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-rw-r--r--engines/agi/sound.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/engines/agi/sound.cpp b/engines/agi/sound.cpp
index b083b77440..b7a2918d33 100644
--- a/engines/agi/sound.cpp
+++ b/engines/agi/sound.cpp
@@ -270,12 +270,14 @@ static uint16 period[] = {
1448, 1534, 1625, 1722, 1825, 1933
};
+#if 0
static struct AgiNote playSample[] = {
{0xff, 0x7f, 0x18, 0x00, 0x7f},
{0xff, 0xff, 0x00, 0x00, 0x00},
{0xff, 0xff, 0x00, 0x00, 0x00},
{0xff, 0xff, 0x00, 0x00, 0x00}
};
+#endif
static int noteToPeriod(int note) {
return 10 * (period[note % 12] >> (note / 12 - 3));
@@ -285,9 +287,9 @@ static int noteToPeriod(int note) {
void SoundMgr::unloadSound(int resnum) {
if (_vm->_game.dirSound[resnum].flags & RES_LOADED) {
- if (_vm->_game.sounds[resnum].flags & SOUND_PLAYING)
+ if (_vm->_game.sounds[resnum].flags & SOUND_PLAYING) {
/* FIXME: Stop playing */
- ;
+ }
/* Release RAW data for sound */
free(_vm->_game.sounds[resnum].rdata);