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Diffstat (limited to 'engines/agi/op_cmd.cpp')
-rw-r--r--engines/agi/op_cmd.cpp56
1 files changed, 28 insertions, 28 deletions
diff --git a/engines/agi/op_cmd.cpp b/engines/agi/op_cmd.cpp
index 336022b1e2..563c56667d 100644
--- a/engines/agi/op_cmd.cpp
+++ b/engines/agi/op_cmd.cpp
@@ -424,7 +424,7 @@ void cmdReleasePriority(AgiGame *state, AgiEngine *vm, uint8 *parameter) {
screenObj->flags &= ~fFixedPriority;
}
-void cmdSetUpperLeft(AgiGame *state, AgiEngine *vm, uint8 *parameter) { // do nothing (AGI 2.917)
+void cmdSetUpperLeft(AgiGame *state, AgiEngine *vm, uint8 *parameter) { // do nothing (AGI 2.917)
}
void cmdStartUpdate(AgiGame *state, AgiEngine *vm, uint8 *parameter) {
@@ -792,16 +792,16 @@ void cmdLoadGame(AgiGame *state, AgiEngine *vm, uint8 *parameter) {
vm->inGameTimerResume();
}
-void cmdInitDisk(AgiGame *state, AgiEngine *vm, uint8 *parameter) { // do nothing
+void cmdInitDisk(AgiGame *state, AgiEngine *vm, uint8 *parameter) { // do nothing
}
-void cmdLog(AgiGame *state, AgiEngine *vm, uint8 *parameter) { // do nothing
+void cmdLog(AgiGame *state, AgiEngine *vm, uint8 *parameter) { // do nothing
}
-void cmdTraceOn(AgiGame *state, AgiEngine *vm, uint8 *parameter) { // do nothing
+void cmdTraceOn(AgiGame *state, AgiEngine *vm, uint8 *parameter) { // do nothing
}
-void cmdTraceInfo(AgiGame *state, AgiEngine *vm, uint8 *parameter) { // do nothing
+void cmdTraceInfo(AgiGame *state, AgiEngine *vm, uint8 *parameter) { // do nothing
}
void cmdShowMem(AgiGame *state, AgiEngine *vm, uint8 *parameter) {
@@ -875,20 +875,20 @@ void cmdObjStatusF(AgiGame *state, AgiEngine *vm, uint8 *parameter) {
}
sprintf(msg,
- "Object %d:\n" \
- "x: %d xsize: %d\n" \
- "y: %d ysize: %d\n" \
- "pri: %d\n" \
- "stepsize: %d\n" \
- "%s\n" \
- "%s",
- vm->getVar(varNr),
- screenObj->xPos, screenObj->xSize,
- screenObj->yPos, screenObj->ySize,
- screenObj->priority,
- screenObj->stepSize,
- cycleDesc,
- motionDesc);
+ "Object %d:\n" \
+ "x: %d xsize: %d\n" \
+ "y: %d ysize: %d\n" \
+ "pri: %d\n" \
+ "stepsize: %d\n" \
+ "%s\n" \
+ "%s",
+ vm->getVar(varNr),
+ screenObj->xPos, screenObj->xSize,
+ screenObj->yPos, screenObj->ySize,
+ screenObj->priority,
+ screenObj->stepSize,
+ cycleDesc,
+ motionDesc);
state->_vm->_text->messageBox(msg);
}
@@ -1522,7 +1522,7 @@ void cmdStopMotion(AgiGame *state, AgiEngine *vm, uint8 *parameter) {
screenObj->direction = 0;
screenObj->motionType = kMotionNormal;
- if (objectNr == 0) { // ego only
+ if (objectNr == 0) { // ego only
state->_vm->setVar(VM_VAR_EGO_DIRECTION, 0);
state->playerControl = false;
}
@@ -1540,7 +1540,7 @@ void cmdStartMotion(AgiGame *state, AgiEngine *vm, uint8 *parameter) {
ScreenObjEntry *screenObj = &state->screenObjTable[objectNr];
screenObj->motionType = kMotionNormal;
- if (objectNr == 0) { // ego only
+ if (objectNr == 0) { // ego only
state->_vm->setVar(VM_VAR_EGO_DIRECTION, 0);
state->playerControl = true;
}
@@ -2140,9 +2140,9 @@ void cmdPushScript(AgiGame *state, AgiEngine *vm, uint8 *parameter) {
vm->setVar(VM_VAR_MOUSE_X, vm->_mouse.pos.x / 2);
vm->setVar(VM_VAR_MOUSE_Y, vm->_mouse.pos.y);
/*} else {
- if (getVersion() >= 0x2915) {
- debug(0, "push.script");
- }
+ if (getVersion() >= 0x2915) {
+ debug(0, "push.script");
+ }
}*/
}
@@ -2294,14 +2294,14 @@ int AgiEngine::runLogic(int16 logicNr) {
st[sz] = 0;
switch (op = *(state->_curLogic->data + state->_curLogic->cIP++)) {
- case 0xff: // if (open/close)
+ case 0xff: // if (open/close)
testIfCode(logicNr);
break;
- case 0xfe: // goto
+ case 0xfe: // goto
// +2 covers goto size
state->_curLogic->cIP += 2 + ((int16)READ_LE_UINT16(state->_curLogic->data + state->_curLogic->cIP));
break;
- case 0x00: // return
+ case 0x00: // return
debugC(2, kDebugLevelScripts, "%sreturn() // Logic %d", st, logicNr);
debugC(2, kDebugLevelScripts, "=================");
@@ -2344,7 +2344,7 @@ int AgiEngine::runLogic(int16 logicNr) {
_game.execStack.pop_back();
- return 0; // after executing new.room()
+ return 0; // after executing new.room()
}
void AgiEngine::executeAgiCommand(uint8 op, uint8 *p) {