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Diffstat (limited to 'engines/agi/op_cmd.cpp')
-rw-r--r--engines/agi/op_cmd.cpp12
1 files changed, 12 insertions, 0 deletions
diff --git a/engines/agi/op_cmd.cpp b/engines/agi/op_cmd.cpp
index 8ee9958ecd..0e0f49b542 100644
--- a/engines/agi/op_cmd.cpp
+++ b/engines/agi/op_cmd.cpp
@@ -1495,6 +1495,8 @@ void cmdReverseLoop(AgiGame *state, AgiEngine *vm, uint8 *parameter) {
screenObj->flags |= (fDontupdate | fUpdate | fCycling);
screenObj->loop_flag = loopFlag;
state->_vm->setFlag(screenObj->loop_flag, false);
+
+ vm->cyclerActivated(screenObj);
}
void cmdReverseLoopV1(AgiGame *state, AgiEngine *vm, uint8 *parameter) {
@@ -1520,6 +1522,8 @@ void cmdEndOfLoop(AgiGame *state, AgiEngine *vm, uint8 *parameter) {
screenObj->flags |= (fDontupdate | fUpdate | fCycling);
screenObj->loop_flag = loopFlag;
vm->setFlag(screenObj->loop_flag, false);
+
+ vm->cyclerActivated(screenObj);
}
void cmdEndOfLoopV1(AgiGame *state, AgiEngine *vm, uint8 *parameter) {
@@ -1632,6 +1636,8 @@ void cmdFollowEgo(AgiGame *state, AgiEngine *vm, uint8 *parameter) {
vm->setFlag(screenObj->follow_flag, false);
screenObj->flags |= fUpdate;
}
+
+ vm->motionActivated(screenObj);
}
void cmdMoveObj(AgiGame *state, AgiEngine *vm, uint8 *parameter) {
@@ -1660,6 +1666,8 @@ void cmdMoveObj(AgiGame *state, AgiEngine *vm, uint8 *parameter) {
screenObj->flags |= fUpdate;
}
+ vm->motionActivated(screenObj);
+
if (objectNr == 0)
state->playerControl = false;
@@ -1688,6 +1696,8 @@ void cmdMoveObjF(AgiGame *state, AgiEngine *vm, uint8 *parameter) {
vm->setFlag(screenObj->move_flag, false);
screenObj->flags |= fUpdate;
+ vm->motionActivated(screenObj);
+
if (objectNr == 0)
state->playerControl = false;
@@ -1709,6 +1719,8 @@ void cmdWander(AgiGame *state, AgiEngine *vm, uint8 *parameter) {
} else {
screenObj->flags |= fUpdate;
}
+
+ vm->motionActivated(screenObj);
}
void cmdSetGameID(AgiGame *state, AgiEngine *vm, uint8 *parameter) {