diff options
Diffstat (limited to 'engines/agi/preagi_mickey.h')
-rw-r--r-- | engines/agi/preagi_mickey.h | 720 |
1 files changed, 360 insertions, 360 deletions
diff --git a/engines/agi/preagi_mickey.h b/engines/agi/preagi_mickey.h index 55b3633c8c..81565d3982 100644 --- a/engines/agi/preagi_mickey.h +++ b/engines/agi/preagi_mickey.h @@ -25,16 +25,16 @@ namespace Agi { -#define MSA_SAVEGAME_VERSION 2 +#define MSA_SAVEGAME_VERSION 2 // strings -#define IDS_MSA_PATH_DAT "dat/%s" -#define IDS_MSA_PATH_OBJ "obj/%s.ooo" -#define IDS_MSA_PATH_PIC "%d.pic" -#define IDS_MSA_PATH_LOGO "logos.bcg" +#define IDS_MSA_PATH_DAT "dat/%s" +#define IDS_MSA_PATH_OBJ "obj/%s.ooo" +#define IDS_MSA_PATH_PIC "%d.pic" +#define IDS_MSA_PATH_LOGO "logos.bcg" -#define IDS_MSA_INVENTORY "MICKEY IS CARRYING THE FOLLOWING:" -#define IDS_MSA_CRYSTALS "%s CRYSTALS" +#define IDS_MSA_INVENTORY "MICKEY IS CARRYING THE FOLLOWING:" +#define IDS_MSA_CRYSTALS "%s CRYSTALS" const char IDS_MSA_CRYSTAL_NO[][3] = { "NO", " 1", " 2", " 3", " 4", " 5", " 6", " 7", " 8", " 9" @@ -68,221 +68,221 @@ const char IDS_MSA_INSERT_DISK[][40] = { // max values -#define IDI_MSA_MAX_PLANET 9 -#define IDI_MSA_MAX_DAT 10 -#define IDI_MSA_MAX_PIC_ROOM 224 -#define IDI_MSA_MAX_ROOM 160 +#define IDI_MSA_MAX_PLANET 9 +#define IDI_MSA_MAX_DAT 10 +#define IDI_MSA_MAX_PIC_ROOM 224 +#define IDI_MSA_MAX_ROOM 160 -#define IDI_MSA_MAX_BUTTON 6 -#define IDI_MSA_MAX_ITEM 11 +#define IDI_MSA_MAX_BUTTON 6 +#define IDI_MSA_MAX_ITEM 11 -#define IDI_MSA_ANIM_DELAY 25 +#define IDI_MSA_ANIM_DELAY 25 -#define IDI_MSA_LEN_STORY 1372 +#define IDI_MSA_LEN_STORY 1372 // rows -#define IDI_MSA_ROW_MENU_0 20 -#define IDI_MSA_ROW_MENU_1 21 -#define IDI_MSA_ROW_INV_TITLE 2 -#define IDI_MSA_ROW_INV_CRYSTALS 4 -#define IDI_MSA_ROW_INV_ITEMS 5 -#define IDI_MSA_ROW_TEMPERATURE 21 -#define IDI_MSA_ROW_PLANET 22 -#define IDI_MSA_ROW_INSERT_DISK 23 +#define IDI_MSA_ROW_MENU_0 20 +#define IDI_MSA_ROW_MENU_1 21 +#define IDI_MSA_ROW_INV_TITLE 2 +#define IDI_MSA_ROW_INV_CRYSTALS 4 +#define IDI_MSA_ROW_INV_ITEMS 5 +#define IDI_MSA_ROW_TEMPERATURE 21 +#define IDI_MSA_ROW_PLANET 22 +#define IDI_MSA_ROW_INSERT_DISK 23 -#define IDI_MSA_COL_INV_TITLE 4 -#define IDI_MSA_COL_INV_ITEMS 15 -#define IDI_MSA_COL_PLANET 28 -#define IDI_MSA_COL_INSERT_DISK 1 +#define IDI_MSA_COL_INV_TITLE 4 +#define IDI_MSA_COL_INV_ITEMS 15 +#define IDI_MSA_COL_PLANET 28 +#define IDI_MSA_COL_INSERT_DISK 1 // screen -#define IDI_MSA_PIC_WIDTH 140 -#define IDI_MSA_PIC_HEIGHT 159 +#define IDI_MSA_PIC_WIDTH 140 +#define IDI_MSA_PIC_HEIGHT 159 // pictures -#define IDI_MSA_PIC_EARTH_TIRE_SWING 1 -#define IDI_MSA_PIC_EARTH_TIRE_SWING_1 200 // rope taken, swing on ground -#define IDI_MSA_PIC_EARTH_DOGHOUSE 2 -#define IDI_MSA_PIC_EARTH_IN_DOGHOUSE 154 -#define IDI_MSA_PIC_EARTH_TREE 3 -#define IDI_MSA_PIC_EARTH_GARDEN 4 -#define IDI_MSA_PIC_EARTH_FRONT_HOUSE 5 -#define IDI_MSA_PIC_EARTH_HAMMOCK 6 -#define IDI_MSA_PIC_EARTH_BUTTERFLY 7 -#define IDI_MSA_PIC_EARTH_MAILBOX 8 -#define IDI_MSA_PIC_EARTH_ROAD_0 9 -#define IDI_MSA_PIC_EARTH_ROAD_1 10 -#define IDI_MSA_PIC_EARTH_ROAD_2 11 -#define IDI_MSA_PIC_EARTH_ROAD_3 12 -#define IDI_MSA_PIC_EARTH_ROAD_4 13 // starting room -#define IDI_MSA_PIC_EARTH_ROAD_5 14 -#define IDI_MSA_PIC_EARTH_ROAD_6 15 -#define IDI_MSA_PIC_EARTH_ROAD_7 18 -#define IDI_MSA_PIC_EARTH_UNDER_TREE 16 -#define IDI_MSA_PIC_EARTH_UP_IN_TREE 155 // CRYSTAL -#define IDI_MSA_PIC_EARTH_SHIP 17 -#define IDI_MSA_PIC_EARTH_LIVING_ROOM 19 -#define IDI_MSA_PIC_EARTH_KITCHEN 20 -#define IDI_MSA_PIC_EARTH_KITCHEN_1 159 // cupboard open -#define IDI_MSA_PIC_EARTH_GARAGE 21 -#define IDI_MSA_PIC_EARTH_GARAGE_1 160 // cabinet open -#define IDI_MSA_PIC_EARTH_BEDROOM 22 -#define IDI_MSA_PIC_EARTH_BEDROOM_1 161 // closet open -#define IDI_MSA_PIC_EARTH_BATHROOM 23 // WEIGH MICKEY -#define IDI_MSA_PIC_EARTH_SHIP_LEAVING 24 -#define IDI_MSA_PIC_EARTH_MINNIE 25 - -#define IDI_MSA_PIC_SHIP_AIRLOCK 25 -#define IDI_MSA_PIC_SHIP_AIRLOCK_0 201 // door closed -#define IDI_MSA_PIC_SHIP_AIRLOCK_1 202 // door open -#define IDI_MSA_PIC_SHIP_AIRLOCK_2 203 // door closed, spacesuits on -#define IDI_MSA_PIC_SHIP_AIRLOCK_3 204 // door open, spacesuits on -#define IDI_MSA_PIC_SHIP_BEDROOM 29 -#define IDI_MSA_PIC_SHIP_CONTROLS 26 -#define IDI_MSA_PIC_SHIP_CORRIDOR 27 -#define IDI_MSA_PIC_SHIP_KITCHEN 28 -#define IDI_MSA_PIC_SHIP_KITCHEN_1 172 // cabinet open - -#define IDI_MSA_PIC_SHIP_VENUS 146 -#define IDI_MSA_PIC_SHIP_NEPTUNE 147 -#define IDI_MSA_PIC_SHIP_MERCURY 148 -#define IDI_MSA_PIC_SHIP_SATURN 149 -#define IDI_MSA_PIC_SHIP_PLUTO 150 -#define IDI_MSA_PIC_SHIP_JUPITER 151 -#define IDI_MSA_PIC_SHIP_MARS 152 -#define IDI_MSA_PIC_SHIP_URANUS 153 - -#define IDI_MSA_PIC_VENUS_0 30 -#define IDI_MSA_PIC_VENUS_1 31 -#define IDI_MSA_PIC_VENUS_2 32 -#define IDI_MSA_PIC_VENUS_3 34 -#define IDI_MSA_PIC_VENUS_4 36 -#define IDI_MSA_PIC_VENUS_5 38 -#define IDI_MSA_PIC_VENUS_CHASM 35 -#define IDI_MSA_PIC_VENUS_CHASM_1 183 // rope lowered -#define IDI_MSA_PIC_VENUS_PROBE 39 // CRYSTAL, USE WRENCH -#define IDI_MSA_PIC_VENUS_PROBE_1 184 // hatch open -#define IDI_MSA_PIC_VENUS_SHIP 33 -#define IDI_MSA_PIC_VENUS_WEIGH 37 // WEIGH MICKEY - -#define IDI_MSA_PIC_NEPTUNE_0 40 -#define IDI_MSA_PIC_NEPTUNE_1 42 -#define IDI_MSA_PIC_NEPTUNE_2 43 -#define IDI_MSA_PIC_NEPTUNE_3 44 -#define IDI_MSA_PIC_NEPTUNE_4 45 -#define IDI_MSA_PIC_NEPTUNE_5 48 -#define IDI_MSA_PIC_NEPTUNE_6 50 -#define IDI_MSA_PIC_NEPTUNE_7 52 -#define IDI_MSA_PIC_NEPTUNE_8 53 -#define IDI_MSA_PIC_NEPTUNE_9 54 -#define IDI_MSA_PIC_NEPTUNE_10 55 -#define IDI_MSA_PIC_NEPTUNE_11 56 -#define IDI_MSA_PIC_NEPTUNE_BABIES 61 -#define IDI_MSA_PIC_NEPTUNE_CASTLE_0 46 -#define IDI_MSA_PIC_NEPTUNE_CASTLE_1 51 -#define IDI_MSA_PIC_NEPTUNE_CASTLE_2 57 -#define IDI_MSA_PIC_NEPTUNE_CASTLE_3 58 -#define IDI_MSA_PIC_NEPTUNE_CASTLE_4 59 -#define IDI_MSA_PIC_NEPTUNE_CASTLE_5 60 -#define IDI_MSA_PIC_NEPTUNE_CASTLE_6 66 -#define IDI_MSA_PIC_NEPTUNE_CASTLE_7 67 -#define IDI_MSA_PIC_NEPTUNE_CASTLE_8 68 -#define IDI_MSA_PIC_NEPTUNE_EATING_AREA 62 -#define IDI_MSA_PIC_NEPTUNE_ENTRANCE 47 -#define IDI_MSA_PIC_NEPTUNE_ENTRANCE_1 185 // entrance open -#define IDI_MSA_PIC_NEPTUNE_ENTRYWAY 63 -#define IDI_MSA_PIC_NEPTUNE_GUARD 69 -#define IDI_MSA_PIC_NEPTUNE_LEADER 64 // CRYSTAL, GIVE SCARF -#define IDI_MSA_PIC_NEPTUNE_SHIP 49 -#define IDI_MSA_PIC_NEPTUNE_SLEEP_AREA 65 -#define IDI_MSA_PIC_NEPTUNE_WEIGH 41 - -#define IDI_MSA_PIC_MERCURY_0 71 -#define IDI_MSA_PIC_MERCURY_1 73 -#define IDI_MSA_PIC_MERCURY_2 75 -#define IDI_MSA_PIC_MERCURY_3 77 -#define IDI_MSA_PIC_MERCURY_4 80 -#define IDI_MSA_PIC_MERCURY_ALIEN_0 72 // CRYSTAL, GIVE SUNGLASSES -#define IDI_MSA_PIC_MERCURY_ALIEN_1 74 -#define IDI_MSA_PIC_MERCURY_ALIEN_2 81 -#define IDI_MSA_PIC_MERCURY_CAVE_0 70 // hidden feature, press '2' here -#define IDI_MSA_PIC_MERCURY_CAVE_1 78 -#define IDI_MSA_PIC_MERCURY_CAVE_2 79 -#define IDI_MSA_PIC_MERCURY_SHIP 76 -#define IDI_MSA_PIC_MERCURY_WEIGH 82 - -#define IDI_MSA_PIC_SATURN_0 84 -#define IDI_MSA_PIC_SATURN_1 86 -#define IDI_MSA_PIC_SATURN_2 90 -#define IDI_MSA_PIC_SATURN_3 91 -#define IDI_MSA_PIC_SATURN_ISLAND 89 // CRYSTAL -#define IDI_MSA_PIC_SATURN_LAKE_0 85 // USE MATTRESS -#define IDI_MSA_PIC_SATURN_LAKE_1 88 // USE MATTRESS -#define IDI_MSA_PIC_SATURN_LAKE_2 92 // USE MATTRESS -#define IDI_MSA_PIC_SATURN_SHIP 87 -#define IDI_MSA_PIC_SATURN_WEIGH 83 // WEIGH MICKEY - -#define IDI_MSA_PIC_PLUTO_0 93 -#define IDI_MSA_PIC_PLUTO_1 96 -#define IDI_MSA_PIC_PLUTO_2 97 -#define IDI_MSA_PIC_PLUTO_3 98 -#define IDI_MSA_PIC_PLUTO_4 101 -#define IDI_MSA_PIC_PLUTO_ALIENS 100 // CRYSTAL, GIVE BONE -#define IDI_MSA_PIC_PLUTO_CAVE_0 99 -#define IDI_MSA_PIC_PLUTO_CAVE_1 103 -#define IDI_MSA_PIC_PLUTO_CRATER 102 -#define IDI_MSA_PIC_PLUTO_SHIP 95 -#define IDI_MSA_PIC_PLUTO_WEIGH 94 // WEIGH MICKEY - -#define IDI_MSA_PIC_JUPITER_0 106 -#define IDI_MSA_PIC_JUPITER_1 107 -#define IDI_MSA_PIC_JUPITER_2 108 -#define IDI_MSA_PIC_JUPITER_3 109 -#define IDI_MSA_PIC_JUPITER_4 113 -#define IDI_MSA_PIC_JUPITER_5 116 -#define IDI_MSA_PIC_JUPITER_6 117 -#define IDI_MSA_PIC_JUPITER_7 120 -#define IDI_MSA_PIC_JUPITER_CRACK 114 -#define IDI_MSA_PIC_JUPITER_LAVA 110 // CRYSTAL, THROW ROCK -#define IDI_MSA_PIC_JUPITER_ROCK_0 112 // GET ROCK -#define IDI_MSA_PIC_JUPITER_ROCK_1 119 // GET ROCK -#define IDI_MSA_PIC_JUPITER_SHIP 115 -#define IDI_MSA_PIC_JUPITER_WEIGH 118 // WEIGH MICKEY - -#define IDI_MSA_PIC_MARS_0 121 -#define IDI_MSA_PIC_MARS_1 124 -#define IDI_MSA_PIC_MARS_2 125 -#define IDI_MSA_PIC_MARS_3 126 -#define IDI_MSA_PIC_MARS_4 127 -#define IDI_MSA_PIC_MARS_5 128 -#define IDI_MSA_PIC_MARS_6 130 -#define IDI_MSA_PIC_MARS_SHIP 123 -#define IDI_MSA_PIC_MARS_TUBE_0 129 -#define IDI_MSA_PIC_MARS_TUBE_1 131 -#define IDI_MSA_PIC_MARS_VOLCANO 132 // CRYSTAL, DIG PLUTO -#define IDI_MSA_PIC_MARS_WEIGH 122 // WEIGH MICKEY - -#define IDI_MSA_PIC_URANUS_0 133 -#define IDI_MSA_PIC_URANUS_1 134 -#define IDI_MSA_PIC_URANUS_2 135 -#define IDI_MSA_PIC_URANUS_3 138 -#define IDI_MSA_PIC_URANUS_4 139 -#define IDI_MSA_PIC_URANUS_5 140 -#define IDI_MSA_PIC_URANUS_6 142 -#define IDI_MSA_PIC_URANUS_CHAMBER 145 // CRYSTAL, USE CROWBAR -#define IDI_MSA_PIC_URANUS_SHIP 137 -#define IDI_MSA_PIC_URANUS_STEPS 144 -#define IDI_MSA_PIC_URANUS_ENTRANCE 141 // ENTER TEMPLE -#define IDI_MSA_PIC_URANUS_TEMPLE 143 // USE CRYSTAL, ENTER DOOR -#define IDI_MSA_PIC_URANUS_TEMPLE_1 206 // crystal used -#define IDI_MSA_PIC_URANUS_TEMPLE_2 207 // door open -#define IDI_MSA_PIC_URANUS_WEIGH 136 // WEIGH MICKEY - -#define IDI_MSA_PIC_STAR_MAP 165 -#define IDI_MSA_PIC_TITLE 240 +#define IDI_MSA_PIC_EARTH_TIRE_SWING 1 +#define IDI_MSA_PIC_EARTH_TIRE_SWING_1 200 // rope taken, swing on ground +#define IDI_MSA_PIC_EARTH_DOGHOUSE 2 +#define IDI_MSA_PIC_EARTH_IN_DOGHOUSE 154 +#define IDI_MSA_PIC_EARTH_TREE 3 +#define IDI_MSA_PIC_EARTH_GARDEN 4 +#define IDI_MSA_PIC_EARTH_FRONT_HOUSE 5 +#define IDI_MSA_PIC_EARTH_HAMMOCK 6 +#define IDI_MSA_PIC_EARTH_BUTTERFLY 7 +#define IDI_MSA_PIC_EARTH_MAILBOX 8 +#define IDI_MSA_PIC_EARTH_ROAD_0 9 +#define IDI_MSA_PIC_EARTH_ROAD_1 10 +#define IDI_MSA_PIC_EARTH_ROAD_2 11 +#define IDI_MSA_PIC_EARTH_ROAD_3 12 +#define IDI_MSA_PIC_EARTH_ROAD_4 13 // starting room +#define IDI_MSA_PIC_EARTH_ROAD_5 14 +#define IDI_MSA_PIC_EARTH_ROAD_6 15 +#define IDI_MSA_PIC_EARTH_ROAD_7 18 +#define IDI_MSA_PIC_EARTH_UNDER_TREE 16 +#define IDI_MSA_PIC_EARTH_UP_IN_TREE 155 // CRYSTAL +#define IDI_MSA_PIC_EARTH_SHIP 17 +#define IDI_MSA_PIC_EARTH_LIVING_ROOM 19 +#define IDI_MSA_PIC_EARTH_KITCHEN 20 +#define IDI_MSA_PIC_EARTH_KITCHEN_1 159 // cupboard open +#define IDI_MSA_PIC_EARTH_GARAGE 21 +#define IDI_MSA_PIC_EARTH_GARAGE_1 160 // cabinet open +#define IDI_MSA_PIC_EARTH_BEDROOM 22 +#define IDI_MSA_PIC_EARTH_BEDROOM_1 161 // closet open +#define IDI_MSA_PIC_EARTH_BATHROOM 23 // WEIGH MICKEY +#define IDI_MSA_PIC_EARTH_SHIP_LEAVING 24 +#define IDI_MSA_PIC_EARTH_MINNIE 25 + +#define IDI_MSA_PIC_SHIP_AIRLOCK 25 +#define IDI_MSA_PIC_SHIP_AIRLOCK_0 201 // door closed +#define IDI_MSA_PIC_SHIP_AIRLOCK_1 202 // door open +#define IDI_MSA_PIC_SHIP_AIRLOCK_2 203 // door closed, spacesuits on +#define IDI_MSA_PIC_SHIP_AIRLOCK_3 204 // door open, spacesuits on +#define IDI_MSA_PIC_SHIP_BEDROOM 29 +#define IDI_MSA_PIC_SHIP_CONTROLS 26 +#define IDI_MSA_PIC_SHIP_CORRIDOR 27 +#define IDI_MSA_PIC_SHIP_KITCHEN 28 +#define IDI_MSA_PIC_SHIP_KITCHEN_1 172 // cabinet open + +#define IDI_MSA_PIC_SHIP_VENUS 146 +#define IDI_MSA_PIC_SHIP_NEPTUNE 147 +#define IDI_MSA_PIC_SHIP_MERCURY 148 +#define IDI_MSA_PIC_SHIP_SATURN 149 +#define IDI_MSA_PIC_SHIP_PLUTO 150 +#define IDI_MSA_PIC_SHIP_JUPITER 151 +#define IDI_MSA_PIC_SHIP_MARS 152 +#define IDI_MSA_PIC_SHIP_URANUS 153 + +#define IDI_MSA_PIC_VENUS_0 30 +#define IDI_MSA_PIC_VENUS_1 31 +#define IDI_MSA_PIC_VENUS_2 32 +#define IDI_MSA_PIC_VENUS_3 34 +#define IDI_MSA_PIC_VENUS_4 36 +#define IDI_MSA_PIC_VENUS_5 38 +#define IDI_MSA_PIC_VENUS_CHASM 35 +#define IDI_MSA_PIC_VENUS_CHASM_1 183 // rope lowered +#define IDI_MSA_PIC_VENUS_PROBE 39 // CRYSTAL, USE WRENCH +#define IDI_MSA_PIC_VENUS_PROBE_1 184 // hatch open +#define IDI_MSA_PIC_VENUS_SHIP 33 +#define IDI_MSA_PIC_VENUS_WEIGH 37 // WEIGH MICKEY + +#define IDI_MSA_PIC_NEPTUNE_0 40 +#define IDI_MSA_PIC_NEPTUNE_1 42 +#define IDI_MSA_PIC_NEPTUNE_2 43 +#define IDI_MSA_PIC_NEPTUNE_3 44 +#define IDI_MSA_PIC_NEPTUNE_4 45 +#define IDI_MSA_PIC_NEPTUNE_5 48 +#define IDI_MSA_PIC_NEPTUNE_6 50 +#define IDI_MSA_PIC_NEPTUNE_7 52 +#define IDI_MSA_PIC_NEPTUNE_8 53 +#define IDI_MSA_PIC_NEPTUNE_9 54 +#define IDI_MSA_PIC_NEPTUNE_10 55 +#define IDI_MSA_PIC_NEPTUNE_11 56 +#define IDI_MSA_PIC_NEPTUNE_BABIES 61 +#define IDI_MSA_PIC_NEPTUNE_CASTLE_0 46 +#define IDI_MSA_PIC_NEPTUNE_CASTLE_1 51 +#define IDI_MSA_PIC_NEPTUNE_CASTLE_2 57 +#define IDI_MSA_PIC_NEPTUNE_CASTLE_3 58 +#define IDI_MSA_PIC_NEPTUNE_CASTLE_4 59 +#define IDI_MSA_PIC_NEPTUNE_CASTLE_5 60 +#define IDI_MSA_PIC_NEPTUNE_CASTLE_6 66 +#define IDI_MSA_PIC_NEPTUNE_CASTLE_7 67 +#define IDI_MSA_PIC_NEPTUNE_CASTLE_8 68 +#define IDI_MSA_PIC_NEPTUNE_EATING_AREA 62 +#define IDI_MSA_PIC_NEPTUNE_ENTRANCE 47 +#define IDI_MSA_PIC_NEPTUNE_ENTRANCE_1 185 // entrance open +#define IDI_MSA_PIC_NEPTUNE_ENTRYWAY 63 +#define IDI_MSA_PIC_NEPTUNE_GUARD 69 +#define IDI_MSA_PIC_NEPTUNE_LEADER 64 // CRYSTAL, GIVE SCARF +#define IDI_MSA_PIC_NEPTUNE_SHIP 49 +#define IDI_MSA_PIC_NEPTUNE_SLEEP_AREA 65 +#define IDI_MSA_PIC_NEPTUNE_WEIGH 41 + +#define IDI_MSA_PIC_MERCURY_0 71 +#define IDI_MSA_PIC_MERCURY_1 73 +#define IDI_MSA_PIC_MERCURY_2 75 +#define IDI_MSA_PIC_MERCURY_3 77 +#define IDI_MSA_PIC_MERCURY_4 80 +#define IDI_MSA_PIC_MERCURY_ALIEN_0 72 // CRYSTAL, GIVE SUNGLASSES +#define IDI_MSA_PIC_MERCURY_ALIEN_1 74 +#define IDI_MSA_PIC_MERCURY_ALIEN_2 81 +#define IDI_MSA_PIC_MERCURY_CAVE_0 70 // hidden feature, press '2' here +#define IDI_MSA_PIC_MERCURY_CAVE_1 78 +#define IDI_MSA_PIC_MERCURY_CAVE_2 79 +#define IDI_MSA_PIC_MERCURY_SHIP 76 +#define IDI_MSA_PIC_MERCURY_WEIGH 82 + +#define IDI_MSA_PIC_SATURN_0 84 +#define IDI_MSA_PIC_SATURN_1 86 +#define IDI_MSA_PIC_SATURN_2 90 +#define IDI_MSA_PIC_SATURN_3 91 +#define IDI_MSA_PIC_SATURN_ISLAND 89 // CRYSTAL +#define IDI_MSA_PIC_SATURN_LAKE_0 85 // USE MATTRESS +#define IDI_MSA_PIC_SATURN_LAKE_1 88 // USE MATTRESS +#define IDI_MSA_PIC_SATURN_LAKE_2 92 // USE MATTRESS +#define IDI_MSA_PIC_SATURN_SHIP 87 +#define IDI_MSA_PIC_SATURN_WEIGH 83 // WEIGH MICKEY + +#define IDI_MSA_PIC_PLUTO_0 93 +#define IDI_MSA_PIC_PLUTO_1 96 +#define IDI_MSA_PIC_PLUTO_2 97 +#define IDI_MSA_PIC_PLUTO_3 98 +#define IDI_MSA_PIC_PLUTO_4 101 +#define IDI_MSA_PIC_PLUTO_ALIENS 100 // CRYSTAL, GIVE BONE +#define IDI_MSA_PIC_PLUTO_CAVE_0 99 +#define IDI_MSA_PIC_PLUTO_CAVE_1 103 +#define IDI_MSA_PIC_PLUTO_CRATER 102 +#define IDI_MSA_PIC_PLUTO_SHIP 95 +#define IDI_MSA_PIC_PLUTO_WEIGH 94 // WEIGH MICKEY + +#define IDI_MSA_PIC_JUPITER_0 106 +#define IDI_MSA_PIC_JUPITER_1 107 +#define IDI_MSA_PIC_JUPITER_2 108 +#define IDI_MSA_PIC_JUPITER_3 109 +#define IDI_MSA_PIC_JUPITER_4 113 +#define IDI_MSA_PIC_JUPITER_5 116 +#define IDI_MSA_PIC_JUPITER_6 117 +#define IDI_MSA_PIC_JUPITER_7 120 +#define IDI_MSA_PIC_JUPITER_CRACK 114 +#define IDI_MSA_PIC_JUPITER_LAVA 110 // CRYSTAL, THROW ROCK +#define IDI_MSA_PIC_JUPITER_ROCK_0 112 // GET ROCK +#define IDI_MSA_PIC_JUPITER_ROCK_1 119 // GET ROCK +#define IDI_MSA_PIC_JUPITER_SHIP 115 +#define IDI_MSA_PIC_JUPITER_WEIGH 118 // WEIGH MICKEY + +#define IDI_MSA_PIC_MARS_0 121 +#define IDI_MSA_PIC_MARS_1 124 +#define IDI_MSA_PIC_MARS_2 125 +#define IDI_MSA_PIC_MARS_3 126 +#define IDI_MSA_PIC_MARS_4 127 +#define IDI_MSA_PIC_MARS_5 128 +#define IDI_MSA_PIC_MARS_6 130 +#define IDI_MSA_PIC_MARS_SHIP 123 +#define IDI_MSA_PIC_MARS_TUBE_0 129 +#define IDI_MSA_PIC_MARS_TUBE_1 131 +#define IDI_MSA_PIC_MARS_VOLCANO 132 // CRYSTAL, DIG PLUTO +#define IDI_MSA_PIC_MARS_WEIGH 122 // WEIGH MICKEY + +#define IDI_MSA_PIC_URANUS_0 133 +#define IDI_MSA_PIC_URANUS_1 134 +#define IDI_MSA_PIC_URANUS_2 135 +#define IDI_MSA_PIC_URANUS_3 138 +#define IDI_MSA_PIC_URANUS_4 139 +#define IDI_MSA_PIC_URANUS_5 140 +#define IDI_MSA_PIC_URANUS_6 142 +#define IDI_MSA_PIC_URANUS_CHAMBER 145 // CRYSTAL, USE CROWBAR +#define IDI_MSA_PIC_URANUS_SHIP 137 +#define IDI_MSA_PIC_URANUS_STEPS 144 +#define IDI_MSA_PIC_URANUS_ENTRANCE 141 // ENTER TEMPLE +#define IDI_MSA_PIC_URANUS_TEMPLE 143 // USE CRYSTAL, ENTER DOOR +#define IDI_MSA_PIC_URANUS_TEMPLE_1 206 // crystal used +#define IDI_MSA_PIC_URANUS_TEMPLE_2 207 // door open +#define IDI_MSA_PIC_URANUS_WEIGH 136 // WEIGH MICKEY + +#define IDI_MSA_PIC_STAR_MAP 165 +#define IDI_MSA_PIC_TITLE 240 // objects @@ -330,16 +330,16 @@ const char IDS_MSA_NAME_OBJ[][9] = { }; const int IDI_MSA_XTAL_ROOM_XY[IDI_MSA_MAX_PLANET][3] = { - // room x y - {IDI_MSA_PIC_EARTH_UP_IN_TREE, 14, 76}, - {IDI_MSA_PIC_VENUS_PROBE, 74, 80}, - {IDI_MSA_PIC_NEPTUNE_LEADER, 70, 27}, - {IDI_MSA_PIC_MERCURY_ALIEN_0, 123, 64}, - {IDI_MSA_PIC_SATURN_ISLAND, 110, 115}, - {IDI_MSA_PIC_PLUTO_ALIENS, 60, 104}, - {IDI_MSA_PIC_JUPITER_LAVA, 56, 54}, - {IDI_MSA_PIC_MARS_VOLCANO, 107, 100}, - {IDI_MSA_PIC_URANUS_CHAMBER, 90, 4} + // room x y + {IDI_MSA_PIC_EARTH_UP_IN_TREE, 14, 76}, + {IDI_MSA_PIC_VENUS_PROBE, 74, 80}, + {IDI_MSA_PIC_NEPTUNE_LEADER, 70, 27}, + {IDI_MSA_PIC_MERCURY_ALIEN_0, 123, 64}, + {IDI_MSA_PIC_SATURN_ISLAND, 110, 115}, + {IDI_MSA_PIC_PLUTO_ALIENS, 60, 104}, + {IDI_MSA_PIC_JUPITER_LAVA, 56, 54}, + {IDI_MSA_PIC_MARS_VOLCANO, 107, 100}, + {IDI_MSA_PIC_URANUS_CHAMBER, 90, 4} }; // planets @@ -411,23 +411,23 @@ const char IDS_MSA_NAME_ITEM[][15] = { // buttons -#define IDI_MSA_BUTTON_ORANGE 0x4F // 'O' -#define IDI_MSA_BUTTON_BLUE 0x42 // 'B' +#define IDI_MSA_BUTTON_ORANGE 0x4F // 'O' +#define IDI_MSA_BUTTON_BLUE 0x42 // 'B' // file structures struct MSA_TEXT_ENTRY { - uint8 x0; - uint8 szText[11]; + uint8 x0; + uint8 szText[11]; }; struct MSA_TEXT_BLOCK { - uint8 count; - MSA_TEXT_ENTRY entry[5]; + uint8 count; + MSA_TEXT_ENTRY entry[5]; }; struct MSA_MSG_BLOCK { - uint8 data[5]; + uint8 data[5]; }; struct MSA_MENU { @@ -437,108 +437,108 @@ struct MSA_MENU { }; struct MSA_DAT_HEADER { - uint16 filelen; - uint16 ofsRoom[IDI_MSA_MAX_ROOM]; - uint16 ofsDesc[IDI_MSA_MAX_ROOM]; - uint16 ofsStr[IDI_MSA_MAX_ROOM]; + uint16 filelen; + uint16 ofsRoom[IDI_MSA_MAX_ROOM]; + uint16 ofsDesc[IDI_MSA_MAX_ROOM]; + uint16 ofsStr[IDI_MSA_MAX_ROOM]; }; struct MSA_SND_NOTE { - uint16 counter; // freq = 1193180 / counter - uint8 length; // msec = length / 0.0182 + uint16 counter; // freq = 1193180 / counter + uint8 length; // msec = length / 0.0182 }; // file offset modifiers -#define IDI_MSA_OFS_DAT 0x0002 -#define IDI_MSA_OFS_EXE 0x35C0 +#define IDI_MSA_OFS_DAT 0x0002 +#define IDI_MSA_OFS_EXE 0x35C0 // actions -#define IDI_MSA_ACTION_GOTO_ROOM 0x00 -#define IDI_MSA_ACTION_SHOW_INT_STR 0x01 -#define IDI_MSA_ACTION_UNUSED 0x02 -#define IDI_MSA_ACTION_SHOW_DAT_STR 0x03 - -#define IDI_MSA_ACTION_GET_ROPE 0x7F -#define IDI_MSA_ACTION_UNTIE_ROPE 0x80 -#define IDI_MSA_ACTION_GET_BONE 0x81 -#define IDI_MSA_ACTION_GET_XTAL_EARTH 0x82 -#define IDI_MSA_ACTION_LOOK_DESK 0x83 -#define IDI_MSA_ACTION_WRITE_LETTER 0x84 -#define IDI_MSA_ACTION_MAIL_LETTER 0x85 -#define IDI_MSA_ACTION_OPEN_CUPBOARD 0x86 -#define IDI_MSA_ACTION_GET_FLASHLIGHT 0x87 -#define IDI_MSA_ACTION_OPEN_CABINET 0x88 -#define IDI_MSA_ACTION_GET_CROWBAR 0x89 -#define IDI_MSA_ACTION_GET_WRENCH 0x8A -#define IDI_MSA_ACTION_OPEN_CLOSET 0x8B -#define IDI_MSA_ACTION_GET_MATTRESS 0x8C -#define IDI_MSA_ACTION_GET_SCARF 0x8D -#define IDI_MSA_ACTION_GET_SUNGLASSES 0x8E -#define IDI_MSA_ACTION_GET_SCALE 0x8F -#define IDI_MSA_ACTION_GOTO_SPACESHIP 0x90 - -#define IDI_MSA_ACTION_DOWN_CHASM 0x91 -#define IDI_MSA_ACTION_DOWN_ROPE 0x92 -#define IDI_MSA_ACTION_USE_ROPE 0x93 -#define IDI_MSA_ACTION_OPEN_HATCH 0x94 -#define IDI_MSA_ACTION_USE_WRENCH 0x95 -#define IDI_MSA_ACTION_GET_XTAL_VENUS 0x96 - -#define IDI_MSA_ACTION_LOOK_CASTLE 0x97 -#define IDI_MSA_ACTION_ENTER_OPENING 0x98 -#define IDI_MSA_ACTION_USE_CROWBAR 0x99 -#define IDI_MSA_ACTION_GET_XTAL_NEPTUNE 0x9A -#define IDI_MSA_ACTION_TALK_LEADER 0x9B -#define IDI_MSA_ACTION_GIVE_SCARF 0x9C - -#define IDI_MSA_ACTION_GET_XTAL_MERCURY 0x9D -#define IDI_MSA_ACTION_GIVE_SUNGLASSES 0x9E -#define IDI_MSA_ACTION_CROSS_LAKE 0x9F -#define IDI_MSA_ACTION_USE_MATTRESS 0xA0 -#define IDI_MSA_ACTION_GET_XTAL_SATURN 0xA1 -#define IDI_MSA_ACTION_LEAVE_ISLAND 0xA2 - -#define IDI_MSA_ACTION_GET_XTAL_PLUTO 0xA3 -#define IDI_MSA_ACTION_GIVE_BONE 0xA4 - -#define IDI_MSA_ACTION_GET_ROCK_0 0xA5 -#define IDI_MSA_ACTION_GET_ROCK_1 0xA6 -#define IDI_MSA_ACTION_GET_XTAL_JUPITER 0xA7 -#define IDI_MSA_ACTION_THROW_ROCK 0xA8 - -#define IDI_MSA_ACTION_GO_TUBE 0xA9 -#define IDI_MSA_ACTION_USE_FLASHLIGHT 0xAA -#define IDI_MSA_ACTION_PLUTO_DIG 0xAB -#define IDI_MSA_ACTION_GET_XTAL_MARS 0xAC - -#define IDI_MSA_ACTION_USE_CRYSTAL 0xAD -#define IDI_MSA_ACTION_OPEN_DOOR 0xAE -#define IDI_MSA_ACTION_ENTER_DOOR 0xAF -#define IDI_MSA_ACTION_GET_XTAL_URANUS 0xB0 -#define IDI_MSA_ACTION_USE_CROWBAR_1 0xB1 - -#define IDI_MSA_ACTION_GO_NORTH 0xB2 -#define IDI_MSA_ACTION_GO_PLANET 0xB3 -#define IDI_MSA_ACTION_PRESS_BUTTON 0xB4 -#define IDI_MSA_ACTION_WEAR_SPACESUIT 0xB5 -#define IDI_MSA_ACTION_READ_GAUGE 0xB6 -#define IDI_MSA_ACTION_PRESS_ORANGE 0xB7 -#define IDI_MSA_ACTION_PRESS_BLUE 0xB8 -#define IDI_MSA_ACTION_FLIP_SWITCH 0xB9 -#define IDI_MSA_ACTION_PUSH_THROTTLE 0xBA -#define IDI_MSA_ACTION_PULL_THROTTLE 0xBB -#define IDI_MSA_ACTION_LEAVE_ROOM 0xBC -#define IDI_MSA_ACTION_OPEN_CABINET_1 0xBD -#define IDI_MSA_ACTION_READ_MAP 0xBE -#define IDI_MSA_ACTION_GO_WEST 0xBF - -#define IDI_MSA_ACTION_PLANET_INFO 0xC0 -#define IDI_MSA_ACTION_ENTER_TEMPLE 0xC1 -#define IDI_MSA_ACTION_OPEN_MAILBOX 0xC2 -#define IDI_MSA_ACTION_SAVE_GAME 0xC3 -#define IDI_MSA_ACTION_LOOK_MICKEY 0xC4 +#define IDI_MSA_ACTION_GOTO_ROOM 0x00 +#define IDI_MSA_ACTION_SHOW_INT_STR 0x01 +#define IDI_MSA_ACTION_UNUSED 0x02 +#define IDI_MSA_ACTION_SHOW_DAT_STR 0x03 + +#define IDI_MSA_ACTION_GET_ROPE 0x7F +#define IDI_MSA_ACTION_UNTIE_ROPE 0x80 +#define IDI_MSA_ACTION_GET_BONE 0x81 +#define IDI_MSA_ACTION_GET_XTAL_EARTH 0x82 +#define IDI_MSA_ACTION_LOOK_DESK 0x83 +#define IDI_MSA_ACTION_WRITE_LETTER 0x84 +#define IDI_MSA_ACTION_MAIL_LETTER 0x85 +#define IDI_MSA_ACTION_OPEN_CUPBOARD 0x86 +#define IDI_MSA_ACTION_GET_FLASHLIGHT 0x87 +#define IDI_MSA_ACTION_OPEN_CABINET 0x88 +#define IDI_MSA_ACTION_GET_CROWBAR 0x89 +#define IDI_MSA_ACTION_GET_WRENCH 0x8A +#define IDI_MSA_ACTION_OPEN_CLOSET 0x8B +#define IDI_MSA_ACTION_GET_MATTRESS 0x8C +#define IDI_MSA_ACTION_GET_SCARF 0x8D +#define IDI_MSA_ACTION_GET_SUNGLASSES 0x8E +#define IDI_MSA_ACTION_GET_SCALE 0x8F +#define IDI_MSA_ACTION_GOTO_SPACESHIP 0x90 + +#define IDI_MSA_ACTION_DOWN_CHASM 0x91 +#define IDI_MSA_ACTION_DOWN_ROPE 0x92 +#define IDI_MSA_ACTION_USE_ROPE 0x93 +#define IDI_MSA_ACTION_OPEN_HATCH 0x94 +#define IDI_MSA_ACTION_USE_WRENCH 0x95 +#define IDI_MSA_ACTION_GET_XTAL_VENUS 0x96 + +#define IDI_MSA_ACTION_LOOK_CASTLE 0x97 +#define IDI_MSA_ACTION_ENTER_OPENING 0x98 +#define IDI_MSA_ACTION_USE_CROWBAR 0x99 +#define IDI_MSA_ACTION_GET_XTAL_NEPTUNE 0x9A +#define IDI_MSA_ACTION_TALK_LEADER 0x9B +#define IDI_MSA_ACTION_GIVE_SCARF 0x9C + +#define IDI_MSA_ACTION_GET_XTAL_MERCURY 0x9D +#define IDI_MSA_ACTION_GIVE_SUNGLASSES 0x9E +#define IDI_MSA_ACTION_CROSS_LAKE 0x9F +#define IDI_MSA_ACTION_USE_MATTRESS 0xA0 +#define IDI_MSA_ACTION_GET_XTAL_SATURN 0xA1 +#define IDI_MSA_ACTION_LEAVE_ISLAND 0xA2 + +#define IDI_MSA_ACTION_GET_XTAL_PLUTO 0xA3 +#define IDI_MSA_ACTION_GIVE_BONE 0xA4 + +#define IDI_MSA_ACTION_GET_ROCK_0 0xA5 +#define IDI_MSA_ACTION_GET_ROCK_1 0xA6 +#define IDI_MSA_ACTION_GET_XTAL_JUPITER 0xA7 +#define IDI_MSA_ACTION_THROW_ROCK 0xA8 + +#define IDI_MSA_ACTION_GO_TUBE 0xA9 +#define IDI_MSA_ACTION_USE_FLASHLIGHT 0xAA +#define IDI_MSA_ACTION_PLUTO_DIG 0xAB +#define IDI_MSA_ACTION_GET_XTAL_MARS 0xAC + +#define IDI_MSA_ACTION_USE_CRYSTAL 0xAD +#define IDI_MSA_ACTION_OPEN_DOOR 0xAE +#define IDI_MSA_ACTION_ENTER_DOOR 0xAF +#define IDI_MSA_ACTION_GET_XTAL_URANUS 0xB0 +#define IDI_MSA_ACTION_USE_CROWBAR_1 0xB1 + +#define IDI_MSA_ACTION_GO_NORTH 0xB2 +#define IDI_MSA_ACTION_GO_PLANET 0xB3 +#define IDI_MSA_ACTION_PRESS_BUTTON 0xB4 +#define IDI_MSA_ACTION_WEAR_SPACESUIT 0xB5 +#define IDI_MSA_ACTION_READ_GAUGE 0xB6 +#define IDI_MSA_ACTION_PRESS_ORANGE 0xB7 +#define IDI_MSA_ACTION_PRESS_BLUE 0xB8 +#define IDI_MSA_ACTION_FLIP_SWITCH 0xB9 +#define IDI_MSA_ACTION_PUSH_THROTTLE 0xBA +#define IDI_MSA_ACTION_PULL_THROTTLE 0xBB +#define IDI_MSA_ACTION_LEAVE_ROOM 0xBC +#define IDI_MSA_ACTION_OPEN_CABINET_1 0xBD +#define IDI_MSA_ACTION_READ_MAP 0xBE +#define IDI_MSA_ACTION_GO_WEST 0xBF + +#define IDI_MSA_ACTION_PLANET_INFO 0xC0 +#define IDI_MSA_ACTION_ENTER_TEMPLE 0xC1 +#define IDI_MSA_ACTION_OPEN_MAILBOX 0xC2 +#define IDI_MSA_ACTION_SAVE_GAME 0xC3 +#define IDI_MSA_ACTION_LOOK_MICKEY 0xC4 // sounds @@ -584,52 +584,52 @@ const int IDI_MSA_AIR_SUPPLY[] = { 30, 20, 10, 0 }; // planet information const int IDO_MSA_PLANET_INFO[IDI_MSA_MAX_PLANET][4] = { - {0x6313, 0x63B2, 0x6449, 0}, // EARTH - {0x61EB, 0x6288, 0, 0}, // VENUS - {0x6B64, 0x6C06, 0x6CA3, 0}, // NEPTUNE - {0x609B, 0x612C, 0x61CA, 0}, // MERCURY - {0x6879, 0x6916, 0x6984, 0}, // SATURN - {0x6CCF, 0x6D72, 0x6E10, 0}, // PLUTO - {0x667C, 0x6714, 0x67B1, 0x684E}, // JUPITER - {0x6471, 0x650F, 0x65AD, 0x6651}, // MARS - {0x69C3, 0x6A62, 0x6B00, 0} // URANUS + {0x6313, 0x63B2, 0x6449, 0}, // EARTH + {0x61EB, 0x6288, 0, 0}, // VENUS + {0x6B64, 0x6C06, 0x6CA3, 0}, // NEPTUNE + {0x609B, 0x612C, 0x61CA, 0}, // MERCURY + {0x6879, 0x6916, 0x6984, 0}, // SATURN + {0x6CCF, 0x6D72, 0x6E10, 0}, // PLUTO + {0x667C, 0x6714, 0x67B1, 0x684E}, // JUPITER + {0x6471, 0x650F, 0x65AD, 0x6651}, // MARS + {0x69C3, 0x6A62, 0x6B00, 0} // URANUS }; // next crystal piece hints const int IDO_MSA_NEXT_PIECE[IDI_MSA_MAX_PLANET][5] = { - {0, 0, 0, 0, 0}, // earth - {0x4DCC, 0x4E20, 0x4E64, 0x4E9E, 0x4F0B}, // venus - {0x5900, 0x599B, 0x5A07, 0x5A8E, 0x5B07}, // neptune - {0x4F57, 0x4FA3, 0x4FF1, 0x5056, 0x50BD}, // mercury - {0x5471, 0x54DF, 0x5548, 0x55C2, 0x562A}, // saturn - {0x5B78, 0x5BB6, 0x5C29, 0x5C76, 0x5CE1}, // pluto - {0x526B, 0x52DA, 0x5340, 0x53A1, 0x540C}, // jupiter - {0x50F6, 0x512C, 0x5170, 0x51D5, 0x5228}, // mars - {0x56AA, 0x571C, 0x579E, 0x5807, 0x5875} // uranus + {0, 0, 0, 0, 0}, // earth + {0x4DCC, 0x4E20, 0x4E64, 0x4E9E, 0x4F0B}, // venus + {0x5900, 0x599B, 0x5A07, 0x5A8E, 0x5B07}, // neptune + {0x4F57, 0x4FA3, 0x4FF1, 0x5056, 0x50BD}, // mercury + {0x5471, 0x54DF, 0x5548, 0x55C2, 0x562A}, // saturn + {0x5B78, 0x5BB6, 0x5C29, 0x5C76, 0x5CE1}, // pluto + {0x526B, 0x52DA, 0x5340, 0x53A1, 0x540C}, // jupiter + {0x50F6, 0x512C, 0x5170, 0x51D5, 0x5228}, // mars + {0x56AA, 0x571C, 0x579E, 0x5807, 0x5875} // uranus }; // message offsets -#define IDO_MSA_COPYRIGHT 0x7801 -#define IDO_MSA_INTRO 0x4679 -#define IDO_MSA_GAME_STORY 0x6E9C +#define IDO_MSA_COPYRIGHT 0x7801 +#define IDO_MSA_INTRO 0x4679 +#define IDO_MSA_GAME_STORY 0x6E9C -#define IDO_MSA_PRESS_1_TO_9 0x7530 -#define IDO_MSA_PRESS_YES_OR_NO 0x480D -#define IDO_MSA_TOO_MANY_BUTTONS_PRESSED 0x5DF7 +#define IDO_MSA_PRESS_1_TO_9 0x7530 +#define IDO_MSA_PRESS_YES_OR_NO 0x480D +#define IDO_MSA_TOO_MANY_BUTTONS_PRESSED 0x5DF7 -#define IDO_MSA_XL30_SPEAKING 0x4725 -#define IDO_MSA_CRYSTAL_PIECE_FOUND 0x600C +#define IDO_MSA_XL30_SPEAKING 0x4725 +#define IDO_MSA_CRYSTAL_PIECE_FOUND 0x600C -#define IDO_MSA_ROOM_TEXT_OFFSETS 0x8B01 -#define IDO_MSA_ROOM_OBJECT_XY_OFFSETS 0x8EA8 -#define IDO_MSA_ROOM_MENU_FIX 0x4a27 +#define IDO_MSA_ROOM_TEXT_OFFSETS 0x8B01 +#define IDO_MSA_ROOM_OBJECT_XY_OFFSETS 0x8EA8 +#define IDO_MSA_ROOM_MENU_FIX 0x4a27 // offsets to offset arrays -#define IDOFS_MSA_MENU_PATCHES 0x5e7a -#define IDOFS_MSA_SOUND_DATA 0x9deb +#define IDOFS_MSA_MENU_PATCHES 0x5e7a +#define IDOFS_MSA_SOUND_DATA 0x9deb // game structure @@ -698,24 +698,24 @@ protected: bool _clickToMove; int getDat(int); - void readExe(int, uint8*, long); - void getDatFileName(int, char*); - void readDatHdr(char*, MSA_DAT_HEADER*); - void readOfsData(int, int, uint8*, long); + void readExe(int, uint8 *, long); + void getDatFileName(int, char *); + void readDatHdr(char *, MSA_DAT_HEADER *); + void readOfsData(int, int, uint8 *, long); bool chooseY_N(int, bool); int choose1to9(int); void printStr(char *); - void printLine(const char*); + void printLine(const char *); void printExeStr(int); void printExeMsg(int); void printDesc(int); bool checkMenu(); void drawMenu(MSA_MENU, int, int); - void getMouseMenuSelRow(MSA_MENU, int*, int*, int, int, int); - bool getMenuSelRow(MSA_MENU, int*, int*, int); - void getMenuSel(char*, int*, int*); - void centerMenu(MSA_MENU*); - void patchMenu(MSA_MENU*); + void getMouseMenuSelRow(MSA_MENU, int *, int *, int, int, int); + bool getMenuSelRow(MSA_MENU, int *, int *, int); + void getMenuSel(char *, int *, int *); + void centerMenu(MSA_MENU *); + void patchMenu(MSA_MENU *); void printDatString(int); void printDatMessage(int); void playNote(MSA_SND_NOTE); @@ -751,7 +751,7 @@ protected: bool mickeyHasItem(int item) { if (_gameStateMickey.fItem[item]) { - printDatMessage(90); // Mickey already has item + printDatMessage(90); // Mickey already has item return true; } else { return false; |