diff options
Diffstat (limited to 'engines/agi/menu.cpp')
-rw-r--r-- | engines/agi/menu.cpp | 129 |
1 files changed, 65 insertions, 64 deletions
diff --git a/engines/agi/menu.cpp b/engines/agi/menu.cpp index b504cd3e30..cac1701596 100644 --- a/engines/agi/menu.cpp +++ b/engines/agi/menu.cpp @@ -279,6 +279,7 @@ bool Menu::keyhandler(int key) { static int clockVal; static int menuActive = false; static int buttonUsed = 0; + bool exitMenu = false; if (!_vm->getflag(fMenusWork) && !(_vm->getFeatures() & GF_MENUS)) return false; @@ -288,9 +289,8 @@ bool Menu::keyhandler(int key) { _vm->_game.clockEnabled = false; drawMenuBar(); } - // + // Mouse handling - // if (_vm->_mouse.button) { int hmenu, vmenu; @@ -372,83 +372,84 @@ bool Menu::keyhandler(int key) { debugC(6, kDebugLevelMenu | kDebugLevelInput, "event %d registered", d->event); _vm->_game.controllerOccured[d->event] = true; _vm->_menuSelected = true; - - goto exit_menu; + break; } } } - goto exit_menu; + exitMenu = true; } } - if (!menuActive) { - if (_hCurMenu >= 0) { - drawMenuHilite(_hCurMenu); - drawMenuOption(_hCurMenu); - if (!buttonUsed && _vCurMenu >= 0) - drawMenuOptionHilite(_hCurMenu, _vCurMenu); + if (!exitMenu) { + if (!menuActive) { + if (_hCurMenu >= 0) { + drawMenuHilite(_hCurMenu); + drawMenuOption(_hCurMenu); + if (!buttonUsed && _vCurMenu >= 0) + drawMenuOptionHilite(_hCurMenu, _vCurMenu); + } + menuActive = true; } - menuActive = true; - } - switch (key) { - case KEY_ESCAPE: - debugC(6, kDebugLevelMenu | kDebugLevelInput, "KEY_ESCAPE"); - goto exit_menu; - case KEY_ENTER: - { - debugC(6, kDebugLevelMenu | kDebugLevelInput, "KEY_ENTER"); - AgiMenuOption* d = getMenuOption(_hCurMenu, _vCurMenu); - - if (d->enabled) { - debugC(6, kDebugLevelMenu | kDebugLevelInput, "event %d registered", d->event); - _vm->_game.controllerOccured[d->event] = true; - _vm->_menuSelected = true; - goto exit_menu; + switch (key) { + case KEY_ESCAPE: + debugC(6, kDebugLevelMenu | kDebugLevelInput, "KEY_ESCAPE"); + exitMenu = true; + break; + case KEY_ENTER: + { + debugC(6, kDebugLevelMenu | kDebugLevelInput, "KEY_ENTER"); + AgiMenuOption* d = getMenuOption(_hCurMenu, _vCurMenu); + + if (d->enabled) { + debugC(6, kDebugLevelMenu | kDebugLevelInput, "event %d registered", d->event); + _vm->_game.controllerOccured[d->event] = true; + _vm->_menuSelected = true; + exitMenu = true; + } + break; } - break; - } - case KEY_DOWN: - case KEY_UP: - _vCurMenu += key == KEY_DOWN ? 1 : -1; + case KEY_DOWN: + case KEY_UP: + _vCurMenu += key == KEY_DOWN ? 1 : -1; - if (_vCurMenu < 0) - _vCurMenu = _vMaxMenu[_hCurMenu]; - if (_vCurMenu > _vMaxMenu[_hCurMenu]) - _vCurMenu = 0; + if (_vCurMenu < 0) + _vCurMenu = _vMaxMenu[_hCurMenu]; + if (_vCurMenu > _vMaxMenu[_hCurMenu]) + _vCurMenu = 0; - drawMenuOption(_hCurMenu); - drawMenuOptionHilite(_hCurMenu, _vCurMenu); - break; - case KEY_RIGHT: - case KEY_LEFT: - _hCurMenu += key == KEY_RIGHT ? 1 : -1; - - if (_hCurMenu < 0) - _hCurMenu = _hMaxMenu; - if (_hCurMenu > _hMaxMenu) - _hCurMenu = 0; - - _vCurMenu = 0; - newMenuSelected(_hCurMenu); - drawMenuOptionHilite(_hCurMenu, _vCurMenu); - break; - } + drawMenuOption(_hCurMenu); + drawMenuOptionHilite(_hCurMenu, _vCurMenu); + break; + case KEY_RIGHT: + case KEY_LEFT: + _hCurMenu += key == KEY_RIGHT ? 1 : -1; - return true; + if (_hCurMenu < 0) + _hCurMenu = _hMaxMenu; + if (_hCurMenu > _hMaxMenu) + _hCurMenu = 0; -exit_menu: - buttonUsed = 0; - _picture->showPic(); - _vm->writeStatus(); + _vCurMenu = 0; + newMenuSelected(_hCurMenu); + drawMenuOptionHilite(_hCurMenu, _vCurMenu); + break; + } + } - _vm->setvar(vKey, 0); - _vm->_game.keypress = 0; - _vm->_game.clockEnabled = clockVal; - _vm->oldInputMode(); + if (exitMenu) { + buttonUsed = 0; + _picture->showPic(); + _vm->writeStatus(); - debugC(3, kDebugLevelMenu, "exit_menu: input mode reset to %d", _vm->_game.inputMode); - menuActive = false; + _vm->setvar(vKey, 0); + _vm->_game.keypress = 0; + _vm->_game.clockEnabled = clockVal; + _vm->oldInputMode(); + + debugC(3, kDebugLevelMenu, "exit_menu: input mode reset to %d", _vm->_game.inputMode); + menuActive = false; + } return true; } |