodeTable[];