diff options
Diffstat (limited to 'engines/agi/preagi_mickey.cpp')
-rw-r--r-- | engines/agi/preagi_mickey.cpp | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/engines/agi/preagi_mickey.cpp b/engines/agi/preagi_mickey.cpp index 6d1eb445a2..ed4882fcab 100644 --- a/engines/agi/preagi_mickey.cpp +++ b/engines/agi/preagi_mickey.cpp @@ -150,7 +150,6 @@ void MickeyEngine::printStr(char *buffer) { // Show the string on screen _gfx->doUpdate(); - _system->updateScreen(); } void MickeyEngine::printLine(const char *buffer) { @@ -160,7 +159,6 @@ void MickeyEngine::printLine(const char *buffer) { // Show the string on screen _gfx->doUpdate(); - _system->updateScreen(); waitAnyKey(true); } @@ -284,7 +282,6 @@ void MickeyEngine::drawMenu(MSA_MENU menu, int sel0, int sel1) { // Menu created, show it on screen _gfx->doUpdate(); - _system->updateScreen(); } void MickeyEngine::getMouseMenuSelRow(MSA_MENU menu, int *sel0, int *sel1, int iRow, int x, int y) { @@ -1364,7 +1361,6 @@ void MickeyEngine::flipSwitch() { strcpy(_gameStateMickey.szAddr, (char *)IDS_MSA_ADDR_PLANET[_gameStateMickey.iPlanetXtal[_gameStateMickey.nXtals]]); _gameStateMickey.nButtons = strlen(_gameStateMickey.szAddr); _gfx->doUpdate(); - _system->updateScreen(); // TODO: this should go in the game's main loop #endif waitAnyKey(true); @@ -1452,14 +1448,12 @@ void MickeyEngine::intro() { //Set screen to white _gfx->clearScreen(15); _gfx->doUpdate(); - _system->updateScreen(); _system->delayMillis(IDI_MSA_ANIM_DELAY); //Set back to black _gfx->clearScreen(0); _gfx->doUpdate(); - _system->updateScreen(); drawRoom(); printDesc(_gameStateMickey.iRoom); |